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                        Returning 35 results for 'drawing intense are body'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     drawing this card, you can ask a question in meditation and mentally receive a truthful answer to that question.
Skull. An Avatar of Death appears in an unoccupied space as close to you as possible
                                                
                                            
                                                
                                                    , which must be cleared out before you can claim the keep as yours.
Void. Your soul is drawn from your body and contained in an object in a place of the DMâs choice. One or more powerful beings
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    âs small enough to hold in one hand and Jade Tigress has a hand free.Jade Tigress is a powerfully built woman whose body has been honed by intense physical training. She is rugged in appearance
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     death kiss consumes ingested blood, which it also uses to heal and generate electrical energy inside its body. Terrified of dying from starvation, it obsessively drains even little creatures such as rat
                                                
                                            
                                                
                                                     to its prey with one or more of its tentacles and drains blood until the prey collapses. If itâs in a superior position and its foe poses no threat, it might toy with its food, drawing out its
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     time outside its lair between patrolling its territory and hunting for food. The dragon has a serpentine body, a pair of ventral limbs ending in long fins, nebulous wings that give off light, and
                                                
                                            
                                                
                                                     has the following effects on creatures:
Brilliant Light. A creature that is within 10 miles of the star or inside it is blinded by its intense light unless the creature has protective gear to shield
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the hollow dragon fails a saving throw, it can choose to succeed instead.
Reconstruction. When the hollow dragon is reduced to 0 hit points, its body breaks into
                                                
                                            
                                                
                                                     Actions). A sudden loud ringing noise, painfully intense, erupts from the hollow dragonâs frame. Each creature within 10 feet of the hollow dragon must make a DC 19 Constitution saving throw, taking
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     time outside its lair between patrolling its territory and hunting for food. The dragon has a serpentine body, a pair of ventral limbs ending in long fins, nebulous wings that give off light, and
                                                
                                            
                                                
                                                     has the following effects on creatures:
Brilliant Light. A creature that is within 10 miles of the star or inside it is blinded by its intense light unless the creature has protective gear to shield
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    .
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
                                                
                                            
                                                
                                                     you against an untimely demise. The first time after drawing this card that you would drop to 0 hit points from taking damage, you instead drop to 1 hit point.
Dusk. This card supernaturally saps your
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    . The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
                                                
                                            
                                                
                                                     stop drawing from the deck, regardless of how many cards you initially declared.
Lance. All your ability scores increase by 1, to a maximum of 20.
Mage. Your Intelligence score increases by 2, to a
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in combat, Rak Tulkhesh roars in rage as new weapons are spawned from his body, called forth by the Rage of War to slaughter all who dare stand before him.
Khyber Shards. Rak Tulkhesh's soul is
                                                
                                            
                                                
                                                     to bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence.
The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     powerful snakelike tails for their lower body, snakes for hair, and a petrifying gaze. The first hierophant medusa was transformed by the power of the Euryale card when that individual was inspired by
                                                
                                            
                                                
                                                     Euryaleâs story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , oddities, and castoffs of the multiverse in a massive, ever-growing collection.
The first morkoths arose in the Astral Plane when the petrified body of a deity of greed and strife collided with a
                                                
                                            
                                                
                                                     failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkothâs location (the target doesnât realize itâs
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
                                                
                                            
                                                
                                                     the exception of bronze dragons, for whom they bear an inexplicably intense hatred.
Adult Topaz Dragon Connections
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Connected Creatures
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Topaz dragons often come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw
                                                
                                            
                                                
                                                     creatures, however, with the exception of bronze dragons, for whom they bear an inexplicably intense hatred.
Ancient Topaz Dragon Connections
d4;{"diceNotation":"1d4","rollType":"roll
                                                
                                            
                                        
                                                    Sahuagin Priestess
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     maritime trade and drawing other races into the bloody conflict.
So intense is sahuagin hatred for the aquatic elves that the sea devils have adapted to combat their ancient foes. A sahuagin born near
                                                
                                            
                                        
                                                    Sahuagin Baron
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     for centuries across the coasts and seas of the world, disrupting maritime trade and drawing other races into the bloody conflict.
So intense is sahuagin hatred for the aquatic elves that the sea
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     in the hands of monsters, which you must clear out before you can claim the keep as yours.
Vizier. At any time you choose within one year of drawing this card, you can ask a question in meditation and
                                                
                                            
                                                
                                                     apply it.
The Void. This black card spells disaster. Your soul is drawn from your body and contained in an object in a place of the GM's choice. One or more powerful beings guard the place. While your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Fire Snake Fire snakes are the larval form of salamandersâpowerful creatures from the Elemental Plane of Fire. Intense heat washes off their bodies, and their yellow eyes glow like candles. Fire
                                                
                                            
                                                
                                                     60 ft., passive Perception 10
 Languages understands Ignan but canât speak
 Challenge 1 Proficiency Bonus +2
 Heated Body. A creature that touches the snake or hits it with a melee attack while
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     that itâs time to get oneâs affairs in order. How much time an elfâs body has left is never certain. Whether hours or years, the period is marked by both intense joy and great sadness. Most mortal elves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Adulthood The Drawing of the Veil marks an elfâs passage into adulthood, which typically occurs at the end of the first century of life. Losing access to oneâs primal memories can be a traumatic
                                                
                                            
                                                
                                                     experience. Elder elves look for signs of this change in young elves and try to guide them through it. Most elven cultures mark the Drawing of the Veil with a ceremony of pride or celebration, as a way of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Character Options The campus of Strixhaven draws a student body from across the worldâor many worlds. With your DMâs permission, you can create just about any Strixhaven character you can imagine
                                                
                                            
                                                
                                                    , drawing on player character rules from the Playerâs Handbook and other D&D books. This chapter adds to that wealth of options with the material in the following sections: âRace Optionâ presents the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Chapter 18: Void  The Void card is perhaps the most dreaded draw from a Deck of Many Things. The individual who draws this card is consigned to a terrible fate: their body collapses while their soul
                                                
                                            
                                                
                                                     separated from everyone else. This situation can be handled in many ways, and DMs can choose an approach that suits their players and their campaign.
 Drawing the Void Card When a character draws the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     dracolich retains its shape and size upon transforming, its skin and scales drawing tight to its bones or sloughing away to leave a skeletal form behind. Its eyes appear as glowing points of light
                                                
                                            
                                                
                                                     become a new dracolich. If the dracolichâs spirit gem is taken to another plane, the dracolichâs spirit has nowhere to go when its undead body is destroyed and simply passes into the afterlife.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Elemental Plane of Fire like desert nomads, raiding other communities for treasure. Living Forges. Salamanders generate intense heat, and when they fight, their weapons glow red and sear the bodies of
                                                
                                            
                                                
                                                    )
 Heated Body. A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.
 Heated Weapons. Any metal melee weapon the salamander wields
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     mortal enemies, the aquatic elves. Wars between the two races have raged for centuries across the coasts and seas of the world, disrupting maritime trade and drawing other races into the bloody conflict
                                                
                                            
                                                
                                                    ) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
So intense is sahuagin hatred for the aquatic elves that the sea devils have adapted to combat their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     Moon Type Distance to Outer Edge of System   Valt Spherical earth body (detached moon) 1,500 million miles (15 daysâ travel) Fyreen Spherical earth body with one moon (Crios) 1,400 million miles (14
                                                
                                            
                                                
                                                     daysâ travel) Malas Spherical water body orbited by a moon-sized spindle of ice 1,200 million miles (12 daysâ travel) Aruun (one of the nine moons of En) Spherical earth body 1,000 million miles (10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    , highlighting the diversity of the student body. Suggested Characteristics. With the collegeâs intense standards looming over them, Silverquill students range from cocky and cutthroat to overwhelmed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     about, âThat damned thumb-screwer, Andras.â
 Stolos The result of the same experiment that produced Andras (area 9), Stolos has the head of a male human atop the body of a giant snowy owl. He
                                                
                                            
                                                
                                                    , Stolos angrily admits that he and Andras derived from a singular human subject and his giant snowy owl companion years before. The two hybrid creatures now have an intense hatred for one another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    .
 Acid Slime (Abomination, Anathema, or Malison Only). As a bonus action, the yuan-ti can coat its body in a slimy acid that lasts for 1 minute. A creature that touches the yuan-ti, hits it with a melee
                                                
                                            
                                                
                                                     a Wisdom saving throw or feel an intense urge to avoid snakes and snakelike creatures (including yuan-ti), as if affected by the antipathy effect of an antipathy/sympathy spell. The save DC is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     reveals that disrupting the flow of eldritch energy within a sepulcher will disable the structure. Disrupting the energy flow requires intense concentration. It takes three successful DC 15
                                                
                                            
                                                
                                                     released. The soul departs for the afterlife unless its body is intact and within 10 feet of the crushed gem.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     their deaths, drawing them in close for the harpy to kill and then consume.
 A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
                                                
                                            
                                                
                                                     her into the first harpy. The curse worked its magic on the elfâs spirit as well as her body, turning her desire for love into a hunger for flesh, even as her beautiful song continued to draw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . This statue depicts Lolth in her monstrous form, with the upper body of a female drow and the lower body of a bloated spider. From its upraised hands, the statue casts forth stone webs that fan
                                                
                                            
                                                
                                                     across the ceiling.
 East Statue. This statue depicts Lolth in her drow form, kissing a scourge as stone spiders crawl across her body.
 3b. Nave Altar. An altar of pale gray stone carved to look like a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Roleplaying With this approach, you describe your characterâs words and actions to the DM and the other players. Drawing on your mental image of your character, you tell everyone what your character does
                                                
                                            
                                                
                                                     voice, like an actor taking on a role. You might even echo your characterâs movements and body language. This approach is more immersive than descriptive roleplaying, though you still need to describe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     snaps open and sticky tendrils shoot out to seize them. The roper then makes horrible guttural sounds as it reels in its struggling victims, drawing them close for the fatal bite of its stony teeth
                                                
                                            
                                                
                                                     also valuable, fetching a high price from alchemists who use them as a solvent. Weakening Tendrils. A roper has six nubs set along its body, through which it extrudes sticky tendrils that bond to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Roleplaying With this approach, you describe your characterâs words and actions to the DM and the other players. Drawing on your mental image of your character, you tell everyone what your character does
                                                
                                            
                                                
                                                     voice, like an actor taking on a role. You might even echo your characterâs movements and body language. This approach is more immersive than descriptive roleplaying, though you still need to describe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , glancing cautiously at the piles of heads to either side of it. Its filthy body is bent and covered with tatters of clothing and scraps of blood-crusted armor. The creature looks you over with one good eye
                                                
                                            
                                                
                                                    , he shrieks and screams, drawing one minotaur to investigate the racket. Accepting Gashâs offer transforms the cringing gnoll into a dutiful guide. He leads the characters through passage after passage
                                                
                                            
                                        






