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Returning 35 results for 'detailed interest are buy'.
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Monsters
Planescape: Adventures in the Multiverse
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by marut;maruts (detailed in Mordenkainen Presents
through any who obscure the truth.
Occasionally, the Hall of Concordance loans kolyaruts to lawful beings who have inherent interest in the orderly functioning of the multiverse, aiding them in seeking answers of planar importance.PoisonThunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Fizban's Treasury of Dragons
least get close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
Monsters
Fizban's Treasury of Dragons
, or at least get close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons
individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
Monsters
Fizban's Treasury of Dragons
arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons’ attentiveness to unusual
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
Monsters
Fizban's Treasury of Dragons
close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
Backgrounds
Guildmasters’ Guide to Ravnica
finest pleasures money can buy.
4
No one could doubt that I am a cut above the masses of pitiful peasants that infest the city.
5
I can’t stand to spend a zib more than necessary to
.
Orzhov Contacts
d8
Contact
1
The spirit of an ancestor has taken an interest in me.
2
An older cousin has the ear of a powerful oligarch.
3
I know a knight who is
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
common. Most professional guilds operate in the Lower City, but prefer to provide their goods to the wealthy patriar families of the Upper City. Commoners grumble that they can’t even buy from their
own neighbors, with the choicest items and freshest food traveling up the hill. A laborer might toil all day at a fishmonger’s shop, then be forced to take their pay to the Outer City and buy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
common. Most professional guilds operate in the Lower City, but prefer to provide their goods to the wealthy patriar families of the Upper City. Commoners grumble that they can’t even buy from their
own neighbors, with the choicest items and freshest food traveling up the hill. A laborer might toil all day at a fishmonger’s shop, then be forced to take their pay to the Outer City and buy
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeptical of any character who expresses an interest in joining the Mages of High Sorcery. She asks them the following questions: Wyhan Why do you think you’re worthy of using magic? Do you serve your
obtaining transport to Wayreth so they can undertake the Test of High Sorcery (detailed in the “Mages of High Sorcery” section of chapter 1). Wyhan is willing to answer a couple more questions about the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
points of interest listed in the “Dragon Army Activity” section. Dragon Army Activity The characters see Dragon Army patrols moving through the city. Those who watch the patrols for ten minutes or more
the ground. (This tower is detailed in the “Threshold of the Heavens” section.) Occupied Mansion. Small patrols come and go from a ruined mansion a third of the way across the city. (This building is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
north wall.
Dalk Dranzorg Theodora Halvhrest used this room to tastefully indulge her interest in spiritualism. Wards and images here deter the house’s spirits from entering the room unless summoned
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
luxury and extravagance that gold can buy and magic can produce. For instance, Cloudpool Park is formed from sculpted cloudstuff, with window panels of ice that provide a view of the city below. Skyway
mystery has piqued interest in the place. If you’re interested in mingling with nobles or celebrities, or if you want to pull off a heist that targets the richest people in Sharn, Skyway is the place
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
they can’t wrest it from the characters, they attempt to buy or steal the crown from the individual to whom the characters sell it. Whether the crown has the power to set loose Dendar the Night Serpent
might buy the jewel and use it to resurrect a dead tyrant, an evil archmage, or some even greater threat. Navel of the Moon (Area 56). If the characters try to sell this stone in Baldur’s Gate, Port
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wrought for you this day? Buy your tickets and behold! You shan’t be disappointed!” The ghost can engage in light conversation. It is bound to the theater because Malkolm Brizzenbright’s soul couldn’t
. Enter the Heroes The characters are expected to buy tickets before entering the main theater. The house manager chases after them if they don’t, threatening to summon the City Watch. A character who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
getting married and moving to a distant land. Kasem knows he can’t continue Spicy Brothers without Vi’s charm and concocted a plan to buy out another successful business. But most businesses in the Dyn
lasts an hour, during which Kasem points out the stalls detailed at the start of the “Welcome to the Market” section. He tells the characters about the Market Games in the central plaza, describing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, political maneuverings, and character interaction. A whole game session might pass without a single attack roll. In this style of game, the NPCs are as complex and richly detailed as the adventurers
part of the game. For instance, you might gloss over an unimportant journey by telling the players that they spend three uneventful days on the road before moving along to the next point of interest
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
evacuate Vogler, the mayor initially dismisses the idea, but a character who succeeds on a DC 12 Charisma (Persuasion) check convinces her it’s in the village’s best interest. Becklin agrees and
plans fail. Evacuees can follow the river to safety in Kalaman (detailed below). Becklin asks the characters to help convince Mayor Raven of this idea. If the characters already suggested this idea to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
interests in occultism. Some members are actual invested scholars, while others are simply bored rich folk. But all have a strong interest in séances, fortune-telling, secrets of the afterlife, sightings
truth and the tools wereravens have long used to combat evil. Among these are spirit boards (detailed in chapter 4), tarokka decks, Mist talismans, and piecemeal occult writings from various domains
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
detailed in the “End of an Era” section). The secretary has an array of spell scrolls and other magic items at her disposal, and she often makes use of her crystal ball of telepathy and spells like
answering her call and for their interest in investigating the historic ruins of old Yongjing. As attendants enter to serve tea, she ask the characters about their training, their education, and what
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
able to glean more information about the city’s location. The following locations (detailed later in this chapter and shown on map 5.1) are of particular interest to Dalamar: Blue Phoenix Shrine
best interest of Silvanesti first.” Meeting Zhelsuel Zhelsuel confronts Dalamar and the characters when they arrive. He wants nothing to do with outsiders and sees them as an obstacle to the elves
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
riverine (detailed at the end of this adventure) who looks like a muscular, middle-aged man with white hair and blue skin. He thanks the characters for their service and brings forth treasure to reward
interest in doing this, though—what Adirohit did to Manivarsha fills her with anger. Feel free to roleplaying the contentious dynamic between Amanisha and Adirohit, or encourage the characters to choose
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
partners. The most prominent of the town’s locations (as well as a few additional NPCs) are detailed in this section. You can come up with details for additional locations and NPCs based on the needs
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by maruts (detailed in Mordenkainen Presents: Monsters of the
obscure the truth. Occasionally, the Hall of Concordance loans kolyaruts to lawful beings who have inherent interest in the orderly functioning of the multiverse, aiding them in seeking answers of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and potential conflicts of interest. The characters can become involved in the mayoral debate if the players wish. If they don’t, wrap it up and let the characters interact with the townsfolk as they
see fit. Talking to any townsfolk yields up the information detailed in the “Recent Events in Phandalin” and “People of Phandalin” sections, below.
Map 2.1 The Town of Phandalin
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of Janya have detailed records of wreck sites and other points of interest around their undersea city. A character who succeeds on a DC 14 Intelligence (History) check knows that Janya is an aquatic
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. These beings are focused on their entertainment. They have no interest in the characters or the characters’ plans, and they won’t use violence unless attacked. Use the Platinum Rooms Visitors table to
interest in sharing information about themselves or Shemeshka. Through roleplaying or by succeeding on a DC 16 Charisma (Intimidation or Persuasion) check, a character can convince Colcook or another
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of her ability, but she doesn’t know much more about Chult than what’s on the map. She knows Port Nyanzaru well enough to assure characters that they can buy supplies there. Teleporting to Chult In the
interest of time, Syndra is prepared to use a teleport spell to transport herself and the heroes to Port Nyanzaru. If the characters agree, don’t bother rolling to determine the spell’s accuracy
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
materials finds recruitment flyers from 1d3 Extracurriculars. They also find “Help Wanted” ads for the Jobs at the Biblioplex. Extracurriculars and Jobs are detailed earlier in the chapter. B3. Student
store’s manager is Groff Lundquist (neutral good human commoner), a friendly Strixhaven staff member known for his ability to fashionably mix and match items of university apparel. Students can buy
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
detailed records of Lorehold’s staff, students, and curriculum going back centuries. A character who spends 10 minutes going through the records and succeeds on a DC 14 Intelligence (Investigation) check
Plargg invented), and Plargg’s awards, the only thing of interest in the room is one of the dean’s prized discoveries. Treasure. Hanging behind Plargg’s desk is a mace of smiting with a round head and a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Detailed NPCs For NPCs who play larger roles in your adventures, allow more time to flesh out their histories and personalities. As you’ll see, ten sentences can sum up the main elements of a
employer 5 Captivated by a romantic interest 6 Drawn to a special place 7 Protective of a sentimental keepsake 8 Protective of a valuable possession 9 Out for revenge 10 Roll twice, ignoring results






