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Returning 35 results for 'distant interests are better'.
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distant interest are bitter
distant interest are better
distant interested are bitter
Monsters
Mythic Odysseys of Theros
’ greed to turn them against one another and their own best interests.
Some foul souls can’t let go of the miserable lives they had. Having been despicable in life, these spirits fester in
” or “devils” interchangeably, having no understanding of the difference between fiendish species or distant nightmarish planes. A pit fiend might be interpreted by Theros’s
Monsters
The Book of Many Things
Undead in the Grim Harrow, considering himself better than all of them and unjustly condemned to the Gardens of Decay for an act of altruism.
Though the weakest of the Harrow’s three leaders
force, each of the three champions usually pursues their own interests, seldom cooperating or sharing intelligence or resources.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Van Richten’s Guide to Ravenloft
and just as readily appear as people, animals, or other creatures—the more unassuming, the better. Should it reveal its true form, an emissary appears as a roughly bipedal mass of agitated organs
distant, greater manifestations of themselves. Employing their malleable forms, emissaries work to undermine perceptions of order, trust, and reality on global scales, readying worlds for sanity
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
discussed here are all sufficiently distant from the North and the Sword Coast to justify the use of this background.
Evermeet. The fabled elven islands far to the west are home to elves who have never
Monsters
Waterdeep: Dungeon of the Mad Mage
stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
bats are plentiful. In areas where they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness.
If
Backgrounds
Guildmasters’ Guide to Ravnica
against the schemes and ambitions of the other guilds, so much the better.
Skill Proficiencies: Arcana, Medicine
Languages: Two of your choice
Equipment: A Simic insignia, a set of
my research and any other tasks I have to complete.
Contacts
The fluid nature of clades, whose rosters span different laboratories and change as researchers discover new interests, creates
races
. Halflings hold less value for mundane riches like gold or jewels and were therefore happy paying tithes to stronger and better-armed humans who offered them protection. Though brave and spirited
the lore they gather to build impressive libraries on specific subjects. Within the countless volumes of these libraries lie generations of knowledge pertaining to the interests and passions of these
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
emotion and empathy. The same label serves as an apt depiction of lizardfolk.
Lacking any internal emotional reactions, lizardfolk behave in a distant manner. They don’t mourn fallen comrades or
learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still don’t understand how metaphors work. That doesn’t stop
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gain entry discover a cloistered community of scholars milling around inside Candlekeep’s walls, a place of enlightened conversation and friendly debate. No better place in the Realms exists for those
who have a love for or a need of knowledge and who want to pursue such interests alongside fellow seekers. Candlekeep has the largest repository of written lore in Faerûn, including the collected
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gain entry discover a cloistered community of scholars milling around inside Candlekeep’s walls, a place of enlightened conversation and friendly debate. No better place in the Realms exists for those
who have a love for or a need of knowledge and who want to pursue such interests alongside fellow seekers. Candlekeep has the largest repository of written lore in Faerûn, including the collected
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din.
Behind the
restricted to the Darklake District, and the characters have better luck asking other outsiders for directions rather than trying to engage the duergar locals. They are directed to the Blade Bazaar if
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din.
Behind the
restricted to the Darklake District, and the characters have better luck asking other outsiders for directions rather than trying to engage the duergar locals. They are directed to the Blade Bazaar if
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
what we know, and to get their backing for what it is I propose. Ye have braved the Underdark and lived to tell the tale. Ye know, better than anyone, what it is we face, but we need to know more
support our cause and your mission. From all I’ve seen and heard, there’s no one better to do what needs be done.
“So, what say ye?”
Paraphrase Bruenor’s speech as needed to handle interjections by
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
what we know, and to get their backing for what it is I propose. Ye have braved the Underdark and lived to tell the tale. Ye know, better than anyone, what it is we face, but we need to know more
support our cause and your mission. From all I’ve seen and heard, there’s no one better to do what needs be done.
“So, what say ye?”
Paraphrase Bruenor’s speech as needed to handle interjections by
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character’s interests and disposition. Personality traits might describe the things your character likes, his or her past accomplishments, things your character dislikes or fears, your character’s self
background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very much like ideals, driving a character’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
better temperament, but in extreme cases, they could be forced to seek refuge with another god, thereafter contending with Purphoros as a villain.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
better temperament, but in extreme cases, they could be forced to seek refuge with another god, thereafter contending with Purphoros as a villain.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character’s interests and disposition. Personality traits might describe the things your character likes, his or her past accomplishments, things your character dislikes or fears, your character’s self
background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very much like ideals, driving a character’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
large, linked metal medallions and enormous sun hats. A traveling priest of Gond offers services to distant villages as a tinker, a carpenter, and a civil engineer rolled into one, ready to help build
a better paddock gate, dig a new well, or mend pots or furniture that might otherwise go to waste. All priests of Gond keep journals in which they record ideas, inventions, and innovations discovered
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
people out of darkness. Inspire people to be better than they are. Even the smallest change is a victory, yet lightbringers—the followers of this path—hope that this is merely a step on a greater journey
communities can and should be ruthlessly eliminated. The Path of Light is taught to the kalashtar by the spirits bound to their bloodlines. It is widespread in the nation of Adar in distant Sarlona, but
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
overlords must exist in these dangerous places. She urges caution and suggests that Talhundereth might be a better place to start than Gibbet Crossing, if only because she knows more about Talhundereth
. Gibbet Crossing is more distant, and its dangers are unknown. Ultimately, the characters can choose their course of action.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
overlords must exist in these dangerous places. She urges caution and suggests that Talhundereth might be a better place to start than Gibbet Crossing, if only because she knows more about Talhundereth
. Gibbet Crossing is more distant, and its dangers are unknown. Ultimately, the characters can choose their course of action.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ancient archfiends, Eberron faces many threats, and few people besides the player characters are able to stop them. The gods are distant and don’t directly intervene. The Silver Flame is a divine
remarkable in Eberron. DM TIP: HIGH STAKES
What’s better than a battle on the deck of an airship? A battle on the deck of an airship that’s about to crash! A DM should look for ways to raise the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Keresta Delvingstone Keresta Delvingstone grew up in the streets of Waterdeep and is no stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and
they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
will destroy the airship and everyone on it. But if she wins the debate, the dragon will take them to distant Argonnessen, and no human has ever seen the land of dragons and returned! The world of
of the unwary. Yet mortal greed and ambition might prove more dangerous than any dragon or fiend. This darkness affords opportunities for a group of bold adventurers to make a difference—for better or for worse.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
will destroy the airship and everyone on it. But if she wins the debate, the dragon will take them to distant Argonnessen, and no human has ever seen the land of dragons and returned! The world of
of the unwary. Yet mortal greed and ambition might prove more dangerous than any dragon or fiend. This darkness affords opportunities for a group of bold adventurers to make a difference—for better or for worse.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
people out of darkness. Inspire people to be better than they are. Even the smallest change is a victory, yet lightbringers—the followers of this path—hope that this is merely a step on a greater journey
communities can and should be ruthlessly eliminated. The Path of Light is taught to the kalashtar by the spirits bound to their bloodlines. It is widespread in the nation of Adar in distant Sarlona, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ancient archfiends, Eberron faces many threats, and few people besides the player characters are able to stop them. The gods are distant and don’t directly intervene. The Silver Flame is a divine
remarkable in Eberron. DM TIP: HIGH STAKES
What’s better than a battle on the deck of an airship? A battle on the deck of an airship that’s about to crash! A DM should look for ways to raise the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
tapers at the edge to form a rim. The Spindle is 200 miles across at its base and tapers to a peak 1,000 miles above sea level. Light. The shores of the Spindle are dimly lit. The distant sun provides
veteran. Despite having one of her wing flaps torn away long ago, she remains as capable as ever while on board a ship. Spelljammer Academy has no better person to spearhead the training of raw recruits
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
large, linked metal medallions and enormous sun hats. A traveling priest of Gond offers services to distant villages as a tinker, a carpenter, and a civil engineer rolled into one, ready to help build
a better paddock gate, dig a new well, or mend pots or furniture that might otherwise go to waste. All priests of Gond keep journals in which they record ideas, inventions, and innovations discovered
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Keresta Delvingstone Keresta Delvingstone grew up in the streets of Waterdeep and is no stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and
they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
tapers at the edge to form a rim. The Spindle is 200 miles across at its base and tapers to a peak 1,000 miles above sea level. Light. The shores of the Spindle are dimly lit. The distant sun provides
veteran. Despite having one of her wing flaps torn away long ago, she remains as capable as ever while on board a ship. Spelljammer Academy has no better person to spearhead the training of raw recruits
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
evil character, Artemis is not an ideal adventurer. He began his career as a villain, and only cooperates with heroes when he must—and when it’s in his own best interests. In most games, evil
adventurers cause problems in groups alongside others who don’t share their interests and objectives. Generally, evil alignments are for villains and monsters.
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