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                        Returning 35 results for 'details instant are best'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    .
See “Artifacts” in chapter 7 of the Dungeon Master’s Guide for details on randomly determined properties.
Arrows of the Seasons. The four arrows—each associated with a season
                                                
                                            
                                                
                                                     as best it can, and it takes its turns immediately after yours. The emissary remains for 1 hour before fading away.
Autumn. As an action, you can fire this arrow at a space on the ground that you can
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     conjecture than fact, often referring to otherworldly beings, the mysterious Barrier Peaks in Oerth, and the supposedly related device known as the Machine of Lum the Mad. The best details on the device
                                                
                                            
                                        
                                                    Half-Elf
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     ground. The dwarf clasped his old friend close for a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf’s embrace.
— Margaret Weis and Tracy Hickman
                                                
                                            
                                                
                                                    , Dragons of Autumn Twilight
Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity
                                                
                                            
                                        
                                                    Eladrin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                    ’t stay still.
d4
Spring Flaw
1
You overdrink.
2
Toil is for drudges. Yours should be a life of leisure.
3
A pretty face infatuates you in an instant, but your
                                                
                                            
                                                
                                                     the best way to solve problems.
2
Overwhelming force can accomplish almost anything. The tougher the problem, the more force you apply.
3
You stand tall and strong so that others can lean
                                                
                                            
                                        
                                                    Noble
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     your line or even a spiritual member of the family?
These details help establish your family and your title as features of the world of the campaign.
Skill Proficiencies: History, Persuasion
Tool
                                                
                                            
                                                
                                                     Privelege
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every
                                                
                                            
                                        
                                                    Satyr
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     for more details on the satyr homeland, the Skola Vale.
The Art of the Revel
The humans of the poleis generally think of satyrs’ revels as raucous bacchanals, where anything and everything
                                                
                                            
                                                
                                                     that my clothes are my glorious soul on display for all the world to behold, and I dress accordingly.
7
Having horns is the best. They are fun to decorate, and they can pop open an amphora, no
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     your line or even a spiritual member of the family?
These details help establish your family and your title as features of the world of the campaign.
The patriars of Baldur’s Gate live in the
                                                
                                            
                                                
                                                    
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     goblinoid things. But then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
                                                
                                            
                                                
                                                    . Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant, and the Verdan emerged. I’m sorry, was that the question?
 — K’thriss Drow’b
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
                                                
                                            
                                                
                                                    .
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    ? When it becomes desperate, how does it react? Let Players Fill Gaps Invite players to turn their imaginations against themselves. Leave details intentionally blank, describing just enough to reveal
                                                
                                            
                                                
                                                     gaps that inspire horrific implications. Fixate on a specific trait, like only describing a vampire’s eyes as it attacks. Alternatively, directly ask players to fill in details. Ask questions like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     which of the following sections best matches the information the character recorded in their mimir. Each entry details the data’s effects on X01’s personality and has ramifications in the “Conclusion
                                                
                                            
                                                
                                                    ” section. Accurate If the characters’ mimir largely details the Outlands in an unbiased way, X01 realizes reality is behaving within expected parameters. It reactivates as a calm, logical modron that is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     from his exquisite bow. The half-orc nearby shouts orders, helping the two combatants coordinate their assault to the best advantage. A dwarf in chain mail interposes his shield between the ogre’s club
                                                
                                            
                                                
                                                     sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     from his exquisite bow. The half-orc nearby shouts orders, helping the two combatants coordinate their assault to the best advantage. A dwarf in chain mail interposes his shield between the ogre’s club
                                                
                                            
                                                
                                                     sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     maximum, you suffer instant death. Stabilizing a Creature The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, the creature can at least be stabilized so that it
                                                
                                            
                                                
                                                    Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
                                                
                                            
                                                
                                                     death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death. Stabilizing a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the adventurers can pass on to their descendants. This section details the most common marks of prestige that adventurers might acquire during a campaign. The best rewards in an adventure are directly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Character relationships require players to invest in the story and work best when the DM and player collaborate to develop details (the group patrons in chapter 1 provide a framework for fleshing out
                                                
                                            
                                                
                                                     such details). A DM who introduces an old buddy who served with the player characters during the war could describe the person and then ask each player to define a connection to them. Present each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf’s embrace.
 — Margaret Weis and Tracy Hickman, Dragons of Autumn Twilight
 Walking in two worlds but
                                                
                                            
                                                
                                                     truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf’s embrace.
 — Margaret Weis and Tracy Hickman,
Dragons of Autumn Twilight
 Walking in two worlds but
                                                
                                            
                                                
                                                     truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     business; you’ve been too busy going to the best parties. Just the other day, you were dancing with druids, and they summoned an Archfey from Thelanis. You don’t remember all the details — it was one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
                                                    
                                                
                                            
                                                     seek to avoid the Mausoleum of Chronepsis, home to the legendary dragon Chronepsis (see Sigil and the Outlands for details). Outlands Dragons   d4 Encounter   1 An ancient gold dragon disguised as a
                                                
                                            
                                                
                                                     canary gives the characters a nonmagical item and offers them Bahamut’s best wishes. 2 A lawful good faerie dragon with wings like stained glass has been influenced by Mount Celestia. It seeks the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     its description. You could tell the players that they see a merrow or hold up the creature’s picture from the Monster Manual. But that first moment of revelation is the best time to paint a
                                                
                                            
                                                
                                                    , the whistled tune of a well-known nursery rhyme issuing from its lipless mouth, and the unnatural heat that forms ripples in the air around it. These details don’t need to rely on grotesque
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     any matter in the same way. If you haven’t yet thought about the details of your character’s worldview, consider putting a finer point on things by summarizing that viewpoint in a short statement (such
                                                
                                            
                                                
                                                     as the entries on the following table). How might that feeling affect the way you conduct yourself? Views of the World  d6 View   1 Towns and cities are the best places for those who can’t survive on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
                                                
                                            
                                                
                                                     evil. These are only a few of the tales that have spread across the Sword Coast from the furthest reaches of Faerûn and beyond. The minor details change with the telling. The dread tomb of Acererak
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Chapter 12: Comet  The end is near!
 This chapter details the Heralds of the Comet, an apocalyptic sect that plans to use the original Deck of Many Things to bring about the end of all things. It
                                                
                                            
                                                
                                                     believe the end really is the end; after the multiverse’s destruction, only a formless void will remain.
 
   Vallez Gax   
 The Heralds of the Comet is best suited for use as an antagonist in an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details
                                                
                                            
                                                
                                                        d6 Theft Details 
     1  You did it for the prestige as much as the money. It took months to plan and even longer to get everyone into place. The High Hall is locked down tight every evening. Its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table.  Theft Details  d6
                                                
                                            
                                                
                                                     Theft Details   1 You did it for the prestige as much as the money. It took months to plan and even longer to get everyone into place. The High Hall is locked down tight every evening. Its crypts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     emerges through imagination and the indescribable, not details. At its best, cosmic horror makes characters feel gradually unmoored from their familiar reality. Cosmic horror is about ineffable forces
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    The Devil in the Details In the likely event that the characters want more information, Varrin answers their questions succinctly and honestly. He has spent the last of his personal fortune gathering
                                                
                                            
                                                
                                                     information on the prison and making the arrangements for a team to confront Korda. These are the details he can provide: Entering the Prison. The prison staff rotate out periodically. Varrin knows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     character receives a flood of sensations and their memories as this missing piece of themself returns. Among these are any other details about the character the player wants to be true—such as how the
                                                
                                            
                                                
                                                     they create now. This is now their one and only character—who they truly are and have always been. The other incarnations aren’t used again, and the details in the “Glitch Characters” section in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     have questions.”
 Vendri patiently answers any questions about Kalaman, the city’s military, and the characters’ duties. Along with the details previously noted in the “Kalaman’s Decision” section
                                                
                                            
                                                
                                                     they please from the armory on the castle’s first floor. Several people from Vogler have offered to lend Vendri their aid. She’s currently determining how best to use these enthusiastic conscripts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    The Devil in the Details In the likely event that the characters want more information, Varrin answers their questions succinctly and honestly. He has spent the last of his personal fortune gathering
                                                
                                            
                                                
                                                     information on the prison and making the arrangements for a team to confront Korda. These are the details he can provide: Entering the Prison. The prison staff rotate out periodically. Varrin knows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ! 
   2  I’m skilled at making others feel that I’m interested in the details of their tiny, meaningless lives. 
   3  Every word I say is worth hearing, so I speak loudly and eloquently to make
                                                
                                            
                                                
                                                      Hoarding knowledge is no fun. It’s best when you can trade knowledge away for treasure. 
   6  I’m fascinated by intelligence with no brain—talking swords, sapient Constructs, and the like. 
   7  I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     considered lucky). Males grow full beards that they keep oiled and well groomed, and both genders wear their hair long and often elaborately braided. Gold dwarves are best known for crafting beautiful objects
                                                
                                            
                                                
                                                    . According to them, all the natural resources of the world exist for mortals to turn them into objects of great beauty. Gold dwarves don’t want the most of everything; they want the best. Their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     calls on how best to “clean up” any incorrect readings or misunderstandings. Noteworthy Occultants: Talanatha Three-Coins Essential Functions: Track kills; assess the value to the franchise of the
                                                
                                            
                                                
                                                     
   2  Eldritch Occultant, Bring Out Your Dead 
   3  Bead of Instant Karma, Death’s Omen 
   4  Bead of Diverted Karma, Correct the Balance 
   Proficiencies and Starting Equipment As a rank 1
                                                
                                            
                                        





