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Returning 26 results for 'devils ignore are brown'.
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details ignore are brown
Species
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodiesâusually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
increase. You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you
Species
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
seriously, which means they all but ignore the adventurers unless the characters attack. If the devils are questioned politely, they tell the characters only that they were ordered to remain here. They
â written in chalk on it. The door down the southern stairs is spiked shut, and has âDANGERâ scrawled on it in chalk. Five bearded devils are seated at the marble tableâthe last survivors of Varramâs
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
seriously, which means they all but ignore the adventurers unless the characters attack. If the devils are questioned politely, they tell the characters only that they were ordered to remain here
â written in chalk on it. The door down the southern stairs is spiked shut, and has âDANGERâ scrawled on it in chalk. Five bearded devils are seated at the marble table â the last survivors of Varramâs
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
grew obsessed with the Blood War, and a thirst for battle grew within her that she couldnât ignore. In time, she became frustrated that she and the other angels were forced to remain spectators while
the demons and devils battled. The hosts of Mount Celestia, she believed, could descend upon Avernus en masse and wipe both hordes of evil from the cosmos if they so desired. After her repeated requests
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
of premeditated cruelty. The devils of the Nine Hells are bound to obey the laws of their superiors, but they squabble within their individual castes. Most undertake any plot, no matter how foul, to
cloven left hoof to distinguish him from a human. His crimson throne stands in the heart of the Iron City of Dis, a hideous metropolis. Planar travelers come here to conspire with devils and to close
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
corrupted cave. Ignore the secret door and the inner chambers behind it. Close off the tunnels leading off the map to the south, east, and north. The characters enter the cave in the southwest, following
entrance and quick to respond to the shriekersâ cry are four Bullywug Warriors who have fungal growths on them. Berserk Bear. In a side cave to the southeast is a Brown Bear that drank from the stream
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
his shoulder is a tiny iron scorpion. Muiral the Misshapen is an ugly, powerfully built man with messy brown hair and a cruel sneer. He wears battered plate armor and has a steel helm with a scorpion
actual ring to tumble out of the painting onto the floor, from where it can be claimed. This horned ring is a very rare magic item that allows an attuned wearer to ignore Undermountainâs magical restrictions (see âAlterations to Magicâ).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1d6 nightlights 9 1 otyugh hidden under a mound of offal 10 Patch of brown mold (see âDungeon Hazardsâ in chapter 5 of the Dungeon Masterâs Guide) 11 1d4 awakened zurkhwoods* (see appendix C) 12 2d4
spring 20 1d4 zurkhwoods* Drow and Quaggoth Spore Servants. These spore servants tend the fungi patch on behalf of the myconids and ignore the party unless attacked or interfered with, in which case
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, having fled their homelandâs zombie plague. Such individuals have likely seen horrors and know tragedy. Falkovniaâs residents often have brown hair and varied skin tones with warm undertones. Their names
they, for some remarkable reason, ignore you?
What do you care for in Lekar? You know Lekarâs days are numbered; any day now the zombies will sweep over the cityâs last defenders. Do you want to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Endshift Street in the Field Ward, are being robbed nightly, and the innkeeper says heâs seen giant rats prowling around the back alleys. Sounds dull, but itâs a plea for help that we canât ignore
report that spined devils are terrorizing citizens in Twelvedog Court, in the Field Ward. Come, let us slay them together and find their evil summoner!â The characters must help Savra defeat five spined
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
meeting â including Sir Isteval, Ontharr Frume, and Ambassador Brawnanvil â are doing their best to ignore the secret Zhentarim delegate, who makes no statements unless addressed by the party. Follow-Up
â securing the allegiance of Red Wizards, giants, or even devils in the fight against the Cult of the Dragon â as long as such allies are conveniently arrayed in front of his elves in battle. Follow-Up
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
meetingâincluding Sir Isteval, Ontharr Frume, and Ambassador Brawnanvilâare doing their best to ignore the secret Zhentarim delegate, who makes no statements unless addressed by the party. Follow-Up
â securing the allegiance of Red Wizards, giants, or even devils in the fight against the Cult of the Dragonâas long as such allies are conveniently arrayed in front of his elves in battle. Follow-Up: Metallic
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
the epitome of premeditated cruelty. The devils of the Nine Hells are bound to obey the laws of their superiors, but they rebel within their individual castes. Most undertake any plot, no matter how
crimson throne stands in the heart of the Iron City of Dis, a hideous metropolis that is the largest in the Nine Hells. Planar travelers come here to conspire with devils and to close deals with night hags
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
gaze upon this natural wonder, though few dare to approach it closely, as it is reputed to be the haunt of demons and devils. The occasional disappearance of those who stray too close to the Plume
guise, appearing as a dirt-covered farmer, a wanderer robed in brown and green, or an elderly tinker. And of the many quasi-deities that appear on Oerth, most prominent among them is Iuz, a demigod
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
up the stairs: a fiendish giant scorpion trailed by five dretches. In response, the mezzoloths (and Gideon, if present) ignore the characters completely, focusing all their attacks on the scorpion and
against their incursions, and expounding that the demonic threat must be defeated at all costs. It praises the devils that stoically stand against the unending demonic tide, while chastising Helm, Torm
Compendium
- Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu
in the adventure for inspiration. Flauma is pleased to see new playthings, and as long as the characters appease her, she doesnât cry. If they ignore her, hurt her, or make her angry, she sobs and
off, the beans are dark brown and have a rich chocolate scent. They have the same magical aura as the trees. Kaga will pay the party 2,500 gp for the magical cocoa beans. Ignis wonât stop the party from
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
donât leave this room, and they ignore orders that would cause them to do so. Guards. This room is part of the guard rotation. Roll to determine if a guard is present (as described in âInterior Security
surviving bargains with devils. Eight for Dinner (first edition, signed by the author) is a murder mystery in which an inquisitive mind flayer detective solves a murder aboard a planar locomotive called
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
gargoyles if they have a passive Wisdom (Perception) score of 15 or higher. The gargoyles ignore groups exiting the Temple of Black Earth. They attack any strangers approaching from the north unless
of several small rooms linked by low archways. Brown curtains offer some amount of privacy for the different rooms, and martial displays cover the walls â shields and crossed swords, tattered banners
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Copper tubing in long coils leads from one kettle to the next. Several large wooden casks stand at the south end of the room, and shelves on the eastern wall hold scores of brown bottles sealed with
first establishing the earth cult in the area. Two of the statues in this garden are actually gargoyles. The monsters ignore cultists but freely attack intruders who wander into the area. M15. Dojo Straw
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
supplies. Only if the characters ignore the cooksâ instructions do the duergar become suspicious, attacking while shouting to the duergar in area B18 if the characters canât justify their presence
devils of the Nine Hells and the demons of the Abyss. The tome is worth 500 gp to a collector. Scribbled in the margin of one page is the sequence for a teleportation circle that leads to Avernus, the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Contents d4 Description 1 Two worker robots attempt to corner a three-eyed giant toad in this room. All three creatures ignore the effects of radiation. If the characters capture or slay the toad
from the wall. The slaadi attack the characters on sight and ignore the effects of radiation. 3 Three skeletons in frayed uniforms are sprawled on the floor. These crew members died here while trying to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the head of the table. Aminta is a human in her late thirties. She has brown skin and long dark hair streaked with gray. She is charming, confident, intelligent, and ruthless. In her pocket is a key
spirits.â
The stone caskets contain the earthly remains (dust and bones) of Xeluanâs four companions and their loved ones. Angry Wraiths. If the characters ignore the warning and enter the crypt, four
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
chamber, read: The tunnel opens into a round room. Dirty brown water â sewage, judging by the smell â streams from pipes in the ceiling into a massive cesspool at the center of the room. A ten-foot
breath weapon against the darkmantles because the weight of the boulders makes it hard for her to breathe. When the characters engage the darkmantles, the monsters ignore the dragon to focus on the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
throw or have the prone condition. The umber hulks ignore this effect. Tunnel. If the characters excavate the entrance to the tunnel through which the umber hulks entered this cavern, they find it runs
, mirrorlike ceiling high above. The columns are carved in the likeness of two alluring yet imposing devils whose eyes seem to follow you. Ruddy light filters into the room from somewhere beyond the






