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                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    These handy books contain detailed information on a single large city or notable destination chosen by the GM. Most of these guides were written by Jonall, though some were written by other notable
                                                
                                            
                                                
                                                     explorers. A travelerâs guide allows you to add your proficiency bonus to any Intelligence checks you make related to the destination it details.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                    Introduction Good news! If youâve run fifth edition, then you already understand how to use most of the creatures within these books. You may see a few unfamiliar details, but fear not: this
                                                
                                            
                                        
                                                    Kenku
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     copy existing items with exceptional skill, allowing them to become excellent artisans and scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can
                                                
                                            
                                                
                                                     a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other creatures can put them to use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     to the Barn Doorâs observatory, secure themselves to the chairs there, and blast into space along with the rest of their cult and their collection of âpricelessâ books. Before running this part of the
                                                
                                            
                                                
                                                     on the position of the lever in the observatory (area B4). See that area and the âConclusionâ section for details.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     books. This book is intended for Dungeon Masters (DMs) and provides game statistics for monsters: all sorts of creaturesâwhether friend or foeâcontrolled by the DM. Those statistics appear in stat blocks
                                                
                                            
                                                
                                                     of monsters are the same. Much of the book contains new or redesigned elements, and the monsters herein replace versions from older books. Here are highlights:
 More Monsters. The number of monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Chapter 2: The Sword Coast and the North This chapter details many of the locales of the Sword Coast and the North, as seen through the eyes and recollections of a person living in Faerûn. Rather
                                                
                                            
                                                
                                                     entirely knowledgeable in their declarations. The details given here only begin to scratch the surface of the adventuring possibilities in the North. Although some of these locales are virtually unknown to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     appear anywhere in an adventure: glyphs on ancient dungeon walls, books in a library, files in a royal vault, or tapestries depicting key events. Use such set dressing to share important details
                                                
                                            
                                                
                                                     information and respond to questions from the party. If the characters miss an important detail, this NPC can reinforce details in a way books and recollected facts canât.
 Any one of these methods is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     emerges through imagination and the indescribable, not details. At its best, cosmic horror makes characters feel gradually unmoored from their familiar reality. Cosmic horror is about ineffable forces
                                                
                                            
                                                
                                                     driven by motivations humans canât understand. Cults, forbidden books, and strange symbols form the cornerstones of cosmic horror. The genre has a history of framing marginalized demographics as monstrous and stigmatizing mental illness. Be aware and avoid those tropes.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , tombstones that feature varying numbers of skulls might be arranged by dates, while stacks of books might be ordered by shared page-counts. These details can be easy to miss, though, so make sure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     would make it worthy of note, but Fistandiaâs additions in the margins are even more interesting. In arcane shorthand, she details how she created a permanent Mordenkainenâs magnificent mansion spell and
                                                
                                            
                                                
                                                     those absences. By searching through the books Fistandia donated to the library, he found the command word to open the portal and stepped inside.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     devicesâwill accompany you through this product. These magic items are detailed in chapter 1 of this book, and they offer details about remarkable realms and candid snippets from residents of the planes
                                                
                                            
                                                
                                                    . The various mimir images that appear in these books denote recorded quotes that include widely agreed-upon facts and the personalâthough perhaps inaccurateâopinions of the attributed planar travelers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     secret exists before its details can be sussed out. To that end, Candlekeepâs vast library is something of a defense in and of itself: for every bit of hidden lore of potentially great power that lies
                                                
                                            
                                                
                                                     with multiple books they suspect might meet with approval. Fortunately for some, the donation need not be utterly unique. Some tome or treatise the library doesnât have in its archives is preferable, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     center of the yard, watching how the characters behave. The âTrial of Trustâ section later in this chapter details how the druid observes and interacts with the characters. Derwyth is a neutral good
                                                
                                            
                                                
                                                     This roomâs south door is locked. If the characters enter, read or paraphrase the following text: Wooden shelves along the north wall of this room hold a jumble of books and scrolls, many of which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    . Certain of the frescoes show the rooms of some building: a library filled with many books and scrolls, a torture chamber, a wizardâs workroom. Chairs, windows, boxes, bales, doors, chests, birds, bats
                                                
                                            
                                                
                                                    , spiders, and all manner of things are shown on the walls.
 Looking South The muralistsâ lantern light illuminates the north half of this area. The details of area 6 are visible only when characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     and Downtimeâ section in chapter 2. That section notes which books existing activities can be found in. New Business As the characters spend time establishing their new commercial home turf, the
                                                
                                            
                                                
                                                     Wizzy who worked for another Acquisitions Incorporated franchise. The details on Wizzyâs franchise are vague, but Talanatha spoke of her friend having âan awesome headquarters up the coast.â Characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     discover that the ancient books describe procedures and details for several evil rites and ceremonies. The books make grim and harrowing reading for any character. The tomes can be turned over to any
                                                
                                            
                                                
                                                     Several large bookcases lean against the walls in this cold room, and a high chair and a scribeâs desk sit to the right of the door. The bookcases are loaded with books and scrolls. Four bedrolls are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     prides. A pride is bound together by the experience of a shared challenge and, in particular, the sacred act of the hunt. See chapter 3 for more details on Oreskos and the leonin who call that land
                                                
                                            
                                                
                                                     damage normal for an unarmed strike.  Hunterâs Instincts. You have proficiency in one of the following skills of your choice: Athletics, Intimidation, Perception, or Survival.  Daunting Roar. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Sylvira Savikas When the characters are ready, they can make their way toward the main keep, a towering edifice housing hundreds of monks and wizards, and thousands of books and scrolls. As they
                                                
                                            
                                                
                                                     Resolute, which binds them to defend the nation of Elturgard. I met him years ago, and my instincts told me he was a charlatan. Afterward, I grew to suspect that he had cut a deal with one or more powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     friendly and welcoming, and they know nothing of the attempted coup. They believe Shalfey died of natural causes and regard Piyarz as the legitimate keeper of the books unless proven otherwise. Hostel
                                                
                                            
                                                
                                                     beds. Hostel Visitors. The Hostel Visitors table details guests the characters might encounter in the hostel. All adult visitors use the commoner stat block. If the characters failed to earn Hadleyâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     there takes 14 (4d6) fire damage. Flooded Passage. The passage to area M3 is partially collapsed and underwaterâsee that area for details. M7: Ghosts of the Past Crumbled chairs lie toppled about the
                                                
                                            
                                                
                                                     This worked stone room is full of laboratory equipment: vials of colorful liquids, glass lenses, and live mice in cages. Books crowd shelves and overflow into the floor.
 Demelin (currently in area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     crammed into this area, filled with old written records and outdated research. If the characters spend a few minutes searching here, they can easily find a box labeled âManor Archive.â This details
                                                
                                            
                                                
                                                     bottle with a sweet-smelling liquid inside. The bottle holds a potion of mind reading. C19. Student Storage This storeroom is filled with loose parchment, books, and misfiled paperwork. In the center of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     lecterns are everywhere, some covered with books and scrolls, others with potion vials, bits of meat and fur, and other things. Four hulking gargoyles stand frozen in the room. 
 Rath Modar
 Rath Modar
                                                
                                            
                                                
                                                     final chapter describes the use of massive summonings and the sacrifice of hundreds of souls to bring Tiamat bodily out of the Nine Hells and into the world. The details of the ritual make it clear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Bedtime Rhymeâ later in this book for details). The Hearth From outside, the Hearth appears to be a modest tavern of sturdy construction, with warm light emanating from a pair of small windows on
                                                
                                            
                                                
                                                     much as he could. Heâs a quiet but popular fixture in the keep, and the Avowed are always saying hello to him and recommending new books for him to read. He is currently reading Storm Kingâs Thunder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchise, the ship that fought off the franchiseâs pirates might remember a few details about the franchise crew. Or perhaps the plundered vessel belongs to a franchise rival, or even a foreign dignitary
                                                
                                            
                                                
                                                     practice, schmoozing, team building.
 Other downtime activities can be found in the following books:
 Playerâs Handbook (chapter 8): Crafting, practicing a profession, recuperating, research
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     lecterns are everywhere, some covered with books and scrolls, others with potion vials, bits of meat and fur, and other things. Four hulking gargoyles stand frozen in the room.
 Rath Modar (see appendix D
                                                
                                            
                                                
                                                     massive summonings and the sacrifice of hundreds of souls to bring Tiamat bodily out of the Nine Hells and into the world. The details of the ritual make it clear that this is something that requires
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     retrieved books for them. Three neutral drow temporarily live here. Their names are Erdan Vosselth, Thiala Sharne, and Vellios Keethe, and they have proudly worked for the Henlifel family as guards and
                                                
                                            
                                                
                                                     avoid that room. Library. The adjacent library is filled with books. Yanthdel can read the languages the books are written in, but the other drow canât. Strange Pets. The drow want to force their way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     movable shutter over the lens.
 On a shelf above the table sit three books. In the northeast corner is a closed wooden wardrobe.
 If the characters have avoided alerting the smugglers to their
                                                
                                            
                                                
                                                     presence, Sanbalet (see appendix C) is in his quarters. Otherwise, this room is vacant. Sanbaletâs books consists of the following volumes: A volume of erotic poetry, fully illustrated A naval almanac
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     character spends looking through the documents yields one of the following: Bribe. A tattered parchment details how a prisoner, jailed for stealing racehorses, was freed after a noble bribed a local
                                                
                                            
                                                
                                                    â). Any guard in this room carries food for the animals. T9: Library This room smells strongly of incense and paper. It has several bookshelves filled with antique books. A large, embroidered rug
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     boulders (see area M33 for details). M3: Dock Stone posts support this wooden dock from below (see area M32). Tied to the dock is a Rowboat, which the monks primarily use for fishing. The boatâs oars are
                                                
                                            
                                                
                                                     scenes line one wall. A well-used broom leans between two of the windows.
 The broom is nonmagical. Books. Hundreds of nonmagical books are stored here and organized by topic. A character who spends 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     psychic damage, and vulnerability to fire damage. If the box is destroyed, the books within it are thoroughly scorched and rendered unreadable. If Zhong Yin sees the burned books, the scholar momentarily
                                                
                                            
                                                
                                                     fears the books are the Mountain Cloud Empressâs diaries but then realizes their true nature. Nevertheless, Zhong Yin encourages the party to prioritize preserving any other historical artifacts the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     walls. In the south corner stands a simple cot. A hulking, green-skinned figure with mighty wings and razor-sharp claws violently peruses the books, discarding those that displease it.
 This is
                                                
                                            
                                                
                                                     being known as the Castellan. It is dormant when the characters initially enter this room. See âThe Castellanâ later in the chapter for additional details. Secret Door. A character who investigates the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
                                                
                                            
                                                
                                                     standing beside their teenage son, Osvaldo. (This portrait conceals a secret door.) If Terenzio and Elzerina are here, theyâre playing on the sliding ladders. Books. None of the books are magical. Jars of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     be prepared to store and carry it without looking in it. Omin isnât keen to get into additional details, though, suggesting that the less the characters know, the better. (This is another potentially
                                                
                                            
                                                
                                                     backgrounds, digging into rumors spread by the criminal class, talking to city guards, and so forth. The characters can learn the following details about the castle and the prison beneath it with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     has long since been turned over to storage for items the family has no use for but doesnât want to throw out. This dusty chamber is crammed with stacks of old books, barrels of broken tools and
                                                
                                            
                                                
                                                    .â The handwriting matches that seen in The Scrivenerâs Tale. A folio torn from an unknown tome details the history of Delimbiyran and Phalorm. Also called the Realm of Three Crowns, Phalorm was one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     he still knows how to hunt.) Treasure. Gremorly slept in the southernmost bedroom. A diary on the bedside table details his life and wicked agenda. Several references to a book titled Exploring Arcanum
                                                
                                            
                                                
                                                     is certain the details of the ghost trap ritual could be found in Exploring Arcanum, which he last saw in the keepâs library. The Spellseekers donât know any other details of the ghost trap ritual, nor
                                                
                                            
                                        





