Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'destroy intensely are break'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        destroy intense are breaks
                                    
                                
                                    
                                        destroy intense are breath
                                    
                                
                                    
                                        destroy intense are bear
                                    
                                
                                    
                                        destroy intense are bred
                                    
                                
                                    
                                        destroy intensely are bear
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     are known for their ability to burn, plunder, and destroy.
Some adult fire giants are trained to lay siege to strongholds and break through enemy lines.Fire
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     reaching maturity, break off to begin life as young gray renders. They feel no obligation to their young and have no inclination to gather with others of their kind. Instead, each has an overpowering need
                                                
                                            
                                                
                                                     willingly harms its master, but outside battle, it might cause considerable difficulties. It might follow its master despite being told to stay put, destroy its masterâs house, burrow holes through a
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     unable to break the enchantment that bound her.
Time passed and so did Miirym, whose corpse has long since crumbled into dust. Unfortunately for Miirym, the enchantment remains in effect on her spirit
                                                
                                            
                                                
                                                     the books and scrolls kept in her subterranean domain. The Sentinel Wyrm can be summoned by the Keeper of Tomes and called upon to defend Candlekeep from invaders who would plunder or destroy it. In her
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     by magic such as a dispel evil and good spell, it becomes trapped in the staff once more. Once it takes control of another creature, the spirit of the dead archmage attempts to destroy the staff
                                                
                                            
                                                
                                                    .
Destroying the Staff. A creature in possession of the staff can use an action to break it over one knee or a solid surface. The staff is destroyed and releases its remaining magic in an explosion that
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ice with which to combat foes. These weapons are supernaturally resilient until Auril discards them, whereupon they break and melt like normal ice.
Auril the Frostmaiden
Auril the Frostmaiden is a
                                                
                                            
                                                
                                                     her current weakened state.
Aurilâs Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     originated, with the intention to destroy it. When planted in this way, creatures summoned are not friendly to you and do not vanish. Some of the creatures summoned merely head off in search of home
                                                
                                            
                                                
                                                     lasts for 24 hours or until you break it.
3
The Golden Age of Dhakaan (golden goblin bicuspid)
10 goblin;goblins, 1 goblin boss
When you are hit by an attack and an ally is within 5 feet of you
                                                
                                            
                                        
                                                    Scourge Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy evil â a desire that is, at its best, unflinching and, at its worst, all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    Quest Goals To succeed in this quest, the characters must break into the mausoleum and destroy Ebondeathâs malevolent spirit.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Objects When characters need to saw through ropes, shatter a window, or smash a vampireâs coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
                                                
                                            
                                                
                                                     any destructible object. Use common sense when determining a characterâs success at damaging an object. Can a fighter cut through a section of a stone wall with a sword? No, the sword is likely to break
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Objects When characters need to saw through ropes, shatter a window, or smash a vampire's coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
                                                
                                            
                                                
                                                     any destructible object. Use common sense when determining a character's success at damaging an object. Can a fighter cut through a section of a stone wall with a sword? No, the sword is likely to break
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     taken prisoner and held in the fortâs dungeons. 5 Steal the fort commanderâs notes on troop movements in the surrounding areas. 6 Lead a strike force against the fort to drive out or destroy the
                                                
                                            
                                                
                                                     occupying Dhakaani. 7 Rush to support a small squad besieging the fort before Dhakaani reinforcements arrive and break the siege. 8 Assassinate or kidnap the advisor to the fortâs commander. 9 Work with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     T19âarea T22). Shalfey threatened to destroy the Books of Prophecy if anyone attempts to break into his sanctum, so Piyarz decided to starve him out instead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     might need to visit (or break into) such a location.  Watch Station Adventures   d6 Adventure Goal   1 Destroy evidence of a crime thatâs being stored in a Watch station, or plant evidence in a Watch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , and search for a way to destroy the Companion or break Elturelâs chains.
 Chapter 4: Sword of Zariel
 For characters of levels 11â12
 The Sword of Zariel might be the key to Elturelâs salvation
                                                
                                            
                                                
                                                     characters seek out and destroy Dead Three cultists who are threatening Baldurâs Gate. As the machinations of the Vanthampur family come to light, the characters have a chance to confront Thavius Kreeg, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     whatever they can to free Elturel and return whatâs left of it to FaerĂ»n. To do so, they must scour Avernus for the means to destroy the Companion or break the enormous chains that shackle that city
                                                
                                            
                                                
                                                     to remember long-lost memories of the Sword of Zariel, an angelic weapon with the power to destroy the Companion. After Zarielâs fall from grace, the sword was hidden in a stronghold called the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Rules Glossary. Breaking Objects As an action, you can automatically break or otherwise destroy a fragile, nonmagical object, such as a glass container or a piece of paper. If you try to damage something more resilient, the DM might use the rules on breaking objects in the Rules Glossary.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     nothing to break their loyalty to the Queen of Air and Darkness. Effective roleplaying, magic, or a successful DC 18 Charisma (Deception or Persuasion) check enables the characters to convince the elves
                                                
                                            
                                                
                                                     and fomorians that they are not a threat to the Gloaming Court. If they believe the characters, and particularly if the characters agree (truthfully or otherwise) to help the queen destroy the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     rules glossary. Breaking Objects As an action, you can automatically break or otherwise destroy a fragile, nonmagical object, such as a glass container or a piece of paper. If you try to damage something more resilient, the DM might use the rules on breaking objects in the rules glossary.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Once they are brought together, they will try to destroy each other. But though the demon lords might destroy each otherâs physical manifestations here in our world, their essence cannot be
                                                
                                            
                                                
                                                     empower and activate it. Then blood and battle such as this world has never seen. Any survivors among the demon lords will be sorely weakened, and should be far easier to destroy.
 âAll I need are the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     minute to escape the tower. Characters who fail to do so take 70 (20d6) bludgeoning damage. The towerâs fall has a number of additional effects: Destroyed Citadel Areas. If the characters cut or destroy
                                                
                                            
                                                
                                                     appendix A) immediately devolve into infighting to seize control. The spyder-fiend battle lines break into violent packs. The Vampire Notices. Kas arrives at the towerâs broken base within a few minutes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     a means to the end. Mogis is incapable of loyalty and should be expected to break any pact or agreement once it has outlived its usefulness. Erebos appreciates Mogisâs single-minded desire to destroy
                                                
                                            
                                                
                                                     abiding disrespect, verging on hatred, for Ephara and Karametra. Epharaâs neat, orderly cities are a delight to destroy, especially given her fussy, precise adherence to rules. Likewise, Epharaâs close
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     characters are themselves demons, come to bind it into servitude, at which point it attacks and tries to destroy them. Web Break A strand of web under one randomly determined party member snaps. Each
                                                
                                            
                                                
                                                     halfling 2 1d4 darkmantles 3 1d4 drow and 1d4 quaggoth slaves 4â8 2d4 giant spiders 9 1 mimic 10 1 spectator 11â12 Web break  Cocooned Halfling The characters find a still-living lightfoot halfling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    â below). Accessing the Vaultsâ Treasure. Under each statue lies a cylindrical compartment 3 feet across and 3 feet deep. To get at the treasure within, characters must topple or destroy the statue
                                                
                                            
                                                
                                                     statue acts as a sarcophagus. Disturbing the statue causes it to break apart, freeing the Hostile Mummy inside. 4 Disturbing the statue causes four Specters to emerge from cavities behind the walls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     struggling against her bonds and yearning to destroy the world above. Another tale shared across cultures describes one more conflict that occurred in the first age of the world. Long ago, powerful
                                                
                                            
                                                
                                                    , this much is true: if the Overlords ever break their bonds, the consequences would be catastrophic. Over the course of millennia, numerous civilizations rose only to fall. Giants built mighty kingdoms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the siege with zombies approaching Lekarâs walls. The characters might pick off distant zombies or enact plans to destroy dozens at a time. The charactersâ strategies are likely successful, but the
                                                
                                            
                                                
                                                     siege weapon to fire into the city or start a conflagration. 
   9  Fighting breaks out at a building Talon priests use to treat the wounded. 
   10  Zombies break through a gate and begin scaling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    â intrusion, they cooperate to locate and destroy the invaders. The following members of the gang are currently in the house, skulking about in the cellar and the adjoining caverns: Sanbalet (see appendix C
                                                
                                            
                                                
                                                     27 and area 28 to protect the smuggled goods. The others break into two groups. Two bandits and a scout wait in area 21 to ambush intruders. The second hobgoblin keeps watch at area 30, but runs to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the rift closed off, the Pit of Hatred might continue to be a lurking threat. With the seal restored, the evil beyond is left to fester â frustrated and perhaps seeking ways to break free, stronger and
                                                
                                            
                                                
                                                     more deliberate than before. Above all, the question remains: what is the source of the riftâs evil? Perhaps the characters will return to the pit as more accomplished adventurers, seeking some way to descend the vent, find out what presence is down there, and destroy it once and for all.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Decision As the characters begin their ascent, read: From high above comes a loud grinding noise as large sheets of ice break off the fortress walls and tumble down the mountainside. Suddenly, great
                                                
                                            
                                                
                                                     areas X13 and X15. The dragon stays at least 250 feet away from the party and does not pay any attention to the characters as it flies off on its mission to destroy Ten-Towns. Given the dragonâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     using either masonâs tools or the Sleight of Hand skill. Failing the check causes the runestone to break. Alternatively, any character can remove the cracked runestone and replace it with the stone
                                                
                                            
                                                
                                                     water (see area 2) is halved. After 1d10 days, the lakeâs water becomes safe to drink. If the runestone breaks, the light of the fallen star beneath the Star Forge shines even more intensely, and more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     break this rule if they discern that a deckâs owner plans to use it for an evil or destructive purpose. In particular, they oppose the efforts of the Heralds of the Comet (described in chapter 12
                                                
                                            
                                                
                                                    ), who seek to use the original Deck of Many Things to destroy the multiverse. Combat Curses and Wicked Magic Decks of Many Things are notoriously resistant to divination magic that would reveal their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     this trait, you canât use it again until you finish a long rest. Scourge Aasimar Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    âvolcanic activity, for example, spreading from Mekkalathâs lairâcould also break the wards and release the creatures trapped within. The death tyrant is desperate to escape the watchtower and promises
                                                
                                            
                                                
                                                     minions. Mekkalath is aware of the death tyrant, and if it escapes, Mekkalath soon moves to destroy this potential rival and secure his dominance over the hill. Such a battle might last long enough for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     many of the dwarves there, they failed to destroy the clan. The survivors soon escaped, regrouped, and retook Thornhold by force under their leader, Ebenezer Stoneshaft, with the aid of Samularâs
                                                
                                            
                                                
                                                     the Margaster family, whom they see as foes who will one day attack their home to regain it or destroy it if they canât take it back. To most humans, Thornhold is merely the fortress above the surface
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     on their bodies that, upon reaching maturity, break off to begin life as young gray renders. These monstrosities feel no obligation to their young, and they have no inclination to gather with others of
                                                
                                            
                                                
                                                     difficulty for its masterâs associates. It might follow its master even after being told to stay put, destroy its masterâs house, burrow holes in the side of a ship, kill horses, attack when it feels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     reaching maturity, break off to begin life as young gray renders. They feel no obligation to their young and have no inclination to gather with others of their kind. Instead, each has an overpowering
                                                
                                            
                                                
                                                     its master, but outside battle, it might cause considerable difficulties. It might follow its master despite being told to stay put, destroy its masterâs house, burrow holes through a shipâs hull
                                                
                                            
                                        






