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Returning 35 results for 'diverse innate are bound'.
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Monsters
Curse of Strahd
caster's spell save DC or become unconscious for 1 minute.
Innate Spellcasting. The portrait's innate spellcasting ability is Intelligence (spell save DC 12). The portrait can innately cast the following
realistic manner. The picture and its frame are bound with powerful magic and are inseparable.
Living Image. The eyes of the figure depicted in the painting are imbued with darkvision, and they appear to
Monsters
Princes of the Apocalypse
Bonded Mount. The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast, the knight gains the beast's senses and ability to
Monsters
Eberron: Rising from the Last War
Innate Spellcasting. Sul Khatesh's spellcasting ability is Intelligence (spell save DC 26, +18;{"diceNotation":"1d20+18","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with spell
silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free and reclaim the world above.
As long as the
Monsters
Eberron: Rising from the Last War
Deadly Critical. Rak Tulkhesh scores a critical hit on a roll of 19 or 20 and rolls the damage dice three times, instead of twice.
Innate Spellcasting. Rak Tulkhesh's spellcasting ability is Charisma
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free
Monsters
Baldur’s Gate: Descent into Avernus
effects.
Innate Spellcasting. Mahadi’s innate spellcasting ability is Charisma (spell save DC 18, +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with
rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Summon Erinyes (1/Day). Mahadi summons Ilzabet, an erinyes bound to him by an infernal contract. The erinyes appears
Monsters
Eberron: Rising from the Last War
Dual Mind. The Inspired has advantage on Wisdom saving throws.
Suggestion (3/Day). The Inspired can cast the suggestion spell (spell save DC 13), requiring no material components.
Innate Spellcasting
disadvantage on the next attack roll it makes before the end of its next turn.The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits
Monsters
Eberron: Rising from the Last War
Dual Mind. The Inspired has advantage on Wisdom saving throws.
Fear (1/Day). The Inspired can cast the fear spell (spell save DC 13), requiring no material components.
Innate Spellcasting (Psionics
disadvantage on the next attack roll it makes before the end of its next turn.The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide
Monsters
Eberron: Rising from the Last War
Dual Mind. The Inspired has advantage on Wisdom saving throws.
Innate Spellcasting (Psionics). The Inspired’s spellcasting ability is Intelligence (spell save DC 13). It can innately cast the
distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of
Monsters
Eberron: Rising from the Last War
material components.
Innate Spellcasting (Psionics). The Inspired’s spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material
. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of the nightmare spirits of Dal Quor, and
Monsters
Fizban's Treasury of Dragons
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
creatures. Any creature capable of telepathic communication has its telepathy range doubled while within 1 mile of the lair. This includes creatures with innate telepathy and magical telepathy such as the
Monsters
Fizban's Treasury of Dragons
an avatar of an evil earth elemental-god, a sapphire dragon serves as general to a fanatical cult—and claims the spoils of the cult’s victories.
2
A sapphire dragon is bound by an
has its telepathy range doubled while within 1 mile of the lair. This includes creatures with innate telepathy and magical telepathy such as the Rary's telepathic bond spell.
Thriving Wildlife. Giant
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
;t transformed. It doesn’t change form if it dies.
Innate Spellcasting (Yuan-ti Form Only). The yuan-ti’s innate spellcasting ability is Charisma (spell save DC 13). The yuan-ti can
bound themselves to the worship of the serpent gods and imitated their ways, indulging in cannibalism and humanoid sacrifice. Through foul sorcery, the yuan-ti bred with snakes, utterly sacrificing
Monsters
Mordenkainen's Fiendish Folio Volume 1
Magic Resistance. The forlarren has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The forlarren's innate spellcasting ability is Charisma (spell save DC 14
bound to their fey lord and unable to bargain away their souls. So rather than claim them, Fierna warped and twisted them before returning them to the Feywild, content that the corruption of the satyrs
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
10(+0)
WIS
11(+0)
CHA
11(+0)
Skills Athletics +7, Stealth +7
Senses passive Perception 10
Languages Common
Challenge 3 (700 XP)
Bonded Mount. The knight is magically bound
to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast, the knight gains the beast’s senses and ability to breathe underwater. The bonded mount obeys the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with demonic fury, rushing into battle seeking vengeance against those who bound their fiendish masters. Rakshasas are described in the Monster Manual. A martial variant—the zakya rakshasa—is
)
Innate Spellcasting. The rakshasa’s innate spellcasting ability is Charisma (spell save DC 11). The rakshasa can innately cast the following spells, requiring no material components:
At will: detect
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are clever shapeshifters that can disguise themselves as members of other races. Exceptional spies and rogues, they live in the shadows of humanity. Kalashtar are humans bound to spirits from the
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
guard their masters’ possessions, roam the battlefields of the Abyss to ensure the loyalty of troops, or bring swift death to their enemies. Branded and Bound. When a demon earns the attention of a
demon. The demon lord fashions the weapon from a portion of the fiend’s essence, so that the demon and its weapon are forever bound. If the molydeus dies, the weapon dissolves into a pool of foul-smelling
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
— can have their contract chiseled onto a sheet of gold that is placed in the chest of a marut. From that moment until the contract is fulfilled, the marut is bound to enforce its terms and to punish
XP)
Immutable Form. The marut is immune to any spell or effect that would alter its form.
Innate Spellcasting. The marut’s innate spellcasting ability is Intelligence (spell save DC 20). The marut
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Shadowblade Drow shadowblades steal down the darkened passages of the Underdark, bound on errands of mayhem. Ruthless killers, shadowblades find employment with a noble house, usually involving
against being charmed, and magic can’t put the drow to sleep.
Innate Spellcasting. The drow’s innate spellcasting ability is Charisma (spell save DC 13). He can innately cast the following spells
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
or lower unless he wishes to be. He has advantage on saving throws against all other spells and magical effects.
Innate Spellcasting. Mahadi’s innate spellcasting ability is Charisma (spell save DC
erinyes bound to him by an infernal contract. The erinyes appears in an unoccupied space within 60 feet of him, acts as his ally, and can’t summon other devils. The erinyes remains for 10 minutes or
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
flies out of an enemy’s reach.
Innate Spellcasting. The angel’s innate spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). The angel can innately cast the following
.
JASON CHAN
DEBTS PAID
A deathpact angel can give an indentured spirit a clause to escape its bound servitude: if the angel ever dies, the indentured spirit can sacrifice its undead existence to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
nascent creatures of the mortal realm. However, they were bound to the water and could not enforce their will beyond it without servants. Therefore, they created chuuls. Perfectly obedient, the chuuls
. This sense couples with an innate drive that leads them to slay explorers, take their gear, and bury it in secret locales aboleths dictated eons ago. Waiting Servants. Although the aboleths’ ancient
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
away his soul. The attempt failed, but not before a troop of satyrs were corrupted by the dark delights of Phlegethos. The satyrs were bound to their fey lord and unable to bargain away their souls. So
against spells and other magical effects.
Innate Spellcasting. The forlarren’s innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
make servants out of his adversaries, and mortals bound to his service earn their wretched place by falling victim to Bael’s superior stratagems. Bael gladly spares the lives of those he defeats, but
within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened until the start of the creature’s next turn.
Innate Spellcasting. Bael’s innate spellcasting ability is Charisma
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Inspired The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired
, Quori
Challenge 2 (450 XP)
Dual Mind. The Inspired has advantage on Wisdom saving throws.
Innate Spellcasting (Psionics). The Inspired’s spellcasting ability is Intelligence (spell save DC 13). It
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
]
Guardian Portrait A guardian portrait looks like a finely rendered and beautifully framed work of art, usually depicting someone important in a realistic manner. The picture and its frame are bound
. Innate Spells. When a guardian portrait attacks, the figure in the painting animates and moves as though alive (albeit in two dimensions). The guardian portrait has no effective melee attacks, but it has
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
to disagreements. Though the use or threat of a veto might prompt furious debates and intense rivalries, eventually the Speakers for the Ancestors find solutions. Bound to the Citadel Once a Speaker
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
such wonderfully diverse conversation partners.
5 Offended by the sudden departure of a rude guest, a brass dragon rampages through a nearby settlement—and demands the return of a treasure the
the dragon remains bound to serve.
3 An efreeti wants to claim an adult brass dragon’s palatial lair and fabulous hoard.
4 A pair of rocs have nested too close to an adult brass dragon’s
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
to disagreements. Though the use or threat of a veto might prompt furious debates and intense rivalries, eventually the Speakers for the Ancestors find solutions. Bound to the Citadel Once a Speaker
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
.
Tasha
Your group is bound to the designs of an ancient being of tremendous power and influence. You might serve as the creature’s eyes and ears in the world, carrying information back to it. Or
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break
free and reclaim the world above. As long as the overlords are bound by the Silver Flame, they can’t physically manifest in the world. But each overlord embodies a particular aspect of evil, which
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
force of Chaos bound to a place of Law. Are abishai her servants or her jailers? Black Abishai Expert assassins and infiltrators, black abishais can weave shadows to mask their presence, allowing
darkvision.
Innate Spellcasting. The abishai’s innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: alter self
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Condition Immunities charmed, frightened
Senses truesight 120 ft., passive Perception 25
Languages Common, Sphinx
Challenge 21 (33,000 XP)
Innate Spellcasting. Isperia’s innate spellcasting ability
, Wis +3
Skills Perception +3
Senses truesight 120 ft., passive Perception 13
Languages Common plus any one language
Challenge 3 (700 XP)
Innate Spellcasting. The mage’s innate spellcasting
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Perception 10
Languages Common
Challenge 3 (700 XP)
Bonded Mount. The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast
(1,100 XP)
Amphibious. Shoalar can breathe air and water.
Innate Spellcasting. Shoalar’s innate spellcasting ability is Constitution (spell save DC 13, +5 to hit with spell attacks). He can
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
dragon’s eggs, but once every few years a kobold hatches with an innate version of the dragonshield’s abilities. Accomplished at hand-to-hand combat, it bears many scars from desperate fights and carries a
swarm’s turns, there’s a 50 percent chance that the swarm disperses.
Kobold Scale Sorcerer A kobold scale sorcerer has an innate talent for arcane magic, making it a highly valuable member of the






