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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     natural wonders of their domains. They seldom interact with folk away from their druid groves and shrines, unless there is a great threat to the natural order or to a nearby community. An archdruid
                                                
                                            
                                                
                                                     new form. The archdruid reverts to its true form if it dies or falls unconscious. The archdruid can revert to its true form using a bonus action.
While in a new form, the archdruidās stat block
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     communication difficult to interpret and impossible to duplicate. To interact with creatures of other sapient species, thri-kreen rely on a form of telepathy.
Thri-kreen often use weapons of their own design
                                                
                                            
                                                
                                                     of bone and obsidian blades, while chatkchas are usually made of sharpened bone or crystal.
A generic thri-kreen stat block appears in the Monster Manual. This section provides a few more options.Leap. The thri-kreen leaps up to 20 feet in any direction, provided its speed isnāt 0.
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    -diameter sphere of luminous ectoplasmāinto one of its two alternate forms, or from one of those forms back into its true form. In object form, it canāt move or make attacks but otherwise retains
                                                
                                            
                                                
                                                     its statistics, and it is indistinguishable from the thing it is imitating. In beast form, it retains its hit points but otherwise uses the stat block of the beast it is imitating. When it dies, the
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other sapient species
                                                
                                            
                                                
                                                    -kreen stat block appears in the Monster Manual. This section provides a few more options.Chameleon Carapace. The thri-kreen changes the color of its carapace to match the color and texture of its
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    , indicating to other thri-kreen what they are thinking and feeling. Other creatures find this method of communication difficult to interpret and impossible to duplicate. To interact with creatures of other
                                                
                                            
                                                
                                                     generic thri-kreen stat block appears in the Monster Manual. This section provides a few more options.Chameleon Carapace. The thri-kreen changes the color of its carapace to match the color and
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the effect on itself on a success.Third Form
Aurilās third form, called Winterās Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing
                                                
                                            
                                                
                                                    .
A stat block is given for each of Aurilās three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     and using Intelligence as the spellcasting ability (spell save DC 17).
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 15-foot-diameter tunnel in its
                                                
                                            
                                                
                                                    , usually when no one is watching. Often the rocks obstruct the approach to the emerald dragonās lair, with boulders moving to block narrow defiles, way-markers tumbling off the path, or smaller stones
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    -foot-diameter tunnel in its wake.
Warp Perception (1/Day). The dragon can cast mirage arcane, requiring no spell components and using Intelligence as the spellcasting ability.Multiattack. The dragon
                                                
                                            
                                                
                                                     dragonās lair sometimes move of their own accord, usually when no one is watching. Often the rocks obstruct the approach to the emerald dragonās lair, with boulders moving to block narrow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Stat Blocks The student NPCs are meant to interact with the characters primarily in roleplaying situations and to help create the flavor of attending a university. They arenāt intended to wade into
                                                
                                            
                                                
                                                     NPCs, use the stat block indicated for them in the Student NPC Stat Blocks table, where the stat blocks depend on the studentās year during the current adventure. These stat blocks can be found in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     NPCs table below. The characters will interact with these individuals throughout the adventure. Step 3. Familiarize yourself with the Village Green Rumors table in the āVillage Greenā section. The
                                                
                                            
                                                
                                                     characters should learn a new rumor each time they interact with the villagers until theyāve heard all the rumors. Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     individuals the characters will interact with during the adventure. Step 3. Bookmark following stat blocks in the Monster Manual or on D&D Beyond:  Blue Dragon, Adult Blue Dragon, Ancient Bandit Basilisk Dao
                                                
                                            
                                                
                                                     Flameskull Gargoyle Mage Mummy Mummy Lord Sphinx of Lore  Key NPCs  Name
 Role
 Stat Block
 Location
   Anthradusk Primary antagonist Ancient Blue Dragon āAnthraduskās Returnā Eldemere Quest giver
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , such as musical instruments, textured beads, and fragrant spices. However, many stone giants are fascinated by light and view it as a rare treasure. They cherish objects that generate or interact with
                                                
                                            
                                                
                                                     of a giant cave spider 9 A giant-sized, elegant silver chisel and hammer used for carving runes, worth 20 gp 10 Seven giant-sized knucklebones worth 50 gp total 11 A 2-foot-diameter moonstone pendant
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ;t understand the goblinsā social system are sometimes surprised by how different castes interact with them. A single human warrior might frighten away a dozen gatherers, only to be shocked when
                                                
                                            
                                                
                                                     goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     wooden coffin resting on a 2-foot-high block of gray stone. The coffin is intact and has an obvious 1-inch-diameter hole bored into its foot panel. The coffinās lid is unlocked. A thin layer of grave
                                                
                                            
                                                
                                                     leading to this area notice a 1-inch-diameter hole bored through it a few inches above the floor. This hole allowed the ancient vampire to enter and leave its lair in mist form. 7a. Hall of Retreat If they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     free to skip this section. Step 3. Familiarize yourself with the Key NPCs table below. The characters will interact with these NPCs throughout the adventure. Step 4. Read about the Bag of Devouring
                                                
                                            
                                                
                                                      Key NPCs  Name
 Role
 Stat Block
 Location
   Bobsin Thief Winged Kobold S24 Keliphron Sentient Bag of Devouring that claims to be a Bag of Holding ā S12 Qaara Valreth Defends the outpostās
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     characters will interact with these NPCs throughout the adventure. Step 3. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond:  Archpriest Behir Berserker Bulette Chimera Cyclops
                                                
                                            
                                                
                                                     Skeleton, Flaming Spirit Naga Tough Boss Treant Troll Yuan-ti Malison (Type 3)   Key NPCs  Name
 Role
 Stat Block
 Location
   Catacus Druidic elf elder who wants the dragon protected Archpriest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booās Astral Menagerie
                                                    
                                                
                                            
                                                    . To interact with creatures of other sapient species, thri-kreen rely on a form of telepathy. Thri-kreen often use weapons of their own design, particularly the gythka (a two-handed polearm with a
                                                
                                            
                                                
                                                     usually made of sharpened bone or crystal. A generic thri-kreen stat block appears in the Monster Manual. This section provides a few more options.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Backgroundā for more context and familiarize yourself with the Key NPCs table, which describes important individuals the characters will interact with throughout the adventure. Step 3. Make a copy of
                                                
                                            
                                                
                                                     Role Stat Block Location   Aunt Dellie Human boat pilot Commoner (Medium, Chaotic Good) āListening Postā Gleem Happenbolt Dead gnome miner ā N14 Hurch Henley Human street magician Performer (Small
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Preparation Before running the adventure, prepare as follows: Step 1. Read the āAdventure Backgroundā section. Step 2. Familiarize yourself with the Key NPCs table below. The characters will interact
                                                
                                            
                                                
                                                     Skeleton Skeleton, Flaming Specter Wraith Zombie Zombie, Ogre  Key NPCs  Name
 Role
 Stat Block
 Location
   Akira Norixius Fanatically devout dragonborn cultist Cultist Fanatic (Medium, Chaotic Evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    ā and āThe Monksā for more context. Familiarize yourself with the Key NPCs table, which lists individuals the characters will interact with throughout the adventure. Step 3. Familiarize yourself with the
                                                
                                            
                                                
                                                     the Monster Manual or on D&D Beyond:  Assassin Bronze Dragon, Young Commoner Doppelganger Goat Noble Oni Priest Scout  Key NPCs  Name
 Role
 Stat Block
 Location
   Anish Aasimar monastery leader
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     the characters will interact with during the adventure. Step 3. Bookmark the pages in the Dungeon Masterās Guide or on D&D Beyond detailing the Wand of Wonder and the environmental effects of extreme
                                                
                                            
                                                
                                                     Wyvern Animals:  Mammoth Rhinoceros    Key NPCs  Name Role Stat Block Location   Aerstigga Giant seeking to ally with Challidax Frost Giant D16 Ardrandal and Forstrorri Giants loyal to Ralvald Frost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Dungeon Masterās Guide or on D&D Beyond. Step 2. Familiarize yourself with the Key NPCs table below. The characters will interact with these NPCs throughout the adventure. Step 3. Bookmark the
                                                
                                            
                                                
                                                     Captain Roper Tough Animals:  Giant Crocodile Raven    Key NPCs  Name Role Stat Block Location   Brezo Breezewave Elf bagpiper Commoner (Medium, Lawful Neutral) āRescue the Villagersā Edgard Brandle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    1. Main Entrance A muddy trail leads up to a 40-foot-wide open doorway, parked outside of which is a 30-foot-diameter boulder. North of the boulder is a 60-foot-tall outcropping of rock with a flat
                                                
                                            
                                                
                                                     at Hruk to move the boulder to block the doorway. The boulder, however, is smaller than the doorway. Small and Medium creatures can move around it unimpeded, while a Large creature can squeeze past the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Incense. Also present is a sealed case containing ten blocks of temple incense. Lighting a block creates a hazy cloud that fills a 20-foot-diameter sphere and moves with the block. Any creature that starts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    20. False Tomb Nested in the ceiling of the western tunnel is a stone block. A character who searches the tunnel spots the block with a successful DC 15 Wisdom (Perception) check. The block is part
                                                
                                            
                                                
                                                     sunlight, and creatures averse to sunlight are affected by it. The gargoyle heads are 5 feet tall and 5 feet wide, with mouths that are 2 feet in diameter. Behind each head, an airtight stone valve blocks a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     from the fen are two rows of standing stones, each one a rough-carved pillar twenty feet high and ten feet thick. Floating inches above each standing stone is a ten-foot-diameter boulder. West of the
                                                
                                            
                                                
                                                     breaking down the door, it enters the temple and attacks the seven wardens (use the werewolf stat block, except their alignments are neutral good) who are trapped inside. The underground temple isnāt shown
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    35. Iājinās Tomb Characters can reach this area via area 18, by lowering the stone block in the east wall (area 35A), or by slipping between the teeth of the jackal visage at area 29. 35A. Stone
                                                
                                            
                                                
                                                     Block A 5-foot-wide, 5-foot-thick, 12-foot-tall block of solid stone fills the doorway leading to Iājinās tomb (area 35B). The block is featureless on the side that faces the tomb, and it is impervious to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    -diameter disk of purple stone, inscribed upon which is the Shadowdusk crest: a lit torch with three trailing embers, its orange flame pointed toward the double door to the west.
 Mosaics. The 40-foot
                                                
                                            
                                                
                                                    , Yarlithra. Each statue stands atop a 2-foot-high block of stone that bears an inscription of the nobleās name. Secret Door. A locked secret door is hidden in the wall next to the statue of Xerrion in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     from a gaping hole in the east wall. Crushed beneath a fallen block in the center of the room are humanoid remains. Elsewhere around the floor are the chewed and decayed corpses of baboons. Through a
                                                
                                            
                                                
                                                     room because of their fear of the snake.) Treasure. The bones crushed beneath the fallen block belonged to two humans. This block can be moved by the combined effort of up to three characters with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     erupting from a block of stone. The block is 10 feet high, and the serpent is another 10 feet taller still, with two gleaming eyes of polished obsidian (see āTreasureā). Its fanged mouth is open as it
                                                
                                            
                                                
                                                     glares down at a 20-foot-diameter hole in the sandstone floor. The hole represents the top of an 800-foot-deep shaft, the bottom quarter of which is filled with sand and old bones (previous sacrifices to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerās Guide
                                                    
                                                
                                            
                                                     distance equal to the longest dimension of its form. For example, a spherical planet 5,000 miles in diameter has an air envelope 15,000 miles in diameter, with the planet at the center of it. An air
                                                
                                            
                                                
                                                     envelope need not be spherical; for example, a block of wood 1 foot by 2 feet by 3 feet is surrounded by a more-or-less rectangular envelope of air 3 feet by 6 feet by 9 feet. The air envelope around a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
                                                
                                            
                                                
                                                     their true nature, as each construct is shielded by a spell that makes it seem nonmagical. Though these constructed villagers can physically interact with the environment around them and hold lengthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Archdruid Archdruids watch over the natural wonders of their domains. They seldom interact with folk away from their druid groves and shrines, unless there is a great threat to the natural order or
                                                
                                            
                                                
                                                    . The archdruid reverts to its true form if it dies or falls unconscious. The archdruid can revert to its true form using a bonus action.
  While in a new form, the archdruidās stat block is replaced by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    ) piercing damage.
 
 Soul Intake Deep inside the wreck is a 5-foot-diameter, cylindrical pipe made of iron that runs almost the full height of the fortress. This pipe was designed to siphon
                                                
                                            
                                                
                                                     tormented souls from the River Styx, feeding them into a 10-foot-diameter cistern below the command deck to power the fortress. The pipe can be accessed by a hatch on every deck except the command deck
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     formāthat of a luminous (but not too bright) sphere of ectoplasm roughly 3 feet in diameter. A newly formed gingwatzim appears as near to its creator as possible and follows its creatorās commands
                                                
                                            
                                                
                                                     gingwatzim changes from its true formāa 3-foot-diameter sphere of luminous ectoplasmāinto one of its two alternate forms, or from one of those forms back into its true form. In object form, it canāt
                                                
                                            
                                        






