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                        Returning 35 results for 'detailed inherited are bodies'.
                    
                
                        
                            
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                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     carrionette and the target die. A protection from evil and good spell cast on the controlled body drives the carrionette out and returns the consciousness of both creatures to their original bodies
                                                
                                            
                                                
                                                    , for a time, a creator might feel blessed by their new companion. But carrionettes arenât content to live as toys and seek to escape the confines of their diminutive bodies.
Every carrionette
                                                
                                            
                                        
                                                    Earth Genasi
                                                    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    As an earth genasi, you are descended from the cruel and greedy dao, though you arenât necessarily evil. You have inherited some measure of control over earth, reveling in superior strength and
                                                
                                            
                                                
                                                     genasi always have bits of dust falling from their bodies and mud clinging to their clothes, never getting clean no matter how often they bathe. Others are as shiny and polished as gemstones, with skin
                                                
                                            
                                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     bodies. Whatever their origins, reborn know a new life and seek experiences and answers all their own.
Faded Memories
Reborn suffer from some manner of discontinuity, an interruption of their lives or
                                                
                                            
                                                
                                                     of Dread (detailed in chapter 3):
HarâAkir. You died and endured the burial rites of this desert realm, yet somehow a soulâyours or anotherâsâhas taken refuge in your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Earth Genasi As an earth genasi, you are descended from the cruel and greedy dao, though you are not necessarily evil. You have inherited some measure of control over earth, reveling in superior
                                                
                                            
                                                
                                                     earth genasi always have bits of dust falling from their bodies and mud clinging to their clothes, never getting clean no matter how often they bathe. Others are as shiny and polished as gemstones
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Wilfred GodefroyVan Richtenâs Herbalist Shop
in Mordentshire
 Lord Wilfred Godefroy was an unremarkable minor aristocrat who inherited the estate of Gryphon Hill near Mordentshire centuries ago
                                                
                                            
                                                
                                                     spirits whose deaths he had caused. Now, all living souls that dwell in Mordent are doomed to haunt the domainâs Darklord long after the demise of their mortal bodies.
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
                                                
                                            
                                                
                                                     to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood, grayish-white ash to represent death, and charcoal to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     effect of Dr. Mordenheimâs experiments is the creation of reborn (see chapter 1). It takes her 1d4 days and the dead bodies of two Medium or Small Humanoids to create one reborn.  Brain Swap. Dr
                                                
                                            
                                                
                                                     degrees and driving snow scours the land (detailed in the Dungeon Masterâs Guide). Those who reach the Mists find they function as detailed in âThe Mistsâ at the start of this chapter.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                     through one of the following three ways, among others: Deathâs Door. Corpse collectors wheel carts of bodies to a sturdy iron door around the back of the structure colloquially referred to as âDeathâs
                                                
                                            
                                                
                                                     Door.â After delivery, corpses pass through a series of metal chutes that sort them by size and deposit them in the corpse-receiving-and-shipping department (detailed later in this supplement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     techniques tells how the physical and spiritual aspects of oneâs being can be joined to achieve immortality. The book offers detailed descriptions of pressure points that all the bodies of humanoid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     surprise, launching itself at them to feed on their memories. If the characters ignore the bodies and continue on their way, the memory web follows stealthily and strikes a few minutes later. When the
                                                
                                            
                                                
                                                     written on its first page. A character who succeeds on a DC 15 Intelligence (History) check knows Derwyth is a druid who lives nearby in Cernant Valley (detailed later in this adventure). Shalfeyâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     might foretell events in your characterâs future. Consider how much your character knows about the destinies detailed in the table; these events might be a mystery to your character, shared only between
                                                
                                            
                                                
                                                     into a tragedy. Gem You inherited land containing the ruins of a temple where a coveted relic was hidden. Jester You were brought up to believe in a prophecy of impending doom, but you perceive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
                                                
                                            
                                                
                                                     childlike personalities. Among the most notorious of these terrors is the carrionette Maligno, Darklord of the domain of Odaire (detailed in chapter 3). Carrionette
 Small Construct
 Armor Class 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                    ; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rdâ4th Level Martin Mottet  The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
                                                
                                            
                                                
                                                     Bodies delivered to the Mortuary filter through corpse receiving and shipping, an industrial stretch where corpses are collected, sorted, and shipped off to the next stage of the funerary process. In this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     are surprised when several many-legged creatures hurtle out of the northwest passage. These five aurumvoraxes (detailed in the âAurumvoraxesâ section at the end of this adventure) are hostile and
                                                
                                            
                                                
                                                     leader (detailed in the âAurumvoraxâ section at the end of this adventure). Characters who want to sneak up on the aurumvoraxes can attempt a group DC 13 Dexterity (Stealth) check. (Assume one prince
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     morally suspect, such as corpse collectors, opportunistic scavengers who scrape out a living by gathering bodies throughout the ward and delivering them to the Mortuary for meager payouts. Rain is more
                                                
                                            
                                                
                                                     the next stage of death undeterred. The bulk of the factionâs workforce consists of skeletons, zombies, and other dull-minded Undead whose bodies were donated to the Mortuary by their owners in life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     feature Culley being saved by his closest friend. F8: Cavern The tunnel opens into a lantern-lit, packed-dirt chamber, where the cause of the stench becomes apparent. A dozen bodies lie strewn across the
                                                
                                            
                                                
                                                    .
 The bodies are the farmers missing from the surrounding farmsâsave for Kianna. Theyâve been killed and dismembered by the soul shaker.  Kianna Kianna. The young woman is Kianna (chaotic neutral
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     bloody bodies of Kalamanâs council members slump in high-backed chairs and across the roomâs large table. At a position of honor opposite the door, Governor Calof Miatâs body is transfixed to his chair
                                                
                                            
                                                
                                                     Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the âPath Belowâ section
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     into the sea if the stalker is slain. Development. If the hags are captured, they provide detailed accounts of the assault on the island, and cackle in delight when speaking of the drowned ones. The
                                                
                                            
                                                
                                                     several pumice stones for scrubbing. The drowned ones killed several hermits here, then hauled the bodies to area 14. The door from this area to area 11 has since been barricaded from this side. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     great white diamond fell from the sky and glowed with the brilliance of the sun, and its magic could drag mortal souls screaming from their bodies and trap them. The fortress was ruined long ago, but on
                                                
                                            
                                                
                                                     remain. The Lost Caverns of Tsojcanth are detailed in Quests from the Infinite Staircase. Maure Castle. Maure Castle is a forlorn and foreboding place surrounded by boggy ground and scraggly trees
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    -townâs tented circuits with the drum of marching boots and cadence calls sung by warriors honing their bodies for an unending war. Rigus follows a strict military hierarchy in which everyone has a rank
                                                
                                            
                                                
                                                     Procession (detailed below), the generals of Acheron are entombed in the mausoleums of the Crown, Rigusâs dignified topmost ring. While some Crown Generals are content to enjoy the early retirement that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     happens only once. P36: West Chamber Four leather sacks sit on the floor of this 20-foot-long hallway. Each of the sacks contains 100 gp. P37: East Chamber The slain bodies of two wights, defeated by Uma
                                                
                                            
                                                
                                                     the tomb. What Uma Knows. In addition to the history of Bakar (detailed in this adventureâs background), Uma can impart the following information: Amun Saâs Ghost. Twelve days ago, Uma traveled to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    â section plays. R2: Crypts This long chamber blazes with violet flame. The walls are lined with alcoves, within which lie bodies wrapped in yellowed cloth. A brazier rests at the end of the hall. A
                                                
                                            
                                                
                                                     the âVisions in Fireâ section plays out. Burial Alcoves. Fifteen forgotten Knights of Solamnia are buried here, each with their now-rusted plate armor and longsword. If any of the bodies are disturbed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     demons with crablike bodies and wolflike heads flank the door.
 Two phisarazu spyder-fiends (see appendix A) flank the open door that leads to area Y3. The phisarazus donât leave this chamber, but they
                                                
                                            
                                                
                                                     Jallizanx, the spyder-fiend tells the characters about the scrolls described in the âTreasureâ section and offers this loot in exchange for its life. Reviewing the Map. The map is a highly detailed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     players, but do not divulge any NPCâs secret until it is triggered as described in each itinerary section. While the ritual is in play, characters have full control of their host bodies and enjoy all
                                                
                                            
                                                
                                                     vault marked âX.â This vault is further detailed in the âOrrery Vaultâ section below. Discovering which vault holds the component is an important bit of business that the characters must accomplish at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     (detailed later in this chapter), planes on which they operate, common members, common nicknames, and their roles in the City of Doors. Athar Who Claim the Gods Are Frauds Factol: Terrance Headquarters
                                                
                                            
                                                
                                                     laws of Sigil, all the while searching for hidden truths that dictate reality. Guvners gather detailed records of every portal and key they find in Sigil and pay well for such information
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     terms of âleftâ or ârightâ rather than cardinal directions. The contents of the areas between the mists are detailed below. P14a. A leather sack containing 102 gp lies against one wall of this
                                                
                                            
                                                
                                                    . The bottom two chests each contain 250 gp. P14h. This area reeks of dead flesh. Bodies in various states of decay lie strewn about the floor. In the center lies the corpse of a human. A shimmering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    . Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
                                                
                                            
                                                
                                                     hides a passage into the depths of Undersigil (detailed later in this chapter). Gastrognome Diners never know what to expect from the Gastrognome, an intimate, upscale eatery that looks like a giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     (detailed below), a fire-gutted building conceals a gaping hole into the ground with a single ladder leading down into darkness. Here lies the Bones of the Night, a cavern complex home to the Master of
                                                
                                            
                                                
                                                     Bones: Lothar the Old (neutral, human priest). From the catacombs of Undersigil (detailed later in this chapter), Lothar gathers a macabre collection of skulls from various creatures, organizing them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     waiting. THE SIX DAELKYR
 Six daelkyr are known on Eberron through their cults and legends: Belashyrra and Dyrrn, who are detailed in this chapter, and the four described below. Other daelkyr surely
                                                
                                            
                                                
                                                     humanoid bodies. In some tales, these creatures control their hosts, while in others, they are parasites that burn their way out of the body when itâs time to strike.
 Orlassk. The Master of Stone is said
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , read: Slabs set along the walls of this stone chamber hold human-sized bodies wrapped from head to toe in strips of off-white cloth. Even as the doors open, these wrapped bodies begin to rise.
 The
                                                
                                            
                                                
                                                     cloth-wrapped bodies that first rise off the slabs and lurch toward the characters are four zombies. But any creatures teleported by the double doors are also in this chamber, having been magically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     garden their hunting ground. The outer garden has eight main sections, each with its own perils as detailed below. These encounters can occur anywhere in the areas specified. Unless otherwise stated
                                                
                                            
                                                
                                                     swamp. Each leech has two eyestalks and a translucent underbelly that reveals a mingling of blood-engorged sacs, peristaltic organs, and smooth muscle tissue. The parasites flatten their bodies to hide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     
 passed since they absconded The floor of this spacious bedroom is decorated with mosaics depicting the four seasons. Covering one wall is a detailed tapestry showing two female mages, a human and an
                                                
                                            
                                                
                                                    . Inside the sarcophagus lie the perfectly preserved bodies of Caerwyn and Porphura in each otherâs arms as if only sleeping. Dressed in simple, white, linen robes, they wear matching gold rings (100
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     lined with limed-over corpses. A circle of barely distinguishable bodies composes the lower tier, while a fresher ring of calcified corpses stands on the heads and shoulders of those beneath
                                                
                                            
                                                
                                                     worship this ravenous spirit and offer up captives and treasure to it as sacrifices. Seven specters created by the spirit lie dormant in their former bodies, awaiting its command. When the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     inherited the business from her father, who was a respected town elder, but she hasnât yet been approached for membership in the Believers. 11. Jalessa Ornra, Butcher Next door to Drouthâs Fine
                                                
                                            
                                                
                                                     that begin to smell of death are taken out back and opened. If they contain dead bodies (rare, but it happens), Aerego burns them without a word to the constable or anyone else. Key NPCs. Aerego is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     discretion, such features might generate additional income or lower the costs of certain franchise tasks.  Draconic Ship. This once-innocuous seagoing vessel has been detailed to appear as a brass
                                                
                                            
                                                
                                                     cannot cross lakes or large bodies of water.  Extradimensional Wagon. A seemingly simple wagon drawn by an old horse channels powerful magic. The wagonâs driver can cause the wagon to teleport the
                                                
                                            
                                        





