Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 25 results for 'devours incense are bonus'.
Other Suggestions:
devour increase are bonus
devours increase are boss
devours increase are bonds
devours increase are bones
devours increase are bonus
Magic Items
Dungeon Master’s Guide
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below).
While you hold this weapon, you have Immunity to the Charmed and Frightened conditions, and you have Blindsight
Magic Items
Tasha’s Cauldron of Everything
target takes an extra 1d8 radiant damage.
As a bonus action, you can speak the command word to cause the flail to emanate a thin cloud of incense out to 10 feet for 1 minute. At the start of each of your
turns, you and any other creatures in the incense each regain 1d4 hit points. This property can’t be used again until the next dawn.
Monsters
Bigby Presents: Glory of the Giants
entangle and entomb foes.
If the cradle is destroyed, the scion of Grolantor inside it awakens. Standing 50 feet tall, the scion devours everything within reach to satiate its hunger. Its powerful lungs can
feet of the scion gain a +7 bonus to attack and damage rolls.
Farming Weather. The weather within 6 miles of the scion is always ideal for farming: sunny and warm with occasional showers.
If the scion
Monsters
Bigby Presents: Glory of the Giants
massive arms. The cradle uses tree roots and waves of dirt to entangle and entomb foes.
If the cradle is destroyed, the scion of Grolantor inside it awakens. Standing 50 feet tall, the scion devours
the scion.
Empowered Hill Giants. Hill giants within 1,000 feet of the scion gain a +7 bonus to attack and damage rolls.
Farming Weather. The weather within 6 miles of the scion is always ideal for
Monsters
Mordenkainen's Fiendish Folio Volume 1
shield takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. The khargra can detach itself by spending 5 feet
devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers refined and crafted metals to be particularly delectable.
Vexing Scavengers. Khargras are
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to
devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.
When it devours a soul, Blackrazor grants
feats
. Your save DC for this benefit is 8 plus your Wisdom modifier and Proficiency Bonus.
Last Rites. You can enact a 10-minute ritual to prepare the corpse of a Medium or smaller creature, expending at
least 10 GP worth of incense, oils, linen wraps, or similar trappings. The prepared corpse can’t become Undead.
Eye and Hand of Vecna
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
, and you gain the following benefits:
You have truesight.
You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
The eye has 8
from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM’s control.
Properties of the Hand. Your alignment changes to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
a holy symbol for you. When you hit with an attack using this magic flail, the target takes an extra 1d8 radiant damage. As a bonus action, you can speak the command word to cause the flail to emanate
a thin cloud of incense out to 10 feet for 1 minute. At the start of each of your turns, you and any other creatures in the incense each regain 1d4 hit points. This property can’t be used again until the next dawn. Devotee’s Censer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with stars. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties. Devour
Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. If you hit an Undead with this weapon, you take 1d10
Necrotic damage, and the target regains 1d10 Hit Points. If this Necrotic damage reduces you to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below). While you hold this weapon, you have
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Khargra The bizarre khargra is a flying creature from the Elemental Plane of Earth that devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers
on a scroll or other organic item that bears a message. The khargra devours the missive, digesting the dust but leaving the message lodged in its digestive tract. Trained over long years and with
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Find Familiar Level 1 Conjuration (Wizard) Casting Time: 1 hour or Ritual
Range: 10 feet
Components: V, S, M (burning incense worth 10+ GP, which the spell consumes)
Duration: Instantaneous
Bonus Action, you can see through the familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has. Finally, when you cast a spell with a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Steeders Giant hunting spiders, steeders prowl the depths of the Underdark. Female steeders grow larger and stronger than males, and the female often devours the male after breeding. Numerous
, Stealth +7
Senses darkvision 120 ft., passive Perception 14
Languages —
Challenge 1 (200 XP) Proficiency Bonus +2
Extraordinary Leap. The distance of the steeder’s long jumps is tripled; every foot
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Find Familiar Level 1 Conjuration (Wizard) Casting Time: 1 hour or Ritual
Range: 10 feet
Components: V, S, M (burning incense worth 10+ GP, which the spell consumes)
Duration: Instantaneous
. Additionally, as a Bonus Action, you can see through the familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has. Finally, when you cast a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
changes to neutral evil, and you gain the following benefits: You have truesight. You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action
Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM’s control. Eye and Hand of Vecna Properties of the Hand
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sense of loyalty or camaraderie toward these sycophants and often devours members of its retinue, yet more of the same continue to flock around the demon, offering fealty and squabbling for scraps
strike down most foes, they prefer to let terror and despair overtake their victims first, letting their victims marinate in fear before the fiend devours them. Twister of Wills. Being obsessed with wealth
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
oblex devours memories not only to sustain its existence, but also to spawn new oblexes. Each time it fully drains the memories of a victim, it gains the creature’s personality—now twisted by the
Bonus +2
Amorphous. The oblex can move through a space as narrow as 1 inch wide without squeezing.
Aversion to Fire. If the oblex takes fire damage, it has disadvantage on attack rolls and ability
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Vaprak’s troll worshipers believe this god devours the souls of those who have been cooked or digested (slain by fire or acid). Otherwise, the god spits the soul back into the world to regenerate a new body
) Proficiency Bonus +5
Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, it regains only 5 hit points at the start of its next turn. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
awakens. Standing 50 feet tall, the scion devours everything within reach to satiate its hunger. Its powerful lungs can suck food straight into its gullet. The scion uses a great tree to bat foes far
Bonus +7
Awakening of the Scion. The cradle is a container for the scion of Grolantor. When the cradle drops to 0 hit points, its body crumbles to dirt and moss. The scion instantly appears in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
card table. Ten wealthy nobles are playing a high-stakes game of Three Dragon Ante. A character can play around by betting 5 gp and making a DC 15 Intelligence check, adding a proficiency bonus if the
pipeweed; the scent is almost obscured by incense and delicate perfume. If Lord Cassalanter has invited the characters to his home for any reason, he meets them here. If the conversation turns to business
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chains ability to attack foes with the chains draping the room. Cages. As a bonus action on its turn, the chain devil can throw a Small or Medium creature restrained by it or by an animated chain into one
walls are magical traps. Whenever a creature starts its turn in the hallway or uses its movement, action, bonus action, or reaction here, one of the traps in the hallway triggers. When that occurs
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
at hand—a weapon that can be employed only by a creature at least as strong and massive as he is. He has a +13 bonus to hit with the weapon, and it deals 28 (3d12 + 9) slashing damage on a hit. His
that two poisoned darts fire upward from the inside when the lid is opened. Each dart has a range of 30 feet and a +8 bonus to hit. It deals 2 (1d4) piercing damage on a hit and subjects its victim
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin.
Scholar’s Pack (40 gp). Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of
doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. Rations. Rations consist of dry foods suitable for
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) Proficiency Bonus +5
Limited Spell Immunity. The golem automatically succeeds on saving throws against spells of 7th level or lower, and the attack rolls of such spells always miss it.
Unusual
Strength (Athletics) check. The cabinet contains twelve sticks of incense (5 gp each), several candles, a bowl of polished stones, and an amethyst pendant inscribed with an open eye (500 gp). The






