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                        Returning 35 results for 'drives instead are being'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     its master.A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, to give its life to
                                                
                                            
                                                
                                                     reaching maturity, break off to begin life as young gray renders. They feel no obligation to their young and have no inclination to gather with others of their kind. Instead, each has an overpowering need
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     forgotten almost everything about her former life. Jynâs existence over so many centuries has left her in tortured misery, and now nihilism is all that drives her. More than any other member of the
                                                
                                            
                                                
                                                     draconic beast with pale, leathery wings and emaciated skin; this mount uses the wyvern stat block, but it is an Undead instead of a Dragon. An eerie, hollow silence heralds the championâs arrival
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Demogorgon fails a saving throw, he can choose to succeed instead.
Magic Resistance. Demogorgon has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                     named Aameul and Hathradiah. Their gaze brings bewilderment and confusion to any who confront them.
Similarly, the spiraling Y sign of Demogorgonâs cult drives those who contemplate it for too
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Deadly Critical. Rak Tulkhesh scores a critical hit on a roll of 19 or 20 and rolls the damage dice three times, instead of twice.
Innate Spellcasting. Rak Tulkhesh's spellcasting ability is Charisma
                                                
                                            
                                                
                                                    , staggering smite
Legendary Resistance (3/Day). If Rak Tulkhesh fails a saving throw, he can choose to succeed instead.
Magic Resistance. Rak Tulkhesh has advantage on saving throws against spells and
                                                
                                            
                                        
                                                    Yeenoghu
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     choose to succeed instead.
Magic Resistance. Yeenoghu has advantage on saving throws against spells and other magical effects.
Magic Weapons. Yeenoghuâs weapon attacks are magical.
Rampage
                                                
                                            
                                                
                                                    , hunched over, and filing their teeth down to points.
Yeenoghu wants nothing more than slaughter and senseless destruction. The gnoll;gnolls are his instruments, and he drives them to ever-greater
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Yeenoghu fails a saving throw, he can choose to succeed instead.
Magic Resistance. Yeenoghu has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                     destruction. Gnolls are his favorite instruments, and he drives his gnoll followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms
                                                
                                            
                                        
                                                     Monsters
                                                    Divine Contention
                                                    
                                                
                                            
                                                    Amphibious. Claugiyliamatar can breathe air and water.
Legendary Resistance (3/Day). If Claugiyliamatar fails a saving throw, it can choose to succeed instead.
Innate Spellcasting. Claugiyliamatar
                                                
                                            
                                                
                                                     Claugiyliamatar drives them out.
Claugiyliamatar rarely meddles in the affairs of small folk. Even so, her collection of crystal balls allows her to stay abreast of events happening in the world.
Ebondeath
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     not intrinsically interesting. In the tabaxiâs eyes, gathering wealth is like packing rations for a long trip. Itâs important to survive in the world, but not worth fussing over.
Instead
                                                
                                            
                                                
                                                     its secrets and nature have been laid bare.
Tinkers and Minstrels
Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    -hardened hobgoblin warlord named High Graj Karkajuk. Bitter Breath drives a Tormentor that has an Infernal Screamer (see "Infernal Screamer") instead of a Harpoon Flinger. Hobgoblins round out the
                                                
                                            
                                                
                                                     Tormentorâs crew. High Graj Karkajuk drives a Devilâs Rideand commands a pair of Scavengers driven by hobgoblin captains and crewed by ordinary hobgoblins. See appendix B for the vehiclesâ stat blocks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Background Instead of the delegation from Mirabar, the missing caravan that drives the heroesâ initial involvement in the adventure consists of envoys from the halfling village of Ogo, bound for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Tinkers and Minstrels Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer path to satisfy their obsessions become
                                                
                                            
                                                
                                                     bargain instead of pursuing more dangerous methods of sating their curiosity. However, they arenât above a little discreet theft to get their claws on a particularly interesting item when an owner
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     was conquered by Maglubiyet, after all, and now when the Mighty One calls for it, even their souls are forfeit. It is this realization that drives them to dominate other creatures whenever they can
                                                
                                            
                                                
                                                     traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     drives them to adventure. Due to this inquisitiveness, many kender find themselves falling through portals to other planes and worlds. Kender sometimes amass impressive collections of curiosities
                                                
                                            
                                                
                                                     saving throw to avoid or end the frightened condition on yourself, you can choose to succeed instead. Once you succeed on a saving throw in this way, you canât do so again until you finish a long rest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Exhaustion level that canât be removed while the creature is in Hades. If the creature reaches 6 Exhaustion levels, it doesnât die. Instead, it permanently transforms into a Larva, whereupon all Exhaustion
                                                
                                            
                                                
                                                     apathetic despair saturates their hearts and spirits, they must find a way to rekindle the passion of life and the sense of purpose that drives them or else succumb to the hopelessness of the plane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
                                                
                                            
                                                
                                                     creature who has it. Severed from Dreams. Kalashtar sleep, but they donât connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
                                                
                                            
                                                
                                                     creature who has it. Severed from Dreams. Kalashtar sleep, but they donât connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     thievesâ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that
                                                
                                            
                                                
                                                     Arcane Trickster archetype. Choose Charisma instead if you plan to emphasize deception and social interaction. Second, choose the charlatan background.   Level
   Proficiency
Bonus
   Sneak
Attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     drives her. More than any other member of the Grim Harrow, Jyn is desperate to destroy the deck and end her painful existence. If she could, sheâd take the entire multiverse with her. The Grim
                                                
                                            
                                                
                                                     Champion of Desolation rides a malevolent draconic beast with pale, leathery wings and emaciated skin; this mount uses the wyvern stat block, but it is an Undead instead of a Dragon. An eerie, hollow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Gray Render A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, to give its life to
                                                
                                            
                                                
                                                     reaching maturity, break off to begin life as young gray renders. They feel no obligation to their young and have no inclination to gather with others of their kind. Instead, each has an overpowering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     of Xedalliâs claim to the throneâmake a DC 20 Charisma (Persuasion) check. If another skill seems more appropriate, use that skill instead. If the characterâs argument is genuinely persuasive or if
                                                
                                            
                                                
                                                     prince, it is instead Xeleth who, seeing his status in danger, challenges Xedalli to combat. In either case, proceed to the âTrial by Combatâ section. If the characters attack Xeleth or otherwise try to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     knowledge drives everything berbalangs do. Although they mostly learn their secrets from the dead, they arenât above spying on the living to take knowledge from them as well. A berbalang can create a
                                                
                                            
                                                
                                                    . Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
 
 Boneclaw A wizard who tries to become a lich but fails might become a boneclaw instead. These hideous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     struggling to roll a boulder up the hill, while a devil drives them on. Above the hill in the ceiling is a glowing spot that illuminates the entire chamber with an eerie silver light.
 A cobblestone path
                                                
                                            
                                                
                                                     3rd-level heat metal spell (save DC 15), but the damage is cold instead of fire, and the creature has no chance of dropping a chilled object. Marshes. Any creature that enters this area feels a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
                                                
                                            
                                                
                                                     level, you can shield others from harm at the cost of your own health. When a creature within 10 feet of you takes damage, you can use your reaction to magically take that damage, instead of that creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Circle gathers around their namesake pool in the northern forest of Mir. The Circle of Swords Protectors of the Neverwinter Wood, the Circle of Swords drives destructive humanoids like hobgoblins
                                                
                                            
                                                
                                                     drinkerâs Wisdom bonus, if any. If the drinker has threatened the balance of nature since the last full moon, the water instead deals 1d8 poison damage to the drinker. This damage is also dealt by a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     from the Standard Languages table, or choose one that is common in your campaign. With your DMâs permission, you can instead choose a language from the Exotic Languages table or a secret language
                                                
                                            
                                                
                                                     Describe one ideal that drives your character. Your ideals are the things that you believe in most strongly, the fundamental moral and ethical principles that compel you to act as you do. Ideals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     who confront them. Similarly, the spiraling Y sign of Demogorgonâs cult drives those who contemplate it for too long to delirium. As a result, all followers of the Prince of Demons break with reality
                                                
                                            
                                                
                                                     Bonus +8
 Legendary Resistance (3/Day). If Demogorgon fails a saving throw, he can choose to succeed instead.
 Magic Resistance. Demogorgon has advantage on saving throws against spells and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    . The mind flayer fanatics sensed this psychic weakness when they sought to negotiate with Golcuus about using its labyrinth. Instead of diplomacy, they simply blasted the beholderâs sanity and
                                                
                                            
                                                
                                                     monster is not immediately visible when the characters enter due to the areaâs dividing walls. Golcuus lost its towering ego, and the loss drives it to spontaneous acts of violence. Golcuus attacks any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     hands instead. The flesh was warm. I fed myself. I fed Yeenoghu. 
 Day 16: Third use of ritual. As my connection to my lord deepens, I leave my old concerns behind. His hunger is all that matters. It is
                                                
                                            
                                                
                                                     greater than me; it is greater than us all. It is His mark. He made us. He drives us. He eats what we eat. He kills what we kill. He will come if we eat well. He will come if we kill well. He will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    -like aspect, hunching over and filing their teeth down to points. Yeenoghu wants nothing more than slaughter and senseless destruction. Gnolls are his favorite instruments, and he drives his gnoll
                                                
                                            
                                                
                                                     all, telepathy 120 ft.
 Challenge 24 (62,000 XP) Proficiency Bonus +7
 Legendary Resistance (3/Day). If Yeenoghu fails a saving throw, he can choose to succeed instead.
 Magic Resistance. Yeenoghu
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     impulses that drives many mortals to battle. Fear, greed, hatredâthese are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
                                                
                                            
                                                
                                                    , instead of twice.
 Innate Spellcasting. Rak Tulkheshâs spellcasting ability is Charisma (spell save DC 24). He can innately cast the following spells, requiring no material components:
 At will: detect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Chukka and Clonk These two kenku are loyal, longtime associates of Mad Maggieâs. She refers to them as the Magpies. Clonk, the bigger of the two kenku, is the strong, silent type who sometimes drives
                                                
                                            
                                                
                                                     Redcaps are murderous fey creatures that soak their caps in fresh blood. Madcaps are redcaps that drench their caps in demon ichor instead. Mad Maggie currently commands sixty redcaps and thirty madcaps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     circle of binding sigils or sealed as a spirit within a gigantic statue, the fiendâs influence drives your group. 4 Guardian Celestial. An angel or another powerful celestial takes an interest in a
                                                
                                            
                                                
                                                     monolith or a specific grave, for instructions. 4 Visions. Your patron doesnât use intermediaries, instead speaking to you in dreams, omens, or visions. The being appears in your mind as you sleep, taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     as a âDuergar Patrolâ encounter instead. Random Encounters in Gracklstugh  d20 Encounter   1â2 Abusive duergar guards 3â4 deep gnome (svirfneblin) merchant* 5â7 derro rioters* 8â9 drow emissary* 10â12
                                                
                                            
                                                
                                                    , honor, hard work, and seeing all non-duergar as lesser creatures. Duergar are ruthless but not unnecessarily cruel, and pragmatism drives their every decision. Though they treat the adventurers with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     Points Divide 2,000 XP equally among the characters if the party drives away Venomfang. Given their level, the characters arenât likely to slay the dragon, but it is worth 3,900 XP. 8. Old Smithy This
                                                
                                            
                                                
                                                     Experience Points Divide 200 XP equally among the characters if the party returns the necklace to Mirna instead of keeping it. 10. Town Square Encroaching underbrush has yet to engulf the square. On the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , and now when the Mighty One calls for it, even their souls are forfeit. It is this realization that drives them to dominate other creatures whenever they can â for goblins, life is short. Goblins seek
                                                
                                            
                                                
                                                     when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against the fringes of a society first test its defenses
                                                
                                            
                                        






