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                        Returning 31 results for 'detail instance are build'.
                    
                
                        
                            
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shapeâone created
                                                
                                            
                                                
                                                     of the method you use to determine the scores, such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. You
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     to keep the knowledge fresh for new generations. When hobgoblins arenât waging war, they farm, they build, and they practice both martial and arcane arts.
These trappings of civil society do
                                                
                                            
                                                
                                                     Maglubiyet, the greater god allows them to retain a measure of their influence over the hobgoblins because their philosophies are in line with his own.
Hobgoblins donât build temples to their gods, lest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     desire, and you can make decisions in any order you want. For instance, you might not want these tables to help you decide who your parents and siblings are, because thatâs among the information
                                                
                                            
                                                
                                                     youâve already come up with. But you can still use other parts, such as the section on life events, to provide added depth and detail.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     subclasses; in the fighter, for instance, the subclasses are called martial archetypes, and in the paladin, theyâre sacred oaths. The table below identifies each of the subclasses in this book. In addition
                                                
                                            
                                                
                                                     presentations leads off with advice on how to add depth and detail to your characterâs personality. You can use the tables in these sections as a source of inspiration, or roll a die to randomly determine a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     characters as the only common element, and also weave themes throughout those adventures to build a greater saga of the charactersâ achievements in the world. Planning an entire campaign might seem like
                                                
                                            
                                                
                                                     a daunting task, but you donât have to plot out every detail right from the start. You can start with the basics, running a few adventures, and think about larger plotlines you want to explore as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     opportunity to call attention to a detail the characters overlooked. Clearly, this characterâs subconscious registered the detail as important!
 Involve a current villain. This can help build the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Recurring NPCs NPCs who keep showing up over the course of a campaign build the sense that the world of the game is a living, breathing place. Whether these NPCs are allies, patrons, friends, or
                                                
                                            
                                                
                                                     advice in this section is meant to help you create an interesting character quickly while providing just enough detail.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Choosing a Guild Chapter 2 describes the ten guilds of Ravnica in detail. How do you decide what guild you want your character to belong to? You can choose one of these approaches: Look at the
                                                
                                            
                                                
                                                     one catch your eye. If you have access to Magic: the Gathering cards from a Ravnica set, find a card that appeals to you and build that character. If youâre a Magic player and you already have a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     something, correct yourself and move on. No one expects you to memorize every rule or detail. Even if you donât realize your mistake until after a game session is over, itâs OK to acknowledge the mistake
                                                
                                            
                                                
                                                    .
 Expanded and Revised Magic Items. Chapter 7 is packed with new magic items and old ones that have been revised.
 Bastions. Chapter 8 has rules that allow player characters to build, maintain, and enjoy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     section of this adventure that describes that location in detail. For instance, if the players choose to undertake the Dumathoinâs Gulch Quest, go to the âDumathoinâs Gulchâ section. Each location
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     of this adventure that describes that location in detail. For instance, if the players choose to undertake the Iniarvâs Tower Quest, go to the âIniarvâs Towerâ section. Each location includes an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     parents rightfully think of their children as the greatest legacy they can leave the clan, and they raise them with the same care and attention to detail that they give to the items they create. A
                                                
                                            
                                                
                                                    , many dwarves support the clan by working at an occupation that sustains the community â brewing ale, tending crops, and preparing food, for instance. Not everyone can be a master artisan or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     journalâs author didnât build the bridge or the tower. The bridge bears a magical ward, but the writer is far too clever to be taken in by a mere magical trap and hasnât studied it in detail. Godletâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Tenets The teachings of the Heralds of the Comet are revealed only in part to aspirants and in more detail to initiates. Only the groupâs leaders know the full doctrine. Fundamental Tenets The cultâs
                                                
                                            
                                                
                                                     initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and arenât part of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     inspiration, or you can develop a unique location. Work with the players to develop the connections that each character has to the site. If the location is a tavern, for instance, a bard character
                                                
                                            
                                                
                                                     creative exercise, you could also allow each player to add a physical detail to the place or to describe one of the location's NPCsâthe stuffed gorgon head over the hearth, another regular among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and damage values as shown below. Purpose Before diving into the details of your trap, think about its reason for being. Why would someone build such a trap? What is its purpose? Consider the trapâs
                                                
                                            
                                                
                                                     case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Masterâs Guide to build a new NPC for this purpose, or pick one from your current cast of
                                                
                                            
                                                
                                                     worried that recent misdeeds will be revealed  To add the right amount of detail to a rival you want to create, give some thought to what that NPC is trying to accomplish and what resources and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     address every instance of petty crime. The Guildâs operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
                                                
                                            
                                                
                                                     illusion magic. She appears to the world as she is: an unassuming woman of middling age and build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     address every instance of petty crime. The Guildâs operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
                                                
                                            
                                                
                                                     illusion magic. She appears to the world as she is: an unassuming woman of middling age and build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     describes in detail how discovering the conspiracy and purging the corrupt will earn her great favor with the Deepking. Errde swears (truthfully) that she will arrange for the characters to get safe passage
                                                
                                            
                                                
                                                     characters if they bring her evidence of such corruption that has escaped the eyes of her warriors. The characters can build a case if they witness odd events throughout Gracklstugh, such as some of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     table entries make more sense for certain items than for others. Some magic items are made only by certain kinds of creatures, for instance; a cloak of elvenkind is made by elves, rather than dwarves. If
                                                
                                            
                                                
                                                     you roll something that doesnât make sense, roll again, choose a more appropriate entry, or use the rolled detail as inspiration to make up your own.  Who Created It or Was Intended to Use It?   d20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     table. The alignment connections here are suggestions only; an evil character could have beauty as an ideal, for instance.  NPC Ideals   d6 Good Ideal Evil Ideal   1 Beauty Domination 2 Charity Greed
                                                
                                            
                                                
                                                     in the Playerâs Handbook explore bonds in more detail, and player characters who uncover an NPCâs bond can use what theyâve learned to influence the NPC in a social interaction (as discussed in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
                                                
                                            
                                                
                                                     amounts of stone became available for building. The laborers also took the time to build a tavern, the Minerâs Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     history of shared traditions, recorded and retold to keep the knowledge fresh for new generations. When hobgoblins arenât waging war, they farm, they build, and they practice both martial and arcane arts
                                                
                                            
                                                
                                                    . Hobgoblins donât build temples to their gods, lest they displease Maglubiyet, but the few priests among them do tend small shrines and interpret the body of legends about their gods. Nomog-Geayaâs priests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     your world might worship a patron deity, performing secret missions in that deityâs name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
                                                
                                            
                                                
                                                    , paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . Detail the unique community of Heartâs Hollow however you please, including the following locations and landmarks (appearing on map 5.6):  Map 5.6: hearts hollow View Player Version Breakwater Landing
                                                
                                            
                                                
                                                     build and protect Heartâs Hollow. Over a hundred years ago, she came to the Northern Wastes seeking clutches of good dragon eggs hidden in the region, but she hasnât found any yet. Although she focuses on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Tool Descriptions  The following sections go into detail about the tools presented in the Playerâs Handbook, offering advice on how to use them in a campaign. Components. The first paragraph in each
                                                
                                            
                                                
                                                     Spot forged text 15 Forge a signature 20  Carpenterâs Tools Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     survivors rebuild from the ruins. The Great Chicago Fire, for instance, provided an opportunity to rebuild the city according to a modern plan. Most of the time the disaster leaves only ruins
                                                
                                            
                                                
                                                     presaged this event, or a series of signs and omens. Describe the omen in detail. Describe or name the creature that warned the populace about the oncoming disaster. Who listened? Who were the lucky
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Request Omin Dran contacts the characters via the franchise documancerâs documancy satchel or some other form of magic. When he does, read the following to detail his request: âYeah, so Iâm going to need
                                                
                                            
                                                
                                                     message her indirectly through a third party (a bribed guard or worker, for instance), Oppalâs response makes it clear that she is willing to pass along âthe informationâ only if she is liberated. She
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     instance, traveling from Lower Menthis to Upper Central involves passing through three wards (taking a bridge from Lower Menthis to Lower Central, then ascending two levels) and can take 90 minutes or
                                                
                                            
                                                
                                                     Northedge Holdfast Holdfast is the heart of Sharnâs native dwarf population. The ancestors of the Holdfast dwarves helped build Sharn, and many of its people are stonemasons, architects, and smiths. Holdfast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     into much detail, Xerophon alludes to horrible magical experiments performed on prisoners by the wizard who ran the prison, saying, âI was afraid I might be next.â Once it realizes the fate that has
                                                
                                            
                                                
                                                    , they learn three facts from the Ythryn Lore table, which Xerophon shares to build trust. The doppelganger also knows that to bypass the force field around the Spire of Iriolarthas, one must perform the
                                                
                                            
                                        






