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Returning 19 results for 'dominance interests are beast'.
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dominate interest are beast
Monsters
The Book of Many Things
draconic beast with pale, leathery wings and emaciated skin; this mount uses the wyvern stat block, but it is an Undead instead of a Dragon. An eerie, hollow silence heralds the champion’s arrival
champions rarely agree on anything is a major check on the group’s power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom
Backgrounds
Guildmasters’ Guide to Ravnica
medusa.
2
I have an identical twin who is as different from me as any person could be.
3
I want to lead one faction of the guild to a new position of dominance.
4
I love spending time in
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ivana’s Intrigues Ivana Boritsi’s interests lie in manipulating sweeping aspects of Borca’s society, asserting her dominance amid an ever-shifting landscape of petty noble schemes. She isn’t a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
-control from both myself and those who fight beside me. (Lawful)
5 Guardianship. It’s the duty of the strong to protect the weak. (Good)
6 Dominance. Anyone who opposes my will is either an
underling to be punished or an enemy to be vanquished. (Evil)
Bronze Dragon Spellcasting Age Spell Save DC Spells Known
Young 14 beast sense, detect thoughts, speak with animals
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
.
4 Find a magically stolen vessel sequestered high in the mountains and return it to the ocean.
5 Capture a great beast of the land and bring it to the shore as an offering for a kraken
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
a taste. Those sharing generously earn her favor. If all three of the hags can be placated by catering to to their particular vices and interests, they are willing to spare the characters a fight, and
they might even look the other way as the characters attempt to end the dominance of the Cult of Talos at this location. And if not, they always enjoy a good fight as well.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
known as the Beast Lord. Malar’s goal is to assume dominance over the forest—particularly the area around the Pool of Eternal Spring—and his agents have been hard at work brutally killing animals of all
there is no better way to demonstrate his dominance than by using his cult members to help bring forth a corrupted version of the avatar of Lurue the Unicorn to serve the Beast Lord’s ends in his
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. To outsiders, life feels staged and surreal in Kartakass, as every plant and beast, every peasant and performer strives to prove their greatness. Trees and flowers burst into bloom and then wither
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
whatever it takes to survive. (Any)
3 Dominance. I delight in making others tremble, knowing that I could kill them at any time. (Evil)
4 Isolation. All creatures are either prey or rivals
. What do you mean by “company?” (Any)
5 Vengeance. Every scar upon my scales, every treasure beyond my reach, is a slight that must be answered. (Evil)
6 Service. I used to live as a beast
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
own secret tongue. But many of these gods have clerics as well, champions who take a more active role in advancing the interests of a particular nature god. These clerics might hunt the evil
with animals 3rd barkskin, spike growth 5th plant growth, wind wall 7th dominate beast, grasping vine 9th insect plague, tree stride Acolyte of Nature At 1st level, you learn one druid cantrip of your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regalia of the Cyran crown. Two of the dragonmarked houses, Orien and Cannith, also have vested interests in investigating the Mournland’s ruins and often hire adventurers to pursue those interests
, it grows into an adult displacer beast. 4 The apparition of a parent searches for their lost child. As soon as the two are reunited, parent and spirit child both vanish. 5 The mist congeals into the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Champions Nylea is one of the more active of the gods in the mortal realm, but she can’t be everywhere at once. Her heroes are her eyes, ears, and arrows on Theros, defending her interests
fond of the beast. Soon, the pair started hunting together, and the lynx, which she called Halma, became one of Nylea’s confidants.
Nylea’s sacred lynx guards those who honor the Nessian Wood and hunts those who don’t
(MATHIAS KOLLROS)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
support—or withdraw it. Because her interests are often tied to natural forces, Nylea’s attentions can be unpredictable. What made the god turn her attention to you? What act of charity or feat of
poisoned. Nylea’s Disciple Piety 25+ Nylea trait When a beast is about to attack you, it must make a DC 15 Wisdom saving throw. On a failed save, the creature must choose a different target, or the attack
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by categorizing the castaway items, making it easier for other githyanki to locate objects related to their personal interests. Creatures seeking to infiltrate Tu’narath have had success in using this
befits a society of conquerors, the githyanki have no regard for the victims of their raids. They take lives to assert their dominance, not out of anger or because they feel threatened. From time to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
Even while they are working together, members of the Lords’ Alliance are always advancing their own interests. Everyone knows and expects it—it’s a fact of dealing with the alliance. That doesn’t mean
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
. Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in the Monster Manual but is a fiend instead of a beast. Spellbook. Avarice’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
(450 XP) Proficiency Bonus +2
Fear Aura. Any beast or humanoid that starts its turn within 10 feet of the meenlock must succeed on a DC 11 Wisdom saving throw or be frightened until the start of
insidious suggestions fail to take hold, an elder brain asserts its dominance more directly. It seizes control of a resistant mind and controls the creature’s body as it would a puppet. Against the rare






