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Returning 35 results for 'dread interest are buy'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dread. Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened of him until the start of its next turn. A creature
. His critics call him naive, though never to his face. His primary interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank
Monsters
Fizban's Treasury of Dragons
arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons’ attentiveness to unusual
avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk of the world
Species
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your
Backgrounds
Guildmasters’ Guide to Ravnica
finest pleasures money can buy.
4
No one could doubt that I am a cut above the masses of pitiful peasants that infest the city.
5
I can’t stand to spend a zib more than necessary to
.
Orzhov Contacts
d8
Contact
1
The spirit of an ancestor has taken an interest in me.
2
An older cousin has the ear of a powerful oligarch.
3
I know a knight who is
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
common. Most professional guilds operate in the Lower City, but prefer to provide their goods to the wealthy patriar families of the Upper City. Commoners grumble that they can’t even buy from their
own neighbors, with the choicest items and freshest food traveling up the hill. A laborer might toil all day at a fishmonger’s shop, then be forced to take their pay to the Outer City and buy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
common. Most professional guilds operate in the Lower City, but prefer to provide their goods to the wealthy patriar families of the Upper City. Commoners grumble that they can’t even buy from their
own neighbors, with the choicest items and freshest food traveling up the hill. A laborer might toil all day at a fishmonger’s shop, then be forced to take their pay to the Outer City and buy
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
players as follows: A collection of brightly colored tents stands clustered together, creating an oasis of comfort amid the dread landscape of Avernus. Huge infernal war machines form a horseshoe about the
understandable in all languages, simply states: “All are welcome here. No fighting! No spellcasting! No exceptions!” Mahadi greets all visitors, directing them toward whatever establishments interest them the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
luxury and extravagance that gold can buy and magic can produce. For instance, Cloudpool Park is formed from sculpted cloudstuff, with window panels of ice that provide a view of the city below. Skyway
mystery has piqued interest in the place. If you’re interested in mingling with nobles or celebrities, or if you want to pull off a heist that targets the richest people in Sharn, Skyway is the place
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
they can’t wrest it from the characters, they attempt to buy or steal the crown from the individual to whom the characters sell it. Whether the crown has the power to set loose Dendar the Night Serpent
might buy the jewel and use it to resurrect a dead tyrant, an evil archmage, or some even greater threat. Navel of the Moon (Area 56). If the characters try to sell this stone in Baldur’s Gate, Port
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wrought for you this day? Buy your tickets and behold! You shan’t be disappointed!” The ghost can engage in light conversation. It is bound to the theater because Malkolm Brizzenbright’s soul couldn’t
. Enter the Heroes The characters are expected to buy tickets before entering the main theater. The house manager chases after them if they don’t, threatening to summon the City Watch. A character who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Dr. Cassee Dannell, a brilliant academic, long ago learned to hide her interest in the occult. She instead built a career gaining expertise in the peoples and cultures of the
Natural History offered a generous price for the stone, it was soon whisked from the dig site to the museum. Dr. Dannell continued to research the strange stone. Her concern turned to dread when she found
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeptical of any character who expresses an interest in joining the Mages of High Sorcery. She asks them the following questions: Wyhan Why do you think you’re worthy of using magic? Do you serve your
Mages of High Sorcery, but after that, she insists the characters buy something or get out. Any character interested in joining the Mages of High Sorcery hears back from Wyhan regarding their Test of High Sorcery at the beginning of the next chapter.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Life in the Domains of Dread The realities of the Domains of Dread seem strange or impossible to individuals from other worlds, but for those who live among the Mists, they’re facts of life. With no
Dread, some more pervasively than others. The same language spoken in multiple domains might bear subtle differences or unique words. Speakers from different domains might also have distinct accents
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Trinkets table in chapter 1 might serve as Mist talismans. Few who dwell in the Domains of Dread know how to use Mist talismans or have interest in traveling to other domains. Those who do, though
transport those who enter them to distant lands, other domains, or even beyond the Domains of Dread. The Mists are inscrutable, but they ever serve the schemes of the Dark Powers, delivering creatures
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank constantly stymied by politically shrewd rivals. Bael prefers to make
lust. Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small following of cultists. Those who worship at his altar call him the King of Hell, and the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the best guards or mercenaries money can buy. And if the cargo is shady or the cause you’re fighting for is questionable or even unjust, the Zhentarim don’t mind. Affiliation with the Zhentarim can be
price. The heroes can attempt to sway the opinions of the other factions—and have a chance to buy the Zhentarim’s allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Strahd von Zarovich Martin Mottet
Strahd von Zarovich is the Darklord of Barovia, a Domain of Dread. Little happens there without the Darklord’s knowledge, although Strahd rarely pays
there, Strahd’s interest becomes piqued, and he makes an appearance. The characters encounter Strahd in his Master of Death House iteration in chapter 5.
History In life, Strahd von Zarovich was a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
interest in Daggerford. Their orders are to deliver the characters safely to Barovia. The leader of this group is Stanimir (CN male human), an old man with the statistics of a mage who has the
far and wide to find heroes such as yourselves to end our dread lord’s curse and put his troubled soul to rest. Our leader, Madam Eva, knows all. Will you return to Barovia with us and speak with her
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of her ability, but she doesn’t know much more about Chult than what’s on the map. She knows Port Nyanzaru well enough to assure characters that they can buy supplies there. Teleporting to Chult In the
interest of time, Syndra is prepared to use a teleport spell to transport herself and the heroes to Port Nyanzaru. If the characters agree, don’t bother rolling to determine the spell’s accuracy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
place in Baldurians’ fears, their faiths currently have only the shallowest roots in the city. Followers of the Dead Three have done more to incite dread than faith. As a result, their numbers remain
such interest in Baldur’s Gate. Prominent Guild Kingpins
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
blot on the natural world. Life, the one thing that can’t be spontaneously created from the stuff of Limbo, is driven away from the location in a wave of dread. Depending on the size of the citadel
best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
possible complications. Here are few tied to Eberron. Crafting Complications d6 Complication
1 A Dragonmarked House takes an interest in your work. Do they view you as a threat, or are they
impressed by your techniques? Do they want to buy the item, and what will happen if you refuse?
2 A mishap creates a temporary manifest zone.
3 You need to acquire an additional rare
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their way to avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the
who killed the emerald dragon’s mate, looking for weaknesses.
Ancient Emerald Dragon Connections d4 Connected Creatures
1 An ancient emerald dragon bargains with a pit fiend to buy
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
place in Baldurians’ fears, their faiths currently have only the shallowest roots in the city. Followers of the Dead Three have done more to incite dread than faith. As a result, their numbers remain
such interest in Baldur’s Gate. PROMINENT GUILD KINGPINS
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Beluarian is to buy a “charter of exploration.” Baldur’s Gate lays claim to everything east of the Mistcliff and north of Kitcher’s Inlet, and now that Mezro is picked clean, it’s trying to extend its
demanding that explorers buy charters. A charter grants permission to the holder to explore Chult and plunder its riches, but half of an expedition’s proceeds and discoveries must be turned over to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
for delivery in a few days (with a deposit, of course). However, she doesn’t buy, procure, or sell morally questionable goods. Phandalin Miners’ Exchange This trading post once acted as the central hub
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
existing enchanted items and might be willing to buy or trade adventurers’ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
. These like-minded individuals follow specific teachings, spreading word of their expertise through their services and training. 6 Identity Traders. These enigmatic dealers buy and sell documents
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
creatures of interest. 4: Island Path A wide dirt path slopes up the craggy island, connecting the shore to the south to a towering stone structure at the isle’s northern tip. Standing in the middle
forgecaller (see the appendix). Theldin (neutral good, human commoner) toils alongside his kidnapper, performing the work that requires finer movements. Brimskarda has no interest in negotiating with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
full of creatures that suit a storyline of supernatural horror. An essential element of such a campaign is an atmosphere of dread, created through careful pacing and evocative description. Your players
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
whirlwind romance. Roll a d20. On a 1–5, the romance ends badly. On a 6–10, the romance ends amicably. On an 11–20, the romance is ongoing. You determine the identity of the love interest, subject to your
DM’s approval. If the romance ends badly, you might gain a new flaw. If it ends well or is ongoing, your new love interest might represent a new bond. 41–80 You earn modest winnings from gambling and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
threat to the community.* 2 Your tools are stolen, forcing you to buy new ones.* 3 A local wizard shows keen interest in your work and insists on observing you. 4 A powerful noble offers a hefty price for






