Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'detailed intact are build'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        details impact are build
                                    
                                
                                    
                                        detailed impact are build
                                    
                                
                                    
                                        details intact are build
                                    
                                
                                    
                                        details interact are build
                                    
                                
                                    
                                        details instant are build
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have potent magical effects, which are detailed later in
                                                
                                            
                                                
                                                     draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the
                                                
                                            
                                                
                                                     the ones presented in Xanatharâs Guide to Everything. If you have that supplement, consider using the guidelines for rivals and the complications attached to some of the activities given in that book. You can also offer other activities as you see fit. The ones detailed below are specific to Saltmarsh.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     present. The building also has the features detailed in the âLighting and Plumbingâ sidebar. 19a. Ransacked Quarters The walls of this room are carved to look like natural rock, giving the chamber a
                                                
                                            
                                                
                                                     bleached human skulls, wooden bowls, and wooden tankards also lie on the floor.
 Canoe. An intact canoe hangs by hooks from the ceiling. It can hold up to six characters and their gear. Packed inside the
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
                                                
                                            
                                                
                                                     or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the investigators detailed in the following âGuests of the Houseâ section leads each sĂ©ance. Narrate the start of the sĂ©ance and encourage each character to ask a question. As they do, you control how
                                                
                                            
                                                
                                                     spiritsâ house, and before the dead accept the trespassers, these spirits try to build a rapport through at least three interactions. The sĂ©ances described in the following sections outline the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     insight to build a detector that can sense portals or planar disturbances. A portalometer, if you will. The research or scrutineering activities can help the characters uncover the necessary information or
                                                
                                            
                                                
                                                     of consciousness (or you could even make it a sentient magic item, as detailed in chapter 7 of the Dungeon Masterâs Guide.) In that scenario, the orreryâs consciousness might be what the portalometer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     the rules for monster customization and encounter building in the Dungeon Masterâs Guideâto build your own adventures. Consult appendix B for monster lists that will help your adventure building. Whatâs
                                                
                                            
                                                
                                                     grouped together.
 Expanded Lists. Appendix B collects and expands lists of monster details that appeared in the 2014 Dungeon Masterâs Guide.
 Every monster in the 2014 Monster Manual appears in this book or has a CR-appropriate replacement detailed in appendix B.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Intrigue Stories in the noir tradition tend to start slowly and build gradually as the mystery gets deeper and more convoluted, until the situation erupts in a climactic confrontation. In contrast to
                                                
                                            
                                                
                                                     characters into the mystery.  Story Opening   d6 Event   1 The party receives a detailed reading from a street fortune-teller that lays out the start of the adventure. 2 A courier escorts the party to an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . The following areas within Gauntlgrym might be of some importance during this part of the adventure, although they donât represent the full measure of the city by any means. A detailed description of
                                                
                                            
                                                
                                                     laid miles of track traversed by mine carts propelled by enchantments woven into their wheels. Even after thousands of years, the tracks remain largely intact and the magic of the carts has not faded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     âthe dark heart.â The talismanâs creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
                                                
                                            
                                                
                                                     that summoned the demon lords. In his research, Vizeran has located potential sources for all these components, and he can direct the characters to retrieve them as detailed in subsequent chapters. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     detailed in the areas to which they apply. Any response other than âknowledgeâ or âwisdomâ that is not in some way flattering to Diderius â including questions for clarification â results in the statues
                                                
                                            
                                                
                                                     campsite â casualties from the cultistsâ exploration. The guards are dead, having been dragged off and eaten by trolls living in the tunnels beneath the well. Those sewers remain largely intact, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     detailed in the areas to which they apply. Any response other than âknowledgeâ or âwisdomâ that is not in some way flattering to Dideriusâincluding questions for clarificationâresults in the statues
                                                
                                            
                                                
                                                     the campsiteâcasualties from the cultistsâ exploration. The guards are dead, having been dragged off and eaten by trolls living in the tunnels beneath the well. Those sewers remain largely intact, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     riverine (detailed at the end of this adventure) who looks like a muscular, middle-aged man with white hair and blue skin. He thanks the characters for their service and brings forth treasure to reward
                                                
                                            
                                                
                                                     river and that soon enough humans will build a new, greater city on its banks. He invites the characters to rest here under his protection and tell him how the world has changed. Amanisha has no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     benefits? Ask your DM about the possibility of using the rules for inspiration to motivate fearful character reactions, as detailed in the âFear and Stressâ section of chapter 4. Using this system, a
                                                
                                            
                                                
                                                     rules every time something frightening occurs, but your group might use them as a way to highlight individual fears and build an adventureâs overarching sense of dread. FROM THE MISTS OR BEYOND
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     because the worldâs ten guilds strongly support the way players build Magic decks. As it turns out, Ravnicaâs ten guilds also provide a great framework for a Dungeons & Dragons campaign. They offer
                                                
                                            
                                                
                                                     tapestry of guilds. The ten guilds are detailed in chapter 2, and each section includes a background that reflects a characterâs membership in the guild. This chapter also describes opportunities for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Constitution saving throw or become infected with sight rot (detailed in the Dungeon Masterâs Guide). If the pool is drained (perhaps using spells like stone shape) or the skin within is destroyed or
                                                
                                            
                                                
                                                     throw or become infected with sight rot (detailed in the Dungeon Masterâs Guide). A character who examines the skin and succeeds on a DC 14 Intelligence (Nature) check can tell it comes from a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     rigid social structure of serfs and servants that largely dwell beyond the Kolophonâs walls. Those who stand at the heights of Akroan society, or outside it, are detailed here. The Monarchy Traditionally
                                                
                                            
                                                
                                                     small number of serfs are skilled artisans who manage to build a more prosperous life for themselves with their crafts. But even these wealthier serfs canât own the land they live on, and they enjoy few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , Iaseda and her fellow Tears defend themselves and the pyramid fiercely, decrying the characters as defilers. What Iaseda Knows. Iaseda can relay the history of Bakar (detailed in this adventureâs
                                                
                                            
                                                
                                                     that I would not be cheated of my place in the great beyond. I would build a tomb to end all tombsâone that none could ever despoil.â
 Secret Door. The statue of Amun Sa conceals a secret door that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     commoner) is an old man with a stocky build and an easy smile. He walks at an amble and speaks with a drawlâbut his mind is constantly working, developing solutions to any problem he faces. Polder has
                                                
                                            
                                                
                                                     truth about Culley, Uncle Polder is surprised; Kianna spoke as if Culley were a close and current friend. Uncle Polder allows the characters to rest at his home as long as they please. When theyâre ready to go, he gives them detailed directions to the farm Kianna works at a few miles away.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                     Mortuary toward his orrery (detailed later in this supplement). 2 Two guardian nagas slither up to the party. The nagas are collecting stories about those who have passed. 3 A death tyrant, eager to build
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     amounts of stone became available for building. The laborers also took the time to build a tavern, the Minerâs Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
                                                
                                            
                                                
                                                     area. The lizardfolk are not only guarding their territory, they are protecting a young black dragon. It has ordered them to keep its existence secret while it seeks to build an army of followers and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . At the center of the room stands a statue of Takhisis in her five-headed form. Statues of the evil gods Chemosh, Hiddukel, Morgion, Nuitari, Sargonnas, and Zeboim (detailed in the introduction) form
                                                
                                            
                                                
                                                     Vault Coins and other valuables lie strewn about this partially collapsed chamber. Among them is a sizable mirror with an intact pane of black glass.
 This is the templeâs treasure vault, where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     worlds, Zybilna is regarded as a fairy godmother of sorts, granting wishes for the lost, the forsaken, or the betrayed. Sometimes her wishes bring happiness, other times despair. (Prismeer is detailed in
                                                
                                            
                                                
                                                     the Feywild. On a successful save, the creatureâs memories remain intact but are a little hazy. Any spell that can end a curse can restore the creatureâs lost memories. Time Warp. While time seems to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     detailed below. Choosing Monsters Choose ten to fifteen monsters with challenge ratings ranging from about half the level of the characters to 2 higher than their level. Usually you should include only
                                                
                                            
                                                
                                                     mysterious statue. When you draw one of these cards, decide whether to use it as the encounter or to build an encounter using the remaining cards. Goal Cards. You can also include one or more cards in an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Human Ethnicities in FaerĂ»n Nine human ethnicities in FaerĂ»n are detailed in the Playerâs Handbook. Several other noteworthy groups of humans are discussed here. Some are significant minorities in
                                                
                                            
                                                
                                                     build sturdy ships that are capable of weathering the tumultuous seas around their home. Ffolk Names: (Male) Artur, Bern, Colin, Manfred, Tristan; (female) Alicia, Gennifer, Meridith, Elaine, Olivia
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     relatively intact lower levels, but as it climbs toward its eighty-foot height, the upper levels deteriorate. Rather than falling, the crumbling stone hangs in the air, the towerâs disintegration frozen
                                                
                                            
                                                
                                                     unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the âRestoring the Towerâ section, and they canât close the portal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     triggers the trap. Falling Portcullis Simple trap (level 1â4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
                                                
                                            
                                                
                                                     traps that leave intruders intact so the victims can be put to work in the mines or elsewhere. Trigger. A trip wire strung across a hallway is rigged to a large net. If the trip wire is broken, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     build, fix, and drive infernal machines. At some point during their visit, the characters see the kenku angrily hammering on a nonfunctional Demon Grinder. It isnât working, and they canât figure out
                                                
                                            
                                                
                                                     Infernal War Machines Fort Knucklebone contains the hulks of infernal war machines in varying states of disrepair and cannibalization. Of the lot, two appear relatively intact. The smaller one is a Devilâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     hour, but the intact Istarian bottles are worth 200 gp each to a collector. M5: Bone Gauntlet Enormous reptilian bones jut from the walls of this natural corridor. A character who examines the bones and
                                                
                                            
                                                
                                                    .
 The robed figure is Demelin, high wizard of Onyari (detailed in the âDemelinâ section). Members of the Mages of High Sorcery recognize her robes as those of the Order of Red Robes. Demelin has been
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     on a raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that
                                                
                                            
                                                
                                                     plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more or less intact, the orcs leave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     table presents several infamous layers; detailed descriptions of these layers follow the table.  Layers of the Abyss   Layer Description   The Plain of Infinite Portals On layer 1, corroded iron
                                                
                                            
                                                
                                                     figure into the schemes of the Spider Queen. Lolthâs servants also build dungeons amid the webbing, trapping and hunting Lolthâs hated enemies within crisscrossing corridors of web-mortared stone. Far
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     body of the user and trailing behind them. When so attached, the wire becomes invisible, astral, and extends to virtually infinite length.
As long as the wire remains intact, the attuned user can make
                                                
                                            
                                                
                                                    
You have telepathy out to a range of 120 feet.
You hear the voices of creatures you can see in your head from time to time (as detailed by the DM), but you have no idea whether what youâre
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    -foot-diameter clearing. 7 An abandoned carriage is home to a black pudding. A variety of fancy but acid-scorched clothing lies gummed within the cab. 8 An intact sailing ship sits in the branches of a
                                                
                                            
                                                
                                                     than rafts to traverse it. The Dunwaterâs nature makes it an ideal stalking ground for bandits. Outlaws and evil humanoids build temporary forts along the river, keeping a watch out for anyone trying to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     Spot forged text 15 Forge a signature 20  Carpenterâs Tools Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar
                                                
                                            
                                                
                                                     the rest. Because it was fashioned quickly from whatever wood was available, the shelter collapses 1d3 days after being assembled. Carpenterâs Tools  Activity DC   Build a simple wooden structure 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . The cries last only a few seconds, then stop suddenly.
 Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
                                                
                                            
                                                
                                                     G13. Several barrels and crates stand at the north end of the cavern. They contain water and rations. G13. Bulette Kennels Boulders have been used to build crude, roofless enclosures similar to pens
                                                
                                            
                                        





