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Returning 35 results for 'driven image are barrier'.
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Monsters
The Wild Beyond the Witchlight
save DC 14):
At will: light, mage hand, prestidigitation
1/day each: dominate beast, fly, mirror image, webArcane Defense (3/Day). When he is hit by an attack, Kelek protects himself with an invisible
barrier of magical force. Until the end of his next turn, he gains a +5 bonus to AC, including against the triggering attack.Kelek is a greedy, narcissistic sociopath who revels in chaos but is a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any equipment
’t take the same lair action two rounds in a row:
Fireball. Zariel casts the fireball spell.
Infernal Illusions. Zariel casts the major image spell four times, targeting different areas with it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
):
At will: detect magic, major image
3/day each: dispel magic, fear, telekinesis
1/day each: feeblemind, project imageDemogorgon can take 2 legendary actions, choosing from the options below. Only one
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Monsters
Curse of Strahd
, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, fireball, nondetection
4th level (3 slots): blight, greater invisibility, polymorph
5th level
.
Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated in his coffin, he is paralyzed until the stake is removed.
Sunlight Hypersensitivity. While
Zariel
Legacy
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Monsters
Mordenkainen’s Tome of Foes
), detect evil and good, fireball, invisibility (self only), wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Legendary Resistance (3/Day). If Zariel fails a saving throw
the following effects; she can’t use the same effect two rounds in a row:
Zariel casts major image four times at its lowest level, targeting different areas with the spell. Zariel prefers to
Vampire Spellcaster
Legacy
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Monsters
Monster Manual (2014)
from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the
, prestidigitation, ray of frost
1st level (4 slots): comprehend languages, fog cloud, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, bestow
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
Barrier Peaks likely shifts dramatically if the Grand Master is defeated, and a new power struggle soon ensues for control of the monastery. If Ctenmiir escapes or is freed, he might return to the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
some more esoteric barrier. Beyond the form the locks and keys take, you might also consider adjusting the creatures depicted with each lock to suit your adventures. Just keep in mind that the number of
with a particular image of a creature, consider presenting a riddle alongside each lock. The answer to each riddle should be the related creature’s name, allowing characters to match the riddles’ answers to the proper keys.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people both from the depredations of gangs and abuse at the hands of the wealthy.
2 You’re working to improve the image of a marginalized minority group (goblins, changelings, warforged) in
Sharn.
3 You’re a refugee driven from your home by the war. You want to protect other refugees, but you’re also an opponent of the monarchies that drove the nations into war.
4 You’re
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Nymmurh Male Bronze Dragon Of all the dragons on the council, Nymmurh disagrees most strongly with Protanther. He knows that the metallic dragons are made in the image of Bahamut, and have no choice
potential of humanoids is partly driven by his affection for and protection of the noble Silmerhelve human family in Waterdeep (including Dala Silmerhelve; see “Chapter 9: Council of Waterdeep
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Nymmurh Male Bronze Dragon Of all the dragons on the council, Nymmurh disagrees most strongly with Protanther. He knows that the metallic dragons are made in the image of Bahamut, and have no choice
potential of humanoids is partly driven by his affection for and protection of the noble Silmerhelve human family in Waterdeep (including Dala Silmerhelve; see “Chapter 9:Council of Waterdeep”). Desire
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
certain houses, with idealistic leaders seeking to direct the house along a more responsible path while barons are driven by greed alone. As a prominent part of society, the dragonmarked houses strive
, preserving the house’s image and reputation. If the plays a significant, recurring role as a villain in your campaign, the characters’ eventual task will be to prove that these so-called “rogue agents” have actually been taking orders from the top of the house’s leadership.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
image of the holy symbol is one common example—a piece of volcanic glass—not something shared by all cults. There are warlocks who draw power from demon overlords and daelkyr cultists who serve mind
flayers and beholders. Others are simply driven by deep convictions that others see as madness. Outsiders use the term “Cult of the Dragon Below” as a blanket term to describe all of these things, but
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Barrier Peaks if left to their own devices. Immured Ones. These three unfortunate prisoners have been driven mad by their incarceration and abuse. If freed, each attacks the nearest target unless a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Barrier Peaks if left to their own devices. Immured Ones. These three unfortunate prisoners have been driven mad by their incarceration and abuse. If freed, each attacks the nearest target unless a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
):
At will: light, mage hand, prestidigitation
1/day each: dominate beast, fly, mirror image, web
Reactions
Arcane Defense (3/Day). When he is hit by an attack, Kelek protects himself with an
invisible barrier of magical force. Until the end of his next turn, he gains a +5 bonus to AC, including against the triggering attack.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the small seaside city of Altrisos. Recently weakened by a triton raid, the city had no defenses left and would be destroyed by an attack. The people prayed to Ephara, and the large image of her face
on the city’s wall came to life. The walls of the city grew impossibly high and strong, and the kraken could do no more than dash its head against the impassable barrier. The monster soon returned to
Kobold
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Species
Volo's Guide to Monsters
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
by orange garb (usually just a roughly torn sash or cloak) decorated with an image of a gnome’s skull.
Life and Outlook
Kobolds have a tribal society in which they all take on specialized
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
driven 10 feet underwater and restrained there. The creature can use its action to make a DC 15 Strength (Athletics) check, ending the restrained condition on a success. Aboleth Whispers Whenever the
characters explore a new area, roll a d6. On a roll of 1, choose one character to receive an image of the setting features (but not creatures) in area P4, area P5, or area P6. The aboleth living in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
emotion. If she is freed and the Fiends are driven out of her home, she’s indebted to the characters. She introduces herself and can provide information on the following topics: Personal Background
characters first enter area W6. Zaythir can reactivate it with a word, at which point its body animates and the table before it projects an illusory image of the Outlands. The Castellan has the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
), detect evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any
lair action two rounds in a row: Fireball. Zariel casts the fireball spell. Infernal Illusions. Zariel casts the major image spell four times, targeting different areas with it. Zariel prefers to create
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
image cast at 6th level). A character who has a passive Perception score of 19 or higher notices the illusory floor shimmering slightly. A creature that falls into the pit takes 22 (4d10) acid damage
area. The undead attack until they are destroyed or the intruders have been driven away. They pursue intruders throughout the tunnels but do not leave the Winding Way. Once any intruders have been
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
years ago by the two wizards who built it. The edifice is surrounded by a magical barrier that has the properties of a wall of force. Manshoon rarely leaves the towers and uses a teleportation circle
thoughts, mirror image, misty step
3rd level (3 slots): counterspell, lightning bolt, sending
4th level (3 slots): fire shield, greater invisibility, polymorph
5th level (3 slots): Bigby’s hand
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
.
Spellcasting. Demogorgon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):
At will: detect magic, major image
3/day
each: dispel magic, fear, telekinesis
1/day each: feeblemind, project image
Legendary Actions
Demogorgon can take 2 legendary actions, choosing from the options below. Only one legendary action
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Feywild. Driven by dramatic and unpredictable emotions, these feral creatures wreak havoc wherever they go. Corrupted Essence. The devils of Avernus attempted an expedition to the Feywild long ago, and the
components:
At will: expeditious retreat, false life, minor illusion, prestidigitation
3/day each: aid, misty step, Tasha’s hideous laughter
1/day each: heal, heat metal, mirror image
Actions
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
swift and loud. Creatures within 20 feet of it are deafened by the roar unless a soundproof barrier or a silence spell blocks the noise. Any creature that starts its turn in the river and isn’t anchored
first arrive, the throne faces the room’s curved back wall, which has rows of pale white crystals embedded in it. These crystals project the flickering, spectral image of the Yawning Portal’s taproom, as
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can take a lair action to cause one of the following effects; she can’t use the same effect two rounds in a row: Zariel casts major image four times at its lowest level, targeting different areas with
self (can become Medium when changing her appearance), detect evil and good, fireball, invisibility (self only), wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
Anything poisonous within 50 feet of you is automatically detected and marked by the image of a small frog that is visible only to you.
A dozen small frogs constantly follow you around, chirping loudly
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wizard hurling over Tser Falls (area H). The wizard, his staff and spellbook lost, survived the fall and retreated into the mountains, hoping to regain his power, only to be driven mad by the
. Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): mirror image, misty step, web
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a protective barrier around itself or the other creature. The barrier reduces the damage to the protected creature by 26 (4d10 + 4), to a minimum of 0, and then vanishes.
Conjurer Wizard
illusion
2/day each: disguise self, invisibility, mage armor, major image, phantasmal force, phantom steed (as an action)
Bonus Actions
Displacement (Recharge 5–6). The illusionist projects an
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
can dispel the barrier created by Globe of Invulnerability, but not any magical effects that are active inside the barrier. If Dispel Magic targets the magical effect from Bless, does it remove the
to spells like Major Image and Mislead, which talk about moving. Could Minor Illusion create a fog cloud? If so, would shooting an arrow through it cancel the illusion? An illusory object made by Minor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Daoine Gloine The city of Daoine Gloine has long been thought of as mere legend — just another strange tale from the already-strange Barrier Peaks. Occasionally, travelers would return from the
driven out. The city’s only resident is Kwalish, but the inventor has developed potent defenses to defend the entrance to his lab. The following locations are identified on the map below. View
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
can dispel the barrier created by globe of invulnerability, but not any magical effects that are active inside the barrier. If dispel magic targets the magical effect from bless cast by a cleric
. Compare to spells like major image and mislead, which talk about moving. Could minor illusion create a fog cloud? If so, would shooting an arrow through it cancel the illusion? An illusory object made by
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
: arcane lock, continual flame, gust of wind, invisibility, knock, mirror image
3rd level: dispel magic, glyph of warding, haste, hypnotic pattern, lightning bolt, sending
4th level: fabricate, ice
driven like his sister to gain and flaunt wealth and power, and thus he is lower in the cloud giant ordning and must follow her orders. However, he swore an oath to his parents to advise and protect
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, prestidigitation, ray of frost
1st level (4 slots): comprehend languages, fog cloud, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, fireball
Running Water. He takes 20 acid damage if he ends his turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated in his coffin






