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                        Returning 35 results for 'disguise ignore are birds'.
                    
                
                        
                            
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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    , but they rarely lair or hunt together. They peacefully ignore bats, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs
                                                
                                            
                                                
                                                    .
Tressym feed on small rodents, birds, and insects, stalking and pouncing on prey much as normal cats do, but with the added advantage of flight. Tressym donât, however, attack nestlings or despoil
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     (save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical
                                                
                                            
                                                
                                                     with spell attacks). He can cast disguise self and invisibility at will. He can cast fly and lightning bolt once each without expending a spell slot, but canât do so again until he finishes a
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ;and were imbued with a measure of their mastersâ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
                                                
                                            
                                                
                                                     increase. You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    .
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
                                                
                                            
                                                
                                                     back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
                                                
                                            
                                                
                                                     can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     sobbing woman is actually a harpy matriarch (see appendix C), which has used its magic to disguise itself as a middle-aged human female. The eight harpies that serve the matriarch circle above. Any
                                                
                                            
                                                
                                                     matriarchâs transformation: The woman stands suddenly, turning to reveal a gore-caked mouth and hollow black eyes. In an instant, she is surrounded by a cloud of flapping skeletal birds and her own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     the floor of the misty basin. Colorful birds glide overhead.
 A waterfall pours into the basin, creating a swollen river that floods much of the city before draining into a deep rift filled with molten
                                                
                                            
                                                
                                                     tries to climb up or down the cliffs, but they ignore intruders who enter by the river or the ravine to the southwest. They serve Acererak and take orders from his undead tomb custodian, Withers (see chapter 5).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    W1. Pumpkin Patches Nine boars graze in the pumpkin patches â one per patch. Of these, six are actual boars. The other three are anchorites of Talos in boar form. The anchorites ignore the characters
                                                
                                            
                                                
                                                     anchorites retaliate. If you need to determine whether a boar is an anchorite or not, roll a d6. On a 5 or 6, the boar is an anchorite in disguise. Pumpkins. A detect magic spell reveals a dim aura of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats
                                                
                                            
                                                
                                                    , faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs. Tressym feed on small rodents, birds, and insects, stalking and pouncing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore
                                                
                                            
                                                
                                                     bats, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs. Tressym feed on small rodents, birds, and insects, stalking and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     as Blingdenstone and Menzoberranzan, though they have little confirmation. The possibility that the demon lords of the Abyss are active in the Underdark is a threat the Lordsâ Alliance canât ignore
                                                
                                            
                                                
                                                     Silverymoon, was sent to spy on the drow over a year ago. Eravien knows that Khelessa uses magic to disguise herself as a dark elf and warns the characters not to attack any drow they encounter until they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     is confronted by Chuth, he or she feels a stirring warmth from the garland and automatically succeeds on the saving throw against the dragonâs Frightful Presence. If the characters ignore the druid
                                                
                                            
                                                
                                                     among them. A character with a torch can use an action to clear the webs within reach. As the characters advance, the webbing becomes thicker and shows birds and animals trapped within it. Any movement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     Chuth, he or she feels a stirring warmth from the garland and automatically succeeds on the saving throw against the dragonâs Frightful Presence. If the characters ignore the druid, she calls out
                                                
                                            
                                                
                                                     with a torch can use an action to clear the webs within reach. As the characters advance, the webbing becomes thicker and shows birds and animals trapped within it. Any movement through the webbing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    â clothing and disguise themselves. Characters disguised as Sacred Stone monks can move about the monastery without being challenged, as long as they avoid talking too much. The gargoyles in areas M8 and
                                                
                                            
                                                
                                                     area M14 donât attack characters dressed in Sacred Stone robes and masks. Other villains and monsters ignore the disguised characters unless they act suspiciously. Infiltration and Combat The denizens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     committed to causing trouble. Kettlesteam uses disguise self to assume whatever form best enables her to mingle in crowds. Characters can encounter Kettlesteam in more than one location; if they corner her
                                                
                                            
                                                
                                                     staff has been instructed by Mister Witch and Mister Light to ignore them. These thieves possess a preternatural awareness of who is a carnival worker and who is a ticket-carrying visitor. Every night
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     water, or 1 gallon as part of a short rest. Brewerâs Supplies  Activity DC   Detect poison or impurities in a drink 10 Identify alcohol 15 Ignore effects of alcohol 20  Calligrapherâs Supplies Calligraphy
                                                
                                            
                                                
                                                     in food 15 Create a gourmet meal 15  Disguise Kit The perfect tool for anyone who wants to engage in trickery, a disguise kit enables its owner to adopt a false identity. Components. A disguise kit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     paint. As an action, you can apply the face paint to yourself or another creature. The recipient gains the benefit of a disguise self spell that lasts for 1 hour or until the recipient chooses to end
                                                
                                            
                                                
                                                     Feathers âBirds of a feather? How about feathers of a bird? Step right up and guess how many feathers festoon this fiendish fowl!â
 A participant gets three tries to guess the number of feathers on one of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    .
 Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical restrictions (see âAlterations to Magicâ).
 Arcane
                                                
                                            
                                                
                                                     in Undermountain.
 Spellcasting. Halaster is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 22, +14 to hit with spell attacks). He can cast disguise self and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     water. A relief ornaments the walls, depicting great sea birds dipping into the waves alongside leaping fish and whimsical creatures.
 On entering this room, Ishvern reminds the characters to cleanse
                                                
                                            
                                                
                                                     covered in thick, black algae. At the center of the room stands a well, from which emanates the sound of distant waves and the cries of sea birds.
 Here, initiates of Habbakuk once made offerings to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    )
 If the characters are flying or their special movement allows them to ignore Difficult Terrain, they can move at a Fast pace regardless of the terrain. Vehicles. Characters traveling in a vehicle
                                                
                                            
                                                
                                                     example, a forest might be home to tiny dragonets instead of birds, or its trees might be festooned with giant webs or have eerie green, glowing sap. A single fantastic element within an otherwise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , disguise self, sleep
 2nd level (3 slots): crown of madness, invisibility, suggestion
 3rd level (3 slots): nondetection, sending, tongues
 4th level (3 slots): compulsion, freedom of movement
                                                
                                            
                                                
                                                     friends. Skeemo can add âselloutâ to his credentials, his services having been bought by House Gralhund and the Black Network operatives loyal to Manshoon. The rock gnome uses paper birds (see appendix A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     spines, humanoid skeletons in pieces, and bones of small animals and birds, along with scraps of clothing and armor and a few rusty weapons. Sitting among the bones in the middle of the cave is a frost
                                                
                                            
                                                
                                                     natural form, Maud has sickly grayish-purple flesh, bulging eyes that seldom blink, and stringy black hair interwoven with fingerbones. If her disguise is pierced or the characters threaten her, Maud
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     apprentice casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 12):
 At will: mage hand, prestidigitation
 1/day each: burning hands, disguise self, mage
                                                
                                            
                                                
                                                     DC 15 Dexterity saving throw. The evoker can select up to three creatures it can see in the area to ignore the explosion, as the evoker sculpts the energy around them. On a failed save, a creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     facilitate consumption. The characters can use these candied apples to appease Bubba Wugga (see area C9). The dryads fight characters who ignore their command, but they allow children and animals to
                                                
                                            
                                                
                                                     depict humanoids with agonized expressions. Four mangy, cocoa-feathered birds bob about the statues, squawking and pecking at the chocolate figures. A nest made of white, shredded dough sits on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     of Waterdeep. The Blackstaff fears that some evil faction might have been involved in the earthquake, and she has tasked Otis with watching the area in disguise to see who comes to investigate. Otis
                                                
                                            
                                                
                                                     pretends to ignore the group, although he makes note of their presence as he staggers by. Any character who succeeds on a DC 17 Wisdom (Insight) check gets the feeling that the halfling is only acting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     (neutral good adult bronze dragon) goes by the name Ness. She uses her magic to disguise herself as a middle-aged human woman, and no one knows sheâs a dragon. Nezrah has made it her lifeâs mission to
                                                
                                            
                                                
                                                     characters can ignore difficult terrain during travel, allowing them to cover double the distance listed on the Northern Wastes Land Travel table earlier in this chapter. While with the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    ; see âWait and Watchâ below for more information.  Map 2.1: The Stone Tooth View Player Version  Scout the Area Ambitious characters might choose to ignore the path and scale the Stone Toothâs slopes
                                                
                                            
                                                
                                                     complex, or that itâs possible to enter through the chimney. The orcs defending the Mountain Door refuse to negotiate for their return. The characters might disguise themselves as orcs using captured gear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     donât leave this room, and they ignore orders that would cause them to do so. Guards. This room is part of the guard rotation. Roll to determine if a guard is present (as described in âInterior Security
                                                
                                            
                                                
                                                     and feathers. Chirps, grunts, and howls fill the air.
 Cages. Each cage has a door held shut by a rudimentary latch. One contains exotic birds. Another holds two giant lizards and six flying snakes
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    .
28
You gain the benefit of a nondetection spell.
Your appearance changes randomly as determined by the DM, as if you were under the effect of a disguise self spell.
29
You can cast the mage
                                                
                                            
                                                
                                                     can ignore the verbal component of any spell you cast.
You must shout the verbal component of any spell you cast.
98
As an action, you conjure a mindless, shapeless force that is your exact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     with Strahd, Rictavio plans to unleash his trained saber-toothed tiger upon them, with or without the support of the wereravens. Rictavio wears a hat of disguise and a ring of mind shielding to conceal
                                                
                                            
                                                
                                                     key to the lock. The doors to the north and south can be barred shut from the inside but are usually unlocked. You hear the squawking of birds and the plaintive whinny of a horse as you peer inside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
                                                    
                                                
                                            
                                                     twisted experiments (each uses the gray ooze stat block but is an Undead instead of Ooze). The masses ignore the roomâs difficult terrain and attack if approached. N10: Crypt of the Silenced Singers
                                                
                                            
                                                
                                                     more, the character also finds a Hat of Disguise tucked beneath one of the unused cots. N14: Eldritch Library Crooked shelves filled with books and scrolls stand against the walls. In the center of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
                                                
                                            
                                                
                                                     years ago, and the innkeeper went missing shortly thereafter. Suggested Encounter Hill giants have attacked many of the cattle ranches around Beliard. Every attack is the same: the giants ignore the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Dualdon, Lac Dinneshere, and Redwaters. By midsummer, Icewind Dale shakes off the torpor of winter and comes forth in full flower. Grasses grow two or three feet high in the span of weeks. Birds flock
                                                
                                            
                                                
                                                     have become nuisances once more, and that adventurers have their work cut out for them. As the characters travel through her forest, Old Gnawboneâs woodland spies (birds, rodents, and other harmless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     garden. They ignore characters in boats, attack anyone in the water, and wonât climb up the stairs. The water flowing down the main concourse is only 1 foot deep, and the current isnât particularly strong
                                                
                                            
                                                
                                                     truth about Thiru-taya, she destroyed the likeness of herself in an act of self-revulsion. The stones in the pool are a 2-foot-deep layer of fish, turtles, lizards, and water birds petrified by Zalkoré
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     of pies for the noble guests. C15. Banquet Hall The only piece of furniture in this expansive hall is a long wooden dining table that happens to be a giant mimic in disguise. It has the statistics of a
                                                
                                            
                                                
                                                     their job is to kill birds, rats, and other vermin that find their way into the attic. They attack anyone who tries to free Osvaldo or threatens other family members present. The Cassalanter heir
                                                
                                            
                                        






