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Returning 35 results for 'detached instead are belt'.
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Magic Items
The Wild Beyond the Witchlight
next dawn.
The shadow (variant);detached shadow is rooted to the spot where it was snipped until you use a bonus action to cause it to behave in one of the following ways, either of which is possible
creature type is Fey instead of Undead. A creature whose Strength is reduced to 0 by this shadow’s Strength Drain attack does not die but falls unconscious instead. The creature regains
Monsters
Van Richten’s Guide to Ravenloft
from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature. The zombie doesn’t require air, food, drink, or sleep.Multiattack. The zombie makes two Slam attacks
detached clump of corpses at a creature it can see within 30 feet of it. The target must succeed on a DC 16 Strength saving throw or take 16 (3d10);{"diceNotation":"3d10","rollType":"damage","rollAction
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
upon have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food
Monsters
Planescape: Adventures in the Multiverse
Legendary Resistance (4/Day). If the baernaloth fails a saving throw, it can choose to succeed instead.
Magic Resistance. The baernaloth has advantage on saving throws against spells and other
while, baernaloths are disturbingly detached, observing their victims’ agony without emotion.A Baernaloth’s Lair
Whether in the hopeless realms of Hades or on the rare occasion they lurk
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
other humanoids. Like most reptiles, their feelings largely revolve around fear, aggression, and pleasure.
Lizardfolk experience most feelings as detached descriptions of creatures and situations
; Instead, aggressive, stronger creatures register to the lizardfolk as fearsome beings to be avoided if possible. If such creatures attack, lizardfolk flee, fighting only if cornered. Lizardfolk aren
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
unconscious instead. The creature regains consciousness and all its Strength after finishing a short or long rest. A creature whose shadow has detached from it is cursed. If a shadowless creature is
not the shadow is snipped, this property of the scissors can’t be used again until the next dawn. The detached shadow is rooted to the spot where it was snipped until you use a bonus action to cause
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
their human emotions. Now they view the world from a pragmatic and dispassionate perspective. They understand emotional connections in a detached, intellectual way, and recognize that these feelings in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trapeze.
Eleven shadows occupy the theater. These shadows are Fey, not Undead, and they were created by Endelyn using her scissors of shadow snipping (see appendix A). If Gleam’s detached shadow wasn’t
than the others, once belonged to Hurly the bugbear (see area M5). If the characters disturb the wooden silhouettes enough to make their shadows change position, the detached shadows are revealed and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Like most reptiles, their feelings largely revolve around fear, aggression, and pleasure. Lizardfolk experience most feelings as detached descriptions of creatures and situations. For example, humans
their actions. In contrast, lizardfolk see emotions as traits assigned to other creatures, objects, and situations. A lizardfolk doesn’t think, “I’m scared.” Instead, aggressive, stronger creatures
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
detached shadow of Gleam, a high elf acrobat who wears a crescent moon mask. (Gleam herself has vanished from the carnival. The characters won’t meet her until chapter 4.) Gleam’s detached shadow uses
the shadow stat block, except it is a Fey instead of an Undead. A creature whose Strength is reduced to 0 by the shadow’s Strength Drain attack does not die but falls unconscious instead. The creature
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
detached shadows found in Motherhorn, Charm’s shadow is a Fey, not an Undead. A creature whose Strength is reduced to 0 by the shadow’s Strength Drain attack does not die but falls unconscious instead
balloon, all three are lurking in the guest room (see appendix C for their stat blocks). Charm’s detached shadow is also present unless the characters destroyed it earlier in the adventure. Like other
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
might display more than one of these items.
Status Symbols
d20
Status Symbol
1
Earrings and notches in an ear
2
Rib bones tied into hair
3
A belt made from raccoon pelts
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
string of teaspoons on his belt. Seven more friendly goblins sit and chatter around the giant teapot while sipping tea. When the characters approach, Treaclewise gestures to a sign on his table that
ride works, he might say the following: “Toil and trouble” instead of “bubble” “Gnarly tree knot” instead of “teapot” “Bramble thicket” instead of “ticket” If a character engages with Treaclewise in
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a result, arcane focuses are regarded as weapons throughout Khorvaire. If you’ve got a wand tucked into your belt, people may assume you know how to use it. Playing A Wandslinger
“Wandslinger
training. This doesn’t change the way these features function; it means that instead of making a pact with a fiend, your warlock has a connection to an elite order of arcaniers that share these abilities
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evermeet instead. Unlike on Arvandor, elves who visit Evermeet can do so for as long as they like and leave when they want — or can choose to stay, as many elves do in the later decades of their lives
. The arrival of elves from worlds other than Toril is a phenomenon of just the last few decades. When Evermeet became detached from Toril, it also lost its great queen, Amlaruil Moonflower, said to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hand
4 Petals from your favorite flower
5 Six drops of blood, either your own or someone else’s
6 A carved ivory die with an eye instead of a pip on the 1 face
7 A copper coin
5 A gold belt buckle depicting the Dwarvish rune for chaos
6 A specially tailored belt pouch that you wear at the small of your back
7 Stylish mirrored spectacles
8 A specially
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The creature fits! Antigonos declares it his heir. He bestows his crown, robes, and belt pouch on the creature, then bows before wandering off.
If no one participates in Antigonos’s test, the
minotaur, he calms down after a few rounds. The minotaur is clearly a victim of Mogis’s cruelty. Any character who proposes Antigonos follow their deity instead of remaining in Mogis’s shadow, or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
understand emotional connections in a detached, intellectual way, and recognize that these feelings in others can be exploited through bribes, favors, or threats. As creatures devoid of emotion, yuan-ti
opponents than kill them. They use many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
laboratory’s equipment to return to its original body. Instead of being thankful, however, the devil turns against the characters at the first opportunity. Kwalish’s Journal. The cover of Kwalish’s
find 1d6 + 4 charged cells, each holding 20 charges. These are useful for powering the elder monks’ force pikes, or for temporarily powering a brain in a jar’s canister so it can be detached from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
thought, Lolth crept up on him and sought to strike a mortal blow. The elves who favored Corellon helped to blunt the attack, but those in Lolth’s camp remained aloof and detached, doing nothing to
Arvandor. Instead, when an elven soul returns to Arvandor, it is adopted by the other gods of the Seldarine and given respite from the world for a time, during which it is left alone to contemplate its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
to painfully reopen. All the while, baernaloths are disturbingly detached, observing their victims’ agony without emotion. Baernaloth Large Fiend (Yugoloth), Typically Neutral Evil
Armor Class 17
Resistance (4/Day). If the baernaloth fails a saving throw, it can choose to succeed instead.
Magic Resistance. The baernaloth has advantage on saving throws against spells and other magical effects
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
toward the characters. Each apparition uses the air elemental stat block with the following changes: The apparition has immunity to acid damage. The apparition’s Slam attack deals acid damage instead of
on her belt. Treasure. Brimskarda carries everything she owns in a leather bag on her belt. The sack contains three boulders (minus any she’s already thrown), a giant-sized leather apron stained with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
guard from area 1 to aid him. Treasure. Under the pile of skins is a silver belt worth 250 gp. The giant wears a jeweled chain on his wrist (a 500 gp necklace), and one of the sacks holds 950 gp. 3
(containing a staff of frost) A human wearing a jeweled belt (worth 1,000 gp) A human with a tube in its hand that contains a scroll of protection (elementals) A dwarf that has a spilled pouch of gems at its
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. The mind flayer fanatics sensed this psychic weakness when they sought to negotiate with Golcuus about using its labyrinth. Instead of diplomacy, they simply blasted the beholder’s sanity and
corpse also causes the energy to dissipate, rendering the corpse safe to touch. Treasure. The thief’s belt contains four exquisite ornamental crystal daggers, each worth 600 gp. L5: Broken Glass This
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
belt (worth 750 gp) around her waist. One of the pouches contains 500 pp. Another contains her conch of teleportation (see appendix B) and seven 500 gp gemstones. The third holds a rock gnome clockmaker
advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. He has the create food and water spell prepared instead of spirit guardians. He speaks Common and Gnomish. A devout
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
rocklike bark and grasping vines occupy this stretch of the walkway. The creatures use the roper stat block but are Plants instead of Monstrosities. They are hostile toward all non-Plant creatures. S39
: Workout Room This workout area features exercise machines, free weights, and conveyor-belt-like running apparatuses.
Two synthetic humanoids in athletic attire train in a weightlifting area. One
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
round. If the characters enter this passageway from area 10 instead of from area 4, the spiders wait until the characters’ attention is focused on the deck grate (see below) before attacking. Cargo
possible. Krell is a male half-orc druid, with these changes: Krell is chaotic evil. He has these racial traits: When reduced to 0 hit points, he drops to 1 hit point instead (but can’t do this again
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
horror deals fire damage instead of slashing damage with its fiery sword, which disappears in a cloud of smoke when the helmed horror drops to 0 hit points. S2: Hallway The northernmost wall of this
missing its entire north wall, and what little remains turns to ashes before your eyes. Through the hole, you see two detached sections of the castle floating in the air.
The gallery itself contains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
” below).
Erelal wears a flowing black and silver gown instead of armor, giving her AC 12, but is still armed with her scourge. The male drow with her are Chaszantar and Ulgreth, two sycophants vying
to become her new consort. They both wear spider silk togas instead of armor, giving them AC 12. Erelal is a mere thirty days away from giving birth to her eleventh child, but she refuses to let her
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
foreshadowing for later events. See the “A Horse is a Corpse, of Course” section and “The Magic of Convenience” sidebar in episode 2 for more information. Treasure. In her belt pouch, Jelayne carries a
money. Instead of doing so, however, she leads the characters on a merry walk through the worst parts of Dock Ward, where she knows six bandits who will attack them and allow her to flee.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in a wooden scroll tube fastened to his belt. He also carries a spellbook in which are written the spells he has prepared (see the mage in the Monster Manual). 1F. Winter Wolves’ Den The floor of this
Storvald retires here when he’s not plying the northern waters. He isn’t here when the characters first arrive at Svardborg. Instead, two frost giants and two winter wolves stand guard here, watching
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fall into the wrong hands and have concealed as much of the real meaning of the request as possible — for instance, using words like “goods” instead of “weapons.” The two desk drawers are locked; a
character who succeeds on a DC 10 Dexterity check using thieves’ tools can open one drawer. The key to both drawers is in Captain Sigurd’s belt pouch. The first drawer contains two potions of healing, a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
a crude pewter mug with Semuanya’s symbol (a reptilian egg) scratched into the side. The officer carries the key to the chest in area 4 in a belt pouch. 4. Officer’s Quarters A wooden table with two
successful DC 15 Charisma (Persuasion) check by a character prevents a fight, and instead the lizardfolk take the characters in custody and take them to meet the queen. Treasure. The chests are unlocked
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
entirely natural, something to be fostered in its own time. They don’t recklessly hasten destruction or oppose creation. Instead, they see that every act of creation is intrinsically tied to
behind masks, goggles, and scarves. Role in Sigil. An official role in Sigil is inimical to the faction’s philosophy. Instead, Wreakers masquerade as members of other factions, keeping tabs in case those






