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Returning 35 results for 'drinking interest are broad'.
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Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with
excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around.
A gnome’s personality is writ large in
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
usually limited, though a few elves make a good living by trading crafted items for metals (which they have no interest in mining).
Elves encountered outside their own lands are commonly traveling
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
drinking and carousing. He gets by on his looks and doesn’t know what to do with his life, and has shown little interest in working for a living. Game Statistics Floon is a chaotic good Illuskan human commoner with an Intelligence of 7 (−2) and a Charisma of 13 (+1). He speaks Common.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
expressing the gnome’s insatiable interest in everything around. A gnome’s personality is writ large in his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
expressing the gnome’s insatiable interest in everything around. A gnome’s personality is writ large in his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rain forest near Zinda, following a caravan of merchants. Read the following description to set the scene: Heat rises from the jungle floor and clings to the broad leaves in the canopy above
share the following information: The March of Vice is a ten-day festival of drinking, debauchery, shows, and sales. Revelers wearing feathered masks and beaded gowns make merry through day and night in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hill Giant Bags The items found in hill giant bags reflect a diversity of taste and interest as broad as that found among any other giants. Some hill giants carry only food and boulders for throwing
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frume’s company, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds
a quiet moment to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds a quiet moment
to be sure the characters understand that impressing Frume with their prowess, their honesty, and their drive is in their long-term interest. The characters can make a positive impression on Frume by
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Yellowcrest Lore A thorough reading of the diary reveals the broad details of the lives of Sarah and the Yellowcrest family. Alternatively, if the characters call Sarah back (see below) and are able
. The details of the murders at Yellowcrest Manor can be learned from a few hours’ research into recent Waterdeep history, or by consulting any scholar at the library who has an interest in that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
watch you with great interest. Four swarms of ravens perch on the rafters but don’t attack the characters under any circumstances. Unless they have been drawn outside, twenty-four twig blights and
vats. The three westernmost vats contain poisoned wine, enough to fill a total of twenty barrels. Drinking the poisoned wine has the same effect as drinking a potion of poison. Pouring antitoxin into a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
transform it into a festering swamp. Today, the wells fluctuate between spewing out the foul water and drinking it back in, such that the landscape changes from a flooded marsh to a muddy morass at
the characters to identify themselves and state their intentions. If the characters express interest in undoing the damage wrought by Bavlorna, the will-o’-wisps are cheerful at the prospect of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
table; roll a d10, or choose a location of interest. Bazaar Merchants d10 Merchant 1 Secondhand Strings. A must-stop shop for the bard on a budget, with a variety of gently used instruments. 2
primary attractions is the Hollow Tower, an enormous arena that features aerial jousting and racing. The King of Fire is a grand tavern that hosts a broad range of gambling and bookmaking activities
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
typically works alongside five older student employees, one from each college, though she sometimes hires younger students who express interest in working for her (see the “Jobs” section earlier in the
resistance to fire for 1 minute after drinking it, and it can be brewed only by Ellina using her fire magic. F4. Newsstand This small store inside Firejolt Café sells magazines, knickknacks, posters
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Under Temple. A broad shaft in the temple opens into a treasury chamber below, where the dragon’s hoard is arranged in gleaming splendor. Additional Lair Action At your discretion, a legendary (adult or
advantage on the saving throw; creatures that have immunity to cold damage succeed automatically. D’ARGENT
Like so many silver dragons, D’argent takes considerable interest in the matters of mortals on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
calling out their name and the time of day. 03–04 Two shifters drinking and spoiling for a fight. 05–06 A warforged quietly reads a book called The Machine Manifesto. 07–08 A half-elf sits down, says
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
allowed inside the gates without supervision. The mine is a broad shaft dug into a steep hillside near the shore. Stone walls encompass it, with two guard towers overlooking the main gate and three other
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that the left side of her face sags much lower than the right. As the giant draws near, she skids to a stop, rests her greatclub on one broad shoulder, and says, “Need any help?”
Tinjong avoids the
no interest in becoming a permanent member of the party, Tinjong is willing to accompany the characters to Auril’s island if their aim is to confront the Frostmaiden and end her everlasting winter
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
heads to the villa of the merchant prince Wakanga O’tamu. There she intends to stay for the remainder of the adventure. If the characters express interest in accompanying her, she’s more than happy to
bamboo or thatch walls with enormous windows to let in the breeze, under broad thatched or tiled eaves. All buildings are richly decorated with paint, ivy, and vivid flowers. Some are painted in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at the matron’s command. Quenthel doesn’t know that Vizeran DeVir is still alive, and any mention of him piques her interest, although she doesn’t consider him a threat. After Gromph disappeared, she
characters explain the broad strokes of their goal to get the grimoire out of the city, Quenthel allows and supports their mission — even as she secretly plans to manufacture evidence that the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
any amount of damage. Companion. One or more characters are approached by a local who takes a friendly interest in the party’s activities. As a twist, the would-be companion might be a spy sent to
gather information on the adventurers. Contest. The adventurers are drawn into an impromptu contest — anything from an intellectual test to a drinking competition — or witness a duel. Corpse. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
thought about whether the Orderer might provide a solution to the modrons’ predicament. If the characters express an interest in investigating this possibility, the tridrone leads the party to the center of the Labyrinth where the Maze Engine is found.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, and toothed plants wait patiently near stagnant drinking pools for their next meal to arrive. The air in Faunel is rich and humid, and the broad, waxy leaves of foliage along the forest floor glisten
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
creatures of interest. 4: Island Path A wide dirt path slopes up the craggy island, connecting the shore to the south to a towering stone structure at the isle’s northern tip. Standing in the middle
of the road is a broad-shouldered giant with dusky skin and flaming red hair. She wears intimidating armor made of jagged lava rock and wields a searing scepter.
“None shall pass,” the giant intones
Compendium
- Sources->Dungeons & Dragons->Divine Contention
wall. B8. Guard Room The soldiers relax in this chamber when they’re not on duty, wiling away their downtime by playing cards, drinking, or singing. There are 1d4 + 2 guards in here at any time of the
and attack anyone who enters. The only object of interest here is the ruinstone a fiery red crystal the size of a human palm, which is clasped in the maw of a snake-shaped pedestal. The pedestal is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
drinking at a central table are Milo and Tortuk (both N male human commoners). Both are deep into their cups, lamenting their inability to find employment on the better fishing boats owned by Ship
characters help Velos and mention their interest in Dran Enterprises, he shares that he recently overheard a melancholy employee talking about how a friend “got invited to headquarters but accidentally
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
from the Biblioplex. L3. Porch A three-foot-high stone railing surrounds this broad, paved porch, separating the space from the Lorehold campus beyond.
These porches are used as sitting and meal
Plargg invented), and Plargg’s awards, the only thing of interest in the room is one of the dean’s prized discoveries. Treasure. Hanging behind Plargg’s desk is a mace of smiting with a round head and a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-knowledge Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
employer 5 Captivated by a romantic interest 6 Drawn to a special place 7 Protective of a sentimental keepsake 8 Protective of a valuable possession 9 Out for revenge 10 Roll twice, ignoring results
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, fortified 15,000 gp 100 days Trading post 5,000 gp 60 days Carousing Characters can spend their downtime engaged in a variety of hedonistic activities such as attending parties, binge drinking
whirlwind romance. Roll a d20. On a 1–5, the romance ends badly. On a 6–10, the romance ends amicably. On an 11–20, the romance is ongoing. You determine the identity of the love interest, subject to your
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a crude table drinking ale and discussing a plan to wipe out the rebel orcs in area 19. All these bugbears have longswords that deal 11 (2d8 + 2) slashing damage on a hit. All five are carrying 50 gp
own, the entrance to which is through the sinkhole on the eastern edge of their lair. Those unmapped lower caverns wander off into the darkness, and are barren of treasure or anything of interest aside
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
welcome, but the focal characters must be able to cast spells. Spellcasting characters with no interest in joining the Mages of High Sorcery might participate in the “Scales of War” prelude instead
. Doors circle the room. The light of the moons cascades through broad windows high above. At the center of the room stands a serene-looking woman with long, gray hair and red robes. She nods as you enter
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mile away. Five swarms of insects gather around it. 10 A 50-foot-diameter pool of pure clean drinking water calls out to creatures who are within 100 feet of it. Those who understand at least one
young black dragon Dunwater River The Dunwater River meanders its way into the Azure Sea. It is a broad, slow-moving body of water, choked with reeds and too shallow in many spots to allow boats other
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
for a dwarf A suit of plate armor sized for a human Other items of interest, because of their magical nature or unusual appearance, are as follows: A +1 shield that is trapped (see below) The skull of a
drinking horn set with eight gems. Across the table is Estia, his lady (use the cloud giant statistics, altered as for Grugnur), a fierce beauty with a cloak of saber-tooth tiger hide about her and an iron
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
Suspended from the ceiling of this chamber by a series of ropes and pulleys are six baskets. Clustered near the south wall are three wooden casks carved with Good Mead’s heraldic symbol: a drinking
chamber. Niches cut in the north end of the outer ring hold nothing of interest. Duhg the verbeeg marauder (see appendix C) is here if he hasn’t been encountered somewhere else. Duhg is sitting cross-legged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
calls for the crowd to place their bets. 31–34 Three harpies fly through the streets singing a jolly drinking song. Each carries a bucket around her neck, and passersby occasionally drop coins in one. 35
! Adventurers. Any interest in securing some Dhakaani relics for me?" 41–42 Someone has painted, "The crown dies with Boranel!" across the gates of a noble's mansion. A member of the Sharn Watch is talking






