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                        Returning 35 results for 'directly injure are black'.
                    
                
                        
                            
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                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    This tarry substance harvested from the dark boughs of the death’s head willow is a powerful intoxicant. It can be smoked as a concentrate or injected directly into the bloodstream. A creature
                                                
                                            
                                                
                                                     subjected to a dose of black sap cannot be charmed or frightened for 1d6 hours.
For each dose of black sap consumed, a creature must succeed on a DC 15 Constitution saving throw or become poisoned for 2d4 hours—an effect that is cumulative with multiple doses.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     clothes, and a pouch containing 15 gp
 
Factions of the Sword Coast
The lack of large, centralized governments in the North and along the Sword Coast is likely directly responsible for the
                                                
                                            
                                                
                                                     from many walks of life, setting them to tasks that serve the goals of the Black Network but aren’t necessarily criminal in nature. Agents of the Black Network must often work in secret, and are
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     retaliation usually prevents them from trying to directly harm the gnomes, but they might spit in the milk, balance dishes on tables so they’re easily knocked over and broken, or scatter sewing
                                                
                                            
                                                
                                                     needles all over the floor — petty, vengeful acts that humiliate, injure, or anger the gnomes, but not so much that the gnomes want to hunt down and kill the kobolds. Because of the kobolds&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     types of blights to spread prodigiously and upset nature’s balance. 
   4  A black dragon wyrmling is setting cunning traps along local roadways, hoping to injure horses and draft animals for easy
                                                
                                            
                                                
                                                    Black Dragon Adventures The Black Dragon Adventure Hooks table offers suggestions for stories and adventures involving black dragons. Black Dragon Adventure Hooks    d8 Adventure Hook 
     1  A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     produced by the nearby elemental node. Unlike the members of the other three cults, the Black Earth cultists have easy access to the surface. This quarter of the temple complex lies almost directly
                                                
                                            
                                                
                                                    Temple of Black Earth When the elemental prophets were drawn to Tyar-Besil, the servants of elemental earth took control of the northeast quarter of the dwarven ruins. Long ago, this area served as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hatred of gnomes, city kobolds often go out of their way to target gnomes’ houses and shops. Even in such cases, the kobolds’ fear of retaliation usually prevents them from trying to directly harm
                                                
                                            
                                                
                                                    , injure, or anger the gnomes, but not so much that the gnomes want to hunt down and kill the kobolds. Because of the kobolds’ animosity, gnomes tend to avoid or abandon settlements that have a severe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Creating a Black Dragon Use the Black Dragon Personality Traits and Black Dragon Ideals tables to inspire your portrayal of distinctive black dragon characters, and use the Black Dragon Spellcasting
                                                
                                            
                                                
                                                     table to help select spells for a spellcasting dragon. Black Dragon Personality Traits    d8 Trait 
     1  I demonstrate my brilliance through the cruel subtlety of my actions. 
   2  Watching the
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragons’ black-and
                                                
                                            
                                                
                                                     once every hundred years, when they choose targets for a deadly hunting spree.
3
Two ancient deep dragon;ancient deep dragons fight over territory. Unwilling to move against each other directly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    The Black Lake The darkest and most remote corner of the Glitterhame’s cavern system, the Black Lake is a large, winding cavern filled with water that drains from the Dark Mere through a submerged
                                                
                                            
                                                
                                                    . The dwarves of Khundrukar never settled these caverns, although Durgeddin had his followers begin work on an escape route through the depths. The Black Lake is now the domain of Nightscale, a young
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     characters can get a good glimpse of Vidorant and several associates, which can aid the characters in creating disguises. Vidorant is a tall elf woman with sleek black hair. She usually wears black
                                                
                                            
                                                
                                                     directly. While no one in the Silver Fingers Society would dare help Vidorant right now, she still has a few informants and cronies from outside the organization. If the characters watch her long enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     angelic figures entwined with grape vines. The light from above falls directly on a silver statuette. A cloaked figure is draped over the altar, and a black mace lies on the floor near its feet.
 The
                                                
                                            
                                                
                                                     damage on a successful one. The statuette is safe for all creatures to handle once it is no longer in contact with the altar. Gustav’s corpse wears a handsome, fur-lined black cloak embroidered with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     that the horde approaches. Distant shapes of skeletal soldiers and shambling corpses appear around nearby hills in several directions. Just then, a sickly black fog seeps from the ground in a ring
                                                
                                            
                                                
                                                     into its rotting flesh. The zombies lumber directly toward the wall and stay there. The skeleton soldiers advance and make ranged attacks until they can get up a ladder to fight in melee. The zombies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     mines. Others were sent down to the Temple of the Black Earth (see chapter 4). Other troubles have also surfaced recently, including some that might directly affect the characters. Tailor the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Cult of the Black Earth  The earth cult worships the implacable strength and unyielding resistance of elemental earth. Cultists seek the power to destroy the works of civilization with landslides
                                                
                                            
                                                
                                                     living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    14. Chapel of Evil The chanting heard throughout the tomb originates in this chapel, whose pews are filled with more than two dozen worshipers — and, oddly, with two large chunks of rough black stone
                                                
                                            
                                                
                                                     watch, one of them collapses — and is suddenly and horrifyingly petrified into another chunk of black stone.
 At the far end of the chapel, a handsome priest stands behind an altar block that glows an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     the altar.
 A male humanoid with aqua skin, large black eyes, and gauzy robes stands in front of the altar. He makes stabbing motions with his hands, apparently arguing with nobody as he peers directly
                                                
                                            
                                                
                                                     cultivated into whirls, peaks, and valleys that resemble the open sea raging at the peak of a violent storm.
 On the far wall, directly opposite the entrance, a coral altar emerges from the coral as if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     it she glimpsed the realm of Malkizid, an infernal wasteland of parched desert, windswept rifts, and black, angry skies torn by crimson lightning. Then, through the gate, the archdevil Malkizid
                                                
                                            
                                                
                                                     existence. Plane shift and gate can directly transport adventurers to any other plane, with different degrees of precision. Etherealness allows adventurers to enter the Ethereal Plane. And the astral
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     treks themselves. Some are directly related to the elemental cults, and others are situations unconnected to the cults that demand immediate attention. These short adventures can provide a good change of
                                                
                                            
                                                
                                                     Cult of the Black Earth sets a trap for the characters by spreading rumors of a fire witch terrorizing the Nettlebee halfling clan. This adventure is designed for 6th-level characters. Vale of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     caverns beneath the caldera provides a number of options for reaching the temple. Whether the characters fight Tiamat directly or prevent the summoning ritual from being completed depends on their
                                                
                                            
                                                
                                                     in the Nine Hells and enter the world.
 Tiamat’s Appearance Tiamat’s heads enter the battle starting on the second round after the ritual is completed, in the following order: white, black, green
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ) and places where characters confront the Elemental Evil cults directly. Feathergale Spire Home to the flamboyant Feathergale Society, this tall stone tower stands on a height commanding splendid views
                                                
                                            
                                                
                                                     of the Sacred Stone,” which sages across Faerûn have never heard of because it’s merely a cover for the Cult of the Black Earth. The monastery is the surface stronghold of the earth cult, and it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     to form an octagonal dais that also rises above the water. Rusty chains with shackles dangle from the ceiling directly above a stone altar mounted on the dais. The altar is carved with hideous
                                                
                                            
                                                
                                                     thirteen dark apparitions appear on the ledges overlooking the room. Each one resembles a black-robed figure holding a torch, but the torch’s fire is black and seems to draw light into it. Where you’d expect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Should They or Shouldn’t They? The characters must proceed carefully, since they have no evidence that directly implicates the Gralhunds in the attack in Trollskull Alley. Their two basic choices are
                                                
                                            
                                                
                                                     more than a tenday by agents of the Black Network. Most of the Zhents were killed during a bloody revolt led by Lord Gralhund himself. The Zhent leader, Urstul Floxin, was among those who got away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     caverns beneath the caldera provides a number of options for reaching the temple. Whether the characters fight Tiamat directly or prevent the summoning ritual from being completed depends on their
                                                
                                            
                                                
                                                    , black, green, blue, and red. Her red head announces the Dragon Queen’s full appearance in the sixth round after the ritual is completed. Until that round, Tiamat can make use only of her bite attacks and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Factions of the Sword Coast The lack of large, centralized governments in the North and along the Sword Coast is likely directly responsible for the proliferation of secret societies and conspiracies
                                                
                                            
                                                
                                                     reputation among the common people. The faction draws employees and associates from many walks of life, setting them to tasks that serve the goals of the Black Network but aren’t necessarily criminal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    The Zhentarim  Members of the shadowy Black Network consider themselves part of an extended family, and rely on the larger organization for resources and security. The Zhentarim recognizes and
                                                
                                            
                                                
                                                     is key to the plan, and though she ultimately won’t withhold that access from the adventurers, she intends to make sure it’s not given away for free. Davra deals with the adventurers directly — and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    , appearing to one side or the other. If he is seen riding a white mare (Veiros), then the army will succeed. If he rides a black stallion (Deiros), then defeat is certain. Most often he appears to be riding
                                                
                                            
                                                
                                                     reputations, and professional behavior. This code, called Tempus’s Honor, has the purpose of making conflicts brief, decisive, and as safe as possible for those not directly involved. The rules in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     follows: Door Handles. The black basalt doors leading to the dais (area 15b) have handles on this side and are easily pulled open from within.
 Mithral Veins. Thin veins of mithral spread across the
                                                
                                            
                                                
                                                     (see “Gates”). Its rules are as follows: The gate opens for 1 minute when an invisible creature stands directly in front of the mirror. Characters must be 11th level or higher to pass through this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     to a table in the center of the Yawning Portal’s taproom, where her boss waits with drink in hand. Davil Starsong Davil Starsong (see appendix B) is the characters’ primary contact in the Black
                                                
                                            
                                                
                                                     need. (More specifically, they provide loans, mercenaries, and other services.) Another Black Network gang has recently infiltrated the city and tried to take over the Xanathar Guild. They failed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     unseelie of the Gloaming Court from an onyx throne that sits empty except for the hovering Night Diamond, a black gem the size of a human head that dully glimmers with captured stars. The Queen of Air
                                                
                                            
                                                
                                                     and Darkness is an invisible presence around it, her voice thundering from the Night Diamond or whispering secrets directly in the ears of her courtiers, and sometimes both at once. The Prince of Frost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     organization directly. You award renown at your discretion as characters complete these missions or quests, typically at the same time you award experience points. Advancing an organization’s interests
                                                
                                            
                                                
                                                     increases a character’s renown within that organization by 1. Completing a mission specifically assigned by that organization, or which directly benefits the organization, increases the character’s renown
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     and widespread of the four, and has dominated the business of crime in Sharn for centuries. The group called Daask is on the rise, directly challenging the Boromars. The Tyrants and House Tarkanan are
                                                
                                            
                                                
                                                     pickpockets and cutpurses that work in the Bazaar of Middle Dura. They aren’t directly tied to the Boromar family. But the master of the gang pays a tithe to the Boromars, and if the Boromars send word
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     clouds drifting in its wake. A pair of bright-red dragonnels slash through the air, their riders guiding them directly toward you.
 The characters are spotted while they’re approximately 600 feet above
                                                
                                            
                                                
                                                     upon hitting the ground. Entering the Citadel Once Bakaris and Red Ruin are defeated, Clystran urges the characters to follow him directly to the citadel. Other Dragon Army dragonnel riders have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     good faith of the Black Network by lending a helping hand. Nonfaction Start. Characters who aren’t attached to the five factions can search for the missing delegation on their own initiative or might be
                                                
                                            
                                                
                                                     motivated by their personal calls to action. The mystery of a missing delegation might not seem to be directly connected to whatever personal goal the character brings to the adventure, but then again
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     interest in current affairs. She bemoans the dithering of the other factions, stating that the Black Network is willing to act immediately and unflinchingly — if the party can help arrange agreeable terms
                                                
                                            
                                                
                                                     directly with the adventurers, who have claim to the tower by right of conquest. The Zhentarim are willing to purchase the adventurers’ interest in the tower for 50,000 gold pieces, and Rian can throw in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , falling on them or sliding out from beneath their feet, sending them tumbling. M5. Entrance to the Meenlock Lair The opening of this tunnel is nearly circular. Black moss covers the walls, floor
                                                
                                            
                                                
                                                    , and ceiling of the tunnel as far as you can see. Within this tunnel are several branches, all of them covered in the same black moss.
 The notable aspect of this tunnel is the uniform layer of black
                                                
                                            
                                        





