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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    . The creature resembles a Fey creature of your choice marked by the chosen mood, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the
                                                
                                            
                                                
                                                     number of Fey Blade attacks equal to half this spell’s level (round down).
Fey Blade. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 2d6 + 3 + the spell’s level
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the rune is destroyed, the giant can inscribe a storm rune on another crystal ball in its possession when it finishes a short or long rest.Multiattack. The giant makes three Lightning Blade or
                                                
                                            
                                                
                                                     Lightning Lance attacks.
Lightning Blade. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Lightning Blade"} to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Hit: 21 (3d10 + 5);{"diceNotation":"3d10+5","rollType":"damage","rollAction":"Limbs","rollDamageType":"bludgeoning"} bludgeoning damage.
Bone Blade. The horror’s limb ends in a blade made of
                                                
                                            
                                                
                                                     tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and unexpected a
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    ","rollDamageType":"bludgeoning"} bludgeoning damage.
Bone Blade. The horror’s limb ends in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores
                                                
                                            
                                                
                                                     the stat block. If the results of multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     target. Hit: 21 (3d10 + 5);{"diceNotation":"3d10+5","rollType":"damage","rollAction":"Limbs","rollDamageType":"bludgeoning"} bludgeoning damage.
Bone Blade. The horror’s limb ends in a blade
                                                
                                            
                                                
                                                     these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    "} bludgeoning damage.
Bone Blade. The horror’s limb ends in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and
                                                
                                            
                                                
                                                     multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , reach 5 ft., one target. Hit: 21 (3d10 + 5);{"diceNotation":"3d10+5","rollType":"damage","rollAction":"Limbs","rollDamageType":"bludgeoning"} bludgeoning damage.
Bone Blade. The horror’s limb ends
                                                
                                            
                                                
                                                     in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and rolls the damage dice of a crit three times
                                                
                                            
                                        
                                                     Species
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     exercise their minds and bodies. It follows, too, that leonin aren’t inclined to carry grudges. A warrior might react with sudden violence to an insult, but when the fight is over (and the leonin
                                                
                                            
                                                
                                                    ’s superiority proven), the insult is forgotten—along with the vanquished foe.
Pride and Self-Reliance
Few leonin devote themselves to the service of the gods. Centuries ago, the leonin
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     rank or banner status. Of course, Maglubiyet’s call to conquest is always answered.
Suffer nor Give Insult. As befits their warlike nature, hobgoblins believe that any insult demands a response
                                                
                                            
                                                
                                                     each other with immediate hostility. Only a truly great warlord can force legions to work together as an army if Maglubiyet has not called forth a host.
Hobgoblins have a code of honor. Its details vary from legion to legion, but it’s always brutal.
— Volo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     abandoned the soft ways of civilization.
 
BARBARIAN TRIBES OF FAERÛN
Though this section details the Uthgardt specifically, either it or the outlander background from the Player
                                                
                                            
                                                
                                                     formidable adventurer.
See the “Uthgardt Lands” section of chapter 2 for details on each tribe’s territory and its activities that will help you choose your affiliation.
 
Skill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Nepenthe to behead anyone found guilty of stealing from the Carnival or inflicting harm upon it. As soon as Isolde took up the blade, it rekindled the grief and fury she had suppressed for so long
                                                
                                            
                                                
                                                    , awakening the desire to avenge her long-dead companions by slaying the fiend she knows as the Caller (see “Mist Wanderers” later in this chapter for details). Isolde always chooses the Carnival’s stops
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details    d6
                                                
                                            
                                                
                                                     Murder Details 
     1  She knew, which meant tomorrow every pastry-loving patriar in Baldur’s Gate would too. The Upper City’s most notorious gossip, Ellyn Harbreeze of Harbreeze Bakery, had to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table.  Murder Details  d6
                                                
                                            
                                                
                                                     Murder Details   1 She knew, which meant tomorrow every pastry-loving patriar in Baldur’s Gate would too. The Upper City’s most notorious gossip, Ellyn Harbreeze of Harbreeze Bakery, had to be dealt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    . The creature resembles a Fey creature of your choice marked by the chosen mood, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the
                                                
                                            
                                                
                                                    , understands the languages you know
 CR None (XP 0; PB equals your Proficiency Bonus)
 Actions
 Multiattack. The spirit makes a number of Fey Blade attacks equal to half this spell’s level (round down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     their minds and bodies. It follows, too, that leonin aren’t inclined to carry grudges. A warrior might react with sudden violence to an insult, but when the fight is over (and the leonin’s
                                                
                                            
                                                
                                                     superiority proven), the insult is forgotten—along with the vanquished foe. Pride and Self-Reliance Few leonin devote themselves to the service of the gods. Centuries ago, the leonin worshiped the same gods
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Storm Giant Tempest Caller While most storm giants care little for the intricate details of ranking in the ordning, tempest callers proudly claim a position at the pinnacle of that ranking—and few
                                                
                                            
                                                
                                                     possession when it finishes a short or long rest.
 Actions
 Multiattack. The giant makes three Lightning Blade or Lightning Lance attacks.
 Lightning Blade. Melee Weapon Attack: +15 to hit, reach 10 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     bridge is called Torm’s Reach, while the south bridge is named Torm’s Blade. Unless the characters can fly or teleport, they must use one of the bridges on their trek toward the High Hall. When the
                                                
                                            
                                                
                                                     characters approach either bridge, they can make out the initial details of the rift and can see the guards blocking the path. Read the following to set the scene: A rift in the earth divides Elturel into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     shrine. Smaller inscriptions hidden underneath the carvings tell the story of how I’jin (an almiraj) earned the ire of Obo’laka (a zorbo) by spoiling a stew prepared for the god Ubtao. For details, see
                                                
                                            
                                                
                                                     dusty maze. Hidden pressure plates in the floor are located in the positions marked X on the shrine map. If more than 20 pounds of pressure is exerted on a pressure plate, a sharpened axe blade swings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     dug up by battle, and bloodstains dot the ground.
 An examination of the area finds a broken cart half-buried in the mud, a broken sword blade, and some buttons from a jacket worn by Leilon soldiers
                                                
                                            
                                                
                                                     attempting or aiding with the Survival checks to follow the tracks cannot attempt Wisdom (Perception) checks to spot random encounters, as they are too focused on the details of tracking. After three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Minor Alterations You can change the superficial details of a creature’s appearance however you like, and you can alter any of the following pieces of a monster’s stat block without impacting its
                                                
                                            
                                                
                                                     freely change the name and flavor of an attack, as well as its damage type. For example, you can turn an ordinary Skeleton into an ice skeleton that deals Cold damage as it accosts characters with a blade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     spellcasting. The information below details how you use those rules as an Arcane Trickster.
 Cantrips. You know three cantrips: Mage Hand and two other cantrips of your choice from the Wizard spell
                                                
                                            
                                                
                                                     energy. Whenever you take the Attack action or make an Opportunity Attack, you can manifest a Psychic Blade in your free hand and make the attack with that blade. The magic blade has the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and unexpected a horror’s parts, the more unsettling it might be. Mist
                                                
                                            
                                                
                                                     horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further details of a mist horror’s appearance are drawn from the fears of those within 100 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     back Gauntlgrym. Lost half my foot to an orc’s blade, and slew every damned one that got in my way marching home. If I want to sit and enjoy my old age now that we finally drove the orcs back, I’ll do
                                                
                                            
                                                
                                                    , every fine blade or crushing warhammer forged, every kingdom and battle — won or lost — in defense of their people and the folk around them. The name is as much a battle cry and a badge of honor as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     spider that binds wounds. The effect of the spell is the same either way.
 Such details don’t limit you in any way or provide you with any benefit beyond the spell’s effects. You don’t have to justify
                                                
                                            
                                                
                                                     spell in chapter 3) or two asterisks (a spell in Xanathar’s Guide to Everything). Cantrips (0 Level)  Acid splash
 Booming blade *
 Create bonfire **
 Dancing lights
 Fire bolt
 Frostbite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     battlefield.
 The sulfurous smoke that moves across the battlefield never dissipates. It lightly obscures the details of the buildings and the denizens within them. The wails of soldiers in pain can
                                                
                                            
                                                
                                                     stone and wood of this windmill are blackened as though from a fire. Three of its four wood-and-canvas blades still turn, keeping the pungent smoke at bay. The fourth blade lies in a tumble on the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     within the burial chamber at the end of the hall, except vague details of the stone bier and the Elk beast altar at the bier’s head. Burial Chamber When the characters can see the burial chamber better
                                                
                                            
                                                
                                                     terrible insult among the Uthgardt. In this form, he is a revenant. Javor doesn’t attack, and he is willing to briefly listen to the characters, whom he knows to be innocent of crimes against him. He
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . There, the rogue finds a small rock that looks like a grinning face, but otherwise you encounter nothing out of the ordinary.” The trick is to focus on a few details that reinforce the desired mood rather
                                                
                                            
                                                
                                                     than describe everything down to the last blade of grass. Call attention to unusual terrain features: a waterfall, a rocky outcropping that offers a breathtaking view over the tops of the surrounding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     prefers to converse telepathically. Its tone is strident, and it uses stereotypical detective phrases such as “The game is afoot!” and “The devil is in the details!” Ignatius tries to enlist the
                                                
                                            
                                                
                                                     Quintus could’ve been payback for the insult. (Since Meldar knows only one language—Ignan—and the insult wasn’t spoken in that tongue, this motive evaporates quickly.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     in the decaying cavity. A typical Bedlam greeting involves spitting at another’s feet—presuming the greeter is upwind—followed by a curt yet creative insult. An obsidian tower protrudes from the
                                                
                                            
                                                
                                                    , upturned blade. A silence spell blankets the interior of the Eye and Dagger, shielding its patrons from the gate-town’s belligerent gales. Weary guests occasionally weep on entering the establishment
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     feet above the cavern floor and has four tunnels opening off it. A fiery glow spills out of the tunnel that leads to area 7d (see that area for details).
 Secret Door. A secret door at the southwest
                                                
                                            
                                                
                                                     the formation, including a half dozen balls of bat guano, a garland of drow intestines, and a muddy dagger with a curved blade. Treasure. The muddy dagger is a dagger of venom. The troglodytes are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    . Countermeasures. A trap can be defeated in a variety of ways. A trap’s description details the checks or spells that can detect or disable it. It also specifies what happens, if anything, on a failed
                                                
                                            
                                                
                                                     damage the longer it is active, or a swinging blade might change which area of a chamber it attacks. The trap’s constant elements allow it to have effects when it isn’t the trap’s turn. At the end of each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     include the following details:
  
A core philosophy centered on an assumption or fundamental truth about the multiverse or its workings 
A building that serves as the faction’s headquarters in the
                                                
                                            
                                                
                                                     cranium rat skull with colored glass beads in its eye sockets 3 Torn parchment with half a rebus painted on it 4 Bracelet of twisted razorvine stems 5 Fragment of a bronze blade covered in verdigris 6 Broken holy symbol of a forgotten god
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     vampire spawn with special qualities (see below). If the characters examine the contents of the tomb, see “Treasure” for details. Any of the items can be lifted off or out if the characters so desire. If
                                                
                                            
                                                
                                                     locate any treasure stolen from this place. In the intervening time, he might regain some of his former power. Battleaxe. The battleaxe has a blade of bronze, and the haft is wound with snakeskin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Sarlamir as a skeletal knight (see appendix B). The Undead knight wears ancient Solamnic armor and wields a blade blazing with violet flame. He attacks the characters as soon as he emerges and fights until
                                                
                                            
                                                
                                                     in the north wall hasn’t already collapsed, it does so if a creature proceeds more than 5 feet down it. See area R3 for details on how the passage collapses. Characters caught in the collapse are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and damage values as shown below. Purpose Before diving into the details of your trap, think about its reason for being. Why would someone build such a trap? What is its purpose? Consider the trap’s
                                                
                                            
                                                
                                                     scything blade can be broken, a sliding block can be held in place, or a net can be torn apart. A magic trap can be disabled by someone who can undermine the magic used to power it. Typically, a
                                                
                                            
                                        





