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Returning 9 results for 'distinct immune are banners'.
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Hobgoblin
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Species
Volo's Guide to Monsters
banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a punishment; harpies might also be the descendants of such cursed souls. Every harpy sings a distinct song. While some songs are said to be heartbreaking in their beauty, others are wretched
terrain (such as lava or a pit) and whenever it takes damage from a source other than the harpy, the target repeats the save. Success: The target is immune to this harpy’s Luring Song for 24 hours.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legion is organized into units called banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the
legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank. Rank
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Anything might strike a githyanki’s fancy, from a jewel taken from the pommel of a fallen opponent’s sword to colorful banners taken from a plundered castle that, preserved by the timeless nature of the
rolls made with it. While you hold the sword, you have advantage on Intelligence, Wisdom, and Charisma saving throws, you are immune to being charmed, and you have resistance to psychic damage. In
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Zones and Denizens Ironslag has two distinct zones: the yakfolk village on the mountainside, and the fire giant forge beneath it (all shown on maps 8.1 and map 8.2). These zones are described below
smoking pipeweed that has been laced with a poison to which the yakfolk are immune. Elves and half-elves are immune to the sleep-inducing effect of the poison, and dwarves have advantage on the saving throw
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
gate, while a third tower looms behind it. Fiery orange banners hang from the towers’ parapets, rippling in the plumes of heat that rise off the river of lava.
The banners are 20 feet long and
feet wide, with wooden decks and iron-plated hulls fashioned to resemble dragon turtles. The boats are magically immune to fire damage and remain cool to the touch, even when floating in lava. Each
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Perception 15
Languages Abyssal, telepathy 120 ft.
Challenge 6 (2,300 XP)
Drone. The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn
the creature ends if it takes damage or if another creature takes an action to splash it with holy water. If a creature’s saving throw is successful or the effect ends for it, it is immune to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in black armor sit around a stone dining table, playing Three-Dragon Ante (a card game). The table is set with silver. Eight moth-eaten banners hang from the walls. Each bears an arcane sigil that
spell or similar magic. While the gas persists, a creature in the hall must repeat the saving throw at the start of each of its turns. The golem is immune to the poison gas. One-Way Secret Door. A
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a D&D campaign, including a general sense of campaigns being high magic, low magic, or the D&D standard in between.
An Acquisitions Incorporated campaign has its own distinct feel, as talked about
of the DM’s choosing to pilot a glider successfully. A glider weighs 100 pounds, has AC 14, 50 hit points, and is immune to poison and psychic damage.






