Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'disk image are barrier'.
Other Suggestions:
dirt image are barrier
deck image are barrel
Magic Items
Wayfinder's Guide to Eberron
This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
Monsters
Candlekeep Mysteries
, dispel magic, identify, levitate, locate object, Tenser's Floating Disk, unseen servant
1/day each: banishment, contact other plane, Drawmij's instant summons, legend lore, locate creature, planar
invisible barrier of magical force that protects it. Until the start of its next turn, the sage has a +5 bonus to AC, including against the triggering attack, and it takes no damage from magic
Monsters
Spelljammer: Adventures in Space
brains to cast the spell, as indicated:
1/day each: arms of Hadar (1 brain), detect magic (2 brains), magic missile (3 brains), Tenser's floating disk (4 brains), darkness (5 brains), hold person (6
brains), invisibility (7 brains), spider climb (8 brains), fear (9 brains), hypnotic pattern (10 brains), major image (11 brains), stinking cloud (12 brains)Known throughout the multiverse as brain
Monsters
The Wild Beyond the Witchlight
save DC 14):
At will: light, mage hand, prestidigitation
1/day each: dominate beast, fly, mirror image, webArcane Defense (3/Day). When he is hit by an attack, Kelek protects himself with an invisible
barrier of magical force. Until the end of his next turn, he gains a +5 bonus to AC, including against the triggering attack.Kelek is a greedy, narcissistic sociopath who revels in chaos but is a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any equipment
’t take the same lair action two rounds in a row:
Fireball. Zariel casts the fireball spell.
Infernal Illusions. Zariel casts the major image spell four times, targeting different areas with it
Arcanaloth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
, prestidigitation
1st level (4 slots): detect magic, identify, shield, Tenser's floating disk
2nd level (3 slots): detect thoughts, mirror image, phantasmal force, suggestion
3rd level (3 slots
Arcanaloth (summoner variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
, prestidigitation
1st level (4 slots): detect magic, identify, shield, Tenser's floating disk
2nd level (3 slots): detect thoughts, mirror image, phantasmal force, suggestion
3rd level (3 slots
Zariel
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
), detect evil and good, fireball, invisibility (self only), wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Legendary Resistance (3/Day). If Zariel fails a saving throw
the following effects; she can’t use the same effect two rounds in a row:
Zariel casts major image four times at its lowest level, targeting different areas with the spell. Zariel prefers to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Feather Token Wondrous item, common This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and
take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Feather Token Wondrous item, common This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and
take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Image of the misshapen deity Hathor, goddess of love, music, and motherhood NG Life, Light Horned cow’s head with lunar disk Imhotep, god of crafts and medicine NG Knowledge Step pyramid Isis, goddess
Anubis or Nephthys need not be. Egyptian Deities Deity
Alignment
Suggested Domains
Symbol
Re-Horakhty, god of the sun, ruler of the gods LG Life, Light Solar disk encircled by serpent Anubis
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
some more esoteric barrier. Beyond the form the locks and keys take, you might also consider adjusting the creatures depicted with each lock to suit your adventures. Just keep in mind that the number of
with a particular image of a creature, consider presenting a riddle alongside each lock. The answer to each riddle should be the related creature’s name, allowing characters to match the riddles’ answers to the proper keys.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Degeneration The walls of this passage are painted with images of wizards succumbing to madness and being transformed into nothics. One particularly vivid image shows shafts of eerie green light
shaped like a gold coin (the symbol of Waukeen, god of trade), the other a black disk outlined in purple (the symbol of Shar, god of darkness and loss).
Furnishings. Empty bookshelves and desks line
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacks):
At will: light, mage hand, mending, prestidigitation
3/day each: comprehend languages, detect magic, dispel magic, identify, levitate, locate object, Tenser’s floating disk, unseen servant
Reactions
Shield (1st-Level Spell; 3/Day). When the sage is hit by an attack or targeted by a magic missile spell, it calls forth an invisible barrier of magical force that protects it. Until the start of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
it, you see the image of a young Riedran man 3 A six-sided crystal die; when you roll it, you feel a surge of emotion for six seconds 4 A sealed vial filled with faintly luminescent blue mist 5 A
crystal disk engraved with a labyrinthine pattern 6 A leather-bound collection of kalashtar poetry called Shards of the Light 7 A sphere of polished crystal; when you hold it in your palm, you feel that it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Longstrider Transmutation — Mage Armor Abjuration — Magic Missile Evocation — Protection from Evil and Good Abjuration C, M Ray of Sickness Necromancy — Shield Abjuration — Silent Image Illusion C Sleep
Enchantment C Tasha’s Hideous Laughter Enchantment C Tenser’s Floating Disk Conjuration R Thunderwave Evocation — Unseen Servant Conjuration R Witch Bolt Evocation C Level 2 Wizard Spells Spell
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
): fire bolt, mage hand, minor illusion, prestidigitation
1st level (4 slots): detect magic, identify, shield, Tenser’s floating disk
2nd level (3 slots): detect thoughts, mirror image, phantasmal
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
missile (3 brains), Tenser’s floating disk (4 brains), darkness (5 brains), hold person (6 brains), invisibility (7 brains), spider climb (8 brains), fear (9 brains), hypnotic pattern (10 brains), major image (11 brains), stinking cloud (12 brains)
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, one at either end of the hallway and a set of double doors on the midpoint of the western wall.
The door to the north is barred, though it seems to have no latch. The image of a bear holding a disk
into the 15-foot-deep pit. A fall into the pit deals 11 (2d10) bludgeoning damage. The spikes are hard rubber wrapped around balsa wood, placed for artistic effect. Southern Door. The image on the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the small seaside city of Altrisos. Recently weakened by a triton raid, the city had no defenses left and would be destroyed by an attack. The people prayed to Ephara, and the large image of her face
on the city’s wall came to life. The walls of the city grew impossibly high and strong, and the kraken could do no more than dash its head against the impassable barrier. The monster soon returned to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
):
At will: light, mage hand, prestidigitation
1/day each: dominate beast, fly, mirror image, web
Reactions
Arcane Defense (3/Day). When he is hit by an attack, Kelek protects himself with an
invisible barrier of magical force. Until the end of his next turn, he gains a +5 bonus to AC, including against the triggering attack.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
unknown distance beyond that is the edge of the world, where the sea flows off the disk of the world and into the starry void. The known world of Theros consists of a long stretch of coastline forming
the eastern edge of the vast Siren Sea. Eastward from the sea, the land rises up to two ridges of mountains. The lofty peaks of the second ridge form a barrier that few mortals have passed, so only
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
), detect evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any
lair action two rounds in a row: Fireball. Zariel casts the fireball spell. Infernal Illusions. Zariel casts the major image spell four times, targeting different areas with it. Zariel prefers to create
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
years ago by the two wizards who built it. The edifice is surrounded by a magical barrier that has the properties of a wall of force. Manshoon rarely leaves the towers and uses a teleportation circle
thoughts, mirror image, misty step
3rd level (3 slots): counterspell, lightning bolt, sending
4th level (3 slots): fire shield, greater invisibility, polymorph
5th level (3 slots): Bigby’s hand
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
swift and loud. Creatures within 20 feet of it are deafened by the roar unless a soundproof barrier or a silence spell blocks the noise. Any creature that starts its turn in the river and isn’t anchored
first arrive, the throne faces the room’s curved back wall, which has rows of pale white crystals embedded in it. These crystals project the flickering, spectral image of the Yawning Portal’s taproom, as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can take a lair action to cause one of the following effects; she can’t use the same effect two rounds in a row: Zariel casts major image four times at its lowest level, targeting different areas with
self (can become Medium when changing her appearance), detect evil and good, fireball, invisibility (self only), wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
Anything poisonous within 50 feet of you is automatically detected and marked by the image of a small frog that is visible only to you.
A dozen small frogs constantly follow you around, chirping loudly
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a protective barrier around itself or the other creature. The barrier reduces the damage to the protected creature by 26 (4d10 + 4), to a minimum of 0, and then vanishes.
Conjurer Wizard
illusion
2/day each: disguise self, invisibility, mage armor, major image, phantasmal force, phantom steed (as an action)
Bonus Actions
Displacement (Recharge 5–6). The illusionist projects an
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
can dispel the barrier created by Globe of Invulnerability, but not any magical effects that are active inside the barrier. If Dispel Magic targets the magical effect from Bless, does it remove the
to spells like Major Image and Mislead, which talk about moving. Could Minor Illusion create a fog cloud? If so, would shooting an arrow through it cancel the illusion? An illusory object made by Minor
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
large, irregularly shaped vertical shaft perhaps fifty feet across. A large stone disk, twelve feet in diameter, hovers next to the wooden extension. The shaft rises into inky blackness overhead, but a
flickering, ruddy light is visible far below.
The first time the characters arrive here, the hovering disk is present. Any other time, it has a fifty percent chance to be at this level. The disk is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Candlekeep (see “Knights of the Shield”). V30. Barrier of Iron Bars This sewer tunnel slopes down gradually toward the south, channeling water and sewage into the city’s sewer system. The tunnel is blocked by
a 10-foot-square barrier composed of vertical iron bars with 6-inch gaps between them — enough room for a rat to saunter through, but too narrow for normal-sized characters to squeeze through. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Intelligence (Investigation) check can spot the bottle, its label bearing the image of a jauntily dressed unicorn. The contents are drinkable, and a character who makes a successful DC 10 Intelligence
. Examining the table closely reveals a concealed drawer that contains the spellbook the alchemist used when he was alive. The book’s contents include dancing lights, comprehend languages, Tenser’s floating disk, and shatter. The chemical apparatus on the bench is worth 20 gp.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mechanism.) Hanging on the walls are twelve metal masks bearing human-like visages. Alarm Mechanism. The 1-foot-diameter, disk-shaped tile that serves as the coin in the Zhentarim symbol is actually a
, geas, gentle repose, glyph of warding, hold monster, major image, mass suggestion, phantom steed, protection from evil and good, scrying, symbol, telekinesis, teleport, teleportation circle, Tenser’s
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
can dispel the barrier created by globe of invulnerability, but not any magical effects that are active inside the barrier. If dispel magic targets the magical effect from bless cast by a cleric
. Compare to spells like major image and mislead, which talk about moving. Could minor illusion create a fog cloud? If so, would shooting an arrow through it cancel the illusion? An illusory object made by
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crystal, roll 1d20 on the Crystal Images table to determine the image contained within it. The three newer crystals are results 1, 2, and 3; if a character examines the newer crystals, use only those
results. There are 40 crystals in this room, though many of the older crystals impart the same scenes. Crystal Images d20 Image 1 A mind flayer holding a disembodied head chants over a large pool






