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                        Returning 6 results for 'down increase are bathe'.
                    
                
                        
                            
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                                        down increase are basher
                                    
                                
                        
                    
                
                        
                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                     move the Cylinder up to 30 feet.
Whenever the Cylinder moves into the space of a creature you can see and whenever a creature you can see enters the Cylinder or ends its turn there, you can bathe it in
                                                
                                            
                                                
                                                     one of the lights. A creature can be affected by this spell only once per turn.
Using a Higher-Level Spell Slot. The healing and damage increase by 1d12 for each spell slot level above 7.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     moves into the space of a creature you can see and whenever a creature you can see enters the Cylinder or ends its turn there, you can bathe it in one of the lights. A creature can be affected by this
                                                
                                            
                                                
                                                     spell only once per turn. Using a Higher-Level Spell Slot. The healing and damage increase by 1d12 for each spell slot level above 7.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     earth genasi always have bits of dust falling from their bodies and mud clinging to their clothes, never getting clean no matter how often they bathe. Others are as shiny and polished as gemstones
                                                
                                            
                                                
                                                     embedded crystals. The most arresting have fissures in their flesh, from which faint light shines. Ability Score Increase. Your Strength score increases by 1. Earth Walk. You can move across
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     moves into the space of a creature you can see and whenever a creature you can see enters the Cylinder or ends its turn there, you can bathe it in one of the lights. A creature can be affected by this
                                                
                                            
                                                
                                                     spell only once per turn. Using a Higher-Level Spell Slot. The healing and damage increase by 1d12 for each spell slot level above 7.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    . Those who find these mystical sites might bathe or drink from the pools and temporarily gain a measure of the waters’ magic. All manner of protectors or covetous guardians might lurk around these
                                                
                                            
                                                
                                                     whether a spring is pure or tainted, creatures might need to drink the water to experience the spring’s effects, simply touch the water, or bathe in it for a minute to trigger an effect. Bottling an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of Lolth’s radical ideas, and their creator rewarded them with a vast increase in their divine power. When Lolth lured some of the primal elves away from Corellon with her promises, this high-ranking
                                                
                                            
                                                
                                                     come in reverence to bathe in the waters in the hope of receiving visions from the god, since it is known that Sashelas is fond of sharing knowledge with those who are true seekers. Scholars, monks
                                                
                                            
                                        






