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Returning 35 results for 'dream immortal are bonus'.
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Monsters
Quests from the Infinite Staircase
the target, or takes a bonus action to end the effect.Drelnza can take up to three reactions per round but only one per turn.
Move. Immediately after a creature Drelnza can see ends its turn
be wielding a melee weapon.Drelnza is the vampire daughter of Iggwilv the Witch Queen;Iggwilv. She is the Witch Queen’s greatest treasure, an immortal warrior who guards some of her mother&rsquo
Monsters
Mythic Odysseys of Theros
Aura of Nightmares. Undead creatures within 30 feet of the shepherd gain a +5 bonus to attack and damage rolls. When any other creature that isn’t undead or a construct starts its turn within
the Underworld. The people of Theros know these fiends as demons.
Immortal Nature. A demon of Theros doesn’t require food, drink, or sleep.
FIENDS OF THEROS
On Theros, the term “demon
Monsters
The Book of Many Things
;s choice). Their spells might also be different. Some known Elder Evils include the following:
Acamar. A dead star that consumes other stars or sidereal bodies it encounters.
Caiphon, the Dream
power to defy death.
RadiantChange Shape. The living portent magically transforms into a Humanoid while retaining its game statistics (other than its size and Brilliance trait). The transformation ends if the living portent is reduced to 0 hit points or uses a bonus action to end it.
Monsters
Eberron: Rising from the Last War
each: chain lightning, create undead, dream, hold monster, mass suggestion, scrying
1/day each: foresight, gate, power word kill, teleport
Legendary Resistance (3/Day). If Sul Khatesh fails a saving
powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also can't die permanently. Upon its death, it reforms
Monsters
Vecna: Eve of Ruin
, Strahd takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and can’t use his Change Shape bonus action.Multiattack. Strahd makes two Death Strike
itself on a success. Otherwise, the effect lasts 24 hours or until Strahd is reduced to 0 hit points, is on a different plane of existence than the target, or uses a bonus action to end the effect
Monsters
Vecna: Eve of Ruin
fails.Lady Alustriel Silverhand, called the Shining Lady, has been an influential wizard and proponent of good across Toril for centuries. Alustriel is one of the Seven Sisters—immortal daughters
for 1 hour or until she has the incapacitated condition or uses another bonus action to quench it. While wreathed in silver fire, Alustriel gains truesight within 30 feet and can use her Argent Blaze
Monsters
Eberron: Rising from the Last War
following spells, requiring no components:
At will: arcane eye
3/day each: clairvoyance, confusion, dream, eyebite
Magic Resistance. The quori has advantage on saving throws against spells and other
features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the quori ends it as a bonus action, or the quori is forced out by an effect like the dispel evil and good spell
Monsters
Eberron: Rising from the Last War
are within reach, it makes a ranged weapon attack against a random creature within range, throwing its weapon if necessary. This attack is made with advantage and gains a +4 bonus to the damage
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
Magic Items
Tasha’s Cauldron of Everything
The creations of the immortal hag Baba Yaga defy the laws of mortal magic. Among the notorious implements that cement her legend on countless worlds are the artifacts that propel her through the
required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it.
The pestle has 12 charges. When you hit with a melee attack using the
Magic Items
Tasha’s Cauldron of Everything
Charisma check against a humanoid, you can roll a d10 and add the number rolled as a bonus to the result. The creature then becomes hostile to you at the next dawn.
7
The Donkey’s Dream
Dooms of the Malpheggi (emerald lizardfolk fang)
1 Lizard King/Queen;lizardfolk queen and 4 lizardfolk
You gain reptilian scales, granting you a +2 bonus to your AC. Additionally, when you finish a
Nagpa
Legacy
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Monsters
Mordenkainen’s Tome of Foes
Corruption. As a bonus action, the nagpa targets one creature it can see within 90 feet of it. The target must make a DC 20 Charisma saving throw. An evil creature makes the save with disadvantage
(Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Paralysis"}. As a bonus action, the nagpa forces each creature within 30 feet of it to succeed on a DC 20 Wisdom saving throw or
Gloom Weaver
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
:
Cantrips (at will): chill touch (3d8;{"diceNotation":"3d8","rollType":"roll"} damage), eldritch blast (3 beams, +4 bonus to each damage roll), minor illusion, prestidigitation
1st−5th level (3 5th-level
slots): armor of Agathys, blight, darkness, dream, invisibility, fear, hypnotic pattern, major image, contact other plane, vampiric touch, witch boltMultiattack. The gloom weaver makes two spear attacks
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
+ 5) psychic damage, and if the target is a Medium or smaller creature, the target must succeed on a DC 16 Charisma saving throw or be pulled up to 15 feet toward the dream eater.
Bonus Action
Dream Eater Originating from the dream-warped elven realm of Silvanesti, dream eaters are violent manifestations of nightmares and subconscious terrors. The true appearance of a dream eater is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Stone Giant Dreamwalker The surface of the world is an alien realm to stone giants: fluctuating, temporary, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and that’s
how they regard it—as a dream. Nothing there is permanent, so nothing there is real. What happens on the surface doesn’t matter. Promises and bargains made there needn’t be honored. Life and even art
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
are gleaming, fruitful places, where dream and reality blur together and where the weary can find rest. I don’t dream because I don’t sleep. I’m always awake so no one can ever sneak up on me.
If
injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level. As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(area L5), but far enough away to provide Bak Mei with solitude he requires. L2a. Monk Quarters This room contains several narrow, hard bunks where the Immortal Lotus monks sleep. L2b. Private Quarters
Immortal Lotus monks (see the accompanying stat block) are tending the garden and drawing fresh water from the well. If the monks are aware that the characters are nearby, they’re standing guard and ready to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the primary teaching tool employed by Bak Mei and his apprentices, leaving the students well acquainted with pain. Jade Tigress (see the accompanying stat block) and four Immortal Lotus monks (see
these interlopers what the power of the Immortal Lotus looks like!”
In one swift motion, as her students rush forward to attack, she assumes a powerful stance, hands outstretched like the claws of an
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Condition Immunities charmed
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP) Proficiency Bonus +2
Actions
Bite. Melee Weapon Attack: +5
to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) radiant damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Dream Breath
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Incubus Life-Leeching Dream Stalker Habitat: Planar (Lower Planes), Urban; Treasure: Any Jodie Muir
Incubi exploit the vulnerability of mortal dreams. Slipping into the homes of sleepers
casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At Will: Disguise Self, Etherealness
1/Day Each: Dream
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
his most trusted subordinates. Bak Mei is joined by four Immortal Lotus monks (see their stat block earlier in the adventure). To increase the difficulty of this encounter, add more monks who have just
positions around the chamber.
“Do you really think that you can defeat my Immortal Lotus style? You are mere worms slithering through the mud on a rainy day. I am the bird, here to feast!”
Bak Mei
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
preserving fluids and the liquefied goop of their body’s flesh. The transformation renders the brain immortal and imbues it with psionic power, so that it can spend eternity plotting and executing its desires
paranoia. Immortal Vessels. The brain floats in a jar of solution, pulsating as it reacts to its surroundings. Some brains have been known to thump against the walls of their containers when excited
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Condition Immunities charmed
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages Common, Draconic, Sylvan
Challenge 8 (3,900 XP) Proficiency Bonus +3
Actions
. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Dream Breath. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
assistance from academies and institutions, such as the following organizations: Flamewind. The sphinx Flamewind (described in the “Immortal Being” section) isn’t officially affiliated with the university
help in Korranberg. The Twelve. For many scholars of magical studies, the idea of pursuing their research under the auspices of the Twelve is a cherished dream. Some faculty members at Morgrave have
Compendium
- Sources->Dungeons & Dragons->Monster Manual
; Requires Soul Bag). While on the Ethereal Plane, the hag casts Dream, using the same spellcasting ability as Spellcasting. Only the hag can serve as the spell’s messenger, and the target must be a
target takes damage from the Dream spell, the target’s Hit Point maximum decreases by an amount equal to that damage. If the spell kills the target, its soul is trapped in the hag’s soul bag, and the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
can bind their spirit to the comet. In this form, the comet’s creator becomes ageless and immortal, free to race across Wildspace without need for air, sleep, or sustenance. The murder comet’s face
, poisoned, prone, unconscious
Senses darkvision 240 ft., passive Perception 10
Languages Ignan, Terran
Challenge 5 (1,800 XP) Proficiency Bonus +3
Explode. When the comet drops to 0 hit points, it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Drelnza Drelnza is the vampire daughter of Iggwilv. She is the Witch Queen’s greatest treasure, an immortal warrior who guards some of her mother’s most precious belongings decades after the
Challenge 15 (13,000 XP) Proficiency Bonus +5
Legendary Resistance (3/Day). If Drelnza fails a saving throw, she can choose to succeed instead.
Special Equipment. Drelnza wields Heretic.
Spider Climb
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
also be different. Some known Elder Evils include the following:
Acamar. A dead star that consumes other stars or sidereal bodies it encounters.
Caiphon, the Dream Whisperer. A purple star whose
exhaustion
Senses darkvision 120 ft., passive Perception 15
Languages all
Challenge 3 (700 XP) Proficiency Bonus +2
Brilliance (True Form Only). The living portent sheds bright light for 30 feet
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Boneclaw A wizard who tries to become a lich but fails might become a boneclaw instead. These hideous, cackling monsters share a few of liches’ attributes, but while liches are immortal masters of
Senses darkvision 60 ft., passive Perception 16
Languages Common plus one language spoken by its master
Challenge 12 (8,400 XP) Proficiency Bonus +4
Rejuvenation. While its master lives, a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Eberron, many young kalashtar dream of becoming Psi Warriors. As a Psi Warrior, you might have honed your psionic abilities through solo discipline, unlocked it under the tutelage of a master, or
within yourself. This energy is represented by your Psionic Energy dice, which are each a d6. You have a number of these dice equal to twice your proficiency bonus, and they fuel various psionic powers
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Condition Immunities charmed
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 20
Languages Common, Draconic, Elvish, Gnomish, Sylvan
Challenge 15 (13,000 XP) Proficiency Bonus +5
knocked prone.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Dream Breath. The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the surface world not as a realm of dream but as a nightmare worthy only of destruction, so they lend their strength to cults that plan to reduce the world to rubble. Outfitted in heavy armor crafted
, Giant, Terran
Challenge 9 (5,000 XP) Proficiency Bonus +4
Actions
Multiattack. The giant makes two Thundering Stone Club or Boulder attacks in any combination.
Thundering Stone Club. Melee
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(3d8 damage), eldritch blast (3 beams, +4 bonus to each damage roll), minor illusion, prestidigitation
1st−5th level (3 5th-level slots): armor of Agathys, blight, darkness, dream, invisibility, fear
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, Stealth +11
Condition Immunities charmed
Senses truesight 120 ft., passive Perception 23
Languages all, telepathy 120 ft.
Challenge 21 (33,000 XP) Proficiency Bonus +7
Legendary Resistance (3/Day
Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Dream Breath. The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
.
Teleport. The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.
Bonus Actions
Horror Nimbus (Recharge 5–6). Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation
: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage.
Nightmare Haunting (1/Day; Requires Soul Bag). While on the Ethereal Plane, the hag casts Dream, using the same spellcasting ability as
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Ooze Master The Immortal Caverns inside the Doomvault (Dead in Thay) are home to a number of bizarre creatures, of which the Ooze Master is perhaps the strangest. It initially appears in the form of
Attack. When the Ooze Master casts a spell with a casting time of 1 action, it can make one pseudopod attack as a bonus action.
Spellcasting. The Ooze Master is a 9th-level spellcaster. Its






