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                        Returning 14 results for 'dozens increase are boss'.
                    
                
                        
                            
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                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
                                                
                                            
                                                
                                                    , smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribeâs boss, and enforce their will on other goblins with whips
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dozen gatherers, only to be shocked when two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers
                                                
                                            
                                                
                                                    -building, beast taming, mining, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribeâs boss, and enforce their will on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Increase the monsterâs effective per-round damage by 2. Reactive Marilith â Read Thoughts Doppelganger â Reckless Minotaur â Redirect Attack Goblin boss â Reel Roper â Regeneration Troll Increase the
                                                
                                            
                                                
                                                     potentially increase its challenge rating. The Monster Features table lists various features that you can plunder from the Monster Manual. The table notes which features increase a monsterâs effective
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     can take such an exceptional roll into account when adjudicating the outcome. Itâs up to you to determine how this manifests in the game. One approach is to increase the impact of the success or failure
                                                
                                            
                                                
                                                     automatic failure is bad enough. And characters typically make so many attack rolls that theyâre bound to roll dozens of natural 1s over time. What might seem like an interesting consequence, like breaking the weapon used for the attack, will quickly get tiresome.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     dozens of magical floating lights that emanate from magical firework-like devices that will be set off soon after the event begins. These tube-like devices are among the decorations being set up during
                                                
                                            
                                                
                                                     orb (detailed at the beginning of this adventure). When this happens, increase the number of sick students in the âWaking Nightmaresâ section by one. If a character escorts the student to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     if its hunting companion is killed, or a mistreated toady might be eager to surrender and betray its boss in return for its life. You can use the Monster Relationships table to inspire such
                                                
                                            
                                                
                                                     to fortify its location by using furniture or heavy objects to block doors or entryways. Increase the DC to force open a blocked door by 3, and hastily blocked passageways are Difficult Terrain. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    ) check hears distant chittering. Light. None. The sunken floor of this huge hall is covered in dead insects, their dried shells shifting and whispering in a faint breeze. Dozens of demonic faces are
                                                
                                            
                                                
                                                     lead to the Temple of Chaos and to the Abyssal Gate. 17. Crawling Hall Two enormous pillars on the far side of this chamber emit brilliant white light that holds the attention of dozens of giant vermin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     information.  d6 Encounter   1â2 1d6 human bandits and 1 human bandit captain 3â4 2d4 goblins and 1 goblin boss 5â6 1d6 orcs and 1 orc Eye of Gruumsh  There is a chance that the leader of the group has
                                                
                                            
                                                
                                                     sell up to 20 percent of either. If drow traders see the adventurers and have the opportunity to report it, increase the drow pursuit level by 1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    . Dozens of elk graze here in peace. Hiding in the bushes is Haldryck, a Friendly innkeeper who likes to hunt. (Haldryck also appears in âKeep on the Borderlandsâ.)
 Haldryck asks the characters to
                                                
                                            
                                                
                                                     the Banditsâ section).
 Adjusting the Difficulty. To make the encounter easier, you can reduce the number of Bandits, or you can add another bandit to increase the difficulty.
 Avoiding a Fight. As
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     furniture and broken crates.
 Goblins. Feeding on rats in the middle of the room are two goblins and a goblin boss, all with intellect devourers implanted in their skulls.
 Brain-Dogs. Two more
                                                
                                            
                                                
                                                     room contains the following: Toppled Idols. Dozens of stone idols of dwarven gods have been toppled from their bases and smashed on the floor.
 Altar. A low altar near the west wall is covered in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     seen his boss Ilmeth Waelvur disappear into a hidden tunnel in the back of the work yard. Heâs also seen other people sneak in after dark and follow Ilmeth to wherever they go, although everyone else
                                                
                                            
                                                
                                                     alternative to Thelornâs Safe Journeys, making and selling replacement wheels and axles for wagons. The workshop is a cluttered, untidy shed surrounded by dozens of wagons shrouded in worn canvas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     closes on its own after 1 hour, harmlessly pushing aside anything in the way. B19: Lore Halls Dark ichor and three mind flayer corpses are spread around this area. Dozens of crystals set into the
                                                
                                            
                                                
                                                     tridents and a greataxe, but these weapons are no longer present. B20: The Scar The wall in this alcove is knotted like scar tissue.
 The mezzoloths who fled from their boss, the arcanaloth Ashripask (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     chamber is obviously an ancient crypt. Niches along the walls hold dozens of old skeletons, some with scraps of burial cloth still clinging to their bones.
 Not all the monsters beneath the
                                                
                                            
                                                
                                                     or the ability to burrow. However, the artificial blades increase its claw damage to 14 (2d8 + 5) slashing damage. The angry, trapped umber hulk eagerly attacks anything it can reach. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     are things they can do to increase their chances of survival:
  Free the great owl from the aviary (area P20) and set it against the jabberwock. Characters toward whom the owl is indifferent can
                                                
                                            
                                                
                                                     counsel Zybilna on matters concerning demons and the Abyss Snitcher, a goblin boss (neutral) with dragonfly wings that grant a flying speed of 40 feet and the ability to hover, who brings news from other
                                                
                                            
                                        






