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                        Returning 18 results for 'during imbued are block'.
                    
                
                        
                            
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                                                    Scourge Aasimar
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy evil â a desire that is, at its best, unflinching and, at its worst, all
                                                
                                            
                                                
                                                    -consuming. Many scourge aasimar wear masks to block out the world and focus on containing this power, unmasking themselves only in battle.
                                                
                                            
                                        
                                                     magic-items
                                                    
                                                    
                                                
                                            
                                                    A Mechanical Wonder is a semi-autonomous object imbued with magical power. Mechanical Wonders vary greatly in size and form depending on their function.
A Mechanical Wonder is a dormant object until
                                                
                                            
                                                
                                                     assist with household duties. It vaguely resembles whatever species its creator used as inspiration. An activated domestic wonder uses the Domestic Wonder stat block. The wonder is an ally to you and
                                                
                                            
                                        
                                                     magic-items
                                                    
                                                    
                                                
                                            
                                                    A Mechanical Wonder is a semi-autonomous object imbued with magical power. Mechanical Wonders vary greatly in size and form depending on their function.
A Mechanical Wonder is a dormant object until
                                                
                                            
                                                
                                                     designed to assist with household duties. It vaguely resembles whatever species its creator used as inspiration. An activated domestic wonderuses the Domestic Wonder stat block. The wonder is an ally to you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Voice of the Princess When the characters became imbued with the scrivenerâs mark, the magic of The Scrivenerâs Tale tied them to the Princess of the Shadow Glass. After the first assault by agents
                                                
                                            
                                                
                                                     of the Queen of Air and Darkness, the princess communicates telepathically with a character of your choice. See the end of the adventure for her stat block and guidance on how to portray her. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     problem lurking in the wrecked hull of Compass Rose. The greater threat is a cursed talisman held in the shipâs hold, imbued with magic by a long-dead sailorâs desperate prayers to a demon lord. This
                                                
                                            
                                                
                                                     stat block from appendix B), ghouls, or other dangers aboard. These adventures are yours to create, but only the wreck of Compass Rose holds the secret to freeing Dragonâs Rest from the zombie attacks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     carnivalâs mood. When people are happy, it pipes along merrily, but it plays discordantly when the mood is low. Each of the calliopeâs whistles is imbued with magical gusts of wind, allowing it to
                                                
                                            
                                                
                                                     ran off with the monkeyâs mind inside, never to be seen again. Ernest uses the baboon stat block, but his Intelligence and Charisma are 10, and he can speak Common. His alignment is neutral good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     watch, one of them collapses â and is suddenly and horrifyingly petrified into another chunk of black stone.
 At the far end of the chapel, a handsome priest stands behind an altar block that glows an
                                                
                                            
                                                
                                                     âŠ
 Creatures The roughly thirty humanoids here (use the cultist stat block) include loyal cultists pressed into service, workers being punished, and captured prisoners. None of the worshipers (except Pentival
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     imbued with a fey spirit. Conclave Dryad
 Medium fey, lawful good
 Armor Class 16 (natural armor)
 Hit Points 143 (22d8 + 44)
 Speed 30 ft.
   STR
 12(+1)
 
  DEX
 19(+4)
 
  CON
 14(+2
                                                
                                            
                                                
                                                     until the dryad dismisses it as an action. The mount uses the stat block of an elk (see the Monster Manual) with these changes: it is a plant instead of a beast, it has an Intelligence of 6, and it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     this trait, you canât use it again until you finish a long rest. Scourge Aasimar Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy
                                                
                                            
                                                
                                                     evil â a desire that is, at its best, unflinching and, at its worst, all-consuming. Many scourge aasimar wear masks to block out the world and focus on containing this power, unmasking themselves only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     magic. The door is airtight and imbued with a dimensional lock that prevents characters from teleporting through it. It is impervious to damage, and its magic cannot be dispelled or dismissed by
                                                
                                            
                                                
                                                     of them. Zyrian the Scrivener. The ghostly figure is Zyrian the scrivener, the archmage who created the Haven of the Red Quill to preserve the lore of Phalorm. Zyrian (use the ghost stat block) doesnât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     tirelessly until they unearthed a mysterious stone in the ruinsâ depths. Soon after, workers at the site began transforming into scaled monstrosities. Unbeknown to everyone, the shard was imbued with the
                                                
                                            
                                                
                                                     mouths. These creatures use the kapak draconian stat block (see appendix B), but replace their Dagger attack with the following attack: Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     here for days, I still donât have any tales worth telling. Do you?â
      Aurore Folny    Mallyn
 Human Traveler
 Stat Block: Commoner
 This young wayfarerâs heart is filled with wanderlust.
 Easy
                                                
                                            
                                                
                                                     players that he holds out his hand expectantly for the charactersâ gold.
  
  Dario Jelusic    Haldryck
 Dwarf Innkeeper
 Stat Block: Noble
 Jovial and accommodating, Haldryck is a fast friend to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Far Realm As the ritual approaches its end, the magic imbued into the orrery components senses the presence of the characters and works to thwart them. Drawing from the franchiseâs collective
                                                
                                            
                                                
                                                     as possible in combat. It uses the appropriate stat block found in appendix A, but is neutral evil. The Far Realm friends cannot be attacked while they wait before the rift â only when they manifest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    . The Red Wizard has a glyph key attuned to this zone. White Gate. The eastern corridor holds a white gate that leads to the Clay Golem Kilns. 88. Black Prison A large stone block on the floor between
                                                
                                            
                                                
                                                     same amount of necrotic damage at the end of each minute it remains in the cage. Doors. If the 800-pound stone block holding these doors open is removed, they magically slam shut. It takes a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     to leave through the doorway to the west, all four crypt guardians burst out to fight until destroyed. The crypt guardians use the revenant stat block with the following changes: They speak Dwarvish
                                                
                                            
                                                
                                                     in this room bears the carved image of a dwarf woman wearing a large ring.
 The sarcophagus contains a single dwarf skeleton (see the accompanying stat block). This was the influential priest who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     figures are sculpted along the roomâs upper reaches, looking down on the floor below. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved
                                                
                                            
                                                
                                                     figurine here, hoping his fellow goblins wouldnât steal it from him.
 A detect magic spell reveals that the statuette is imbued with divination magic. Any non-evil creature grasping the statue can ask it a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     roomâs upper reaches, overlooking the floor. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved stone brazier.
 This chamber is home to a
                                                
                                            
                                                
                                                     goblin hid the figurine here, hoping his fellow goblins wouldnât steal it. A detect magic spell reveals that the statuette is imbued with divination magic. A non-evil creature grasping the statue can ask
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     long ago trapped a magical experiment in this cell: a gargoyle that has been imbued with the personality of a human knight of Tyr (god of justice) named Lady Gondafrey. This gargoyle has an
                                                
                                            
                                                
                                                     subjects. Among the volumes on one shelf is a false book titled The Man from Damara â a wooden block painted to resemble a book, which is wired to a secret compartment in the base of the shelf. A
                                                
                                            
                                        






