Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 25 results for 'direct implanted are band'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        direct implanted are bards
                                    
                                
                                    
                                        direct implanted are bard
                                    
                                
                                    
                                        detect implanted are band
                                    
                                
                                    
                                        detect implanted are bard
                                    
                                
                        
                    
                
                        
                                                    Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     once, twice, three times. The devilsâ heads hit the ground, one after another. And thus we learned that an aasimar traveled in our ragtag band.
â Geldon Parl, Of the Tyranny of
                                                
                                            
                                                
                                                    ;provides guidance to the aasimar, though this connection functions only in dreams. As such, the guidance is not a direct command or a simple spoken word. Instead, the aasimar receives visions, prophecies
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     a large outfit such as the Zhentarim or the soldiers of Mintarn, or a smaller band of sell-swords, maybe even more than one. (See the âMercenaries of the Northâ sidebar for a collection of
                                                
                                            
                                                
                                                     a crude sense of humor.
8
I face problems head-on. A simple, direct solution is the best path to success.
d6
Ideal
1
Greater Good. Our lot is to lay down our lives in
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
                                                
                                            
                                                
                                                     rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde â a sea of slavering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     direct interaction between the gods and the mortal world. Likewise, the gods arenât omniscient, though they see and hear everything that occurs inside their temples and before their altars. They have
                                                
                                            
                                                
                                                     mountains. The power of the gods exceeds that of any mortal being. Even so, a god killing another godâlet alone a mortal attempting the taskâis virtually inconceivable. Any kind of direct confrontation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     contain members of races other than elves and perhaps half-elves, but such a band could make an interesting military party. Running Your Own. Rather than join an existing force, you might choose to form
                                                
                                            
                                                
                                                     direct the activities of your unit and potentially increase your earnings, as described at the start of this section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     countryside or asked to defend the last holdout of civilization against a relentless horde. The zombies could serve as direct threats or motivate others to monstrous deeds, with the ends supposedly
                                                
                                            
                                                
                                                     band of survivors in Silbervas, vanish after attempting to pillage Dekovan Palace. Soon after, the palaceâs strange lights appear among buildings formerly claimed by the lost survivors. 
   8  A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     this strange lack of courage in their great warlord? Has age finally taken its toll? In reality, a band of duergar thieves posing as merchants recently stole Azrokâs dagger of blindsight and fled
                                                
                                            
                                                
                                                     cover up her husbandâs blindness, but her efforts were undone by a mind flayer acting as Skullportâs ambassador. This mind flayer secretly implanted intellect devourers in the skulls of several goblins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     has experienced, roll once on the Life Events table for each of them. Many of the results on that table direct you to one of the secondary tables that follow. Once you have determined all of your
                                                
                                            
                                                
                                                     your DM to come up with the reason for the battle and the factions involved. It might have been a small conflict between your community and a band of orcs, or it could have been a major battle in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isnât organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamatâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isnât organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamatâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     during the Hiring Fair or the Shieldmeet festival, each summer at least one adventuring band seems to get its start in Yartar. Most fall into obscurity, but the Smiling Company â the still-active
                                                
                                            
                                                
                                                     portion of a larger band of warriors who gathered in Yartar nearly a decade ago â still enjoys moderate success, and makes annual contributions to the Happy Hall. Yartar is ruled by a Waterbaron who is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
                                                
                                            
                                                
                                                     Sword Coast. This band isnât organized enough to attack all at once and provide a significant challenge to the party. Instead, it shows the increasing anarchy of the region, and the way that Tiamatâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     magical book that teleports back and forth between them. 
   3  A young bronze dragon seeks to turn a band of cyclopes into a disciplined army, with little success. 
   4  A young bronze dragon has been
                                                
                                            
                                                
                                                     magically bound to the service of a marid, and the dragon is unable to take direct action to get free of the genie. 
   5  A young bronze dragon runs a prestigious military academy, training paladins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     own crew in a direct attempt to control and protect its neighborhood. Such is the case with the Bloomridge Dandies, wealthy merchant scions who loudly proclaim that the Flaming Fist isnât doing enough
                                                
                                            
                                                
                                                     table E) 
   17â20  Threat (roll on table F) 
   Table D: Lower City Harmless Interactions    d12 Interaction 
     1  A band of crew members with purple armbands and fabulous eye makeup â the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     own crew in a direct attempt to control and protect its neighborhood. Such is the case with the Bloomridge Dandies, wealthy merchant scions who loudly proclaim that the Flaming Fist isnât doing enough
                                                
                                            
                                                
                                                     Threat (roll on table F)   Table D: Lower City Harmless Interactions  d12 Interaction   1 A band of crew members with purple armbands and fabulous eye makeup â the Bloomridge Dandies â stop the party to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , even if their reasons are unclear until you arrive. 6 Divinityâs Voice. Otherworldly messages direct you to undertake divine quests.  Religious Order Member Your primary duty to a religious order is
                                                
                                            
                                                
                                                     serve your deity.  Religious Order Quests   d6 Quest   1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     throneâs despotic inheritor is doomed to defend the seat from an unending torrent of assassins and usurpers. Their pattern of betrayal has one exception. Periodically, the townsfolk band together to
                                                
                                            
                                                
                                                     the following effects in and around the gate-town: Demon Ichor. Demon ichor pollutes nearby water sources. Local wildlife that come into direct contact with the unholy gunk acquire demonic attributes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     away the location of its lair. One might appear before a band of dwarves traveling through the area and demand a toll for safe passage through its territory, expecting payment in the form of gems â and
                                                
                                            
                                                
                                                     workers and now seek to capture them rather than devour them. Giants donât launch direct attacks on dwarven strongholds except under extraordinary circumstances. Their size is a great disadvantage in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     personal concerns to embark on a grand excursion or to work together toward a common goal. And according to the gnomes, it is proven that their gods can accomplish the impossible when they band together
                                                
                                            
                                                
                                                     with six-pointed star 
   Flandal Steelskin  NG  Metalwork  Forge,* Knowledge  Flaming hammer 
   Gaerdal Ironhand  LG  Protection  War  Iron band 
   Garl Glittergold  LG  Primary god of gnomes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     furniture and broken crates.
 Goblins. Feeding on rats in the middle of the room are two goblins and a goblin boss, all with intellect devourers implanted in their skulls.
 Brain-Dogs. Two more
                                                
                                            
                                                
                                                     House Rosznar of Waterdeep: a diving white falcon on a field of blue. Inscribed on the inside of the band are the words âTo Kres â Fly high and stoop swift.â The ring is worth 25 gp. The finger upon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , traveler near W.â The abbreviations stand for towns in the area, Beliard and Womford. One of these reports details caravan traffic in Red Larch. It makes note of the arrival of âa band of troublemakers
                                                
                                            
                                                
                                                     Grimjaw is sullen, suspicious, and humorless. He asks very direct questions, such as âWho are you?â and âWhy are you here?â If a character tries to flatter him or concoct any kind of fanciful story
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     is meditating. He is roused by the sound of combat or any direct attempts to contact him. Unless cornered, he flees to area 20 and returns with the occupants of that room. If they are gone or slain
                                                
                                            
                                                
                                                     of plate armor it once belonged to. Beneath the breastplate, buried in mud, is a longsword. These items were the property of a member of a band of inexperienced adventurers who tried to penetrate the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . The characters come upon a Reghed berserker leading a band of 2d4 + 2 tribal warriors, or their encampment. Determine their tribe randomly by rolling a d4: 1, Bear; 2, Elk; 3, Tiger; 4, Wolf. If the
                                                
                                            
                                                
                                                    . There is a 50 percent chance that theyâre heading home with 2d6 animal pelts worth 5 gp each. They know the wilderness well and can direct or guide characters to the nearest settlement. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     servers work shifts at the Helm; most nights, two cover the ground floor and one waits on guests on the upper floor. The staff at the Helm donât gossip, but they direct anyone who questions them to
                                                
                                            
                                                
                                                     character that it might be worthwhile to talk to Minthra Mhandyvver (area 14) â treasure could be hidden in the tomb, and it shouldnât be left to a band of goblins. 9. Tantur Smithy Both ends of this soot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     300 gp and twenty leather harnesses with silver buckles (10 gp each). Each of the battling lobsters is adorned with a silver and pearl band (25 gp).  30. Championâs Quarters This is a spartan room. A
                                                
                                            
                                                
                                                     wandering patrol, which arrives in 1d6 + 1 rounds. A direct attack is likely to wipe out a party that tries to kill the entire royal group; the charactersâ mission was designed as a reconnaissance effort
                                                
                                            
                                        






