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                        Returning 35 results for 'driven inhabit are bring'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     cloud giants in the ordningâthe set of values and expectations that determines their rank in giant societyâis driven by wealth. Those cloud giants foolish or unlucky enough to have their
                                                
                                            
                                                
                                                     reward once they return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.â
The warlord hissed in fury, and
                                                
                                            
                                                
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                        
                                                    Goliath
                                                    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     the responsibility to earn a place in the tribe or die trying.
Driven Competitors
Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A
                                                
                                            
                                                
                                                     single mistake can bring doom to an entire tribe, while an individualâs heroic effort can ensure the entire groupâs survival.
Goliaths thus place a premium on self-sufficiency and
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.â
The warlord hissed in fury, and
                                                
                                            
                                                
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.â
The warlord hissed in fury, and
                                                
                                            
                                                
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.â
The warlord hissed in fury, and
                                                
                                            
                                                
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     abandoned that path, you find yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a
                                                
                                            
                                                
                                                     Uthgardt stands for.
 
Outlander
d8
Personality Trait
1
Iâm driven by a wanderlust that led me away from home.
2
I watch over my friends as if they were a litter of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . You know if a deity has a following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the
                                                
                                            
                                                
                                                     cityâs larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
 
Suggested Characteristics
Acolytes are shaped by their experience in temples
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     up the adventuring life might be motivated by a desire for treasureâfor its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the
                                                
                                            
                                                
                                                     command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     have more in common with iguanas or dragons than they do with humans, dwarves, or elves. Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of
                                                
                                            
                                                
                                                     swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
                                                
                                            
                                                
                                                     history. When this race died out, the nagas deemed themselves the rightful inheritors of their mastersâ treasures and magical lore. Industrious and driven, nagas occasionally venture out from their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    K: Shrine of Evil Chaos The Cult of Chaos performs evil rites in this cave, subtly drawing monsters to inhabit the Caves of Chaos and bring strife to the Borderlands. The current cult leader is Ivlis
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
                                                
                                            
                                                
                                                     infirm. Orcs donât revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    . Similar events might mark the start, middle, or end of a campaign as the actions of giants shake the world. The World-Shaking Events table offers inspiration for giant-driven events that can set or alter
                                                
                                            
                                                
                                                     by Humanoids, marking each peopleâs first awareness of the other and the lands they inhabit. 8 A small but growing number of giants believe the adventurers might be the fulfillment of an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Driven Competitors Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A single mistake can bring doom to an entire tribe, while an
                                                
                                            
                                                
                                                     competitors, but above all else they are driven to outdo their past efforts. If a goliath slays a dragon, he or she might seek out a larger, more powerful wyrm to battle. Few goliath adventurers reach old age, as most die attempting to surpass their past accomplishments.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the cityâs larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the cityâs larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroesâ attention. The conflict might be driven by a single
                                                
                                            
                                                
                                                     treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as âhostile monsters want to eat the charactersâ or âtwo rival factions of monsters inhabit the dungeon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     believe that spirits inhabit the plants and animals of the world, and the barbarians look to them for omens and power. Other barbarians trust only in the blood that runs in their veins and the steel
                                                
                                            
                                                
                                                     trust a wizard. Theyâre all devils in disguise, especially the friendly ones. 3 Dwarves have lost their spirits, and are almost like the undead. Thatâs why they live underground. 4 Magical things bring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     victims to smoldering piles of ash. 2 Driven mad by his aberrant dragonmark, a dwarf becomes obsessed with destroying Sharn in the same manner that Halas Tarkanan collapsed Old Sharn. 3 A House Tarkanan
                                                
                                            
                                                
                                                     half-elf kidnaps children with aberrant marks, believing the organization is better suited to bring up the children than their parents. 4 A House Tarkanan mage starts drinking the blood of dragonmarked nobles, believing it will increase the strength of his aberrant mark.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Howling Iceberg Adventures Here are sample adventure hooks to bring characters to the Howling Iceberg or to give them missions to pursue there. Frigid Depths A horde of merrow and sahuagin use the
                                                
                                            
                                                
                                                     death slaad leading other slaadi emerges from the portal to Pandemonium. Along with creatures from the Fiendish Incursion Encounters table (see chapter 3), all driven wild by the winds, they maraud nearby settlements.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    How to Use These Rules The best thing about being a DM is that you get to invent your own fantasy world and bring it to life, and nothing brings a D&D world to life more than the creatures that
                                                
                                            
                                                
                                                     inhabit it. You might read a monsterâs entry and be spurred to create an adventure revolving around it, or you might have an awesome idea for a dungeon and need just the right monsters to populate it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    .
 âTablet fragment from the Bright Desert
 Death dogs are plagues on the arid lands they inhabit. These vicious, two-headed canines ambush creatures they perceive as weaker than themselves
                                                
                                            
                                                
                                                    , favoring the wounded or infirm. They attack recklessly, infecting as many creatures as possible with their diseased jaws. If driven off, death dogs linger close to their victims, letting infection weaken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Grolantorâs Larder Adventures Here are sample adventure hooks to bring characters to Grolantorâs Larder or to give them missions to pursue there. Ashes of War A war-torn countryâs farmland was razed
                                                
                                            
                                                
                                                     3) inhabit the grove and view intruders as food. Discerning Taste The hill giant leader occupying Grolantorâs Larder wants a delicacy from Karontorâs Hold (in this chapter). He uncharacteristically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     inhabit. Shadar-kai know that those who come willingly to the Raven Queenâs tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queenâs
                                                
                                            
                                                
                                                     wishes them to collect. Sometimes they are small: a spurned lover, a lost item, a betrayal. But some tragedies are much graver: a murder, a war, a diabolical bargain. To bring back a trinket for their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     are those who strike out to found a new settlement or bring aid to a struggling or endangered community. She loves most keenly those followers who embody her values of putting community before self by
                                                
                                            
                                                
                                                     leaving their peaceful lives behind and looking for others to bring into the fold. And her pride in them is all the greater when they manage to build chosen families who journey with them to pursue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
                                                
                                            
                                                
                                                     bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     and were driven out. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limitsâwhich explains the âWatch thy pouch!â signs posted in various local
                                                
                                            
                                                
                                                     establishments. Duergar have infiltrated the town of late, scouring Easthaven and the surrounding tundra for chardalyn fragments to bring back to their hidden mountain stronghold. The leader of these duergar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     displacer beasts begin stalking prey, they canât be deterred until either they or their quarry is slain. While displacer beasts commonly inhabit dense forests, they might pursue travelers across great
                                                
                                            
                                                
                                                     distances and even into cities or dungeons. More cunning than mere animals, these predators might set ambushes or lie hidden for days to bring down their prey. Displacer beasts sometimes pursue prey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Gruul Creatures Many dangerous creatures haunt the rubblebelts and other places the Gruul Clans inhabit. Beasts Gruul territory is full of beasts of all sizes. Herds of giant boars (see the Monster
                                                
                                            
                                                
                                                     spotted amid tended groves and gardens. Any beast described in this source or in the Monster Manual can roam the rubblebelts. The Gruul can bring out the fury in these beasts, turning them into
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the Lake of Steam out along the trade routes to cross the world, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of
                                                
                                            
                                                
                                                     rather than among other creatures, including my own kind.
4
I sometimes become consumed by philosophy.
5
I believe I am superior to others of my caste.
6
I am driven by wanderlust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Since the return of the svirfneblin to Blingdenstone, the deep gnomes have studiously avoided sections of the old city that OgrĂ©mochâs Bane and Neheedra inhabit, blocking it off from the rest of the
                                                
                                            
                                                
                                                     are dark except for whatever light sources the characters bring with them.
 Caverns and Corridors. The caverns and connecting tunnels in this part of Blingdenstone are of the same construction seen in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    . A giant sovereignâs steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
                                                
                                            
                                                
                                                     component steadings, but sometimes they live in a different part of the settlementâon the lower slopes of a mountain, for example. The Settlements table offers adventure hooks that might bring adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Quarter in Precinct Six of the Tenth District. Goals of the Rakdos The Cult of Rakdos is centered on a demon lord who exemplifies the concepts of chaos and evil. At its worst, the cult is driven by a lust
                                                
                                            
                                                
                                                     self-centered philosophy. The cultâs chaotic nature fuels its passion, impulsiveness, and obsession with freedom. A guild of unbridled hedonism, it does what it wants, driven by base desires and a strong
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     others. Other dwarves are driven by the command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A
                                                
                                            
                                        






