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                        Returning 13 results for 'details inherent are banners'.
                    
                
                        
                            
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                                                    Hobgoblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
                                                
                                            
                                                
                                                     its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     chapter 3) to flesh out the details of encounters with these giants. Giant Children
 Generally, it’s a good idea to avoid situations where you treat a giant child as a monster. While even giant
                                                
                                            
                                                
                                                     several adjustments. You can craft the stat block as you see fit to match the challenge rating you’re aiming for.
 For a giant child of any age, you can further modify one of these stat blocks by adding the parents’ damage immunities and resistances (if any) and any inherent traits.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    .
 “Find that first piece of the rod, my friends. The portal on the dais will take you to it. Once you locate the first piece, the magic inherent in the artifact will point you to the second piece, and then
                                                
                                            
                                                
                                                     information they haven’t yet learned, including the details found in “Magic in the Sanctum” earlier in this chapter. A Significant Lie In the guise of Mordenkainen, Kas has lied to the characters about the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Elminster doesn’t reveal what happened to Gromph, for he’s reluctant to divulge too much information about the future. If the characters press him for details, Elminster says only that many great
                                                
                                            
                                                
                                                     demon summoning and the inherent unpredictability of faerzress.” These echoes don’t have much else to offer, although they can explain how the library works (see the “Gravenhollow: General Features
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     no special adornments, while the others have banners hanging over their high backs, each one emblazoned with the crest of a Lords’ Alliance member. Banners hanging on the walls display the alliance’s
                                                
                                            
                                                
                                                    ,” with no details. A desk in the middle of the room has ten financial ledgers packed into a locked side drawer. The keys for the desk and the cabinets are in the warden’s possession. A character with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    . A tower’s interior chamber is empty except for a wooden ladder that climbs to an iron hatch held shut by an arcane lock spell (see the “Prison Features” section for more details). This hatch leads to
                                                
                                            
                                                
                                                     arcane lock spell seals the hatch (see the “Prison Features” section for more details), which opens onto the roof. R11: Courtyard This courtyard is paved with flagstones, which are covered with drifting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . A tower’s interior chamber is empty except for a wooden ladder that climbs to an iron hatch held shut by an arcane lock spell (see the “Prison Features” section for more details). This hatch leads to
                                                
                                            
                                                
                                                     arcane lock spell seals the hatch (see the “Prison Features” section for more details), which opens onto the roof. R11: Courtyard This courtyard is paved with flagstones, which are covered with drifting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     chapter 3 for more details on Phoberos, the minotaur polis of Skophos, and various minotaur bands. Passion and Zeal Minotaurs are known for venting their outrage through violence, but they aren’t
                                                
                                            
                                                
                                                     to point out that this myth says nothing about the nature of minotaurs. The worship of Mogis, they argue, is no more inherent to them than it is to humans, and minotaurs aren’t destined to a life of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the sea, they’re not bound to the deep. Following their inherent curiosity, some tritons venture beyond the waves, seeking to explore a whole world of wonders beyond their own. (RYAN PANCOAST) Born of
                                                
                                            
                                                
                                                     places, like the polis of Meletis, whole triton communities flourish among dryfolk neighbors. See chapter 3 for more details on the tritons of Meletis and the Siren Sea. Hand of Thassa While tritons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     now are full-fledged members of Vistani culture (see the “Vistani Characters” sidebar for details). As they travel, members of a Vistani band walk, ride on horseback, and drive ledge wagons, stopping
                                                
                                            
                                                
                                                     possess the Mist Walker Dark Gift (see chapter 1), allowing them to make their way between domains. Vistani don’t enter the Mists lightly, though, knowing that each such passage holds inherent danger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     involves battle lines, waving banners, trumpets, and supply trains, but this war of ambush and creeping through the jungle only mystifies and frustrates him. He spends most of his time in his command
                                                
                                            
                                                
                                                     can volunteer for outside work details) or over the top of the palisade wall. Either option is safer and more sanitary than using the latrines.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     middle of the hall. The walls are painted in green and blue, decorated with tattered banners showing nautical designs.
 Jolliver Grimjaw conducts most of his business here. He is a wereboar, although he
                                                
                                            
                                                
                                                    , traveler near W.” The abbreviations stand for towns in the area, Beliard and Womford. One of these reports details caravan traffic in Red Larch. It makes note of the arrival of “a band of troublemakers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     psionic goblins their powers. This refers to the Indigo Sanctum, which is across the bridge (area Z19). The goblins aren’t aware of any more details regarding Ruxithid’s grand plan. Mine Shaft. The gap
                                                
                                            
                                                
                                                    . Stone shelves bearing books and ornamental ceramic jars line the walls alongside dust-covered banners embroidered with Dwarven runes. In one corner stands an elegant mahogany desk, on top of which is a
                                                
                                            
                                        





