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Returning 31 results for 'deva instead are brothers'.
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Bugbear
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Species
Volo's Guide to Monsters
deities who are brothers, Hruggek and Grankhul. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him
commands to the severed heads to wake Hruggek if any danger threatens him.
Bugbears admire the qualities of both brothers. Because of Hruggek, they consider bravery and physical superiority to be their
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
celestial agent of the gods as a guide. This entity is typically a deva, an angel who acts as a messenger to the mortal world.
Hidden Wanderers
While aasimar are strident foes of evil, they typically
secrecy they desire is never worth endangering the innocent.
Aasimar Guides
An aasimar, except for one who has turned to evil, has a link to an angelic being. That being—usually a deva&mdash
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Aasimar Guides An aasimar, except for one who has turned to evil, has a link to an angelic being. That being — usually a deva — provides guidance to the aasimar, though this connection functions only
in dreams. As such, the guidance is not a direct command or a simple spoken word. Instead, the aasimar receives visions, prophecies, and feelings. The angelic being is far from omniscient. Its
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Resistance (3/Day, or 4/Day in Lair). If the demilich fails a saving throw, it can choose to succeed instead.
Undead Restoration. If the demilich is destroyed, it reforms and regains all its Hit
its next turn.
Necrosis. The demilich makes one Necrotic Burst attack.
Sean Murray
Deva World-Changing Angelic Messenger
Habitat: Planar (Upper Planes); Treasure: Relics
Devas are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
couple’s first child. They employ two laborers, a pair of young human brothers named Ob and Fip Lavelle who came to the region from Waterdeep to escape city life and enjoy the country. Iceshield orcs
attacked the homestead about an hour ago, taking Maygan and the brothers captive. They gravely wounded Selwyn, who was beaten into unconsciousness while trying to protect his wife. The orcs forced the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
against the railing on one balcony, a radiant flanged mace at its hip and its fiery wings folded behind it.
Omid the Deva The angel guarding the Jail Car is Omid, a deva with fiery instead of feathery
can’t be lured from it. When the deva encounters the characters, read the following: The angel unfurls its wings, releasing a flurry of glowing embers, and says, “Speak your business, trespassers, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-foot-wide wooden gangplank allows creatures to board and disembark safely. One frost giant guards each ship. If the horn hasn’t sounded, the brothers are throwing ice at each other (the frost giant
equivalent of a snowball fight) when the characters approach. If they detect intruders, they hurl chunks of ice at them instead. Treasure Each greatship holds treasure that has been piled up and concealed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Where Next? Convinced that his two older brothers conspired to kill him, Mortlock Vanthampur urges the characters to capture or kill Amrik at a dockside tavern called the Low Lantern. The adventure
instead, skip to the “Vanthampur Villa” section. Having conquered the Dungeon of the Dead Three, the characters should advance to 3rd level before they head off to the Low Lantern or Vanthampur Villa
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
father Klaus’s eyes—utterly unfit to lead their family. Unwilling to accept her father’s view, Ivana spent her youth eschewing the dalliances of her kin, instead learning every aspect of her family’s
different lesson from the experience. Realizing the depths of her family’s corruption, she poisoned her mother and her callous brothers, with the goal of forcing Klaus to name her his heir. Creating and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they disdain and fear: Maglubiyet and Skiggaret. Maglubiyet, the leader of the goblinoid pantheon, forced both brothers to submit to his rule, but instead of killing them, he showed mercy and even
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
brothers. Most cloud giants revere Memnor, for example, but many reject him because of his deceitfulness and venerate Stronmaus instead. A storm giant living amid blizzards and icebergs in the far
rulers of the world. Giants, therefore, don’t pray to Annam, who refuses to hear them. Instead, they revere his divine children, as well as a host of other hero-deities and godly villains that are minor
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).
Deva Medium Celestial (Angel), Lawful Good
AC 17 Initiative +4 (14
Languages All; telepathy 120 ft.
CR 10 (XP 5,900; PB +4)
Traits
Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Because of the rarity of elf births, siblings might be separated in age by decades, or even a century or more. Thus, few elves grow up playing with brothers or sisters of similar age and instead
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
brothers. In addition to hill giants, some frost giants admire Grolantor’s physical might, and many ogres and ettins revere him as well. Grolantor exemplifies the principle that the strong should take
appears as a wicked schemer whose hatred of his brothers knows no bounds. The fomorians once occupied a place in the ordning corresponding to Karontor’s place, but then Karontor incited the fomorians to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Underdark, and the mind flayers aren’t always the enemy. Laduguer and Deep Duerra don’t feature in their mythic history. Instead they tell of two brothers, Diirinka and Diinkarazan, and of how Diirinka
cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in this legend varies, depending on whatever foe the savants want
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
capitalists but as mercenaries willing to serve others instead of forcing them to serve. In the years that followed, the transformation served the Zhentarim well. They earned a reputation for sterling
it that Darkhold was lost to the giants due to internal strife — a pair of brothers quarreling over their inheritance. Through poison, magic, and mercenaries, the brothers thinned the castle’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hands—vie for a single soul in the Outlands. Both teams need players, but the characters can join only one. Alternatively, the characters can join neither and instead influence the game’s outcome from
. The Fiends are sore losers and insufferable winners. Righteous Hands A team of Celestials, the Righteous Hands consist of eight hound archons (see Morte’s Planar Parade) and their star player, a deva
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
freed, the walls shed bright light instead of dim. The deva shrieks, unable to act until her turn, at which point she attacks the nearest creatures. (The gargoyles avoid her.) A character who succeeds
to the pillar must succeed on a DC 12 Dexterity saving throw or take 10 (3d6) bludgeoning damage. Lumalia, Deva Deva Statue. Anyone who succeeds on a DC 15 Intelligence (Religion) check recognizes the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
serve Strahd. The elders have died, leaving a pair of brothers named Luvash and Arrigal in charge. Both men are evil and willing to do whatever Strahd demands of them. These Vistani have two problems
studded leather armor are the leaders of the Vistani camp—the brothers Luvash (CE male human bandit captain) and Arrigal (NE male human assassin). If you used the “Plea for Help” adventure hook, the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Questioning the Modrons. Monodrone valets aboard the Concordant Express have built-in language interpreters instead of voice boxes; consequently, they can understand any spoken language but can’t speak
speak to the deva guarding the Jail Car and convince the angel to revive the dead aasimar. The characters are free to keep the wand of magic missiles, since Ignatius doesn’t need it to make a case
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
watching clouds drift past their mountaintop homes instead of living atop those clouds as in days of yore. Family First Most types of giants live communally in large groups of clan mates, but the central
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
malfunctioned when the ship crashed, and now teleportation magic used within the wreck is warped. Instead of teleporting creatures, the magic instead spawns a portal that leads somewhere else in the
sailors are Celestials instead of Humanoids) are lounging here. The sailors are indifferent to the characters but jump into combat to protect themselves and their fellows. These sailors were lackeys
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Manshoon’s servants throw their garbage here. The Kolat brothers created some magic items in this room, and an experiment gone awry caused the scorch marks. K6. Main Tower Landing and Ledge Level 2 of the
: When reduced to 0 hit points, he drops to 1 hit point instead (but can’t do this again until he finishes a long rest). He has darkvision out to a range of 60 feet. He speaks Common and Orc. Yorn
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, because they don’t like attending to their mother or listening to her tiresome prattle. The characters might encounter them at the Blue Water Inn (area N2) or wandering about town. The brothers are
promises to be good this time, really she does.” A closet at the south end of the hallway holds blankets and linens. N4m. Brothers’ Rooms This bedroom contains nothing out of the ordinary: a neatly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
together and is harmless, but its gauntlets are detachable. Both gauntlets are animated objects statistically identical to flying swords, except they deal bludgeoning damage instead of slashing damage
represent Flennis’s skeletal rats, which are undead instead of beasts. The swarm can be turned by any character with the Turn Undead feature, but spells that target beasts have no effect on it
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
what to do based on what the characters are doing. If the characters actively help the kobolds during the battle, then the kobolds return the favor. If the characters attack the kobolds instead of (or
, they approach the characters. Their names are Mek and Minn, and they’re the brothers of Myla, the kobold tinkerer at Dragon’s Rest. They left their sister for dead after the stirge attack that maimed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is probably slashing damage. If its claws are poisonous, some portion of the damage might be poison damage instead of slashing damage. If you want the damage output to vary slightly from round to
deals 3d12 slashing damage (plus its Strength bonus), instead of the normal 1d12. A creature has disadvantage on attack rolls with a weapon that is sized for a larger attacker. You can rule that a weapon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranchers and instead raid the animal pens, making off with pigs, sheep, chicken coops, and cattle. The ranch owners have pooled their resources and posted “Adventurers Wanted!” signs that promise a
warhammers instead of rapiers) and four bodyguards (LG male and female shield dwarf guards armed with warhammers instead of spears), the king asks the characters to attack Ironslag, a fire giant
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. My brothers will scoff and tell you that these giant kin don’t matter, that they don’t count in the ranking of the ordning, that they’re irrelevant to the world. But they DO matter, and you overlook
people is death and decay. Too many of us brood on the past or haunt our dusty ruins. Can we not focus on the glories that lie ahead, instead of dwelling on the glory we have lost?
—Diancastra
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bridge. The goblin doesn’t attack, but instead attempts to sneak away to the east to inform their companions in area H7 to release a flood (see “Flood!” below). Any characters who can see the goblin and
Cave. The three Rockseeker brothers (Gundren, Tharden, and Nundro) recently located an entrance to the long-lost Wave Echo Cave, site of the mines of the Phandelver Pact. (Share the information in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
instead to stop and drown his sorrows in Triboar. He hasn’t lost his faith in Helm, merely his faith in himself and his superiors. Consumed by self-pity, he sees himself as a victim of “temple politics
Tolmara’s crime to Darathra Shendrel, the lord protector has Tolmara arrested and imprisoned pending a trial. Darathra also notifies Mirak’s two brothers, who work on a nearby ranch. For years, they






