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Returning 35 results for 'direct instances are beneath'.
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Monsters
Fizban's Treasury of Dragons
experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do ⊠or than any of
is set beneath a mountain ridge between two deep tarns, with streams flowing down toward the lowlands. The lair has the following features:
Entrances. Two cave entrances provide access to the lair
Monsters
Fizban's Treasury of Dragons
foundations of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than
the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1 is set beneath a mountain ridge between two deep tarns, with streams
monsters
for wealth
Zlan Clervish
Currently in control, aims to expose hidden horrors and ruins beneath Icewind Dale
Personality
Zlan has an affinity for enchantment and corrupting minds. During
direct action when an oblique or hidden action will suffice. Its plans always contain fallbacks and contingencies. One of these contingenciesâone the other liches who constitute its new form failed
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Demon Portal Years ago, a wise and humble acolyte of Torm named Opallita the Devout wanted to speak directly to her god. Through decades of constant prayer in the crypts beneath the chapel, she
created a direct link between the ossuary and the celestial essence of Torm, as her prayers made the chamber that she prayed in sensitive to psychic connections between mortals and higher powers. When
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
lizardfolk carrying contraband into the tunnel beneath the strong room. They can take the direct approach and inspect the strong room surreptitiously. This leads to a fight with lizardfolk if characters
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Section 1. Call to Action The characters begin the adventure standing about one-hundred feet from a gate to Pandemonium. Theyâre underground, two days travel and far beneath the Shaâsal Khou redoubt
, a place beyond space and time. The mind flayers have traveled through a nearby portal to the plane of Pandemonium, where they are rumored to have located a direct path to the Far Realm. Belthomias
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
The Sealed Gate Once inside, the characters can explore Rigus. Any patrolling soldier can curtly direct the characters to the gate to Acheron. The path to the gate, which lies beneath Rigusâs hill
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
lizardfolk carrying contraband into the tunnel beneath the strong room. They can take the direct approach and inspect the strong room surreptitiously. This leads to a fight with lizardfolk if characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
those beneath you and take orders from no one, but that means that you are ultimately responsible for the activities of everyone in your outfit. You can use the Running a Business downtime activity to
direct the activities of your unit and potentially increase your earnings, as described at the start of this section.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
and speak with Gar, heâs happy to hear them out, listening intently, with no show of defensiveness or remorse for any accusations they might direct his way. Nor does he oïŹer an apology or reparations
circle to his ïŹank or behind him, etc.) Gar sighs, and disappears from the chamber. In both instances, Gar teleports using the coral as a means of transport, similar to the tree stride spell. He casts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
embodied spirits, brought into the mortal realm by devout prayer or direct intervention. A sphinx maintains its vigil tirelessly, not needing to sleep or eat. It rarely engages with others of its kind
who fail a sphinxâs test typically meet a gruesome end beneath its claws. Extraplanar Beings. Mortals that encounter sphinxes do so most often in ancient tombs and ruins, but some sphinxes can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, congregating in steadings built of rough timber or in clusters of well-defended mud-and-wattle huts. Their skins are tan from lives spent lumbering up and down the hilly slopes and dozing beneath the
.
Direct and Deadly. Hill giantsâ ability to digest nearly anything has allowed them to survive for eons without needing to adapt and change.
With no culture of their own, hill giants ape the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
emanate from four green, blister-like growths entangled amid the great treeâs roots.
Whether the creature is alone or the dragon hunters are present depends on whether the characters found a direct
. Dragon Hunters. If, after arriving at the great tree, the characters took the direct path to Pangil ng Buwanâs lair, the bakunawa is alone when they arrive, but Paolo and his dragon hunters (five
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
of the Sundering and the Era of Upheaval also put an end to such direct meddling by the gods. Without powerful magic and mortal aid, Tiamat cannot travel from her home in Avernus into the world
beneath a roiling cloud of flies. Asmodeus recently reinstated the fallen angel Zariel as the Archduchess of Avernus, reversing an earlier decision that allowed a pit fiend named Bel to take the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of the Sundering and the Era of Upheaval also put an end to such direct meddling by the gods. Without powerful magic and mortal aid, Tiamat cannot travel from her home in Avernus into the world
beneath a roiling cloud of flies. Despite her power as ruler of the first layer of the Nine Hells, the archdevil Zariel cannot kill the dragon goddess, and she sees the summoning of Tiamat as a way
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
of the Sundering and the Era of Upheaval also put an end to such direct meddling by the gods. Without powerful magic and mortal aid, Tiamat cannot travel from her home in Avernus into the world
beneath a roiling cloud of flies. Asmodeus recently reinstated the fallen angel Zariel as the Archduchess of Avernus, reversing an earlier decision that allowed a pit fiend named Bel to take the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
successful DC 20 Strength check is required to pull up the encrusted door. Magic such as knock or passwall can also help open or bypass the door. Directly beneath the door is a 20-foot-square
In the original publication of White Plume Mountain, "The Legend of Keraptis" was presented on the inside back cover. Although these details of the wizard's former life don't play a direct part in the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
overpower foes with direct assaults, although if they have the opportunity to undermine defenses or attack from below, they unhesitatingly put their skill at tunneling and mastery of burrowing
cruel, an extreme narcissist who delights in surrounding himself with objects of beauty and luxurious comforts. Beneath this sneering self-assurance lies a bitter being who loathes himself and holds
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
most direct route. It doesnât avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, a target can
right to claim the choicest prizes. When no valuable objects can be found, a harpy takes hair, bones, or body parts to line its nest. A harpyâs lair is usually hidden in remote ruins, where adventurers can discover valuable treasure and magic hidden beneath foul piles of offal.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
direct, being a line from a paean to Phenax. As for the rest, Khea reveals that not only is it a cipher, but an incomplete one; letters have been removed from the message in some indiscernible pattern
a trickle for nearly a month, parching the region downstream. Although this event has deeply concerned farmers, the discovery of ancient etchings and ruined structures hidden beneath the waterline has
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
nothing that occurs beneath the sun-dappled leaves escapes the creatureâs notice. A unicorn hears each breathy tune sung by the elves that reside amid the treetops. It senses where every caterpillar
. When darkness and evil threaten to overwhelm the mortal world, the gods sometimes see fit to pair a unicorn mount with a champion. A paladin astride a unicorn is a sign of the godsâ direct intervention
Compendium
- Sources->Dungeons & Dragons->Divine Contention
creature on the main deck speaks the statueâs command word (âArtemisâ), the statue animates and obeys the creature who animated it. As a bonus action, the creature can direct the statue to move up to
below deck, each with ten bolts of ammunition secured by ropes beneath. When the capstan on the main deck (area I1) is turned, a gear wrapped around a pillar connected to the capstan also turns
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the mortal world, never worshiped but sometimes appeased. Myths recount how the gods battled and imprisoned the titans, sealing them in a prison beneath the Underworld. Now the titans are all but
deathâand its insatiable gluttony for new creatures to consume. Uro, Titan of Natureâs Wrath, might be seen as a direct predecessor of Keranos and Thassa, but it was the incarnation of natural disaster
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magically bound to the service of a marid, and the dragon is unable to take direct action to get free of the genie.
5 A young bronze dragon runs a prestigious military academy, training paladins
of smaller species to fight for justice beneath the dragonâs banner.
6 Dragonborn pirates bribe a young bronze dragon into helping them steal ship cargoes for a sizable cut of the profits
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Iymrithâs Lair The Doom of the Desert has claimed an enormous, abandoned amphitheater in the desert as her lair (shown on map 12.1). Beneath the amphitheater lie chambers where the blue dragon sleeps
giants bear the brunt of these attacks while they approach from another direction, or they can join the giants in their direct assault. When storm giants or characters of giant size come within 1,000
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
blessing and nothing more. 7d. Water Torture Narizmar. A nude male drow named Narizmar Doâett is strapped to a sturdy table positioned beneath a suspended 80-gallon water barrel. A spider silk hood covers
the following information in exchange for her freedom: House Auvryndarâs main stronghold in Undermountain is in Muiralâs Gauntlet (level 10) and is under the direct command of her mother, Vlonwelv
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Brass Dragon Lairs Brass dragons prefer to make their lairs in hot, dry, rocky areasâdesert canyons, caves beneath arid mesas, or ancient stone ruins. Brass dragons often compete with blue dragons
direction as the creatures do, remaining interposed between them and the direct glare of the sun, and grants them advantage on saving throws to resist the effects of extreme heat (see the Dungeon Masterâs
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
smaller â but no less effective â workings of magic that keep safe important locations like Candlekeep. Even the many-layered wards and effects of Undermountain, beneath Waterdeep, are considered a mythal
beings attuned to its effects, who can ignore any restrictions on spellcasting, can direct targetable effects of the mythal, and can teach others of appropriate skill how to access its secrets. Except
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
dark and tells his parents about his adventure. The Stonehills ask the party to investigate the ruin their son described. Finding Pip. The most direct way to find Pip is to follow his tracks in the
that the crypt lies beneath a temple called Talhundereth, but the temple teemed with dangerous monsters. The crypt is protected by a lock with a puzzle that Dumathoinâs faithful could solve easier than
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Abyss,â or âthe Wildspace system of Realmspaceââthinking about a place makes the creature aware of the most direct route to that location. The creature doesnât know how long the journey will take or
which are hollowed out beneath the surface. The githyanki city of Tuânarath is perhaps the most infamous such place. Color Pools Gateways leading from the Astral Plane to other planes appear as two
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
currently being held in the dungeons beneath the ruins of Castle Never, awaiting execution. As my documancer, Walnut, is so fond of saying: Ignore Head Officeâs missives at your own peril. (She says
direct the characters toward some random character who he swears is Oppal, just to lighten the mood. He also spills if the characters offer him a bribe of 5 gp or more. âAfraid Oppal got herself nicked
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
pranks to direct confrontation. POLAR ENGINE Trickery Domain Subclass
Gods of trickery are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods
Domain Inspire Valor and Smite Foes War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
instances, the trap is the last line of defense against a thief or intruder. Alarm traps, since they pose no direct physical threat, are appropriate for areas that are also used by a dungeonâs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cyre, crushing everything in their path and leaving ruin in their wake. Meant to end the war decisively, these arcane war machines could pulverize soldiers beneath their feet and incinerate entire
colossus could direct itself but at diminished power. A colossus also carried a sizable contingent of elite troops, who could ride in safety within the colossus while it crushed through enemy lines or






