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                        Returning 35 results for 'devil inhabit are better'.
                    
                
                        
                            
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                                                    Lizardfolk
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
                                                
                                            
                                                
                                                     learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still donât understand how metaphors work. That doesnât stop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Devil Traits Common traits among devils include the following: Charm. Devils are consummate charmers. Like humans, some are better at it than others. The good ones savor the exchange of pleasantries
                                                
                                            
                                                
                                                     devil as it plots its conquest or corruption of a soul. This allows for winding schemes that are rarely what they seem on the surface. For minor devils, a simple acceptance of an evil gift is enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . He has become too powerful to conquer.
 So I say to you, give us up for dead and encircle this land with the symbols of good. Let holy men call upon their power that the devil may be contained within
                                                
                                            
                                                
                                                     the walls of weeping Barovia. Leave our sorrows to our graves, and save the world from this evil fate of ours.
 There is much wealth entrapped in this community. Return for your reward after we are all departed for a better life.
 Kolyan Indirovich
 Burgomaster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     devoured by the vermin and oozes that inhabit the sewers. Smaller tunnels channel wastewater into purification centers, where magewrights use magic to cleanse the water. A special unit of the Sharn Watch
                                                
                                            
                                                
                                                     valuable allies; there are no better guides to the sewers and what lies beneath them than one of the folk who live there.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     horned devil named Bitter Breath, a human necromancer named Feonor, and a chain devil named Princeps Kovik. These warlords are as cruel and merciless as the hell they inhabit. All share a âsurvival of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    ) at a time. Getting the gold from the Vault of Dragons to Cassalanter Villa takes ten round trips (five per carriage) and the better part of a day. Three invisible imps accompany each carriage, which
                                                
                                            
                                                
                                                     is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. Upon arrival at Cassalanter Villa, each carriage is met by a dozen guards in House Cassalanter livery, who unload the sacks of gold and place them in area C29.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     (see area S12), hoping the charactersâ greed gets the better of them. If that doesnât work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creaturesâ behalf.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the key to improving Icewind Daleâs climate. Since chwingas are known to inhabit Ten-Towns and have some ability to alter their natural surroundings, Dannika thinks she can learn a lot by studying
                                                
                                            
                                                
                                                    . She then tells them sheâs been looking all over town and hasnât found any chwingas. She suggests the characters might have better luck in one of the other settlements. She could continue the search
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     clone to a devil. It seemed prudent at the time. However, nothing in Acquisitions Incorporatedâs storied history encapsulates the companyâs efficacy better than the recovery of Ominâs sister, Auspicia
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Stygian Dock The flying fortresses of Avernus need fuel, and what better fuel than the souls of the damned. â The Cartographer Zarielâs flying fortresses are serviced and repaired at this rusting
                                                
                                            
                                                
                                                     the dock hold flying fortresses in place. A horned devil named Bazelsteen manages the dock for Zariel but yearns for the freedom to carry out its mechanical experiments. To earn its aid, visitors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     fundamental urge for survival. If gold is power and power is life, then the more gold you accumulate, the better and longer your life will be. Why is it that people who have money and power are admired
                                                
                                            
                                                
                                                     devil,â this is the devil they were talking about. The Lords of the Nine Hells are the original CEOs of some of the multiverseâs most profitable megacorporations, and Asmodeus is their master. If you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     weapons, armor, and magic items built for the battlefieldâthe more unique, the better. Stories matter to a bronze dragon, who would rather have the humble spear that felled a tyrant than a jeweled
                                                
                                            
                                                
                                                     treatises recounting the generalâs disgrace and notes that suggest the dragon has vowed to redeem this former hero 
   9  An idol of an insectile devil, with a blindfold tied carefully around its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     traditions of the Nine Hells, compelled to adhere to law and to maintain the devilsâ trafficking in souls. If he violated those laws, he would be no better than the demons he fought. Mortals who refused a
                                                
                                            
                                                
                                                     but unleashes an inescapable punishment upon any devil that breaches such a contract. He Who Would Rule Asmodeus wants to rule the cosmos. Under his watch, he believes, the universe would take on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Material Plane. But the landscape can change at a whim of the powerful forces that dwell on these planes, which can remake them completely, effectively erasing and rebuilding existence to better fulfill
                                                
                                            
                                                
                                                     celestial creatures, including angels, couatls, and pegasi. The Lower Planes are the home of fiends: demons, devils, yugoloths, and their ilk. The planes in between host their own unique denizens: the construct race of modrons inhabit Mechanus, and the aberrations called slaadi thrive in Limbo.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     action in the rules glossary.
Russell: âYeah, whose seal is it?â
 Jared: âThe Devil Strahd.â
 Amy: âSounds like a pleasant fellow.â
 Jared: âNo! He is the vampire lord of Castle Ravenloft and a
                                                
                                            
                                                
                                                     with Advantage... ugh, not much better. Well, 10 plus 5 is 15.
  
   2 Influencing NPCs. Gareth takes the Influence action (see the rules glossary), which characters can take to influence an NPC. Itâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Human greed and ambition may prove more dangerous than any devil or demon. But through this darkness, there are opportunities for a group of bold adventurers to make a difference⊠for better or for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
                                                
                                            
                                                
                                                     yugoloths demand much for their time and loyalty. Whatever promises a yugoloth makes are quickly broken when a better opportunity presents itself. Unlike demons, yugoloths can be reasoned with, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
                                                
                                            
                                                
                                                     their victims happen to be in league with devils, so much the better. A casual observer might suppose that two forces of evil bent on exterminating each other would be an advantageous situation for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     vast, sunless sea thatâs home to aboleths and kuo-toa The Wilderness Not all monsters lurk underground. Many of them inhabit deserts, mountains, swamps, canyons, forests, and other natural settings
                                                
                                            
                                                
                                                     hidden in an orphanage run by a rakshasa disguised as the headmaster A wizardâs academy rife with corruption and practitioners of the necromantic arts A nobleâs manor where rich, devil-worshiping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , enabling just enough of the wolves to survive that they arenât wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
                                                
                                            
                                                
                                                     plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they donât wish to draw Melandrachâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Celestials. The Lower Planes are the home of Fiends. The planes in between host their own unique denizens: for example, modrons are Constructs that inhabit Mechanus, and slaadi are Aberrations that thrive
                                                
                                            
                                                
                                                     or other powerful forces that dwell on the plane, which can remake the realm completely, erasing and rebuilding existence to better fulfill those forcesâ needs. Distance is a virtually meaningless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                     damage immediately knocks them out. But wait, it gets betterâif the initial attackâs overkill damage exceeds the second minionâs hit point maximum, the leftover overkill damage can roll over to a
                                                
                                            
                                                
                                                     down powerful devil minions.
 Finally, high-level spells with a save for half damageâlike fireball or meteor swarmâwould feel wasted against minions with 1 hit point. Why use a higher-level spell when a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . The flames either bring searing agony that reduces a devil to a weaker form, or ecstatic joy that transforms it into a mightier being. Soul Searching Like the rulers of the other layers, Belial and
                                                
                                            
                                                
                                                     mortalâs emotions to her will, as a way to better understand the workings of mortal hearts and minds. What she or Belial intends to do with their accumulated knowledge none can definitively say, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     under âCreating a Creatureâ in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPCâs alignment, which can help you sketch the outlines of an NPCâs behavior and
                                                
                                            
                                                
                                                     ability (Dexterity) and its lowest (Strength), you might decide that the little devil is fidgety and indirect, constantly on the move and talking in circles to get to its point Appearance Briefly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     in the houseâs ruined walls and shattered windows.
 What He Wants. The smuggler wants to expand his operation and eventually inhabit a more secure location to better pursue his magical studies. Heâd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     patrons. Just south of the track are a pair of lounge chairs and two cashier booths staffed by tieflings wearing devil masks.
 Security Mirrors. A security mirror overlooks the cashier booths in the
                                                
                                            
                                                
                                                     black basalt. Seven three-dragon ante tables take up the floorspace. A three-foot-high shelf carved into the far wall bears a glass case, displayed in which is a gold statuette of a winged devil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     better companion for Traxigor, given his eccentricity and good nature. Lulu is integral to the charactersâ future success, though they shouldnât know that yet. Lulu can speak Celestial but prefers to
                                                
                                            
                                                
                                                     friend there. His name was Mahadi. Maybe he can help us.â 
   5  âThe Zariel I knew is gone, replaced by a devil with a halo of fire and vengeance. âThis is who I am,â she told me. âWhen demons die
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     (Perception) check. Any monk whose face is seen shows an identical grim countenance â a face flayed nearly to the bone, the result of a brutal initiation to better match the appearance of the Grand
                                                
                                            
                                                
                                                     a smaller version of a bone devilâs hooked polearm (see the sidebar in the âBone Devilâ section in the Monster Manual), typically disguised as a staff or tool: Hooked Polearm. Melee Weapon Attack: +3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     sinks into the floor, creating an open passage to the tomb (area 35B). The âmedallionâ worn by the jackal-headed painting is actually a 6-inch-diameter gold disk engraved with the face of a horned devil
                                                
                                            
                                                
                                                     Nine Gods (but see "Lost Treasures"). Iâjinâs Spirit. The spirit of Iâjin tries to inhabit any character who touches the horn (see "Spirits of the Nine Trickster Gods"). When Iâjinâs spirit manifests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     card, while another to the west bears the Fates card. A door to the south shows the Moon card.
 A chain devil lurks among the chains and cages that fill this room. Characters who succeed on a DC 15
                                                
                                            
                                                
                                                     Wisdom (Perception) check spot the devil. The devil attacks when a creature approaches it, tries to move past it toward the Talons door, or tries to open the Fates door; the devil uses its Animate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     and a dragon are oblivious to the destruction theyâre causing Delve into the Past The best reason for delving into the past is to discover a path to a better future.
 âDiancastra
 In the world of
                                                
                                            
                                                
                                                     whatever monsters have taken up residence in the ruins in the centuries since the giants abandoned them. In Xenâdrik, living giants still inhabit some of their ancient ruins, though they have fallen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hundreds of years ago on the Purple Rocks. The humans who inhabit these islands cast their young into the sea as part of a ritual to appease Slarkrethel. These sacrificed offspring resurface and return
                                                
                                            
                                                
                                                     lost souls to its organization with the promise of a better life. Its agents are evil and grasping. When they are not gathering information for the kraken, they lurk in the shadows and indulge in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     rare or better magic item, the dragon shares this fact and points the characters in the right direction. She then advises them to follow the bats, adding a few barbs about how theyâd be doomed without
                                                
                                            
                                                
                                                     that direction. Planar Nexus. Rumor has it the caverns are a nexus of planes, and many monsters now inhabit them. The caverns have more than one level. Rockslide A faint splintering sound echoes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     with attracting the attention of another dragon. 
   8  I feel an obligation to protect the creatures that inhabit my territory (except the ones I eat). 
   9  I am trying to collect an extremely
                                                
                                            
                                                
                                                    : Ingeloakastimizilian, Imvaernarhro, Kârshinthintl, Claugiyliamatar. Commonly known as âOld Gnawbone,â
Claugiyliamatar is often seen with a
mangled corpse hanging from her mouth Many dragons are better
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     plane of lawful evil. A devil does not choose to be lawful evil or tend toward lawful evil, but rather it is lawful evil in its essence. If it somehow ceases to be lawful evil, it changes into something
                                                
                                            
                                                
                                                    , Artemis is more than a criminal assassinâhe is an antihero, driven by his rivalry with Drizzt. His bond might be phrased as âI will not rest until I have proved myself better than Drizzt DoâUrden
                                                
                                            
                                        






