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                        Returning 35 results for 'detached instead are bards'.
                    
                
                        
                            
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                                        detached intend are bards
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     next dawn.
The shadow (variant);detached shadow is rooted to the spot where it was snipped until you use a bonus action to cause it to behave in one of the following ways, either of which is possible
                                                
                                            
                                                
                                                     creature type is Fey instead of Undead. A creature whose Strength is reduced to 0 by this shadowâs Strength Drain attack does not die but falls unconscious instead. The creature regains
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature. The zombie doesnât require air, food, drink, or sleep.Multiattack. The zombie makes two Slam attacks
                                                
                                            
                                                
                                                     detached clump of corpses at a creature it can see within 30 feet of it. The target must succeed on a DC 16 Strength saving throw or take 16 (3d10);{"diceNotation":"3d10","rollType":"damage","rollAction
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Evasion. If Viari is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half
                                                
                                            
                                                
                                                     adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a giant single-handedly â and lost
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (4/Day). If the baernaloth fails a saving throw, it can choose to succeed instead.
Magic Resistance. The baernaloth has advantage on saving throws against spells and other
                                                
                                            
                                                
                                                     while, baernaloths are disturbingly detached, observing their victimsâ agony without emotion.A Baernalothâs Lair
Whether in the hopeless realms of Hades or on the rare occasion they lurk
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other humanoids. Like most reptiles, their feelings largely revolve around fear, aggression, and pleasure.
Lizardfolk experience most feelings as detached descriptions of creatures and situations
                                                
                                            
                                                
                                                    ; Instead, aggressive, stronger creatures register to the lizardfolk as fearsome beings to be avoided if possible. If such creatures attack, lizardfolk flee, fighting only if cornered. Lizardfolk aren
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     unconscious instead. The creature regains consciousness and all its Strength after finishing a short or long rest. A creature whose shadow has detached from it is cursed. If a shadowless creature is
                                                
                                            
                                                
                                                     not the shadow is snipped, this property of the scissors canât be used again until the next dawn. The detached shadow is rooted to the spot where it was snipped until you use a bonus action to cause
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
                                                
                                            
                                                
                                                     their human emotions. Now they view the world from a pragmatic and dispassionate perspective. They understand emotional connections in a detached, intellectual way, and recognize that these feelings in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     trapeze.
 Eleven shadows occupy the theater. These shadows are Fey, not Undead, and they were created by Endelyn using her scissors of shadow snipping (see appendix A). If Gleamâs detached shadow wasnât
                                                
                                            
                                                
                                                     than the others, once belonged to Hurly the bugbear (see area M5). If the characters disturb the wooden silhouettes enough to make their shadows change position, the detached shadows are revealed and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Like most reptiles, their feelings largely revolve around fear, aggression, and pleasure. Lizardfolk experience most feelings as detached descriptions of creatures and situations. For example, humans
                                                
                                            
                                                
                                                     their actions. In contrast, lizardfolk see emotions as traits assigned to other creatures, objects, and situations. A lizardfolk doesnât think, âIâm scared.â Instead, aggressive, stronger creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     detached shadow of Gleam, a high elf acrobat who wears a crescent moon mask. (Gleam herself has vanished from the carnival. The characters wonât meet her until chapter 4.) Gleamâs detached shadow uses
                                                
                                            
                                                
                                                     the shadow stat block, except it is a Fey instead of an Undead. A creature whose Strength is reduced to 0 by the shadowâs Strength Drain attack does not die but falls unconscious instead. The creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     detached shadows found in Motherhorn, Charmâs shadow is a Fey, not an Undead. A creature whose Strength is reduced to 0 by the shadowâs Strength Drain attack does not die but falls unconscious instead
                                                
                                            
                                                
                                                     balloon, all three are lurking in the guest room (see appendix C for their stat blocks). Charmâs detached shadow is also present unless the characters destroyed it earlier in the adventure. Like other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
                                                
                                            
                                                
                                                     Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation canât be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    College of Glamour The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs
                                                
                                            
                                                
                                                    , eladrin, and other fey, these bards learn to use their magic to delight and captivate others. The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
                                                
                                            
                                                
                                                    . Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    , paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
                                                
                                            
                                                
                                                     firmly in the world by associating the class with a particular race or culture. For example, you might decide that bards, sorcerers, warlocks, and wizards represent the magical traditions of four
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     imparts the following information: Grave Theft. Two halflings dug up his grave in the dead of night and stole his Canaith mandolin (an instrument of the bards). Frody wants it back. (âIt was a gift
                                                
                                            
                                                
                                                     characters slay Frody instead, he reappears 24 hours later as a neutral good ghost and haunts Toadhop until his spirit finds restâwhich happens only when Golden Axe is returned to Frodyâs grave.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     throws against being charmed, and magic canât put you to sleep. Trance. Elves donât need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such
                                                
                                            
                                                
                                                     is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Subrace. Ancient divides among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     throws against being charmed, and magic canât put you to sleep. Trance. Elves donât need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such
                                                
                                            
                                                
                                                     is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Subrace. Ancient divides among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Evermeet instead. Unlike on Arvandor, elves who visit Evermeet can do so for as long as they like and leave when they want â or can choose to stay, as many elves do in the later decades of their lives
                                                
                                            
                                                
                                                    . The arrival of elves from worlds other than Toril is a phenomenon of just the last few decades. When Evermeet became detached from Toril, it also lost its great queen, Amlaruil Moonflower, said to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , permeating every bit of matter and present in every manifestation of energy throughout the multiverse.
 Mortals canât directly shape this raw magic. Instead, they make use of a fabric of magic, a
                                                
                                            
                                                
                                                     magic depends on the Weave, though different kinds of magic access it in a variety of ways. The spells of wizards, warlocks, sorcerers, and bards are commonly called arcane magic. These spells rely on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
                                                
                                            
                                                
                                                     falls apart someday.  Lorehold Trinkets. When you make your character, you may roll once on the Lorehold Trinkets table, instead of on the Trinkets table in the Playerâs Handbook, for your starting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     vengeance. Viariâs career as an adventurer was nearly cut short during a battle of which the bards still sing. Unleashing a devastating attack with the aptly named Apocalypse Dagger, the rogue destroyed a
                                                
                                            
                                                
                                                    
 Challenge 5 (1,800 XP)
  
 Evasion. If Viari is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Bladesinging When faced with the endless onslaught of magical possibilities, many wizards suffer identity crises. Some overcome, some break, and some become sword-bards.
 Tasha
 Bladesingers master
                                                
                                            
                                                
                                                     equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest. Extra Attack 6th-level Bladesinging feature You can attack twice, instead of once, whenever you take
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     bards find a home in Silverquill, putting the power of their voices to use with Silverquill magic. Wizards (especially those who study the Schools of Illusion and Enchantment) are common in
                                                
                                            
                                                
                                                     may roll once on the Silverquill Trinkets table, instead of on the Trinkets table in the Playerâs Handbook, for your starting trinket. Silverquill Trinkets  d6 Trinket   1 A black leather notebook
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    College of Swords  Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
                                                
                                            
                                                
                                                     to an unoccupied space within 5 feet of the target. Extra Attack Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. Masterâs Flourish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     understand emotional connections in a detached, intellectual way, and recognize that these feelings in others can be exploited through bribes, favors, or threats. As creatures devoid of emotion, yuan-ti
                                                
                                            
                                                
                                                     opponents than kill them. They use many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     laboratoryâs equipment to return to its original body. Instead of being thankful, however, the devil turns against the characters at the first opportunity. Kwalishâs Journal. The cover of Kwalishâs
                                                
                                            
                                                
                                                     find 1d6 + 4 charged cells, each holding 20 charges. These are useful for powering the elder monksâ force pikes, or for temporarily powering a brain in a jarâs canister so it can be detached from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     thought, Lolth crept up on him and sought to strike a mortal blow. The elves who favored Corellon helped to blunt the attack, but those in Lolthâs camp remained aloof and detached, doing nothing to
                                                
                                            
                                                
                                                     Arvandor. Instead, when an elven soul returns to Arvandor, it is adopted by the other gods of the Seldarine and given respite from the world for a time, during which it is left alone to contemplate its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     to painfully reopen. All the while, baernaloths are disturbingly detached, observing their victimsâ agony without emotion. Baernaloth Large Fiend (Yugoloth), Typically Neutral Evil
 Armor Class 17
                                                
                                            
                                                
                                                     Resistance (4/Day). If the baernaloth fails a saving throw, it can choose to succeed instead.
 Magic Resistance. The baernaloth has advantage on saving throws against spells and other magical effects
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     drinkerâs Wisdom bonus, if any. If the drinker has threatened the balance of nature since the last full moon, the water instead deals 1d8 poison damage to the drinker. This damage is also dealt by a
                                                
                                            
                                                
                                                     circles in the North are often allied with the Harpers, as they have common purpose, with bards and rangers serving as go-betweens. Individual Harpers can usually expect a circle to at least grant them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     filled with Janyans enraptured by the low-toned, hypnotic music of a group of bards. Xoese-Addae leads the characters to a private audience suite overlooking the quad, occupied by a single Janyan wearing
                                                
                                            
                                                
                                                     its own realm.â Bond. âWe serve Janya by defining the future instead of dwelling on the past.â Flaw. âCross me and youâll regret it more than you can imagine.â Caught in the Middle Both Zisatta and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Scholars, wizards, druids, and bards of other races have different ideas about how halflings escape peril, suggesting that by virtue of something in their nature, they occupy a special place in the
                                                
                                            
                                                
                                                     the unknown doesnât feel fear as much as wonderment. Instead of being frightened, the halfling remains optimistic, confident of having a good story to tell when itâs all over. Whether the situation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     horror deals fire damage instead of slashing damage with its fiery sword, which disappears in a cloud of smoke when the helmed horror drops to 0 hit points. S2: Hallway The northernmost wall of this
                                                
                                            
                                                
                                                     missing its entire north wall, and what little remains turns to ashes before your eyes. Through the hole, you see two detached sections of the castle floating in the air.
 The gallery itself contains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
                                                
                                            
                                                
                                                     from the Standard Languages table, or choose one that is common in your campaign. With your DMâs permission, you can instead choose a language from the Exotic Languages table or a secret language
                                                
                                            
                                        





