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                        Returning 35 results for 'die inhabited are birth'.
                    
                
                        
                            
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                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     slaad tadpole. In the 24-hour period before the tadpole is born, the host feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the
                                                
                                            
                                                
                                                    , making them formidable assassins as well. Their small wings don’t allow kapaks to fly, but they do help the draconians turn a fall into a rough glide. When they die, kapaks dissolve into acid
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor Belviews of their lingering imperfections. The Belview family, however, had strange ideas of what it
                                                
                                            
                                                
                                                     vampire could never truly die, at least not in Barovia.
Bride of Strahd. Strahd confided in the Abbot, lamenting his curse and telling the deva that he wished nothing more than to escape Barovia. His
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     (god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon — Waterdeep's temple of Selûne, whom she blames for the destruction of Vanrak Moonstar.A Vampire's
                                                
                                            
                                                
                                                     Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the
                                                
                                            
                                                
                                                     the lair returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The increased Hit Die recovery ends immediately. The existing abundance of
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
8
A crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons
                                                
                                            
                                                
                                                     increased Hit Die recovery ends immediately. The existing abundance of quartz crystals remains, but new crystals form at a normal rate.Cold, RadiantChange Shape. The dragon magically transforms into
                                                
                                            
                                        
                                                    Goliath
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     the responsibility to earn a place in the tribe or die trying.
Driven Competitors
Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A
                                                
                                            
                                                
                                                     seek out a larger, more powerful wyrm to battle. Few goliath adventurers reach old age, as most die attempting to surpass their past accomplishments.
Fair Play
For goliaths, competition exists only
                                                
                                            
                                        
                                                    Tortle
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    The Tortle Package
                                                    
                                                
                                            
                                                     and its siblings inherit whatever tools, weapons, and gifts their parents left behind. Each young tortle is expected to fend for itself. It leaves the place of its birth and finds its own corner of the
                                                
                                            
                                                
                                                    , defending their offspring, and sharing a lifetime of knowledge before they die. When the children are old enough to leave the compound, they pick up whatever weapons and tools their parents left behind and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Fighting Over a Host When the spirit of one trickster god inhabits a host that is already inhabited by a trickster god, the two gods battle for the right to remain in the host. Assign “even” to one
                                                
                                            
                                                
                                                     god and “odd” to another, then roll any die. The result determines which god is victorious, with the losing god forced out of the host. The host has no influence over which god gets forced out.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Morgantha’s Coven The hags possess the shared spellcasting abilities of a coven (see the “Hag Covens” sidebar in the hags entry in the Monster Manual). If one or more hags die, the coven is broken
                                                
                                            
                                                
                                                    . Morgantha tolerates her daughters only because they help her complete the coven. If one of them dies, Morgantha sets out to abduct and consume a human child so that she can give birth to a new daughter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     implacable master. And they call that liberation?
  — Adaka Fell Hand, githzerai monk
 From birth, githyanki are conditioned to fight and die for their queen. Children endure a brutal upbringing that
                                                
                                            
                                                
                                                    Born to Serve Under the illithids, we and the githyanki fought and died across a thousand worlds for implacable masters. Under Vlaakith, our kin fight and die across a thousand words for an
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     great unknown.
NISHREK AND THE ETERNAL WAR
Orcs believe that if they die with honor, their spirits go to the plane of Acheron, the Infinite Battlefield — specifically the layer of Nishrek
                                                
                                            
                                                
                                                     diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     demands. After the characters speak to Alden, Vishtai telepathically relays this message to them before hurrying to follow Alden inside: “I have no doubt that Caden will die, regardless of Alden’s
                                                
                                            
                                                
                                                     bits of information: The kidnapper asked for warforged laborers, preferably immigrants. These laborers are digging for something in a sparsely inhabited area of Old Sharn. The lift the characters must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     boulevards of Pont-a-Museau. As wealth trickled into the merchants’ coffers, those of low birth began to taste the benefits of nobility. Renier saw how the city was changing and tried to convince her
                                                
                                            
                                                
                                                     in the land, and the nation’s de facto leader. The people begged Renier for help. Disgusted by the masses, she deemed them unworthy merely for the circumstance of their birth and the scarcity of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     fluctuates with the roiling of the Ruinous Sea (choose or roll a d4): 1, acid; 2, lightning; 3, necrotic; or 4, radiant. In addition to that danger, the Ruinous Sea is also inhabited by evil chaos krakens
                                                
                                            
                                                
                                                     more than a minute within it. Vashishax isn’t willing to die here; if reduced to fewer than 100 hit points, the kraken flees to its lair many miles deeper in the Ruinous Sea.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Sorcerer  Core Sorcerer Traits     Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and Charisma Skill Proficiencies Choose 2: Arcana, Deception
                                                
                                            
                                                
                                                     or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift. So too might the gift of a deity, exposure to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Sorcerer EVYN FONG  A Dazzling Mage Filled with Innate Magic  Core Sorcerer Traits     Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and
                                                
                                            
                                                
                                                     others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     tools, weapons, and gifts their parents left behind. Each young tortle is expected to fend for itself. It leaves the place of its birth and finds its own corner of the wilderness in which to hunt, catch
                                                
                                            
                                                
                                                     lifetime of knowledge before they die. When the children are old enough to leave the compound, they pick up whatever weapons and tools their parents left behind and set out on their own.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     irregular intervals. Each well is ringed by hewn stone, is 10 feet in diameter, and rises 3d10 feet above ground level. Each well is inhabited by 1d4 will-o’-wisps that float up to greet new arrivals. These
                                                
                                            
                                                
                                                     5 feet of it that isn’t an Undead. The boon’s recipient gains a d4 and can, at any time within the next 24 hours, roll this die and add the number rolled to one ability check, attack roll, or saving throw made by it. No creature can have more than one of these magic boons at a time.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     character can roll this die once and add the result to a d20 roll he or she just made. Additionally, if the character is inhabited by the spirit of a trickster god, the power normally granted by the spirit
                                                
                                            
                                                
                                                     him to. Advice from the Spirits Any characters inhabited by the spirits of Kubazan or Nangnang receive advice when entering this area: Wild Kubazan urges his host to try the roast boar. Greedy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     they idealized forms of mortal beings, free from the imperfections and transience that causes mortals to suffer and die? Or are they hollow and soulless shades, lacking the authenticity and pathos that
                                                
                                            
                                                
                                                     sky. When you do, attack rolls have disadvantage against you. This cloak lasts for 1 minute, until you doff it (no action required), or until you die. Once you use this trait, you can’t use it again
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Souls and Shells Barovians are made of flesh and blood. They are born, they live, they age, and they die. But not all of them—only about one in every ten—have souls. When a being with a soul dies in
                                                
                                            
                                                
                                                    , soulless or not, can give birth. A child born in Barovia might have a soul even if one or both parents do not. Conversely, the child of two parents with souls isn’t certain to have a soul of its own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     to send the group on a mission to destroy the Spires of the Morning, the temple of Lathander (god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon
                                                
                                            
                                                
                                                     they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Areas of Mistshore Mistshore is a riotous assemblage of ramshackle homes made of wood from old ships and inhabited by impoverished Waterdavians. Several buildings were reduced to ash by the fire last
                                                
                                            
                                                
                                                     search the harbor for treasure, roll any die. If an even number is rolled, an awakened shark named Obliteros attacks them. Grinda has had several close encounters with the shark recently, but fails
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient
                                                
                                            
                                                
                                                    , you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     a result, few goliaths live to see old age. Goliath Names Every goliath has three names: a birth name assigned by the newborn’s mother and father, a nickname assigned by the tribal chief, and a
                                                
                                            
                                                
                                                     family or clan name. Birth Names: Aukan, Eglath, Gae-Al, Gauthak, Ilikan, Keothi, Kuori, Lo-Kag, Manneo, Maveith, Nalla, Orilo, Paavu, Pethani, Thalai, Thotham, Uthal, Vaunea, Vimak Nicknames: Bearkiller
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     for which they were eternally grateful, but could not cure them of certain human defects that had been present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor
                                                
                                            
                                                
                                                     realized that any attempt to slay Strahd would be futile—that the ancient curse upon the land meant that the vampire could never truly die, at least not in Barovia. Bride of Strahd. Strahd confided in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     north balcony are lined with alcoves containing piles of skulls and bones — the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
                                                
                                            
                                                
                                                     to make the ultimate sacrifice and die in a blaze of glory. Kind Moa wants to free the souls trapped inside the Soulmonger. Greedy Nangnang urges her host to search the balconies and bone-filled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     behavior to recognize this new hierarchy. At no time is an emperor’s favor in greater question than when they die. Rarely do Yongjing’s long-lived rulers have to consider the prospect of death, and they
                                                
                                            
                                                
                                                     before their personal name. Personal names are formed of two words; the first is usually determined by birth order, social status, or rank, and the second is an aspirational or lucky name
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     as tools to weaken his rival and doesn’t care if they succeed or die. Only by restoring Kaniaka’s sight (see area S4) can the characters convince Arn to meet with Ogolai and settle their differences
                                                
                                            
                                                
                                                     runestone for at least 1 hour gains a runestone die, a d6. Once within the next 24 hours, it can roll the die and add the number rolled to one Wisdom check or Charisma check it makes. It can wait
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     seek to kill it. The aurochs is described in appendix A. The tanarukk is described below. An orc life is a god-ridden life. Luthic’s at birth, Luthic’s at death, and striving to prove themselves to
                                                
                                            
                                                
                                                     a hostile creature that it can see.
 Foe Smiter of Ilneval. The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).
 Actions
 Multiattack. The orc makes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     and therefore more dangerous when disappointed or angered by a deal gone bad. Fey are also long-lived and thus have more time to retaliate against the hag, whereas most humanoids die within a few
                                                
                                            
                                                
                                                     meaningful except under specific circumstances, such as an auspicious birth or a climactic encounter with a dangerous villain. Even when she’s offering a deal that seems to have no downside, a hag is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     pregnant and give birth while on campaign. Such offspring are called Warborn, a title they keep for life. The Warborn are thought to be blessed by Maglubiyet, and as a result these young goblinoids are
                                                
                                            
                                                
                                                     ultimately offers only two options: submit or die. If the settlement has holy sites dedicated to conquered gods, these are converted into shrines to the Mighty One. All representations of the defeated gods
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                     roll it makes. Each time the target is memory drained beyond the first, the die size increases by one: the d4 becomes a d6, the d6 becomes a d8, and so on until the die becomes a d20, at which point the
                                                
                                            
                                                
                                                     and good spell. When the eidolon leaves the statue, it appears in an unoccupied space within 5 feet of the statue.
 Inert. When not inhabited by an eidolon, the statue is an object.
 Actions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     decay.  Mabar Manifest Zone Features   d4 Feature   1 Undead animated here have 2 extra hit points per Hit Die and make saving throws against being turned or frightened with advantage. 2 Vegetation here
                                                
                                            
                                                
                                                     deals one additional die of damage. 2 Blood spilled here never washes away. Any Charisma checks made in the zone to avoid hostility are made with disadvantage; Charisma checks made to encourage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     into the air as they die. These spores attach themselves to all creatures in the cave and have no effect until those covered with them face off against Xanthoria (see area L11). Those who are exposed
                                                
                                            
                                                
                                                     similar magic also disperses the fog, which returns after 10 minutes. Cages. The cages contain some of Xanthoria’s failed experiments, which she left to die and rot: The rotting corpse of what looks like
                                                
                                            
                                        






