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                        Returning 34 results for 'doesn instances are break'.
                    
                
                        
                            
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                                        doesn instincts are bear
                                    
                                
                                    
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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    You mentally contact a demigod, the spirit of a long-dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast
                                                
                                            
                                                
                                                     one word, such as âyes,â âno,â âmaybe,â ânever,â âirrelevant,â or âunclearâ (if the entity doesnât know the answer to the
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Devilâs Sight. Magical darkness doesnât impede the professorâs darkvision.Multiattack. The professor makes two Ink Lance attacks. The professor can replace one of the attacks with a
                                                
                                            
                                                
                                                     wit and debilitating inky shadow. Whether weaving their magic through spoken incantations and scathing insults or through shadows, these teachers break down the resolve of their foes.
The professors
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Flyby. The dragonnel doesnât provoke an opportunity attack when it flies out of an enemyâs reach.Multiattack. The dragonnel makes two Rend attacks.
Rend. Melee Weapon Attack: +5
                                                
                                            
                                                
                                                     break wild dragonnels to the saddle are perilous, as these creatures often feign compliance before throwing their would-be riders from great heights.
A dragonnel is an agile mount and naturally
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Unusual Nature. The scavver doesnât require air.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit (with advantage if the target is a
                                                
                                            
                                                
                                                     are 6 feet long and travel in packs. The scent of blood sends them into a feeding frenzy, but wounding one usually weakens it enough to make it break off its attack.
Scavvers
Scavvers are shark
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    ", "rollType":"damage", "rollAction":"Pact of Pain", "rollDamageType":"psychic"} psychic damage, which canât break the creatureâs concentration on a spell. Once the bound creature casts the spell in
                                                
                                            
                                                
                                                     of the daemogothâs next turn, and the daemogoth regains 5 hit points. On a successful save, the target takes half as much damage and isnât frightened, and the daemogoth doesnât
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     casts the spell, the creature takes 21 (6d6);{"diceNotation":"6d6", "rollType":"damage", "rollAction":"Pact of Suffering", "rollDamageType":"psychic"} psychic damage, which canât break the
                                                
                                            
                                                
                                                     successful save, the target takes half as much damage, and the titan doesnât heal.
Terrorize (Costs 3 Actions). The titan targets one creature it can see within 120 feet of itself. The target must
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     there is permanent, so nothing there is real. What happens on the surface doesnât matter. Promises and bargains made there neednât be honored. Life and even art hold less value there
                                                
                                            
                                                
                                                    .
Stone giants sometimes go on dream quests in the surface world, seeking inspiration for their art, a break from decades-long ennui, or satisfaction of simple curiosity. Some who go on these quests let
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                     use of Lightning Discharge.
Unusual Nature. The yggdrasti doesnât require air or sleep.Multiattack. The yggdrasti makes two Root attacks and uses Lightning Discharge (if available).
Root. Melee
                                                
                                            
                                                
                                                     similar magic, someone might be able to convince an yggdrasti to break off its attack, but the monsterâs innate hatred of other living things is extremely difficult for it to suppress.
Yggdrasti
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    .
Regeneration. Miirym regains 40 hit points at the start of her turn. If Miirym takes damage from a magic weapon or a spell, this trait doesnât function at the start of Miirymâs next turn. Miirym
                                                
                                            
                                                
                                                     dies only if she starts her turn with 0 hit points and doesnât regenerate.
Incorporeal Movement. Miirym can move through other creatures and objects as if they were difficult terrain. She takes 5
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Blood Frenzy. The loup garou has advantage on attack rolls against a creature that doesnât have all its hit points.
Legendary Resistance (2/Day). When the loup garou fails a saving throw, it
                                                
                                            
                                                
                                                     can choose to succeed instead.
Regeneration. The loup garou regains 10 hit points at the start of each of its turns. If the loup garou takes damage from a silver weapon, this trait doesnât
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    "} force damage if it ends its turn inside an object.
Unusual Nature. The fractine doesnât require air, drink, or sleep.Extradimensional Touch. Melee Spell Attack: +5;{"diceNotation":"1d20+5
                                                
                                            
                                                
                                                     causing harm to anyone or anything. A fractine that doesnât consume light or magical energy for ten days begins to flicker. A day later, it folds in on itself and self-destructs, leaving no trace
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    .
Regeneration. Juiblex regains 20 hit points at the start of its turn. If it takes fire or radiant damage, this trait doesnât function at the start of its next turn. Juiblex dies only if it
                                                
                                            
                                                
                                                     starts its turn with 0 hit points and doesnât regenerate.
Spider Climb. Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.Multiattack
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     sight.
3â4: Confusing Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of Demogorgonâs next turn. Demogorgon doesn
                                                
                                            
                                                
                                                     long to delirium. As a result, all followers of the Prince of Demons break with reality sooner or later.Demogorgonâs Lair
Demogorgon makes his lair in a palace called Abysm, found on a layer
                                                
                                            
                                        
                                                    Graz'zt
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
                                                
                                            
                                                
                                                     desires.â
21â40
âAnyone who doesnât do exactly what I say doesnât deserve to live.â
41â60
âMine is the path of redemption. Anyone who says
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     saving throw, or it retches and is incapacitated for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that doesn
                                                
                                            
                                                
                                                     swarm disperses.
A kobold inventor builds improvised weapons to gain an advantage in combat. These weapons last for only one or two attacks before they break and typically work only for the inventor, but
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Flyby. The scion doesnât provoke opportunity attack;opportunity attacks when it flies out of an enemyâs reach.
Legendary Resistance (6/Day). If the scion fails a saving throw, it can
                                                
                                            
                                                
                                                     scion stands 80 feet tall. It often finds some relief in waking and being freed from its troubling dreams, so it doesnât necessarily lash out in violence when emerging from its cradle. But it
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     difficult for Gargauth to escape its prison, such as leaving the shield in a place where others are unlikely to find it.
Gargauth doesnât know how to escape from the shield. The pit fiend believes
                                                
                                            
                                                
                                                     (incorrectly) that it can break free of the shield if itâs brought to the Nine Hells, for itâs convinced that the shieldâs powers are weaker there.
Freeing Gargauth. Casting dispel
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     island.
A morkoth may allow a visitor to bargain for something or someone it has claimed if that visitor offers the morkoth something it desires more. It shows no mercy, however, to those who break a
                                                
                                            
                                                
                                                     Hypnosis action, originating at a point within 120 feet of itself. It doesnât need to see the effectâs point of origin.
Regional Effects
The island surrounding a morkothâs lair is
                                                
                                            
                                        
                                                    Juiblex
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    . Juiblexâs weapon attacks are magical.
Regeneration. Juiblex regains 20 hit points at the start of its turn. If it takes fire or radiant damage, this trait doesnât function at the start of
                                                
                                            
                                                
                                                     its next turn. Juiblex dies only if it starts its turn with 0 hit points and doesnât regenerate.
Spider Climb. Juiblex can climb difficult surfaces, including upside down on ceilings, without
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesnât change
                                                
                                            
                                                
                                                     effects.
Unusual Nature. Auril doesnât require air, food, drink, or sleep.Multiattack. Auril attacks twice with her ice morningstar or hurls three ice darts.
Ice Morningstar. Melee Weapon Attack
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
Destroying the Staff. A creature in possession of the staff can use an action to break it over one knee or a solid surface. The staff is destroyed and releases its remaining magic in an explosion that
                                                
                                            
                                                
                                                     destroys both the staff and the life force trapped within it. The staff doesnât explode if destroyed in this manner, but its destruction causes the sphere to be destroyed as well.
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
Frozen Time. As long as you wear the ring, you donât age naturally. This effect is similar to suspended animation, in that your age doesnât catch up to you once the ring is removed
                                                
                                            
                                                
                                                    . The ring doesnât protect its wearer from magical or supernatural aging effects, such as the Horrifying Visage of a ghost.
Cold Immunity. While attuned to and wearing the ring, you have
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     entrance to a slumbering titanâs tomb for any sign the titan might awaken, and repel the forces that seek to break the tombâs seal.
A Medusaâs Lair
A medusaâs lair is
                                                
                                            
                                                
                                                     DC 18 Constitution saving throw if it doesnât have the blinded condition. If the saving throw fails by 5 or more, the creature has the petrified condition. Otherwise, on a failed save, the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Out-of-Phase Movement. The seer can move through other creatures and objects as if they were difficult terrain, and its movement doesnât provoke opportunity attack;opportunity attacks.
Each
                                                
                                            
                                                
                                                     even a momentâs contact is enough to break a mortalâs mind. Yet beings do exist that are native to these realms: entities that are ever hungering, searching, warring, and sometimes
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     turn if he has at least 1 hit point and isnât in running water or sunlight. If he takes radiant damage or damage from Holy Water (flask);holy water, this trait doesnât function at the start
                                                
                                            
                                                
                                                    , provided it has at least 1 hit point remaining. Strahd can, as a bonus action on his turn, break his link to the Heart of Sorrow so that it no longer absorbs damage dealt to him. Strahd can
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                     spell using any spell slots you have of the appropriate level.
When you cast the spell, it requires no spell components, and taking damage doesnât break your Concentration on it.
Sing Out
                                                
                                            
                                        
                                                    Elder Brain
                                                    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     mind once it is no longer incapacitated, and the elder brain can terminate the link at any time (no action required). The target can use an action on its turn to attempt to break the psychic link
                                                
                                            
                                                
                                                     end of another creatureâs turn. The elder brain regains spent legendary actions at the start of its turn.
Tentacle. The elder brain makes a tentacle attack.
Break Concentration. The elder
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    , cryptic, or repetitive, and the spirit is under no compulsion to offer a truthful answer if you are hostile to it or if it recognizes you as an enemy. The spirit canât learn new information, doesn
                                                
                                            
                                                
                                                     of exhaustion gained from abstaining.
At the end of each week, you can make a DC 13 Constitution saving throw. Two consecutive weekly successful saving throws are necessary to break the addiction through abstinence. Alternatively, the addiction can be broken with a lesser restoration or heal spell.
                                                
                                            
                                        
                                                    Tiefling
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel in it.â He tilted his head again, scrutinizing her, with that wicked glint in his
                                                
                                            
                                                
                                                     tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tieflingâs bloodline doesnât affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.
                                                
                                            
                                        
                                                     Species
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel in it.â He tilted his head again, scrutinizing her, with that wicked glint in his
                                                
                                            
                                                
                                                     watch might follow a tiefling around for a while, and demagogues blame tieflings for strange happenings. The reality, though, is that a tieflingâs bloodline doesnât affect his or her
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    ), but doesnât gain access to the userâs knowledge, features, or proficiencies.
Freeing a creature trapped inside the armor first requires defeating the armorâs automatic defenses
                                                
                                            
                                                
                                                    . Freeing the user first requires defeating the armorâs automatic defenses (as above). A creature in stasis does not make Charisma saving throws to break the armorâs control.
Alternative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     patrolling in town. The guards work in pairs, operating from two guardhouses built near the road into Saltmarsh. A smaller station at the docks quells the fights that break out there nightly. The captain of
                                                
                                            
                                                
                                                     serious cases earn the death penalty. In most instances, these crimes are dealt with in Seaton, the provincial capital located east of Saltmarsh.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net. Slay. Some traps are designed to eliminate intruders, plain and
                                                
                                            
                                                
                                                     instances, the trap is the last line of defense against a thief or intruder. Alarm traps, since they pose no direct physical threat, are appropriate for areas that are also used by a dungeonâs
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     you desire that could be performed by a prestidigitation spell.
You break out into song whenever you roll a 1 on any die.
41
Your possessions change their state or appearance at the DMâs
                                                
                                            
                                                
                                                    .
Food doesnât satiate you, and you must eat double the amount of food you normally eat to avoid feeling hungry.
51
You shed light like a torch, as if you were the target of a light cantrip
                                                
                                            
                                        






