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                        Returning 19 results for 'documents increase are bonds'.
                    
                
                        
                            
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                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     or roll on the table below.
d6
Scam
1
I cheat at games of chance.
2
I shave coins or forge documents.
3
I insinuate myself into people’s lives to prey on their
                                                
                                            
                                                
                                                    . Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
 
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     chance.
2
I shave coins or forge documents.
3
I insinuate myself into people’s lives to prey on their weakness and secure their fortunes.
4
I put on new identities like clothes
                                                
                                            
                                                
                                                     identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
                                                
                                            
                                                
                                                     fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Longtooth Longtooth shifters are fierce and aggressive, but they form deep bonds with their friends. Many longtooth shifters have canine traits that become more pronounced as they shift, but they
                                                
                                            
                                                
                                                     might instead draw on tigers, hyenas, or other predators. Ability Score Increase. Your Strength score increases by 2, and your Dexterity score increases by 1. Fierce. You have proficiency in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     boar, but this subrace could embody any creature known for its toughness. Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1. Natural Athlete. You
                                                
                                            
                                                
                                                     shifters are fierce and aggressive, but they form deep bonds with their friends. Many longtooth shifters have canine traits that become more pronounced as they shift, but they might instead draw on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     bonus. Passage. You and the creature you help each increase your walking speeds by 10 feet until the start of your next turn. Spite. Until the start of your next turn, the first time the creature you
                                                
                                            
                                                
                                                     check or a saving throw, you can draw on your bonds of reciprocity to gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +3). You can use this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     accepting your destiny even as you strive against the bonds of fate. As a follower of Klothys, consider the ideals on the Klothys’s Ideals table as alternatives to those suggested for your background
                                                
                                            
                                                
                                                     who suffer, and I mean to keep them safe. (Good) 
   Earning and Losing Piety You increase your piety score to Klothys when you expand the god’s influence in the world in a concrete way through acts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     chance. 2 I shave coins or forge documents. 3 I insinuate myself into people’s lives to prey on their weakness and secure their fortunes. 4 I put on new identities like clothes. 5 I run sleight-of-hand
                                                
                                            
                                                
                                                     acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     relationships among people and gods. (Lawful and good) 
   6  Kinship. It’s essential to preserve the bonds of family—my own family first, and others after. (Lawful) 
   Earning and Losing Piety You
                                                
                                            
                                                
                                                     increase your piety score to Heliod when you expand the god’s influence in the world in a concrete way through acts such as these: Carrying out punishment on a fugitive from justice Exacting vengeance for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                      Community. I strive to deepen the bonds of my family, companions, and neighbors. (Any) 
   Earning and Losing Piety You increase your piety score to Karametra when you expand the god’s influence in
                                                
                                            
                                                
                                                     healing for 24 hours, after which it loses this property. Once you use this trait, you can’t do so again until you finish a long rest. Champion of Harvests Piety 50+ Karametra trait You can increase your Constitution or Wisdom score by 2 and also increase your maximum for that score by 2.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . War forms bonds that are more real and lasting than the ties of love or family. (Any) 
   4  Heroism. The powerful must protect the weak. (Good) 
   5  Liberty. The strong mustn’t exploit the weak
                                                
                                            
                                                
                                                    . (Chaotic) 
   6  Excellence. People should look to me as an example of the best that mortal folk can be. (Any) 
   Earning and Losing Piety You increase your piety score to Iroas when you expand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     suggested characteristics (personality traits, ideals, bonds, and flaws). Each guild entry also provides personal contacts; suggestions for your alignment, race, and class; and a list of spells that you can
                                                
                                            
                                                
                                                     you. Bonds and Contacts As a benefit of your guild membership, you have contacts both inside and outside the guild. Contacts are useful resources in the urban environment of Ravnica, where a friendly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                       1 I have made subtle insults into an art form. 2 I always act unpleasant so others never learn of my secret affections. 3 I enjoy wagers as parts of my bargains, which increase the risk and the
                                                
                                            
                                                
                                                     appearance and my cruel heart. (Evil)  Hag Bonds  d8 Bond   1 I hate a certain mortal family and steal one of their children each generation for my own purposes. 2 I am involved in a centuries-long feud
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     as a sign of goodwill and a way to forge bonds. Journeys of Discovery When young Lagonna centaurs become adults, they often leave their band to travel the world on their own. This time of self
                                                
                                            
                                                
                                                    , Unsleeping, Daggereye, Silentstep Centaur Traits Your centaur character has the following racial traits. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases by 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     an impression of tremendous boredom 
   20  Deeply suspicious, treating all Humanoids encountered as probable agents of a rival dragon 
   Dragon Bonds    d10 Bond 
     1  I treasure one
                                                
                                            
                                                
                                                     druid spells feels different from one who casts warlock spells. You can also give a dragon spells of a higher level than the variant rule allows, but such a tweak might increase the dragon’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     in the room takes 3 (1d6) fire damage as long as the elemental is present. The runes on the wall are a set of arcane bonds that keep the elemental confined here. A character who makes a successful DC
                                                
                                            
                                                
                                                     bonds are suppressed long enough for the elemental to leave the room. A dispel magic spell cast on the runes suppresses the bonds for 1 minute. The elemental follows its rescuer, fighting alongside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     open. Increase the DC needed to open it by 5. Temporary Shelter. As part of a long rest, you can construct a lean-to or a similar shelter to keep your group dry and in the shade for the duration of
                                                
                                            
                                                
                                                      Activity DC   Cover injuries or distinguishing marks 10 Spot a disguise being used by someone else 15 Copy a humanoid’s appearance 20  Forgery Kit A forgery kit is designed to duplicate documents and to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     she calls Piercer, which grants her a +1 bonus to her attack and damage rolls. Moguhl flees before the adventurers can kill or capture her, using her Shapechanger trait to escape or to slip her bonds
                                                
                                            
                                                
                                                     first floor also contains books and scrolls of common value, as well as public documents moved here from Castle Never. The second floor holds sleeping quarters and private work areas for staff and clergy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     guildmaster’s ideals, bonds, and flaws are included. As a general rule, a guildmaster’s personal agenda is in line with the guild’s goals described in chapter 2, so the guild entries there provide
                                                
                                            
                                                
                                                     can serve as patrons for Golgari characters. They might send characters on missions to interfere with a rival or to increase the power and influence of their own faction. They can also serve as major
                                                
                                            
                                        






