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Returning 26 results for 'die inherently are bane'.
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Magic Items
Dungeon Masterâs Guide
to your hand. The weapon regains 1d4 + 1 expended charges daily at dawn.
Giantâs Bane. While you are attuned to the weapon and wearing either a Belt of Giant Strength or Gauntlets of Ogre Power
to which you are also attuned, you gain the following benefits:
Giantsâ Bane. When you roll a 20 on the d20 for an attack roll made with this weapon against a Giant, the creature must succeed
Magic Items
Curse of Strahd
heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.
Vampiric Strike. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a
must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see âMadnessâ in chapter 8 of the Dungeon Masterâs Guide).
Blight Bane. While you are attuned
Monsters
The Wild Beyond the Witchlight
, for when I die, Orcus will transform me into a vampire.â
Ideal. âEntropy is not simply the bane of existence. Itâs the doom of the multiverse. My job is to speed it along.&rdquo
Monsters
Waterdeep: Dungeon of the Mad Mage
hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane
Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Hammer of Thunderbolts
Legacy
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Magic Items
Basic Rules (2014)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and gauntlets of ogre
, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.
The hammer also has 5 charges. While attuned
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
beneficial (called the boon effect) and the other harmful (called the bane effect). The elder runeâs creator chooses which effect occurs or can randomize it so that a die is rolled to determine whether the
bane effect (odd die roll) or the boon effect (even die roll) is triggered. A triggered elder rune targets one or more creatures within 60 feet of it, according to the casterâs specifications. Once the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
end of your next turn. Immediately after hitting or missing, the weapon flies back to your hand. The weapon regains 1d4 + 1 expended charges daily at dawn. Giantâs Bane. While you are attuned to the
weapon and wearing either a Belt of Giant Strength or Gauntlets of Ogre Power to which you are also attuned, you gain the following benefits: Giantsâ Bane. When you roll a 20 on the d20 for an attack
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
end of your next turn. Immediately after hitting or missing, the weapon flies back to your hand. The weapon regains 1d4 + 1 expended charges daily at dawn. Giantâs Bane. While you are attuned to the
weapon and wearing either a Belt of Giant Strength or Gauntlets of Ogre Power to which you are also attuned, you gain the following benefits: Giantsâ Bane. When you roll a 20 on the d20 for an attack
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
over, Bane, will eventually be mine. All things must die â even gods.â
Bhaal, who finished third, proclaimed, âI choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Hammer of Thunderbolts Weapon (maul), legendary You gain a +1 bonus to attack and damage rolls made with this magic weapon. Giantâs Bane (Requires Attunement). You must be wearing a belt of giant
score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Hammer of Thunderbolts Weapon (maul), legendary Hammer of Thunderbolts You gain a +1 bonus to attack and damage rolls made with this magic weapon. Giantâs Bane (Requires Attunement). You must be
saving throw or die. The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die. Vampiric Strike. The staff can be wielded as a magic
blood oozes from the staffâs pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see âMadnessâ in chapter 8 of the Dungeon Masterâs Guide). Blight Bane
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
druids and wizards of the Stoneheart Enclave. Elemental Healing Nomi Pathshutter is aware of OgrĂ©mochâs Bane and has made it her lifeâs work to protect elementals from its influence. She studies samples
10 gp per Hit Die of the creature from which the sample was taken. DOORS OF BLINGDENSTONE
Heavy stone doors reinforced with steel or adamantine are found throughout the deep gnome settlement. Unless
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
; whether that NPC confers Beloved Inspiration; and that NPCâs Bond Boon or Bond Bane, whichever is applicable. Report Cards. This section includes places to track the results of each Exam
â box whenever they gain a Student Die, and they should erase the check mark when they expend the die. OPTING OUT OF THESE RULES
The rules for Extracurriculars, Jobs, Exams, and Relationships
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
die, Orcus will transform me into a vampire.â Ideal. âEntropy is not simply the bane of existence. Itâs the doom of the multiverse. My job is to speed it along.â Bond. âPraise Orcus! May he give me
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
spells prepared: Cantrips (at will): guidance, mending, resistance, thaumaturgy 1st level (4 slots): bane, command, inflict wounds, ray of sickness 2nd level (3 slots): blindness/deafness, ray of
they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wounds Evil inflict wounds Law bless Chaos bane Neutrality protection from evil and good Favored by the Gods Starting at 1st level, divine power guards your destiny. If you fail a saving throw or
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until youâre incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
participant who rolled the die. The participant who rolled the die or the participant affected by the complication can spend inspiration to negate the complication. Parade Chase Complications d10
check, they cast bane instead (save DC 14). 6â10 No complication Ending the Chase The chase ends when either side gives up the chase, when Itzmin escapes, or when the pursuers are close enough to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
injury, Erebos appeared and claimed your service.
5 Ever since the first time you saw someone die, Erebos has whispered in your ear.
6 You canât bear to witness suffering, so you serve
what he stands for. (Any)
2 Mortality. I will enforce the most important law: anything that lives must one day die. (Lawful)
3 Consolation. Everyone deserves the solace that comes with
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
: When you deal your Halo of Spores damage, roll the damage die a second time and add it to the total. Your melee weapon attacks deal an extra 1d6 necrotic damage to any target they hit. These benefits
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cleric Level Spells 1st bane, false life 3rd gentle repose, ray of enfeeblement 5th revivify, vampiric touch 7th blight, death ward 9th antilife shell, raise dead Circle of Mortality At 1st level
the highest number possible for each die. In addition, you learn the spare the dying cantrip, which doesnât count against the number of cleric cantrips you know. For you, it has a range of 30 feet, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a hostile creature that it can see.
Foe Smiter of Ilneval. The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).
Actions
Multiattack. The orc makes
hit with spell attacks). The orc has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane, cure wounds, guiding bolt
2nd
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Outer City Gazetteer Dreams both flourish and die in the Outer City, which many say holds the best and worst of Baldurâs Gate. The following are some of the best known and most infamous Outer City
from the Garynmor Menagerie 8 1d6 stirges 9 1d4 jackalweres that live in Little Calimshan 10 Dead Three squad (4 fists of Bane, 3 night blades, and 2 necromites of Myrkul) trying to capture one or more
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
with stars are vitalityâs bane.
Blue is neither blessing nor curse.
Moon cleanses you of illness or worse.
Greenâs neighbor is never boringâ
Drink deep; pass through the flooring.â
The
that explains that the combination for the crypt doors (area T25) is the word âdieâ in Draconic T20aâT20b: Void Closets These two storage closets are identical. The door to each room is locked. As an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outer City Gazetteer Dreams both flourish and die in the Outer City, which many say holds the best and worst of Baldurâs Gate. The following are some of the best known and most infamous Outer City
inflicts a heart-piercing wound, giving rise to rumors that the murders are the result of a supernaturally deadly serial killer. Pasque Enrial, a black gauntlet of Bane, is the cultâs mastermind. He
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
crudely mortared half-wall, complete with crenellations.
Creatures. Two goblins are stationed behind the rough, 3-foot-high wall. They are hostile to intruders, but unwilling to die facing a superior
): poison spray, thaumaturgy
1st level (2 slots): bane, inflict wounds
A twig blight, a gift from Belak the Outcast and a pet of Durnnâs, is in the stone pot, and goblins from area 40 occasionally






