Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'detail interest are beyond'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        denial inherent are beyond
                                    
                                
                                    
                                        deal interest are beyond
                                    
                                
                                    
                                        deal inherent are beyond
                                    
                                
                                    
                                        detail inherent are beyond
                                    
                                
                                    
                                        details interest are beyond
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    . Some bariaurs sate their wanderlust by exploring their home plane, the Outlands, and the Great Wheel beyond. These bariaur wanderers often serve as guides in the Outlands, assisting visitors by
                                                
                                            
                                                
                                                     eagerly suggesting gate-town attractions and other points of interest. Throughout their travels, these hardy wanderers absorb ambient planar energies, adapting to the vast and varied terrains of the Outer
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Emerald Claw, but her motives for founding the order are buried in her past. Lady Illmarrow has no interest in ruling the living. Rather, she seeks to become Queen of the Dead.
The Mark of Death
                                                
                                            
                                                
                                                    . Illmarrow is a fiefdom on the isle of Farlnen â home to a community of elves exiled from Aerenal, who have practiced necromancy for centuries. But Lady Illmarrowâs roots extend far beyond her
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try
                                                
                                            
                                                
                                                    "}
Connected Creatures
1
After being robbed by gnomes who had pledged to protect the hoard, a sapphire dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cube
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     understand the dragonsâ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed. But anyone who can endure their abrasive
                                                
                                            
                                                
                                                     topaz dragon their monarch, despite the dragonâs complete lack of interest and growing annoyance toward them.
Cold, Necrotic
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
                                                
                                            
                                                
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                        
                                                    Sage
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a
                                                
                                            
                                                
                                                    )
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the
                                                
                                            
                                        
                                                    Elf
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    
âI have never imagined such beauty existed,â Goldmoon said softly. The dayâs march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
                                                
                                            
                                                
                                                     usually limited, though a few elves make a good living by trading crafted items for metals (which they have no interest in mining).
Elves encountered outside their own lands are commonly traveling
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
                                                
                                            
                                                
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    .
3
Iâm eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
                                                
                                            
                                                
                                                     very different.
7
I borrowed a lot of money from an Orzhov syndic to help finance my research.
8
A Rakdos ringmaster has taken an interest in my research which, come to think of it, might
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     as a new species. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond war. A warforged can be a steadfast ally, a cold
                                                
                                            
                                                
                                                     and crystal eyes embedded beneath a reinforced brow ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     knowledge of anatomy to use by narrating the injuries my enemies suffer in grisly detail.
8
Like a wild animal, I lash out viciously when Iâm provoked â and Iâm easily provoked
                                                
                                            
                                                
                                                     stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
 
Skill
                                                
                                            
                                                
                                                    
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     beyond â from the boundless vistas of the Elemental Plane of Air.
They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien
                                                
                                            
                                                
                                                    .
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     it takes to get from point to point in Sigil is up to the DM. Prominent sites of interest are noted on the map, but countless other locations fill the cityâs ever-shifting streets, which the DM can detail.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     always straining to peer into another reality that seems to be just beyond my senses.
5
Iâm uneasy if I canât see plants growing or feel soil beneath my feet.
6
Seeing illness
                                                
                                            
                                                
                                                     my former guild and joined the Selesnya along with a close friend.
4
The dryad at the head of my enclave has taken an interest in my activities.
5
A sibling is an instructor at the guild
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Exploring the Island This adventure presents Dragonâs Rest and three adventure locations in detail, but Stormwreck Isle holds the possibility of excitement and danger beyond those sites. While the
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but itâs
                                                
                                            
                                                
                                                     instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Exploring Yeonido The characters can explore Yeonido and visit the locations Ahn-Jun directed them to in any order. Use the âYeonido Gazetteerâ section to detail locations beyond the investigation sites. The city as a whole is depicted on map 6.1.  Map 6.1: YeonidoView Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     follows. 9 or less: The character notices nothing. 10â12: The character notices that the gnome who recently joined the caravan shows an interest in the human who joined at the same time and who was
                                                
                                            
                                                
                                                     hovering near the cult wagons when the cultists are busy with tasks other than guarding the wagons closely. 13â15: The character notices that the gnome shows an interest in the characters. She has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     follows. 9 or less: The character notices nothing. 10â12: The character notices that the gnome who recently joined the caravan shows an interest in the human who joined at the same time and who was
                                                
                                            
                                                
                                                     hovering near the cult wagons when the cultists are busy with tasks other than guarding the wagons closely. 13â15: The character notices that the gnome shows an interest in the characters. She has
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     into the future. This approach allows them to maintain their current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term
                                                
                                            
                                                
                                                     plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Beyond the Radiant Citadel When the Radiant Citadel was rediscovered, the Dawn Incarnates lay dormant in the Preserve of the Ancestors. Thirteen were reawakened, but no one could revive the Pearl
                                                
                                            
                                                
                                                     Ancestors. This gives the people of the Radiant Citadel hope that other lost civilizations might also be found. This section provides overviews of two additional lands connected to the Radiant Citadel. Detail and incorporate them into adventures as you please.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Aftermath of the Last War The Shadow Marches arenât a nation, and the region wasnât recognized by the Treaty of Thronehold. Most Marchers have little interest in the outside world. Marcher tribes
                                                
                                            
                                                
                                                     donât know the names or number of the nations beyond the swamps, let alone that they were at war. However, as House Tharashk gains power and influence in the world beyond the swamps, it has increased its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     points of interest listed in the âDragon Army Activityâ section. Dragon Army Activity The characters see Dragon Army patrols moving through the city. Those who watch the patrols for ten minutes or more
                                                
                                            
                                                
                                                     Spire at the cityâs center and find the Dragon Armyâs leaders (see âThreshold of the Heavensâ). Use the following sections to further detail the ruins as much as you please. This chapter concludes at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Cities and Sites The Talenta Plains have been described as an ocean of grasslands. The nomadic halflings have little interest in building towns; most shelter in the Talenta Plains is temporary
                                                
                                            
                                                
                                                     fortunate enough to cross its path. When times are dark and travelers are weary, one can always hope that the Wandering Inn is just beyond the horizon.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     forbidden magic realize that these deaths occurred in the same year that student was expelled. Beyond this, no other information on the topic is currently available. If the characters mention the records
                                                
                                            
                                                
                                                     gap to one or more faculty members, it sparks very little interest, since the missing records are so old. These faculty members have neither the time nor the recollection to shed light on the mystery.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     valley containing hot springs and lush fields. In the fields beyond, wheat and barley grow in abundance alongside flourishing vineyards. Sheep and goats graze on the surrounding hills. The town itself is
                                                
                                            
                                                
                                                     rampage, the townâs population has expanded significantly, with merchants, artisans, and entrepreneurs seeking to profit from the health benefits of the townâs hot springs. These groups are described in more detail in the next section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     changes: Vertrand is chaotic evil and speaks Abyssal, Common, Deep Speech, and Undercommon. He has blindsight out to a range of 60 feet, but is blind beyond this radius. He has the confusion spell
                                                
                                            
                                                
                                                     Intelligence (Investigation) check to decipher. The notes detail Vertrandâs research into magical vortices, and how to widen and destabilize planar portals. Treasure. Vertrandâs spellbook is in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , to more extraordinary boons, like audiences with powerful figures or exceptions from certain laws. Specific benefits are presented in more detail in the benefits section of each group patron. Beyond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Keepers of the Feather When asked about the origins of their society, the members of the Keepers of the Feather speak of their traditions originating long ago and beyond the Mists. This is true, but
                                                
                                            
                                                
                                                     some among them learned of other lands suffering beyond the Mists. Unwilling to let the innocents of those lands fend for themselves, some of the Keepers of the Feather ventured forth, hoping to share
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     encounters can bog down the adventure and cause players to lose interest in the story. You can roll on the Random Wilderness Encounters table or choose an appropriate encounter. Each encounter is described in
                                                
                                            
                                                
                                                     more detail after the table. For guidelines on how to use random encounters effectively, see âRandom Encountersâ in chapter 3 of the Dungeon Masterâs Guide. If the characters are crossing terrain not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     the Dungeon Masterâs Guide). The comprehensive illustrations and instructions in a manual detail the process for creating a golem of a particular type. âBeyond the unopenable doors lay a grand hall
                                                
                                            
                                                
                                                     given conflicting orders sometimes alternates between them. A golem canât think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     of fog, you see a white fortress on a hill above a great city. The city appears quite distant, maybe a mile away. The fog obscures all detail, but you can hear what sounds like the echo of a church
                                                
                                            
                                                
                                                     bell. The Dark Powers have created a false image of Strahdâs ancestral home within the fog, just beyond reach. Strahd comes to the hill on occasion to gaze upon the city, even though he knows it canât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     recognize from the events of the Tyranny of Dragons adventures, while others were meant to provide inspiration for events parallel stories could detail. Beyond these, this gallery also includes a
                                                
                                            
                                                
                                                     evolutions over the years. The thorough design sketches of chromatic dragons, for example, hint at the depth of ecological detail thatâs gone into realizing D&Dâs most iconic monstersâand foes central
                                                
                                            
                                        






