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Returning 35 results for 'drink increase are boss'.
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feats
General Feat (Prerequisite: Level 4+, Constitution 13+)
You can eat like a hill giant and drink like a fish. Years of punishing your stomach and liver have led to a powerful fortitude. You gain the
following benefits.
Ability Score Increase. Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.
Inured to Poison. You have Advantage on saving throws you make to avoid
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
mages. The council keeps tenuous order by staying on the good side of river smugglers. Nenek Tril (Chaotic Evil Lizardfolk Sovereign), a powerful smuggler boss, has murdered more than one council mage
nightfall, Low Netherese gather to eat, drink, sing, and talk in their tight-knit communities, enjoying a few short hours together before the sun rises again. Stone Walls Conch huddles behind gray stone
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Mark of Hospitality Traits If you’re a halfling with the Mark of Hospitality, you have this subrace, with the following traits. Ability Score Increase. Your Charisma score increases by 1. Ever
Magic. You know the prestidigitation cantrip. You can also cast the purify food and drink and unseen servant spells with this trait. Once you cast either spell with this trait, you can’t cast that spell
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halfling Subrace: Mark of Hospitality If you’re a halfling with the Mark of Hospitality, you have this subrace, with the following traits. Ability Score Increase. Your Charisma score increases by 1
. Innkeeper’s Magic. You know the prestidigitation cantrip. You can also cast the purify food and drink and unseen servant spells with this trait. Once you cast either spell with this trait, you can’t cast
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
1. Goblin Bazaar In this monstrous market live forty goblins. Half of them are guards, and the other half are traders. The goblin boss and his retinue lurk in area 1e. 1a. Bazaar Side Entrance
goblin boss, Yek. She hasn’t eaten in two days and happily provides information or her service as a guide in exchange for food or freedom. She knows about the magic circlet that turned Yek into a human
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
so with a successful DC 10 Dexterity (Sleight of Hand) check. If the attempt is made in a crowded place where others might notice the theft, increase the DC by 5. Elix would sooner die than betray
doesn’t return to the guildhouse by midnight, the lookouts on watch assume he had too much to drink and either passed out in a field or got thrown in jail for brawling. His failure to return won’t cause alarm.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Once used, a potion takes effect immediately, and it is used up. Mixing Potions. A character might drink one potion while still under the effects of another or pour several potions into a single
effect to make permanent or the one that seems the most fun. For example, a Potion of Healing might increase the drinker’s Hit Point maximum by 2d4 + 2, or a Potion of Invisibility might give the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Increase the monster’s effective per-round damage by 2. Reactive Marilith — Read Thoughts Doppelganger — Reckless Minotaur — Redirect Attack Goblin boss — Reel Roper — Regeneration Troll Increase the
potentially increase its challenge rating. The Monster Features table lists various features that you can plunder from the Monster Manual. The table notes which features increase a monster’s effective
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Score Increase. Your Constitution score increases by 2, and one other ability score of your choice increases by 1. Age. A typical warforged is between two and thirty years old. The maximum warforged
poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don’t need to sleep, and magic can’t put you to sleep. Sentry’s Rest. When you take a long rest, you must spend at
Magic Items
Infernal Machine Rebuild
Charisma checks.
Any food and drink you eat spoils as you swallow it. Each time you eat or drink, you are poisoned for 1 hour.
12
You have a +1 bonus to attack rolls with weapons or spells
green, and you must drink a half gallon of fresh water every 4 hours or take 1d4 necrotic damage.
32
You know whether creatures within 15 feet of you are lying, as if you were the center of a zone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
require air, food (other than souls), drink, or sleep. I’ve heard of “rib-sticking,” but this is ridiculous.
— Volo
Devourer
Large fiend, chaotic evil
Armor Class 16 (natural armor)
Hit Points
half as much damage on a successful one. Increase the damage by 10 for each living humanoid with 0 hit points in that area.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Handbook where appropriate) by 1d4 + 2. If an unusually large quantity is needed, increase the price multiplier by 1. The following special goods are available for sale in Chultan markets. Canoe A canoe
Nyanzaru. Tej Tej is an amber-colored, fermented drink made from honey. It’s more common and popular in Chult than beer or ale. A mug of tej costs 4 cp in Port Nyanzaru or 6 cp in Fort Beluarian. A 1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a nearby slime-filled chasm (see “Pit of Shummrath”). If the characters fulfill their side of the bargain, Rigorath grants them rare knowledge: a secret they desire and a permanent +1 increase to
chisel off, melt, and then drink to seal the bargain. To aid the characters with damming the River Styx, the emissary crafts an imp out of snow, which hops through the mirror to join them. This imp has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Dungeon Ecology An inhabited dungeon has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep, just as creatures in the wilderness do. Predators need to be able to
in a dungeon might make the logical assumption that many of the creatures inhabiting the dungeon come to that spot to drink. The adventurers might set an ambush at the pool. Likewise, locked doors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
drink, and to work underground, so do a minority of dwarves take to the open sky, doing dock work, or even manning and building ships. The lower levels beneath Mirabar are all dwarven, as even the most
increase. Mirabar is ruled by its hereditary marchion, Selin Raurym, who issues edicts fed to him by the Council of Sparkling Stones. The council is a group of dwarves and some few humans elected to make
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you describe as altering the campaign in some way. For example, a rival who wants to increase the prestige of the temple of a war god might hold a festival with drink, food, and gladiatorial games. Even
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Applying an oil might take longer as specified in its description. Once used, a potion takes effect immediately, and it is used up. Mixing Potions. A character might drink one potion while still under the
. 00 Only one potion works, but its effects are permanent. Choose the simplest effect to make permanent or the one that seems the most fun. For example, a Potion of Healing might increase the drinker’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to a table in the center of the Yawning Portal’s taproom, where her boss waits with drink in hand. Davil Starsong Davil Starsong (see appendix B) is the characters’ primary contact in the Black
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, only lavish feasts. 4 You stock up on fine food and drink. You hate going without such comforts. d4 Autumn Flaw 1 You trust others without a second thought. 2 You give to others, to the point
Increase. Your Charisma score increases by 1. Fey Step. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again until
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
if its hunting companion is killed, or a mistreated toady might be eager to surrender and betray its boss in return for its life. You can use the Monster Relationships table to inspire such
to fortify its location by using furniture or heavy objects to block doors or entryways. Increase the DC to force open a blocked door by 3, and hastily blocked passageways are Difficult Terrain. A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mournland and sought to slake their thirst with a drink from the lake. At the lake bottom is the ruined town of Eastwood Springs, which once served as a resort for the leisure classes of Cyre. As yet, no one
mutations on this table might increase a creature’s challenge rating by 1 or 2. Use the guidelines in chapter 9 of the Dungeon Master’s Guide to determine whether its challenge rating should increase and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
an action. Applying an oil might take longer, as specified in its description. Once used, a potion takes effect immediately, and it is used up. VARIANT: MIXING POTIONS
A character might drink one
permanent, or the one that seems the most fun. For example, a potion of healing might increase the drinker’s hit point maximum by 4, or oil of etherealness might permanently trap the user in the Ethereal
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
together let each character make the save with advantage. Increase the pursuit level of the drow by 1. Horrid Sounds For hours, the party’s travel is plagued by terrible shrieks, moans, and incoherent
damage. Underground Stream A waterway 2d4 × 5 feet wide cuts across the party’s path. The stream is shallow and easily crossed, and the characters can drink and refresh their water supplies. Edible
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
one of the following conditions from yourself at the end of each of your turns: Charmed, Frightened, or Poisoned. In addition, forgoing food and drink doesn’t give you levels of Exhaustion. Level 13
. Level 19: Epic Boon You gain an Epic Boon feat (see chapter 5) or another feat of your choice for which you qualify. Boon of Irresistible Offense is recommended. Level 20: Body and Mind You have developed your body and mind to new heights. Your Dexterity and Wisdom scores increase by 4, to a maximum of 25.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
turns: Charmed, Frightened, or Poisoned. In addition, forgoing food and drink doesn’t give you levels of Exhaustion. Level 13: Deflect Energy You can now use your Deflect Attacks feature against
feat of your choice for which you qualify. Boon of Irresistible Offense is recommended. Level 20: Body and Mind You have developed your body and mind to new heights. Your Dexterity and Wisdom scores increase by 4, to a maximum of 25.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
information. d6 Encounter 1–2 1d6 human bandits and 1 human bandit captain 3–4 2d4 goblins and 1 goblin boss 5–6 1d6 orcs and 1 orc Eye of Gruumsh There is a chance that the leader of the group has
sell up to 20 percent of either. If drow traders see the adventurers and have the opportunity to report it, increase the drow pursuit level by 1.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Those who find these mystical sites might bathe or drink from the pools and temporarily gain a measure of the waters’ magic. All manner of protectors or covetous guardians might lurk around these
whether a spring is pure or tainted, creatures might need to drink the water to experience the spring’s effects, simply touch the water, or bathe in it for a minute to trigger an effect. Bottling an
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eight-hour shifts, with one corporal (gauntlet) and eighteen privates (fists) on duty during each shift. Unknown to her boss, Liara is in league with pirates based out of Jahaka Anchorage and earns a tidy
” policy. It sells basic necessities during the day and serves food and drink in the evening. The store is run by a sharp-tongued old man named Jaro (NG male Chultan human commoner). 9. Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
anyone who visits his inn.
Epicurean. Good food and drink are the keys to Haldryck’s heart.
Overseller. Haldryck advertises his inn’s basic necessities—like clean sheets and doors with locks—as luxury
the Bandits” section).
Adjusting the Difficulty. To make the encounter easier, you can reduce the number of Bandits, or you can add another bandit to increase the difficulty.
Avoiding a Fight. As
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
when you can use alcohol to dull pain. Persuasion. A stiff drink can help soften the hardest heart. Your proficiency with brewer’s supplies can help you ply someone with drink, giving them just
water, or 1 gallon as part of a short rest. Brewer’s Supplies Activity DC Detect poison or impurities in a drink 10 Identify alcohol 15 Ignore effects of alcohol 20 Calligrapher’s Supplies Calligraphy
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
off the road. If the adventurers treat the eccentric spellcaster well, she shares food and drink with them. If they treat her poorly, she teaches them a nonlethal lesson.
20 Kofutacti, a young
offer 10 gp or more to each of them, they walk away and leave their boss to his fate. Rasqel, who is indebted to bad people, fights to the death. If the situation looks grim for the adventurers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
are indifferent toward the characters. Dealers abstain from combat but defend themselves if threatened. A mezzoloth pit boss watches over each group of tables, keeping an eye out for cheaters and
Guide) penned by Shemeshka. Star. The participant gains a boon of luck (see the Dungeon Master’s Guide). Stein. The participant wins a drink at the Ice Lounge (area F8). Sword. The participant wins a +1
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, Warduke, and Zargash—are in the palace presently. Years ago, Zybilna befriended a jabberwock and trained it to drink from her cauldron. It still frequents the palace and loiters around the cauldron
mushrooms, and bottles of eveningberry wine (a sweet, nonalcoholic drink). Cake. This perfectly preserved cake was made for Zybilna’s birthday. Made of cream, sponge, fruit, and white icing, the cake has
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
other patrons they think might talk about a particular subject. A gift of a drink loosens most tongues. The Helm gets rowdy from time to time, but the staff is ready for ordinary drunken fisticuffs
seen his boss Ilmeth Waelvur disappear into a hidden tunnel in the back of the work yard. He’s also seen other people sneak in after dark and follow Ilmeth to wherever they go, although everyone else
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.
Immortal Nature. Aurelia doesn’t require food, drink, or sleep.
Aurelia’s Traits Ideal: “Justice. We must do whatever it takes to establish fair and merciful relationships among Ravnica’s people
can serve as patrons for Golgari characters. They might send characters on missions to interfere with a rival or to increase the power and influence of their own faction. They can also serve as major






