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Returning 34 results for 'direct intense are bargain'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
island.
A morkoth may allow a visitor to bargain for something or someone it has claimed if that visitor offers the morkoth something it desires more. It shows no mercy, however, to those who break a
are tied to a particular place or group of locales, and still others move erratically through the cosmos. Occasionally, a morkoth learns to direct its island’s movement.A Morkoth’s Lair
Morkoth
Legacy
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Monsters
Volo's Guide to Monsters
not incapacitated. Any creature within 30 feet of such an entrance and able to see it must make a DC 15 Wisdom saving throw. On a failed save, the creature feels an intense urge to use its movement on
each of its turns to enter the lair and to move toward the morkoth's location (the target doesn't realize it's heading toward a creature). The target moves toward the morkoth by the most direct route
Young Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
manipulation and crafty dealmaking to exerting themselves in combat. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack
labyrinth of my thoughts.
3
I might disagree with other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world
Deep Dragon Wyrmling
Legacy
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monsters
Fizban's Treasury of Dragons
combat. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality
other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants
Ancient Deep Dragon
Legacy
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monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the elf is in trance. This change, commonly known as Transcendence, is evidence that Sehanine Moonbow has opened the door to enable the elf’s soul to return to Arvandor — a direct sign from the gods
that it’s time to get one’s affairs in order. How much time an elf’s body has left is never certain. Whether hours or years, the period is marked by both intense joy and great sadness. Most mortal elves
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your group might have different relationships with your patron, though; consider some or all of these roles for your characters: Agent. The Agent doesn’t receive direct communications
key part of a prophecy, or made what seemed like an innocent bargain with a harmless old hermit, or found an artifact with mysterious powers. The folk hero background is ideal for the Innocent
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
1. Office of the Artificer This entrance opens up to a large stone chamber. At the far end, an intense-looking man stands behind a large stone table covered in a dense layer of plans, drawings, and
they might offer. Moghadam’s Bargain Moghadam knows about the Infernal Machine components in the tomb, and is quick to negotiate with the characters for them. In truth, he has no intention of parting
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
where that plane touches the material world at a fey crossing, if a sentient creature acts on an intense desire for bloodshed, one or more redcaps might appear where the blood of a slain person soaks the
moment redcaps awaken, they desire only murder and carnage, and they constantly seek to satisfy these cravings. Redcaps lack subtlety. They live for direct confrontation and the mayhem of mortal combat
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. In the Feywild, or where that plane touches the world at a fey crossing, if a sentient creature acts on an intense desire for bloodshed, one or more redcaps might appear where the blood of a slain
. From the moment it awakens, a redcap desires only murder and carnage, and it sets out to satisfy these cravings. Redcaps lack subtlety. They live for direct confrontation and the mayhem of mortal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
embodied spirits, brought into the mortal realm by devout prayer or direct intervention. A sphinx maintains its vigil tirelessly, not needing to sleep or eat. It rarely engages with others of its kind
its realm. Fallen Sphinxes. Whether through the weariness of the ages, regret at the slaughter of innocents, or dreams of worship by supplicants that attempt to bargain their way to knowledge, some
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
dwarf’s direct descendants — beloved sons, daughters, and grandchildren — are often the ones who inherit the inanimate works their ancestor leaves behind. Marriage is a sacred rite among the dwarves
would term it, but it is just as intense. Dwarves are creatures of stone, and like stone they change only in response to extremes. The dwarves of the many worlds share much in common, but never
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
their islands. Some of these prisoners are the descendants of people captured generations before; they might know of no other world outside their island. A morkoth may allow a visitor to bargain for
cosmos. Occasionally, a morkoth learns to direct its island’s movement. Morkoth
Large Aberration, Typically Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 165 (22d10 + 44)
Speed 25 ft
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
emanate from four green, blister-like growths entangled amid the great tree’s roots.
Whether the creature is alone or the dragon hunters are present depends on whether the characters found a direct
intense corruption where the bakunawa suffered years of nightmares. A creature that enters that area or starts its turn there is overwhelmed by visions of the burning of Bathalang Puno and must succeed on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, particularly for old or noble families. At the baduk hall, dozens of pairs of players concentrate at tables covered in circular, black and white pieces. Hall guards or attendants can easily direct the
characters to Dae-Shim and Ju-Won. Nah Dae-Shim, a dwarf man, and Da Ju-Won, a human woman, are in the middle of an intense game. Both are neutral nobles. They’re not unfriendly, but they’re not
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Malagard for his advisor. Her words were poison, and gradually she convinced Moloch to direct his efforts to topple Asmodeus. Although the conspiracy nearly succeeded, it was thwarted. Moloch was stripped
might bargain with mortals to gain their aid in acquiring coin, jewels, and other riches in return for knowledge about the Nine Hells and the other planes. Most of Moloch’s cultists have switched
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
threaten his master’s position, he is content to remain at the right hand of the throne, at least for the time being. Devils bargain with mortals to upend the divine order. They stake claims on souls that
the Nine Hells forces him to relinquish direct oversight of a project. When he returns to his research, a new mystery might capture his fancy, while the older project continues to move forward
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
adventure by willfully going in a different direction. If you feel like you’re keeping up your end of the bargain but your players aren’t, have a conversation with them away from the gaming table. Try
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
OK for them to invalidate the hard work you’ve done preparing the adventure by willfully going in a different direction. If you feel like you’re keeping up your end of the bargain but your players
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
corpses closely can, with a successful DC 10 Wisdom (Medicine) check, confirm that the two died in their sleep from drowning. It appears they stopped in the cave after an intense battle, fell asleep, and
described in the Monster Manual. If he is reduced to 15 hit points or fewer, Ashgarlyth tries to bargain with the party again. If that doesn’t work, the young dragon fights to the death, unwilling to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
feet of such an entrance and able to see it must make a DC 15 Wisdom saving throw. On a failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and
to move toward the morkoth’s location (the target doesn’t realize it’s heading toward a creature). The target moves toward the morkoth by the most direct route. As soon as it can see the morkoth, the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
them into permanent disgrace, or must you resort to more direct methods? 4 The Masterpiece. An exquisite work of art for an influential client, either created by your guild or acquired through agents
collector seeks, but if you fail, you’ll become part of the collection. 6 The Bill Comes Due. Your guild master achieved their vaunted position by means of an otherworldly bargain. That price has come
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
fae kindguards are in direct service to Talion, the Kindly Lord. Nine times nine have these high fae sworn a binding oath to protect the Kindly Lord, each time pricking their hand on a hawthorn branch
, lightning, or thunder damage (the high fae’s choice).
Negotiate Life (Recharge 5–6). The high fae enacts a magical bargain, siphoning energy from its opponents to heal its wounds. The high fae targets up
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Console. A character adjacent to the console who succeeds on a DC 20 Intelligence (Arcana) check can use an action to direct one of the Istarian drones in this room to move or attack a creature. The
to bargain and shares the following information: Lohezet doesn’t care about the Dragon Armies’ goals; they just support his research. He discovered the City of Lost Names’s location while with the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
maker, and enforcer in the ward, there is an open-minded artisan, entertainer, or thrill-seeker to match. Locals routinely direct inquisitive newcomers to the Hall of Information, where visitors can
to serve their insatiable greed. Takers record financial agreements in the Hall of Records and revel in seizing properties at bargain-basement prices when owners default on payments. The Fated
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
attuned to this zone. He is willing to share the key’s attunement in return for a taste of fresh blood. Any character who agrees to this bargain suffers the effects of Issem’s bite attack. Development
. The stone serves as a contact stone in this zone. Heat. This chamber is uncomfortably hot due to the fire elemental in area 6. The heat grows more intense to the east and in the eastern secret
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
leading west contains a white gate, which leads to the Flesh Golem Mortuaries. 90. Golem Pen Pillars of white marble glow with an intense white light that brightly illuminates the area. The light is so
bright that it almost obscures the arcane glyphs carved in the archways that lead into the room.
Pillars of Light. The intense bright light, created by evocation magic in the pillars, causes
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Supernaturally powerful winds—like those from planes such as Pandemonium or Minethys, the third layer of Carceri—can spawn flaywinds. A flaywind is an intense sandstorm, gathering large rocks and other debris in
are willing to bargain. Mimic colonies have learned that adventurers they can’t defeat can be bought off with information about nearby creatures or locations, hidden treasure (which the colony
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and wooden clogs are gathered here. Your arrival interrupts their quiet yet intense conversation. The monks—an orc, an elf, a dwarf, a dragonborn, a tiefling, and some humans—turn toward you with looks
characters accept the quest, if they or any Wavemount crew wish to stay at the monastery, the monks direct them to the guest quarters (area M11), where they can stay as long as they like. M18: Crypt Thirty
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is a tunnel cloaked by a 6th-level major image spell to look like a solid stone wall. Discovering its nature from a distance requires a DC 19 Intelligence (Investigation) check, although direct
, or if at any point Reulek gets the sense that they aren’t going to follow through on their promise, he uses Possession to enforce the agreement. If the party stays true to the bargain, Reulek’s spirit
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. When knowledge of her evil bargain spread through the realm, the army forced Zalkoré to abdicate and exiled her to Ka-Nanji, which became known ever after as Nangalore, the Garden of Lost Dreams
her beloved Thiru-taya. As long as the meeting remains cordial, Zalkoré can reveal much about Omu. She can direct characters to its general location (“between the fire peaks and the great iron mine
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
“Treasure”), which was a gift from her parents, to seal the bargain. Cinderhild doesn’t know where her father keeps his conch of teleportation but assumes it’s locked in his iron chest (see area 26A
creature that ends its turn in the room takes 5 (1d10) fire damage, or 11 (2d10) fire damage if it’s wearing metal armor. A creature that comes into direct contact with the superheated shell of the






