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                        Returning 35 results for 'dragon inherited are basic'.
                    
                
                        
                            
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                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     surrounding Sanction are closely related to red dragons, resembling them in scale coloration and general shape. They are cruel and selfish creatures trained by the Dragon Armies to serve as mounts for
                                                
                                            
                                                
                                                     trusted dragon army officer;officers. While they lack a red dragonâs destructive breath, these dragonnels are inured to fire, and their vicious teeth and claws flare with embers.
Dragonnels
                                                
                                            
                                        
                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     spitting potent acid, in an approximation of their copper dragon relatives.
Dragonnels
Dragonnels are distantly related to chromatic and metallic dragons and resemble them in basic form
                                                
                                            
                                        
                                                     Backgrounds
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didnât know you had.
Regardless, you
                                                
                                            
                                                
                                                     cards or three-dragon ante cards)
Equipment: A bottle of black ink, an ink pen, five sheets of paper, a gaming set (matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
A deep dragon lair might share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus
                                                
                                            
                                                
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an
                                                
                                            
                                                
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +12
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     basic principles than those of warm-blooded creatures. Their dismal swamp homes might lie hundreds of miles from the nearest human settlement, but the gap between their way of thinking and that of the
                                                
                                            
                                                
                                                    . For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     start combat. When a fight breaks out, see the âCombatâ section in the D&D Beyond Basic Rules. The following stat blocks are used in this section: Animated Flying Sword Bugbear Warrior Carrion Crawler
                                                
                                            
                                                
                                                     Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     can make a group of characters tougher than their basic game statistics indicate. If thatâs the case for your group, take that into account when selecting the attacking force.  Third Attack Cult Forces
                                                
                                            
                                                
                                                       Creature XP Value   Dragonwing 450 Dragonfang 1,100 Half-red dragon gladiator* 2,300 Mage 2,300 Half-green dragon assassin** 3,900 Young red dragon 5,900 * Use the gladiator statistics but add
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Leveling Up Characters advance in level by completing quests, using the guidelines for leveling up in the Basic Rules. Regardless of the number of characters in the party, the rate of advancement is
                                                
                                            
                                                
                                                    . Characters gain a level each time they complete two follow-up quests. Characters gain a level if they slay Cryovain the white dragon.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Combat Some encounters pit the characters against foes that mean them harm, such as wild animals or greedy bandits. See the D&D Beyond Basic Rules for how to run a combat encounter. The following
                                                
                                            
                                                
                                                     Lizardfolk Warden Mimic Noble Ogre Ogre Zombie Owlbear Pral Red Dragon Wyrmling Skeleton Sprite Skirmisher Steam Mephit Stirge Zombie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     can make a group of characters tougher than their basic game statistics indicate. If thatâs the case for your group, take that into account when selecting the attacking force. Third Attack Cult Forces
                                                
                                            
                                                
                                                      Creature XP Value   Dragonwing 450 Dragonfang 1,100 Half-red dragon gladiator* 2,300 Mage 2,300 Half-green dragon assassin** 3,900 Young red dragon 5,900  * Use the gladiator statistics but add
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the fantasy genre revolve around dealing with a dragon who has become too monstrous and putting an end to the danger the dragon poses to peoples and civilizations. Three basic goals can provide the
                                                
                                            
                                                
                                                    Dragon as Monster For all their vast power, great intellect, and range of possible motivations, dragons are often simple creatures at heart. They want food, a secure lair, and treasure. Many tropes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     by servitors, allies, magic, traps, or some combination of these protections. Deep Dragon Lair Features A deep dragon lair might share the same basic structure as the sapphire dragon lair shown on
                                                
                                            
                                                
                                                    Deep Dragon Lairs Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people with whom they have alliances or enmities. Their lairs are highly individual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Sparkrenderâs Kobold Allies The kobolds who joined forces with Sparkrender are lawful evil and cruel. Their initial reaction toward outsiders is hostile (see âSocial Interactionâ in the Basic Rules
                                                
                                            
                                                
                                                     blue dragon as a semidivine figure and trust him to provide for their every need. Big Plans. Sparkrender has big plans that will allow him to manifest his full power. The wyrmling is waiting for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Campaign Overview Tyranny of Dragons tells an epic story spanning two adventures, Hoard of the Dragon Queen and The Rise of Tiamatâthe two tales contained within this collection. Both adventures are
                                                
                                            
                                                
                                                     overview provides useful information, applicable to the wider campaign and helpful for foreshadowing the threats unleashed by the Cult of the Dragon. Tyranny of Dragons is set in the Forgotten Realms on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    H20. Roof If the characters havenât defeated Cryovain yet, the final encounter with the young white dragon occurs here as it stubbornly defends its new home. The rooftop is enclosed by a 3-foot-high
                                                
                                            
                                                
                                                     connect to the fireplaces in areas H12, H13, H14, and H17. Slippery Ice. Slippery ice covers the rooftop. The ice is difficult terrain (see the Basic Rules). When a creature other than Cryovain moves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Shipwreck Features The wreck of Compass Rose is located at the northern end of a long spur of sharp rocks and dragon bones jutting from the ocean waves, about 2œ miles from the cloister. It remains
                                                
                                            
                                                
                                                    . During the day, the sun fills the upper deck and main deck with bright light and the lower deck with dim light. Sunlight doesnât reach into the hold, and the whole wreck is dark at night. See âVisionâ in the Basic Rules.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Dragonnels Dragonnels are distantly related to chromatic and metallic dragons and resemble them in basic form. Intelligent enough to understand speech but incapable of speaking themselves, they are
                                                
                                            
                                                
                                                     willful creatures largely motivated by the desire for food. Dragon Army Dragonnel Dragonnels from the volcanic mountains surrounding Sanction are closely related to red dragons, resembling them in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Campaign Overview Tyranny of Dragons tells an epic story spanning two adventures, Hoard of the Dragon Queen and The Rise of Tiamatâthe two tales contained within this collection. Both adventures are
                                                
                                            
                                                
                                                     overview provides useful information, applicable to the wider campaign and helpful for foreshadowing the threats unleashed by the Cult of the Dragon. Tyranny of Dragons is set in the Forgotten Realms on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Campaign Overview Tyranny of Dragons tells an epic story spanning two adventures, Hoard of the Dragon Queen and The Rise of Tiamatâthe two tales contained within this collection. Both adventures are
                                                
                                            
                                                
                                                     overview provides useful information, applicable to the wider campaign and helpful for foreshadowing the threats unleashed by the Cult of the Dragon. Tyranny of Dragons is set in the Forgotten Realms on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     giant has several guests, including âthe wizard in red robesâ (Rath Modar), âthe dragon talkerâ (Rezmir), and âa big white dragon that lives in the cavesâ (Glazhael). Getting more than the basic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    -long stretch of it is buried under rubble that is difficult terrain (see the Basic Rules). Reaching the Gatehouse.The trail ends at the outer door of the gatehouse. This door can be barred shut from
                                                
                                            
                                                
                                                     and alerts her companions in area H4 if she sees strangers approaching the gatehouse. Careful not to wake the dragon, the mercenaries allow characters to enter the gatehouse unchallenged. See the âStone-Cold Reaversâ sidebar for more information about the mercenaries.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    How to Play The play of the Dungeons & Dragons game unfolds according to this basic pattern. The DM describes the environment. The DM tells the players where their adventurers are and whatâs around
                                                
                                            
                                                
                                                     them, presenting the basic scope of options that present themselves (how many doors lead out of a room, whatâs on a table, whoâs in the tavern, and so on).
 The players describe what they want to do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     white dragon that lives in the cavesâ (Glazhael). Getting more than the basic rundown takes a DC 19 Charisma (Persuasion) check for each of the following three additional items: A vampire watches the
                                                
                                            
                                                
                                                     giant Blagothkus (whose wife was slain some years ago), they know that the cloud giant has several guests, including âthe wizard in red robesâ (Rath Modar), âthe dragon talkerâ (Rezmir), and âa big
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     matters is the Star Forgeâs most recent master, a red dragon named Akaanvaerd. Brimskardaâs nephews have managed to draw Akaanvaerd away from his lair for now, but itâs unclear how long they can keep the
                                                
                                            
                                                
                                                     territorial dragon distracted. Work on the runic colossus is almost complete. Unless capable heroes arrive to rescue Theldin or defeat Brimskarda, itâs only a matter of time until the region is turned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Treasure Because they live underground, kobolds have access to a remarkable amount of earth-based treasures such as metal ores and unpolished gems. They have the basic skill to extract metals found
                                                
                                            
                                                
                                                     quickly without needing to transport containers of nuggets and gems, and they can offer these items as bribes or tribute to more powerful creatures, or as religious offerings to a dragon.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     cheating (DC 10), or win the game (DC 20) Variants: Dice (1 SP), dragonchess (1 GP), playing cards (5 SP), three-dragon ante (1 GP) Herbalism Kit (5 GP) Ability: Intelligence Weight: 3 lb. Utilize
                                                
                                            
                                                
                                                    : Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thievesâ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     cheating (DC 10), or win the game (DC 20) Variants: Dice (1 SP), dragonchess (1 GP), playing cards (5 SP), three-dragon ante (1 GP) Herbalism Kit (5 GP) Ability: Intelligence Weight: 3 lb. Utilize
                                                
                                            
                                                
                                                    : Intelligence Weight: 2 lb. Utilize: Detect a poisoned object (DC 10) Craft: Basic Poison Thievesâ Tools (25 GP) Ability: Dexterity Weight: 1 lb. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     mysterious orrery could be undertaken as basic research, which might lead later to a more thorough investigation with the scrutineering activity (see âFranchise Tasks and Downtimeâ in chapter 2). Whatever
                                                
                                            
                                                
                                                     characters want to arrange for someone else to watch over the young dragon, finding a suitable guardian might require research. Or the characters might decide to sow positive rumors in the area where the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
  Dragonnels are distantly related to chromatic, gem, and metallic dragons and resemble them in basic form. Intelligent enough to understand speech but incapable of speaking themselves, they are
                                                
                                            
                                                
                                                    , swooping in to make attacks with its beak and claws before flying out of reach. Dragonnel
 Large Dragon, Typically Neutral
 Armor Class 13 (natural armor)
 Hit Points 58 (9d10 + 9)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     image of Galifar I, the founder of the old kingdom. The platinum dragon (pp) bears the image of one of the dragons of legend. With a value of one hundred sovereigns, these coins are used only by the
                                                
                                            
                                                
                                                     Cyre (5 sp). However, all the major nations of Khorvaire make use of the four basic coins described above.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     sovereign for a dayâs work. The galifar (GP) is made from gold. It bears the image of Galifar I, the founder of the old kingdom. The platinum dragon (PP) bears the image of one of the dragons of legend
                                                
                                            
                                                
                                                     circulation, such as the double crown of Breland or the silver throne of Cyre, which has a value of five sovereigns. Still, all of the major nations make use of the four basic coins described above.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Warm Welcome The door of Fortuneâs Wheel opens into the Dragon Bar. When the party enters, a polite, snappily dressed tiefling bellhop (commoner) named Valek delivers a letter to them that reads as
                                                
                                            
                                                
                                                    . Valek caters to their basic needs, offering to shine equipment, answer questions about the casino, or provide a short tour. Valek expects a tip of at least 1 sp for each service. If the characters fail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Ward introduces them to the five other group members and provides basic details about each person, described below. Each of these five individuals is initially Indifferent toward the characters. A
                                                
                                            
                                                
                                                    , Irvin, was a copper miner in the Rattle. He claimed a dragon lived under a hill not far from the mine. Poor Irvinâflattened by a hill giant!â Taelyn Taelyn (Medium, Neutral Good Warrior Veteran) is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    . See the D&D Beyond Basic Rules for more on Advantage and Disadvantage.
 In area A5, if a character gives the dragon wyrmling at least 10 GP, that character has Advantage on an ability check to
                                                
                                            
                                                
                                                     in the text, err on the side of leniency and fun. Whenever you think a rule might be necessary, see the D&D Beyond Basic Rules.
 Repeat this process for the other areas in this cave, modifying it
                                                
                                            
                                        






