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Returning 35 results for 'driven monsters aid'.
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drive monsters aid
Classes
Player’s Handbook
to fuel their determination and discipline.
Monks generally view adventures as tests of their physical and mental development. They are driven by a desire to accomplish a greater mission than merely
slaying monsters and plundering treasure; they strive to turn themselves into living weapons.
Becoming a Monk...
As a Level 1 Character
Gain all the traits in the Core Monk Traits table.
Gain
Monsters
Fizban's Treasury of Dragons
across the battlefield or aid their allies’ incursions and attacks. They have wings that allow them to glide during a fall.
When draconian mages die, their flesh shrivels away before their bones
bipedal monsters born from dragon eggs that have been corrupted or warped by powerful magic. Most often, this corruption is a deliberate act, the work of an aspiring tyrant seeking to transform stolen eggs
Monsters
Dragonlance: Shadow of the Dragon Queen
DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud, webBozak draconians are born from bronze dragon eggs and wield magic to aid their allies in battle. Their wings aren’t strong
.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen’s foul magic. The Dragon Armies
Classes
Xanathar's Guide to Everything
barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid.
Barbarians who draw on their ancestral guardians can better fight to protect
. These tattoos tell sagas of victories against terrible monsters and other fearsome rivals.
Path of the Ancestral Guardian Features
Barbarian Level
Feature
3rd
Ancestral Protectors
Classes
Xanathar's Guide to Everything
barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid.
Barbarians who draw on their ancestral guardians can better fight to protect
. These tattoos tell sagas of victories against terrible monsters and other fearsome rivals.
Path of the Ancestral Guardian Features
Barbarian Level
Feature
3rd
Ancestral Protectors
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites sacred to the fey. Many of
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites sacred to the fey. Many of
Monsters
Curse of Strahd
hunting evil monsters.
The Waiting Game. Van Richten isn’t a young man anymore. He knows his road is coming to an end, but his work isn't done. He has come to Barovia to kill Strahd von Zarovich
the aid of a hat of disguise, his thoughts protected by a ring of mind shielding. He is trying to learn more about the Keepers of the Feather—a society of wereravens that oppose Strahd&mdash
Monsters
Mordenkainen Presents: Monsters of the Multiverse
time in preparing for his return. He amassed an army of devils and monsters and left them to make final preparations for invading the Nine Hells, while he ventured to the Material Plane in search of an
Glasya. Bereft as he is, he has little to offer in exchange, so he might bargain with mortals to gain their aid in acquiring coin, jewels, and other riches in return for knowledge about the Nine Hells
Backgrounds
Van Richten’s Guide to Ravenloft
the mysteries you’re embroiled in are local crimes or realm-spanning conspiracies, you’re driven by a personal need to hunt down even the most elusive clues and reveal what others would
corpse. Ever since, other spectral clients have sought you out to help them find rest.
4
You revealed that the monsters terrorizing your home were illusions created by a cruel mage. The magic-user
Species
Eberron: Rising from the Last War
are strongly influenced by the emotions of those around you.
8
You prefer to find nonviolent solutions to problems whenever possible.
9
You are driven by a warrior spirit and will fight
kalashtar communities focus on acts of devotion known as the Path of Light. But the dark powers of Dal Quor have their own plans for Eberron. Through the force known as the Dreaming Dark, these monsters
Backgrounds
Tomb of Annihilation
survive—or why they did not. Some anthropologists are driven by intellectual curiosity, while others want the fame and recognition that comes with being the first to discover a new people, a
culture—even one in need of aid. (Lawful)
3
Knowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)
4
Power. Common people crave strong
Monsters
Mordenkainen's Fiendish Folio Volume 1
). It can innately cast the following spells, requiring no material components:At will: expeditious retreat, false life, minor illusion, prestidigitation3/day each: aid, misty step, Tasha's hideous
demands of the Nine Hells and the impulsive hedonism of the Feywild. Driven by dramatic and unpredictable emotions, these feral creatures wreak havoc wherever they go.
Corrupted Essence. The devils
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants. For a monk, becoming an
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
classes
, and slaying monsters that threaten the lives and the livelihoods of the people of Etharis.
Each Monster Hunter trains in a different method for these tasks. Some hunters don heavy armor and carry
13
+5
Improved Monster Grimoire
4
14
+5
Lair Sense
4
15
+5
Hunting Guild feature
4
16
+5
Ability Score Improvement
4
17
+6
Slayer's Aid
5
18
+6
Hunting Guild
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Event — + + + + — + + — + Killed Neronvein + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
driven from lair +
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Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
driven from lair +
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Rallied metallic dragons
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Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Event — + + + + — + + — + Killed Neronvein + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Event — + + + + — + + — + Killed Neronvain + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Event — + + + + — + + — + Killed Neronvain + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
,” or “go this way.” A orc raiding party might leave such a sign in its wake, as an aid to other warriors that travel through the same area later on. Mountain guides, druids, and
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Monsters A to Z To aid reference, the following revisions are listed in alphabetical order by monster name. If a change is to a stat block, the name of the stat block entry is given, along with whatever changed in it.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Monsters A to Z To aid reference, the following revisions are listed in alphabetical order by monster name. If a change is to a stat block, the name of the stat block entry is given, along with whatever changed in it.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
, Kwalish’s aid could inadvertently create new threats, as might happen if opening the coffin-prison of the vampire, Ctenmiir, opens similar Kwalish-designed prisons across the world. The power in the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
, Kwalish’s aid could inadvertently create new threats, as might happen if opening the coffin-prison of the vampire, Ctenmiir, opens similar Kwalish-designed prisons across the world. The power in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
villain or monster, a villain with lackeys, an assortment of monsters, or an evil organization. But it need not involve the forces of evil; it could be a rivalry or disagreement between two families
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
villain or monster, a villain with lackeys, an assortment of monsters, or an evil organization. But it need not involve the forces of evil; it could be a rivalry or disagreement between two families
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Help action to aid each other, they can grapple or shove their enemies, and so on. Some monsters use these options to maximize their advantages in battle; others use them to sow fear among their
Monstrous Tactics Monsters, just like player characters, can try anything you can imagine in combat, including the full range of combat options described in the Player’s Handbook. Monsters can use
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Help action to aid each other, they can grapple or shove their enemies, and so on. Some monsters use these options to maximize their advantages in battle; others use them to sow fear among their
Monstrous Tactics Monsters, just like player characters, can try anything you can imagine in combat, including the full range of combat options described in the Player’s Handbook. Monsters can use
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Interesting Things About the Shadow Marches The untamed Shadow Marches are filled with mysteries. Relics of the daelkyr rest undisturbed in the depths of the swamps, along with foul monsters and
cults work with mind flayers and other aberrations. Others have no evil intent but are driven by dangerous delusions.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
planes — and they lost. The gods were slain or driven into exile, leaving Athas under the dominion of elemental beings who took little interest in the affairs of mortals. In the grim age that
followed the defeat of the gods, mighty sorcerer-kings came to power and nearly destroyed the world with their reckless use of defiling magic. They made Athas into a desert where terrible monsters roam and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Interesting Things About the Shadow Marches The untamed Shadow Marches are filled with mysteries. Relics of the daelkyr rest undisturbed in the depths of the swamps, along with foul monsters and
cults work with mind flayers and other aberrations. Others have no evil intent but are driven by dangerous delusions.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
monsters or tyrants. For a monk, becoming an adventurer means leaving a structured, communal lifestyle to become a wanderer. This can be a harsh transition, and monks don’t undertake it lightly. Those who
leave their cloisters take their work seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
planes — and they lost. The gods were slain or driven into exile, leaving Athas under the dominion of elemental beings who took little interest in the affairs of mortals. In the grim age that
followed the defeat of the gods, mighty sorcerer-kings came to power and nearly destroyed the world with their reckless use of defiling magic. They made Athas into a desert where terrible monsters roam and