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                        Returning 28 results for 'diameter injured are band'.
                    
                
                        
                            
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                                        demeter infused are band
                                    
                                
                                    
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     half its burrowing speed and can leave a 5-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft
                                                
                                            
                                                
                                                    ;gelatinous cubes and ochre jelly;ochre jellies.
2
A band of minotaur;minotaurs in service to Baphomet has captured a sapphire dragon wyrmling to learn from the wyrmling’s strategies
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
                                                
                                            
                                                
                                                     races have little good to say about kobolds, but they do admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     buried in a rock slide, badly injured and unable to recall what happened—or the location of the dragon’s lair. 
   4  A reclusive, eccentric noble who sometimes employs adventurers turns out to be a
                                                
                                            
                                                
                                                     Dragon Connections    d6 Connected Creatures 
     1  A young copper dragon has enticed a band of kobolds to undertake activities for the dragon’s amusement—and to rein in the band’s more chaotic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     is reserved for the student or professional musicians who accompany musical productions or provide ambient music for other stage shows. During the festival, members of the Strixhaven Show Band
                                                
                                            
                                                
                                                     unmarked box in the west storage area holds three potions of healing, held in reserve in case performers are accidentally injured while on stage. In the east storage area, lying forgotten under an unmarked crate, is a bag of holding and a Silverquill primer (see chapter 2).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , stone-walled room contains only a few objects. A five-foot-diameter circle of intricate runes covers the floor. There’s an empty wooden bookstand opposite the door and bronze braziers at the other
                                                
                                            
                                                
                                                     empty container once held the mimic found in area M8. Gravely injured when it was captured, it feigned death until it could recover and escape into the upper levels of the mansion. The four severed hands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even crawl to make progress. In places where a tunnel
                                                
                                            
                                                
                                                     admit that the little reptilians do respectable tunnel work using simple tools. If a band of kobolds is enslaved by more powerful creatures, the kobolds are usually put to work enlarging their masters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     60-foot-diameter fountain adorned with eight statues that represent the Dark Seldarine (the drow pantheon). Cracked tiles fanning out from the fountain form a web-like mosaic on the floor.
 Guards
                                                
                                            
                                                
                                                    ).
 Slave Pen. A stone enclosure in the northwest corner serves as a slave pen. Band music emanates from within.
 The fountain is fed by a natural spring and provides the drow with a virtually endless supply
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     approaches the characters in plain clothes and asks them to keep their eyes open for Falkir’s Fist, a band of four dwarf adventurers that disappeared in Undermountain over a year ago. The leader of the band
                                                
                                            
                                                
                                                     particularly stout dwarf wearing a helm shaped like a boar’s head. He says the gemstone is a spherical emerald roughly three inches in diameter, with a small imperfection in its core shaped vaguely like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isn’t organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamat’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isn’t organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamat’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isn’t organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamat’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . The horses then dash off the battlefield. 3 An injured member of Vogler’s militia (a guard with 1 hit point) crawls onto the battlefield and begs for help, appearing in an unoccupied space adjacent to
                                                
                                            
                                                
                                                     formidable battleaxe leads a band of mercenaries through the chaos. He cuts through the few remaining members of Vogler’s militia as he draws closer.
 The half-ogre Gragonis emerges at the west edge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     defending the weak and meting out justice to the Iceshield tribe. He has been trying to bring retribution to the orcs for their depredations, and he just arrived with news that a large orc war band
                                                
                                            
                                                
                                                     noncombatant adults and children. Half can carry ammunition, tend the injured, or watch over the elderly and very young. The Characters’ Role Let the characters take the lead on how to set up the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     all hostile creatures, the situation resets, and another saving throw is called for whenever it again comes within 30 feet of an injured enemy.
 Decorative Tiles The walls and floors of rooms
                                                
                                            
                                                
                                                     diameter, supporting the roof above. All archways are 10 feet wide and 10 feet high. Illumination No permanent light sources exist inside the stronghold, since the sahuagin have no need of them. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , and sent a band of goblins to plunder the abandoned village. Characters who capture and interrogate these goblins can learn where the villagers are located. The following warning signs indicate that
                                                
                                            
                                                
                                                     under piles of debris. The cloud giants’ rocks are 3 feet in diameter and weigh 500 pounds each.
  Map 1.1: Nightstone View Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     the clifftop above. The kakkuus rush toward any opportunity for combat, so characters can draw them away with any ruse that promises bloodshed. A badly injured kakkuu flees the area, hoping to hide
                                                
                                            
                                                
                                                     (Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     light dance like fireflies around this thirty-foot-diameter octagonal chamber. A large unlit brazier stands in the center of the room, and eight ten-foot-square alcoves line the walls, each filled with
                                                
                                            
                                                
                                                    -foot-diameter crystal sphere rests on an ornate stand.
 See appendix D for a description of the Ythryn mythallar and its magical properties. The first time a creature tries to attune to the mythallar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     other and against nearby Humanoids. Eliminating the giant will return the volatile situation to an uneasy status quo. 6 A frost giant leads a mixed band of weaker giants in a campaign of bloodlust to
                                                
                                            
                                                
                                                    .  Clash of Titans   d6 Adventure Hook   1 Frost giants besiege a fire giant settlement, disrupting travel and trade across the region. Injured frost giants shelter in nearby towns, demanding the people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     extradimensional magic created by worshipers of Gond (god of craft). An intricate clockwork device is suspended in a two-foot-diameter, faintly glowing crystal orb embedded in the ceiling over the bar. The Avowed
                                                
                                            
                                                
                                                    , by Scriers Phink. This book follows the exploits of a band of adventurers searching for a storm giant king named Hekaton, whose sudden disappearance caused great upheaval up and down the Sword Coast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     them as they emerge. If they don’t, they might at least weaken the shrine’s defenses. Yokka’s band bedevils the party without revealing its presence until the final moment. For example, if no guard is
                                                
                                            
                                                
                                                     Crocodile. None of the traps in the shrine will be triggered by two characters who are imitating Man and Crocodile, with one riding on the other’s shoulders. Those characters can still be injured by a trap
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    .
 The body was once an elf named Fernil Orellian, an adventurer and priest of Corellon Larethian. A cloaker in the Underdark injured Fernil and killed his companions. An agent of Lolth came upon
                                                
                                            
                                                
                                                    .
 Although she looks like she’s sleeping, the bugbear in this cell, Rothgral, is dead. She deserted a band of mercenaries based near Mithral Hall after meeting a persuasive duergar agent of Lolth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    -gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
 This is the den of a band of lizardfolk who
                                                
                                            
                                                
                                                     shore. They are far newer than the rest of the dungeon, having been left here less than a hundred years ago by a previous band of explorers. One is in good enough shape that it could be repaired with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -foot-tall stone door swings into a 5-foot-diameter tunnel that leads to a similar door blocking entry to area X34. X30. Eastern Elevator The elevator shaft terminates in this room. A large stone wheel
                                                
                                            
                                                
                                                    . Xardorok is unaware of Klondorn’s true nature. In the guise of a duergar, the devil earned Xardorok’s confidence and refuses to be intimidated by a stray band of adventurers. If the characters threaten
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     experience: an exciting game of chance where fortunes are won or lost. The fortune’s wheel consists of three concentric spinning wheels and measures 10 feet in diameter. It occupies its own roped-off
                                                
                                            
                                                
                                                     accompanied by a brassy band of ten lawful good skeletons. F10: Security Room Three nothics sit in this dim room, staring at screens connected to invisible sensors spread throughout the casino. The nothics
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of plate armor it once belonged to. Beneath the breastplate, buried in mud, is a longsword. These items were the property of a member of a band of inexperienced adventurers who tried to penetrate the
                                                
                                            
                                                
                                                    -filled cave, roughly circular and about seventy feet in diameter, connects to the sea through a passage. The passage is fifteen feet across at its widest point, and its roof is at most five feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the churning lava below washes over the stone bridge. At the far end is an obsidian pyramid. Its faces bear relief carvings of ancient dwarves feasting, celebrating, and tending to their injured. Its
                                                
                                            
                                                
                                                     Dexterity check using thieves’ tools. The lock and doors can be easily opened from the inside. The doors lead to a 15-foot-diameter circular stone platform that automatically moves between the sanctum
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     injured or if the hydra is slain, the water weird flees. P6: Honored Approach This hall has a stone door at the north end. Another door to the east is askew on its hinges, brushing against an elongated
                                                
                                            
                                                
                                                     Gemstone. The mind flayers found this sacred room and discovered that the 10-foot-diameter gemstone was not an emerald. The green-hued crystal was a dependable receptacle for their psionic echoes, so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     300 gp and twenty leather harnesses with silver buckles (10 gp each). Each of the battling lobsters is adorned with a silver and pearl band (25 gp).  30. Champion’s Quarters This is a spartan room. A
                                                
                                            
                                                
                                                     object on the table is a silver medallion, about 2 inches in diameter, on a fine silver chain. One side of the medallion carries an engraving of a shark. The other side’s engraving depicts a dozen
                                                
                                            
                                        





