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Returning 25 results for 'don interested are border'.
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don interest are borders
don interest are border
don interests are bonded
don interests are bored
don interested are borders
Monsters
Planescape: Adventures in the Multiverse
;{"diceNotation":"1d10","rollType":"roll","rollAction":"Deflect Attack"}.
Donât Be There. When the conduit must make a saving throw, it can move up to half its speed without provoking
Transcendent Order train to act without thinking, eliminating thought behind action. Conduits react with the cadence of the multiverse. Their sharp reflexes border on precognition, allowing them to unconsciously act before their foes.
Monsters
Fizban's Treasury of Dragons
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
Monsters
Fizban's Treasury of Dragons
to impress visitors by reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of characters
be the center of attention.
Emerald Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Seclusion. Itâs safer if others don&rsquo
Monsters
Candlekeep Mysteries
that distance appear transparent and donât prevent light from passing through them. This vision can penetrate 5 feet of stone, 3 inches of common metal, and up to 10 feet of wood or dirt. Thicker
essence roils with the promise of breath weapons and spells of destruction.
Adventurers who explore the passages beneath Candlekeep might encounter Miirym, whoâs more interested in news of
Monsters
Fizban's Treasury of Dragons
not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
Monsters
Fizban's Treasury of Dragons
like to impress visitors by reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of
like to be the center of attention.
Emerald Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Seclusion. Itâs safer if others don
Monsters
Fizban's Treasury of Dragons
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
with a shaft of dim sunlight.
Lair Actions
As they are presented in the Monster Manual, dragon turtles donât have access to lair actions while in their lairs. At your discretion, you can give
Monsters
Fizban's Treasury of Dragons
visitors by reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
center of attention.
Emerald Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Seclusion. Itâs safer if others donât know I
Monsters
Fizban's Treasury of Dragons
reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
.
Emerald Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Seclusion. Itâs safer if others donât know Iâm here
Species
Eberron: Rising from the Last War
Donât get sentimental. A beast is a tool. Our role is to find the right tool for the task and to make sure theyâre of the finest quality. Nature is our kingdom; never forget that we
content; theyâre more interested in discovering new monstrosities than engaging in politics. The current head of the house, Dalin dâVadalis, disdains the use of a title and has no aspirations
Species
Mythic Odysseys of Theros
need in their shimmering homeland and knowing the treachery of strangers.
Still, some leonin wonder what lies beyond Oreskosâs border mountains and seek to test themselves in a wider world
. I miss that kind of innocence.
6
I donât talk about it among other leonin, but I actually revere the gods and try to please them by my actions.
Leonin Names
Along with their
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
infirm. Orcs donât revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
Backgrounds
Sword Coast Adventurer's Guide
otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.
Suggested
strong code of honor or sense of propriety that others donât comprehend.
4
I express affection or contempt in ways that are unfamiliar to others.
5
I begin or end my day with small
Backgrounds
Guildmastersâ Guide to Ravnica
scientific fact, if you donât know that information, you know where and from whom you can obtain it. Usually, this information comes from a Simic laboratory, or sometimes from an Izzet facility, a
interested in taking notes on monstrous anatomy than in fighting monsters.
3
Every social situation Iâm in seems to lead to my asking rude personal questions.
4
Iâm supremely
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
betters. Leaders rely on this zealotry in their plans, and although they donât needlessly waste the lives of purebloods on futile actions, most strategies include a fallback option in which mobs
they donât believe they have a reasonable chance of success. This reaction isnât out of cowardice, but practicalityâyuan-ti value their own lives much too highly to risk them when the
Backgrounds
Guildmastersâ Guide to Ravnica
d6
Flaw
1
If thereâs a plan, Iâll probably forget it. If I donât forget it, Iâll probably ignore it.
2
I get bored easily, and if nothing is happening I&rsquo
Azorius inspector seems interested in my work.
2
I was ready to join the Boros before I decided on Izzet, and I sometimes still hear from the sergeant who tried to recruit me.
3
One of my
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, rerolling duplicates. Mountain Encounters d8 Encounter 1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost Border Patrol A group of human
routes of several border patrols, as well as the locations of a gnome vale, a hermitâs hut, and a troll cave (detailed in the encounters that follow). Berythrach also knows the approximate location of the
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
you don them, ask me your questions.â
The queen snaps her fingers, and an elven man in green-and-gold courtier attire emerges from behind a nearby curtain. In his arms are enough sets of black
you.â What Do You Know about This Temple? âIt was a place that harbored great evil. I thought it was destroyed long ago.â (If the players are interested, Queen Yolande details the templeâs history as
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
additional boon to any interested character, granting the use of his laboratory to craft or summon any item or creature they desire (within any limits you set). However, the price for this service is one
. He then turns on the monitor and ducks down to stay out of the medusaâs field of view. During the subsequent chaos, the gnome attempts to don the powered armor, then wreak havoc.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
folk sip warmed ciders and broths (often laced with herbs for health and to bring on visions) and stay inside. They tell tales of what interested them or was important in the year just done, and discuss
doorsteps, and the like), it is an occasion of much drinking, singing, and dancing in Waterdeep. The wealthy host elaborate masked balls, while poorer folk don costumes of their own make and travel door
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Armory, a foreboding stronghold at the wardâs border with the Lower Ward. Deliberately grown razorvine creeps along the structureâs bladed balconies and lower walls, deterring thieves who seek to
interested parties. The dapper efreeti knows every weapon in the Sinker catalog and its price, from delicate jeweled daggers to massive siege weapons. Items small enough to displayâor their replicas if too
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bilge. Another 1d6 pirates are passed out on the tables or floor. 6B. Kitchen Boscoâs customers arenât very interested in food, but the simple fare he offers â boiled shark, roasted snake, and other
can be found with a successful DC 12 Wisdom (Perception) check. The compartment holds 58 gp, 140 sp, a potion of water breathing, and three black eye patches. (The pirate captains don the eye patches before trying to remove treasure from area 4.)
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
encounter, characters seeking a missing body must find their quarry among the other dead, whether for themselves, another faction, or an interested party in Sigil. During the charactersâ search, the
Level Calder Moore A swirling pool of unruly apparitions stirs beneath the Spirit Sump Unlike cities on the worlds of the Material Plane, Sigil doesnât border the Ethereal Plane, a hazy realm roamed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, feeding rumors that the brotherhoodâs leaders are more interested in marketing their own brand of exclusivity than finding new talent. Yet wizards seem willing to debase themselves regardless, for
(4d6 + 3) necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
world from the Border Ethereal and attacks any trespassers that it sees, first using its Horrifying Visage action, and then its Possession and Withering Touch. If it succeeds in possessing a creature
reclusive and secretive, yet they are interested to hear whatâs afoot in Waterdeep, for they suspect the Margaster family is plotting to attack the fortress and reclaim its ancestral holding. Travelers are






