Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'deterred interests are bring'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        detected interests are being
                                    
                                
                                    
                                        deserved interest are bring
                                    
                                
                                    
                                        deterred interests are being
                                    
                                
                                    
                                        detected interests are beings
                                    
                                
                                    
                                        deserved interested are bring
                                    
                                
                        
                    
                
                        
                                                     Species
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     never be reached. This viewpoint leads vedalken to pursue their work with delighted enthusiasm, never deterred by setbacks and excited by every opportunity for improvement.
Vedalken are tall and slender
                                                
                                            
                                                
                                                     with ideas than with people. They form close friendships based on mutual interests or compelling disagreements, and their interactions dwell on their thoughts about those issues rather than their
                                                
                                            
                                        
                                                    Flaws
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Rules
                                                    
                                                    
                                                
                                            
                                                    Your character's flaw represents some vice, compulsion, fear, or weakness—in particular, anything that someone else could exploit to bring you to ruin or cause you to act against your best interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Khorvaire and beyond. Those interests often bring them into conflict with local rulers and national governments. Unified Galifar had the strength and influence to impose its will on the collected
                                                
                                            
                                                
                                                     cartel, involved in businesses ranging from hospitality to espionage-for-hire. The reach of the houses is so extensive that they have interests in every facet of life in the civilized lands of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     up with the family you are part of —there are around seventy-five lineages in Waterdeep, each with its own financial interests, specialties, and schemes. You might be part of the main line of
                                                
                                            
                                                
                                                     insatiable desire for carnal pleasures.
5
In fact, the world does revolve around me.
6
By my words and actions, I often bring shame to my family.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     displacer beasts begin stalking prey, they can’t be deterred until either they or their quarry is slain. While displacer beasts commonly inhabit dense forests, they might pursue travelers across great
                                                
                                            
                                                
                                                     distances and even into cities or dungeons. More cunning than mere animals, these predators might set ambushes or lie hidden for days to bring down their prey. Displacer beasts sometimes pursue prey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Darrett after they’ve conferred with Mayor Raven and Cudgel (see the “Becklin’s Fear” section). Cudgel Ironsmile. Cudgel wants only to get her troops and bring them back to Vogler. Even if they’re
                                                
                                            
                                                
                                                     shares the information in the “Becklin’s Fear” section. The mayor doesn’t like it but grudgingly accepts it’s the only option. If not deterred, Cudgel and Jeyev either ride or sneak out of Vogler to rally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     of perfection that can never be reached. This viewpoint leads vedalken to pursue their work with delighted enthusiasm, never deterred by setbacks and excited by every opportunity for improvement
                                                
                                            
                                                
                                                     tend to engage more with ideas than with people. They form close friendships based on mutual interests or compelling disagreements, and their interactions dwell on their thoughts about those issues
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
                                                
                                            
                                                
                                                    . 
   4  Find a magically stolen vessel sequestered high in the mountains and return it to the ocean. 
   5  Capture a great beast of the land and bring it to the shore as an offering for a kraken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of “anything that someone else could exploit to bring you to ruin or cause you to act against your best interests.” For a hero in Theros, a tragic flaw is something that the gods themselves might
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
                                                
                                            
                                                
                                                     try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Personal Characteristics Fleshing out your character’s personality — the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity — will help you bring him or her
                                                
                                            
                                                
                                                     character’s interests and disposition. Personality traits might describe the things your character likes, his or her past accomplishments, things your character dislikes or fears, your character’s self
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     creatures that embody Auril’s wrath. Warmth. Towns that can’t bring themselves to give up their people or their food forsake warmth for a night. No fires are lit between dusk and dawn, forcing locals
                                                
                                            
                                                
                                                     interests at meetings of the Council of Speakers, which are infrequent and take place at the Council Hall in Bryn Shander. These meetings are called to discuss matters of shared interest and to settle disputes between towns.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     exploit to bring you to ruin or cause you to act against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the
                                                
                                            
                                                
                                                     evil character, Artemis is not an ideal adventurer. He began his career as a villain, and only cooperates with heroes when he must—and when it’s in his own best interests. In most games, evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     longer acts in the party’s best interests. The disloyal NPC either leaves the party (attacking characters who attempt to intervene) or works in secret to bring about the party’s downfall.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
                                                
                                            
                                                
                                                     has fallen into the hands of minotaurs. 
   4  Resist the corrupt authority of a powerful priest of Heliod or a cruel village elder. 
   5  Triumph in a contest of strength or crafting to bring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     possession. A flaw is a characteristic that someone else can exploit to bring the character to ruin or cause the character to act against his or her best interests.
 When a player roleplays a negative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Such mercenary negotiation lowers Bruenor’s opinion of the adventurers a bit, but he never loses his genial manner. If the characters are agreeable, the king tells them the next step is to bring the
                                                
                                            
                                                
                                                     best interests of his people and home at heart. He is drawn to help characters who follow a strong moral and ethical code, and often seeks their help in return. Use his good humor and folksy demeanor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     question, selling them at a high markup. Travelers seeking a specific book also hire mercenaries or adventurers to venture into dungeons or ruins and bring back the prize. If information can’t be
                                                
                                            
                                                
                                                     united in their dislike for the nation of Amn. Outside of Port Nyanzaru, Baldur’s Gate maintains its own holdings in Chult. Fort Beluarian serves as a beachhead for the interests of the city, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     question, selling them at a high markup. Travelers seeking a specific book also hire mercenaries or adventurers to venture into dungeons or ruins and bring back the prize. If information can’t be
                                                
                                            
                                                
                                                    , and both cities are united in their dislike for the nation of Amn. Outside of Port Nyanzaru, Baldur’s Gate maintains its own holdings in Chult. Fort Beluarian serves as a beachhead for the interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     might be its most precarious position ever. Currently, the following groups pose the greatest threats to Boromar interests: Daask. The monstrous criminal guild called Daask, a pawn of the leaders of
                                                
                                            
                                                
                                                     organizations (the Aurum and the Tyrants). Because of their influence, the council has so far refused to devote any resources to combating the rise of Daask, hoping the monstrous guild will bring down the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     interests in the city of Stormreach, in Xen’drik. Small, temporary field offices are sometimes established to coordinate missions outside Breland; these offices double as safe houses for agents in trouble
                                                
                                            
                                                
                                                     should be replaced by a government democratically elected by the citizenry. When these forces grow restless enough to plot and riot, the Citadel—and often the Dark Lanterns—work to bring them to heel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     characters bring up the Red Dragon Army’s attack on Kalaman, it clearly gives him pause, but he quickly dismisses the conflict as irrelevant to his people. If the characters mention they’re in pursuit of
                                                
                                            
                                                
                                                     headed north. He doesn’t know their destination, but he suspects they’re not just wandering. He suggests that perhaps the Dragon Army, the elves, and the characters have similar interests in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     support—or withdraw it. Because her interests are often tied to natural forces, Nylea’s attentions can be unpredictable. What made the god turn her attention to you? What act of charity or feat of
                                                
                                            
                                                
                                                     you never heard another mortal’s voice, but Nylea spoke to you regularly. 
   Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the party’s best interests. The disloyal NPC either leaves the party (attacking characters who attempt to intervene) or works in secret to bring about the party’s downfall. Crew Loyalty and Mutiny
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     vessels. If that’s not enough to bring them to heel, the call goes out for a squad of dragon-mounted knights.  I have been to Tu’narath. A heaven for the githyanki it is not. Their apathy and
                                                
                                            
                                                
                                                     by categorizing the castaway items, making it easier for other githyanki to locate objects related to their personal interests. Creatures seeking to infiltrate Tu’narath have had success in using this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     into Undermountain to bring Vanrak and his followers to justice. Although none of these adventurers succeeded, they winnowed down Vanrak’s army to the point where he could no longer threaten the city
                                                
                                            
                                                
                                                     own, Wylynd is surrounded by distant relatives, including a savvy half-drow grandnephew named Helion Moonstar, whom she has chosen to be her heir. The family’s business interests lie in cartography and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     acquiring knowledge and opposing the Lords of Dust can make the dragons suitable as allies, their devotion to their long-term interests can blind them to the short-term impact of their actions.  Chamber
                                                
                                            
                                                
                                                     eventual destruction of a humanoid city. A disguised silver dragon, cunning and subtle, works to destabilize the city and bring about its ruin. 3 A local librarian is a disguised gold dragon in the service
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , trolls, or paladins. 
   2  The symbiote craves knowledge and is determined to solve a mystery or learn a secret. 
   3  The symbiote wants to bring a prophecy to fruition or to thwart one. 
   4  The
                                                
                                            
                                                
                                                     symbiote seeks to defend the servants and interests of a powerful being or organization. 
   5  The symbiote wants to keep you from harm at all costs and believes it knows what’s best for you. 
   6  The symbiote seeks to experience new sensations, the more bizarre the better.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     goals and interests that usually involve the acquisition of even greater wealth. Such a giant’s appeal to adventurers is simply the promise of a steady salary and a luxurious lifestyle. The
                                                
                                            
                                                
                                                     archetypal giant seer is a storm giant driven by the search for signs of Annam’s activity. The seer might seek out omens written in natural phenomena, manipulate world events to bring about the fulfillment
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     interests in Amphail are Houses Amcathra, Ilzimmer, and Roaringhorn; and most coin and business eventually passes through the hands one of those houses or its intermediaries. When Amphail joined the
                                                
                                            
                                                
                                                    . They consider themselves good landlords to the folk that farm their lands, and are sure to bring any threats to honest, hard-working commoners to the attention of both the Lord Warder and the Lords of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    , “Hail! Do you bring peace or trouble?”
  
   Boxed Text. Text that appears in a box like the one in this section is meant to be read aloud or paraphrased for the players when their characters
                                                
                                            
                                                
                                                     report to the fortress (area 14) for more information on how they can further the interests of the castellan and his advisers.
 
   Quest. Every location in the keep offers a quest: a heroic task or odd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     least 250 gp) for each artifact or relevant discovery you bring back from your adventures and donate to the academy. Documentation. Each member of your group has identification denoting your
                                                
                                            
                                                
                                                    ), your primary interests involve aiding your contact in their research. Alternatively, you might work to further the academy’s efforts in another way, perhaps related to security or funding. The Academy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     faction of the Zhentarim. Development. Sharna is thoroughly evil, but she’s a fine actor. She has the economic interests of Phandalin at heart, but only because she hopes to have a prosperous town at
                                                
                                            
                                                
                                                     her mercy when the needs of the Zhentarim become her focus. She ingratiates herself to the characters, hiring them to clear out monsters in the local area that threaten mining interests. She offers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     these embarrassments, he declared an oath to bring death to all gnomes. 
 To keep his nemesis from doing him harm, Garl tricked Kurtulmak into chasing him into a maze of caves by singing mocking songs
                                                
                                            
                                                
                                                     the rest of the pantheon, Urdlen selfishly refused to set his own interests aside and contribute to the group. Every version of this story ends in some sort of tragedy — perhaps the loss of Gaerdal’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     particular backgrounds and interests of the adventurers, you can make some or all of the following additional activities available as options. Building a Stronghold A character can spend time between
                                                
                                            
                                                
                                                     offering the full base price 91 or higher A shady buyer offering one and a half times the base price, no questions asked  Sowing Rumors Swaying public opinion can be an effective way to bring down a
                                                
                                            
                                        





