Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 16 results for 'douse innate are bestial'.
Other Suggestions:
does innate are belial
doesn innate are bestial
dense innate are belial
doesn innate are belial
done innate are belial
Monsters
Curse of Strahd
","rollDamageType":"radiant"} radiant damage (included in the attack).
Innate Spellcasting. The Abbot's spellcasting ability is Charisma (spell save DC 17). The Abbot can innately cast the following
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
Monsters
Mordenkainen Presents: Monsters of the Multiverse
faithful consider it worth the risk, as the resulting creature is gifted with innate magic and physical might. The draegloth usually serves its creator, lending its thirst for destruction to the creator
shape of an elf’s arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing red eyes, a doglike snout, and a
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
.
Innate Spellcasting. Baphomet’s spellcasting ability is Charisma (spell save DC 18). He can innately cast the following spells, requiring no material components.
At will: detect magic
3/day
, the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
until they are destroyed or until he dismisses them as an action. Once this property of the wand is used, the property can’t be used again until the next dawn.
Innate Spellcasting. Orcus’s
spellcasting ability is Charisma (spell save DC 23, +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with spell attacks). He can innately cast the following
Monsters
Princes of the Apocalypse
succeed instead.
Innate Spellcasting. Imix’s innate spellcasting ability is Charisma (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Innate Spellcasting"} to
another creature takes an action to douse the flames. On a successful save, the target takes half as much damage and doesn’t catch fire.Imix’s Lair
Imix’s home is a fiery inverted pyramid
Monsters
Infernal Machine Rebuild
Turn Immunity. The eye of fear and flame is immune to effects that turn undead.
Innate Spellcasting. The eye of fear and flame's innate spellcasting ability is Intelligence (spell save DC 16). It can
","rollAction":"Eye of Flame","rollDamageType":"fire"} fire damage at the start of each of its turns until a creature takes an action to douse the fire.An eye of fear and flame stalks the world of the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Common, any language spoken by a creature within 30 feet of it
Challenge 9 (5,000 XP)
Turn Immunity. The eye of fear and flame is immune to effects that turn undead.
Innate Spellcasting. The
eye of fear and flame’s innate spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:
At will: detect evil and good, detect
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Draegloth A draegloth is a half-drow, half-glabrezu demon, born of a drow high priestess in an unholy, dangerous ritual. Gifted with innate magic and physical might, it usually remains in the service
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
of it
Challenge 9 (5,000 XP)
Turn Immunity. The eye of fear and flame is immune to effects that turn undead.
Innate Spellcasting. The eye of fear and flame’s innate spellcasting ability is
creature or a flammable object, it ignites. On a successful save, the target takes half as much damage and does not ignite. A target that ignites takes 5 (1d10) fire damage at the start of each of its turns until a creature takes an action to douse the fire.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. This ritual rarely succeeds, but Lolth’s faithful consider it worth the risk, as the resulting creature is gifted with innate magic and physical might. The draegloth usually serves its creator, lending
claws; the other two are the size and shape of an elf’s arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of civility and unleash their bestial natures. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
same turn, the target takes an extra 16 (3d10) piercing damage. If the target is a creature, it must succeed on a DC 25 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Innate
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bright light in a 60-foot radius and dim light for an additional 60 feet.
Legendary Resistance (3/Day). If Imix fails a saving throw, he can choose to succeed instead.
Innate Spellcasting. Imix’s
innate spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: fireball, wall of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
try to douse the power of elemental fire. Melee combatants who draw too close face fires that can dance across the flamewrath’s skin and burn attackers. Flamewrath
Medium humanoid (human), chaotic
9 (−1)
CHA
18 (+4)
Skills Arcana +3, Deception +7
Damage Resistances fire
Senses darkvision 60 ft., passive Perception 9
Languages Common, Ignan
Challenge 8 (3,900 XP)
Innate
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
-eye to smaller creatures—unless angry
5 Uses Draconic words and phrases even when speaking other languages
6 Punctuates speech with bestial sounds—growls, roars, croaks, chirps, or
proficiencies, particularly if the dragon spends time in Humanoid form. Spells. The Monster Manual’s variant rule about making dragons innate spellcasters is an easy way to add variety to dragons
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, telepathy 120 ft.
Challenge 5 (1,800 XP)
Innate Spellcasting. The barlgura’s spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no
nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 13
Languages Abyssal, telepathy 120 ft.
Challenge 9 (5,000 XP)
Innate
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
innate right to rule, and this belief is the cornerstone of every chromatic dragon’s personality and worldview. Trying to humble a chromatic dragon is like trying to convince the wind to stop blowing. To
treasure. With its innate toughness and tolerance for severe environmental effects, a dragon selects or builds a lair not for shelter but for defense, favoring multiple entrances and exits, and






