Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 12 results for 'diameter insults are blink'.
Other Suggestions:
demeter insults are being
demeter insults are bring
diameter insults are black
diameter insects are being
diameter insects are black
Monsters
Fizban's Treasury of Dragons
each: blink, control water, dispel magic, freedom of movement, globe of invulnerability, plane shift, protection from evil and good, sendingThe dragon can take 3 legendary actions, choosing from the
split open to show their contents and clusters of crystal points more than a foot in diameter that extend six to ten feet from the interior stone surfaces of the lair. These crystals resonate with the
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 18):
1/day each: blink, control water, dispel magic, protection from evil and good, sendingThe dragon can take 3 legendary
than a foot in diameter that extend six to ten feet from the interior stone surfaces of the lair. These crystals resonate with the dragon’s presence, and glow with a soft inner light. The older
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Area Information Dimensions & Terrain This oddly circular chamber is forty feet in diameter one way and fifty feet in diameter the other. Other Features Statues, carved from a pure white marble
the statue, the eidolon begins a tirade of insults and threats. If the characters engage the creature in conversation while fighting the allips they can learn of the deal the creature made with the
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(at the spot marked M on map 19), absently poking it with a short pole while mumbling to itself.
Orb. Near the east wall, a 10-foot-diameter orb of ooze floats 5 feet above the pool. The orb weeps
geas spell on it, compelling it to serve Jarûk the dao and Ichthyglug the marid. The genies use Urm as an intermediary to communicate insults to one another, but the mephit has grown weary of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tents, each ten feet in diameter, are pitched outside a ring of four barrel-topped wagons. A much larger tent stands near the shore of the lake, its sagging form lit from within. Near this tent, eight
insults. Otherwise, the characters are offered flasks of wine and invited to join the reverie. If the characters linger at the camp, continue with “A Vistana’s Tale” below. If they seem in a hurry to leave
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
troglodytes won’t divulge the secret door’s location, and they spit insults at anyone who dares to open it. 7h. Blessed Laogzed This dank cave contains a 5-foot-tall, 8-foot-diameter mud sculpture of a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
who insults or defies him. Lining the bottom of his pool are 33 gp and a fist-sized chunk of green quartz (50 gp). 5. Grung Hovels Dotted about the shores of the lake are several squat huts made from
swamp moss and reeds plastered together with mud. The huts range from about 15 to 25 feet in diameter, and each has a single, low entrance. Some have small, round windowlike openings, and a few have
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
use its Poison Breath in this state, nor can it speak. It can communicate by blinking the lights in its eyes—one blink for no, two blinks for yes, three blinks for “I don’t know.” It understands Elvish
from the ceiling above the toppled spire. North of the tower is a fifteen-foot-diameter hole in the floor that seems to be the upper end of a tunnel.
The hole in the floor is the mouth of a glass
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
Lightning is a game in which two teams of six players compete against each other. To win, a team must eliminate the other team’s players by hitting them with a 3-inch-diameter iron ball. A player struck by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in love. This statement causes the cyclops to blink in confusion and ask, “What is love?” If the concept is explained to him, Mudlump declares that he’d like to be in love, too, and gives the
Dubhforgail (see area P18 in chapter 5). Mudlump’s Home. If Mudlump survives this encounter, he returns to his home in the tumbledown, moss-covered ruins of a 30-foot-diameter stone tower that once
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature in the region gains the benefits of the blink spell for 1 minute, shimmering with overlapping shattered reflections. 19–24 Creatures in the region don’t cast reflections. Wisdom (Insight
minute. Each is 6 feet in diameter and floats 1 foot above the ground. One appears in an unoccupied space within 30 feet of the party. Any creature that moves through the disk instantly appears






