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                        Returning 35 results for 'details instance are brown'.
                    
                
                        
                            
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                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    âve changed in significant ways that might overwrite your once physical or magical capabilities. A dragonborn who becomes a dhampir, for instance, loses their connection to their draconic ancestry
                                                
                                            
                                                
                                                     racial traits might remain after you gain a lineage, a possibility captured in the Ancestral Legacy trait. Keep this in mind when you explore the details of how you change after gaining a lineage
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     determine your inheritance from among the possibilities in the table below. Work with your Dungeon Master to come up with details: Why is your inheritance so important, and what is its full story? You might
                                                
                                            
                                                
                                                     prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does.
The Dungeon Master is free to use your inheritance as a story
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility arenât
                                                
                                            
                                                
                                                     each other with immediate hostility. Only a truly great warlord can force legions to work together as an army if Maglubiyet has not called forth a host.
Hobgoblins have a code of honor. Its details vary from legion to legion, but itâs always brutal.
â Volo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Siabsungkoh Features Those familiar with Siabsungkoh know the following details: Hallmarks. Siabsungkoh is a land known for its cosmopolitan markets and its peopleâs tight family bonds and ties to
                                                
                                            
                                                
                                                     nature. People. Siabsungkoh is a cosmopolitan area inhabited mainly by humans with dark, wavy-to-curly hair, brown eyes, and skin tones varying from medium tan to deep brown. Alongside humans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Godsbreath Features Those familiar with Godsbreath know the following details: Hallmarks. Godsbreath is a land known for its cooperative agricultural communities and the importance its people place
                                                
                                            
                                                
                                                     on maintaining their oral history. People. The people of Godsbreath have skin tones ranging from the medium brown of copper to the near black of ebony, and most have tightly coiled dark-brown hair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Features Those familiar with the Dayawlongon archipelago know the following details: Hallmarks. The archipelago is known for the gigantic skybridges and sacred trees that tower over the islands
                                                
                                            
                                                
                                                    . Serpentine Dragons called bakunawa, now rare, once defended the islands, and their bones and magic are infused into the skybridges. People. Most Dayawlongos are human, with dark hair and brown skin. Eyes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Features Those familiar with Shankhabhumi know the following details: Hallmarks. This region is known for its isolated city-states separated by tangled swamps, and for the capricious river spirits
                                                
                                            
                                                
                                                     that rule its waters. People. Urban society is a mix of humans, halflings, elves, and dwarves. Skin tones in Shankhabhumi span shades of brown, and people have uniformly dark hair that ranges from wavy to very curly. Languages. The folk of Shankhabhumi speak Common and Shankhi, the regional tongue.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Atagua Features Those familiar with Atagua know the following details: Hallmarks. This land is known for the chocolate and sugar produced there and for the elevated walkways that traverse its forests
                                                
                                            
                                                
                                                     and tropical savannas. Folk there experience vivid dreams, often of an invisible, flat-topped mountain . People of Atagua. Ataguans are predominantly humans with tan to dark-brown complexions, along
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     traits of hill dwarves in the Playerâs Handbook. They are stocky and muscular, averaging about 4 feet tall, with brown skin, black or brown hair, and brown or hazel eyes, with green eyes rare (and
                                                
                                            
                                                
                                                     artisans toil over items for years, getting their etchings and fine details just right before being satisfied with their efforts. That deliberate, perfectionist approach is a reflection of gold dwarf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Feature: Inheritance Choose or randomly determine your inheritance from among the possibilities in the table below. Work with your Dungeon Master to come up with details: Why is your inheritance so
                                                
                                            
                                                
                                                     important, and what is its full story? You might prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does. The Dungeon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     subclasses; in the fighter, for instance, the subclasses are called martial archetypes, and in the paladin, theyâre sacred oaths. The table below identifies each of the subclasses in this book. In addition
                                                
                                            
                                                
                                                    , the section for druids presents details on how the Wild Shape feature works, and the warlock receives a collection of new choices for the classâs Eldritch Invocations feature. Each of the class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     significant ways that might overwrite your once physical or magical capabilities. A dragonborn who becomes a dhampir, for instance, loses their connection to their draconic ancestry as the deathless
                                                
                                            
                                                
                                                     remain after you gain a lineage, a possibility captured in the Ancestral Legacy trait. Keep this in mind when you explore the details of how you change after gaining a lineage subsequent to character creation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     warm brown skin. As the characters approach, the cheerful Lancer introduces himself as Gurau (neutral good, human veteran). He is friendly and explains that the two have been informed of the
                                                
                                            
                                                
                                                    , the sailors can share with the characters any of the details about Janya from the âDjaynai and Janya Gazetteerâ section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Djaynai and Janya Features Those familiar with Djaynai and Janya typically know the following details: Hallmarks. These lands are known for their ancestral legacies, political schisms, and
                                                
                                            
                                                
                                                     resemble lithe humans with sharp teeth and ribbon-like fins along their appendages. Their skin tones are usually desaturated shades of gray-brown. Janyaâs Languages. The people of Janya speak an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     can be different for each group. For more narrative adventures, try to focus on simple but flexible encounters or events. For instance, an adventure requires the characters to protect a high priest of
                                                
                                            
                                                
                                                     working with the templeâs enemies, add a layer of tension. Consider leaving some details or plot points for the DM to decide. For example, the DM might have the option to pick which member of the temple guards is the traitor, ensuring that the scenario is different for each group.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     bypassing or disabling traps are all part of exploration.
 Not everything in your world needs to be explored painstakingly. For instance, you might gloss over an unimportant journey by telling the
                                                
                                            
                                                
                                                    .
 Often a map is intended for the DMâs eyes only. You can copy portions of a DMâs map to share with your players as a visual aid while omitting details that should remain hidden from them. Virtual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Sports and Games The
 Sharn Inquisitive
 The Race of Eight Winds Begins!
 Banners are flying across Dura today, and the streets are full of color. Walk through Oldkeep wearing brown and red, and
                                                
                                            
                                                
                                                     race is fair.
 The beasts of Middle Dura are versatile. The Eagle represents Broken Arch and Stormhold in Middle Dura, and its supporters wear brown and gold. The clever Owl flies for Rattlestone and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     give them a clear mental picture of the location, or you can draw what they see on a separate piece of graph paper, copying whatâs on your map while omitting details as appropriate.
 Scale and Grid. A
                                                
                                            
                                                
                                                     either 5 feet on a side or 10 feet on a side.
 Compass Rose. A compass rose comes in handy when youâre describing locations. For instance, you might need to tell players about âbarrels along the north wallâ or âthe staircase descending to the west.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     says otherwise. For details on different kinds of attacks, see the Playerâs Handbook. Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the
                                                
                                            
                                                
                                                     for each instance of damage. For example, an attack might deal 4 (1d4 + 2) damage on a hit. You decide whether to use the number or the die expression in parentheses; donât use both. Multiattack Some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     
   1  Dryad  MM 
   1  Nyxborn brown bear*  MM 
   2  Nyxborn saber-toothed tiger*  MM 
   2  Satyr thornbearer  MOoT 
   3  Archer  VGtM 
   5  Shambling mound  MM 
   5  Unicorn*  MM 
   9
                                                
                                            
                                                
                                                      Treant  MM 
   12  Ironscale hydra  MOoT 
   19  Polukranos  MOoT 
   * See chapter 6 for details about these creatures in Theros.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     otherwise. For details on different kinds of attacks, see âPlaying the Gameâ. Hit. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the âHit
                                                
                                            
                                                
                                                     instance of damage. For example, an attack might deal 4 (1d4 + 2) damage on a hit. You decide whether to use the number or the die expression in parentheses; donât use both. Multiattack Some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     increases. The Magic Items by Tier table provides the details. For instance, treasure points from a tier 1 adventure can be spent on items from tables A, B, C, and F. Any item on the first three tables costs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . There, the rogue finds a small rock that looks like a grinning face, but otherwise you encounter nothing out of the ordinary.â The trick is to focus on a few details that reinforce the desired mood rather
                                                
                                            
                                                
                                                    . In another, sunlight streams through the leaves above and flower-laden vines twine up every trunk. Signs of corruption â rotting wood, foul-smelling water, and rocks covered with slimy brown moss â can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     it brings destruction and ruin. Bedine are dark-haired and olive-skinned, with brown eyes. They wear a loose-fitting, linen robe called an aba, covered by a dark cloak called a jellaba. They carry
                                                
                                            
                                                
                                                     Rainbows holds colorful paintings, some of which depict a golem. Shamir knows the story of Hamukai and his stone golem and can help the characters remember the details as needed. Personality Trait. âI know
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     D&D multiverse, there exists the Rule of Three, which states that events of cosmic consequence often manifest in threes. Time, for instance, has a past, present, and future. The Hourglass Coven has
                                                
                                            
                                                
                                                     originals, and you can alter a mapâs features as you see fit. Nor do your maps need to be painstakingly rendered. You can omit details that are not readily visible (such as secret doors and other hidden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     d followed by the number of sides: d4, d6, d8, d10, d12, and d20. For instance, a d6 is a six-sided die (the typical cube that many games use).
 Percentile dice, or d100, work a little differently
                                                
                                            
                                                
                                                     chapter 1 for details on each ability and how to determine an abilityâs modifier.)
 2. Apply circumstantial bonuses and penalties. A class feature, a spell, a particular circumstance, or some other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and damage values as shown below. Purpose Before diving into the details of your trap, think about its reason for being. Why would someone build such a trap? What is its purpose? Consider the trapâs
                                                
                                            
                                                
                                                     case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     a dig in the Murkmire that unearthed a furrowed, light-green stone. Iâll give you all the details, but the bottom line is that it isnât a stone at allâitâs the egg of an eldritch horror. Moreover, my
                                                
                                            
                                                
                                                     map of the museumâs exhibits, so it is incomplete and lacks information about the museumâs security measures. For instance, Dr. Dannell knows the museum is outfitted with alarms after it closes to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     the charactersâ involvement but donât know the details.  
      Petty Officer Winston Ryeback
 Giff Galley Cook
 Petty Officer Ryeback (RIE-bak) is a muscular giff in charge of the food served at the
                                                
                                            
                                                
                                                     battered pocket notebook he always keeps on him. Miken has light-olive skin, dark-brown eyes, and short, disheveled black hair framing a round face. He wears the same uniform as the other cadets.
 Quote: âIâd like to be a great spelljammer, but I donât know if Iâve got it in me.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     weapon or casts a simple spell is more likely to act before a creature armed with a heavy or slow weapon. See the Speed Factor Initiative Modifiers table for details. If an action has no modifier listed
                                                
                                            
                                                
                                                     turn, remembering never to apply the same modifier twice. For instance, a paladin casts a 2nd-level spell as a bonus action and then attacks with a shortsword. The paladin takes a -2 penalty for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     other features might draw the charactersâ attention, either before or during the fight? Why are monsters lurking in this area to begin with â does it offer good hiding places, for instance? To add
                                                
                                            
                                                
                                                     details to an encounter area at random, look to the tables in appendix A of the Dungeon Masterâs Guide to determine room and area features, potential hazards, obstacles, traps, and more. Random Events
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     into view, descending gracefully from the upper part of the cloister. Sheâs an elderly human woman with weathered brown skin, white hair in tight braids, and kindly hazel eyes, dressed in a simple white
                                                
                                            
                                                
                                                     this check. Tarak does not willingly discuss the details of his past with anyone but trusted friends. Tarak frequently visits the sea caves on the south side of the island to acquire heart cap mushrooms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     adventure when the tiefling Talanatha uses the timepiece of travel to escape from the attack on Tresendar Manor, only to have the timepiece stay behind (see later on in this episode for details).
 By making
                                                
                                            
                                                
                                                     courtyard of Tresendar Manor, they find they are not alone. Numerous brown-and-gray jackals prowl the ruins. Some gnaw on bones, while others sniff and dig at a pile of stones at the center of the manor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     here focuses on humanoid NPCs, you can adjust details to create monstrous NPCs as well. Occupation and History In one sentence, describe the NPCâs occupation and provide a brief historical note that
                                                
                                            
                                                
                                                     table. The alignment connections here are suggestions only; an evil character could have beauty as an ideal, for instance.  NPC Ideals   d6 Good Ideal Evil Ideal   1 Beauty Domination 2 Charity Greed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     have a great number of permanent structures, and a system of districts in which particular functions or activities are concentrated. TU'NARATH IN BRIEF
 Here are some key details of Tuânarath
                                                
                                            
                                                
                                                    . For instance, a warrior might be sequestered here after slacking off during weapons practice, sentenced to a prison term and charged with moving piles of mud from one end of the field to the other
                                                
                                            
                                        






